| Subject / Started by | Replies / Views ![]() |
Last post | ||
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6 Replies
2049 Views |
by tiqhud |
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the computer!
Started by S.T.A.R.S |
4 Replies
2055 Views |
by JimmyB76 |
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4 Replies
2057 Views |
by ChronowerX_GT |
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BETA: SPSwitch, Testers needed.
Started by Book |
4 Replies
2059 Views |
by MLeo |
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Inaccurate phasers for NPC Ships?
Started by Book |
3 Replies
2063 Views |
by MLeo |
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Weapon proprieties
Started by webxro |
4 Replies
2065 Views |
by webxro |
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Mission scripts
Started by BleHz0r |
4 Replies
2069 Views |
by BleHz0r |
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AI ships in 1.1 Multiplayer
Started by vonfrank |
4 Replies
2085 Views |
by vonfrank |
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Starbase 12 set question
Started by X_TheUnknown_X |
4 Replies
2087 Views |
by Mario |
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6 Replies
2092 Views |
by ChronowerX_GT |
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2 Replies
2098 Views |
by FekLeyr Targ |
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Geting BCS:TNG functions not included in KM
Started by Kirk |
5 Replies
2102 Views |
by Kirk |
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Question: AI Redistribute Shields?
Started by AlexMB2000 |
2 Replies
2103 Views |
by AlexMB2000 |
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Need Help With NavPoints
Started by jayce |
3 Replies
2117 Views |
by MLeo |
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Construct Mod
Started by Spanner |
2 Replies
2118 Views |
by 086gf |
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3 Replies
2119 Views |
by angryandorian |
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Kobayashi Maru TMP mission vid
Started by Lurok91 |
7 Replies
2123 Views |
by baz1701 |
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Searching AI scripter
Started by cnotsch |
3 Replies
2125 Views |
by MLeo |
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Multiplayer - custom ships glitches
Started by vonfrank |
3 Replies
2129 Views |
by vgdude999 |
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Make object non-collidable in system script
Started by Cube |
6 Replies
2131 Views |
by USS Frontier |
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Ships dissapearing in game
Started by ChronowerX_GT |
4 Replies
2133 Views |
by Kirk |
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ST6BoP no longer fires while cloaked
Started by 086gf |
8 Replies
2134 Views |
by B5 |
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DS9FXtended in-system warp
Started by djayk3 |
4 Replies
2134 Views |
by Morgan |
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2 Replies
2153 Views |
by Defiant |
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Adding a delay to Turn Lights Off mod
Started by ekbalam |
3 Replies
2155 Views |
by MLeo |
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Inspired by ST:VII
Started by JimmygoesHollywood |
4 Replies
2155 Views |
by FourChan |
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Delayed Damage
Started by laguardia528 |
6 Replies
2164 Views |
by MLeo |
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A little treat for debugging excalibur!
Started by LJ |
2 Replies
2166 Views |
by MLeo |
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Command keys in text input boxes
Started by USS Frontier |
2 Replies
2170 Views |
by MLeo |
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Damage Question
Started by Worf359Alpha |
8 Replies
2172 Views |
by Kirk |
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BC 1.1 - Low energy disruptors
Started by Bat66wat6 |
9 Replies
2188 Views |
by Bat66wat6 |
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6 Replies
2197 Views |
by MLeo |
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Ship Killing
Started by USS Frontier |
7 Replies
2205 Views |
by Mario |
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Difficulty with search.
Started by dep88y |
5 Replies
2216 Views |
by JimmyB76 |
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Disruptor & Torpedo Flash
Started by majormagna |
5 Replies
2222 Views |
by MLeo |
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Added Ship Name
Started by vonfrank |
6 Replies
2226 Views |
by vonfrank |
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Removing a button from a menu
Started by Bat66wat6 |
7 Replies
2236 Views |
by Nebula |
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just a quick question (about icon)
Started by NatsuKagura |
5 Replies
2239 Views |
by NatsuKagura |
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Hardpoint scripting standards
Started by King Class Scout |
5 Replies
2242 Views |
by King Class Scout |
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2 Replies
2247 Views |
by NatsuKagura |
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QBautostart plugins
Started by cnotsch |
5 Replies
2275 Views |
by MLeo |
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Making carrier files
Started by Billz |
5 Replies
2277 Views |
by teleguy |
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8 Replies
2285 Views |
by Defiant |
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How do I Create a Uniform Mutator
Started by Kirk |
5 Replies
2285 Views |
by Kirk |
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MV ship seperate
Started by baz1701 |
10 Replies
2285 Views |
by teleguy |
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5 Replies
2295 Views |
by King Class Scout |
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AI Scripting
Started by limey BSc. |
7 Replies
2302 Views |
by limey BSc. |
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Scripting BC demo
Started by Anew9 |
7 Replies
2307 Views |
by King Class Scout |
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Reverse Intercept
Started by Locke |
6 Replies
2314 Views |
by Mario |
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Rear Firing Torpedo Turret
Started by Anew9 |
11 Replies
2328 Views |
by Anew9 |
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BC accessibility question
Started by erion |
9 Replies
2330 Views |
by Mario |
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Possible new phaser effect?
Started by serverandenforcer |
6 Replies
2337 Views |
by serverandenforcer |
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Found some time and started on this...
Started by Mario |
5 Replies
2344 Views |
by JimmyB76 |
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8 Replies
2345 Views |
by Banbury |
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CR tactical cube does not take damage??
Started by Anew9 |
2 Replies
2345 Views |
by Anew9 |
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troops scripting
Started by sg2 |
5 Replies
2361 Views |
by sg2 |
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6 Replies
2361 Views |
by MLeo |
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NanoFX 2.0, there must be a way...
Started by Anew9 |
7 Replies
2363 Views |
by Anew9 |
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SNS Galaxy - bizarre HP issues
Started by TheConstable6 |
9 Replies
2369 Views |
by TheConstable6 |
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8 Replies
2386 Views |
by NatsuKagura |
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Warp warm up with multiple textures?
Started by Lord Tribble |
3 Replies
2389 Views |
by Lord Tribble |
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Modifying Blind Fire
Started by vonfrank |
5 Replies
2396 Views |
by Defiant |
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12 Replies
2430 Views |
by Mario |
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System Creation
Started by King Class Scout |
5 Replies
2439 Views |
by Kirk |
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Borg Opening Statement
Started by Nexxus21 |
5 Replies
2444 Views |
by Nexxus21 |
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Follow Waypoint Limit
Started by Rob Archer |
2 Replies
2454 Views |
by Rob Archer |
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removing a stock ship
Started by martyr |
6 Replies
2462 Views |
by MLeo |
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3 Replies
2462 Views |
by NatsuKagura |
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Making AI's
Started by King Class Scout |
11 Replies
2463 Views |
by Defiant |
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BP maps swaping
Started by Bones |
8 Replies
2464 Views |
by Bones |
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