Author Topic: Delta Quadrant Pack WIP - Final Stages  (Read 247433 times)

Offline Jb06

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Re: Delta Quadrant Pack WIP
« Reply #160 on: February 22, 2008, 01:39:12 PM »
Here's another little gem courtesy of limey. The Subspace Catapult isn't mapped or textured yet as its just recently been made. This will be one of the main highlights of the pack, but im giving away no secrets yet :P

Anyways here's a sneak preview :D

~Jb06

JLS

Offline leemason

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Re: Delta Quadrant Pack WIP
« Reply #161 on: February 22, 2008, 02:56:41 PM »
Cool is it going to work as well, and just how many models are in this pack just seems to be growing all the time. Oh and by the way love the CGI voyager pack outstanding cannot wait for the Raven

Offline Aeries

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Re: Delta Quadrant Pack WIP
« Reply #162 on: February 22, 2008, 03:13:48 PM »
Here's another little gem courtesy of limey. The Subspace Catapult isn't mapped or textured yet as its just recently been made. This will be one of the main highlights of the pack, but im giving away no secrets yet :P

Anyways here's a sneak preview :D

~Jb06

JLS

Tee hee. You need not say more. ;)

-Aeries.

Offline Shadowknight1

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Re: Delta Quadrant Pack WIP
« Reply #163 on: February 22, 2008, 08:32:13 PM »
I'm probably gonna sound really dumb here, but what IS that?

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Offline limey BSc.

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Re: Delta Quadrant Pack WIP
« Reply #164 on: February 23, 2008, 12:27:41 AM »
Subspace Catapult. Seen in "The Voyager Conspiracy". Catapults ships through a region of subspace so they can travel huge distances in very short times.
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Offline Technerd89

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Re: Delta Quadrant Pack WIP
« Reply #165 on: February 23, 2008, 03:48:36 AM »
i really like the textures on the borg cube. compared to the ones in KM, its very crisp and clean.

Offline Bren

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Re: Delta Quadrant Pack WIP
« Reply #166 on: February 23, 2008, 08:55:41 AM »
Textures on the cube are approaching stunning, guys, but the smoothing groups on the model are destroying all the detailing you modelled on. Try finding some command in your modeller to "remove all smoothing groups", should give the borg the chunkiness they deserve.
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Offline Jb06

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Re: Delta Quadrant Pack WIP
« Reply #167 on: February 25, 2008, 12:27:25 PM »
Thanks to the kind heartedness of WileyCoyote he's let me include his YOH Voyager in the DQP. He's adjusted it so that the base textures are my version and ive just tweaked areas of the ship which didn't 100% match, but im so releaved i dont have to do all of the textures for this lol. Again thank Wiley for this. All ive done is added new specs and altered minor texture errors, all 5 mins work. He sent me 2 versions of the ship, one horribly damaged, one not so damaged, but i think i'll just include the horribly damaged version as it looks a hell of a lot better :D

I'll be making this ftech capable again so dont worry about that as you can see in one of the warp pics, it isnt capable yet.

Anyway pics :D

~Jb06

JLS


Offline WileyCoyote

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Re: Delta Quadrant Pack WIP
« Reply #168 on: February 25, 2008, 12:32:10 PM »
That looks so cool! :shock: :D  It looks very nice, and I want to play it so much.  Have a cookie.
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Offline Darkthunder

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Re: Delta Quadrant Pack WIP
« Reply #169 on: February 25, 2008, 01:14:02 PM »
Think you need to light up a couple of those windows. I know they were basically running in "grey mode" throughout that ordeal, but i'm sure they had SOME lights still on :P
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Offline Jb06

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Re: Delta Quadrant Pack WIP
« Reply #170 on: February 25, 2008, 01:31:11 PM »
Not at this point they didn't.

~Jb06

Offline Darkthunder

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Re: Delta Quadrant Pack WIP
« Reply #171 on: February 25, 2008, 03:18:40 PM »
Actually a couple of windows aft of the bridge is lit up in that pic. Your textures have NO lit windows :P
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Offline Kirk

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Re: Delta Quadrant Pack WIP
« Reply #172 on: February 25, 2008, 05:36:57 PM »
Will the Subspace Catapult be implemented in DS9FX Extended? Anyways, everything is looking wonderful.

Offline Aeries

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Re: Delta Quadrant Pack WIP
« Reply #173 on: February 25, 2008, 05:40:44 PM »
The only thing I can suggest is that the hull charring may need to be darker; as I recall, voyager's hull charring was a LOT darker. I may be wrong, though. Just more food for thought.

-Aeries.

Offline Jb06

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Re: Delta Quadrant Pack WIP
« Reply #174 on: February 25, 2008, 07:55:49 PM »
I can darken the charring on voyagers hull and add the 2 lights on voyager lol. as for adding it into ds9 xtended lol you'll just have to wait and see. :D The fixes should be posted tomorrow as soon as ive sobbered up lol

~Jb06

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Offline Aeries

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Re: Delta Quadrant Pack WIP
« Reply #175 on: February 25, 2008, 08:06:14 PM »
 :D Haha, take your time then dude. No rush.

-Aeries.

Edit: dig the signature. :)

Offline Jb06

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Re: Delta Quadrant Pack WIP
« Reply #176 on: February 25, 2008, 08:08:26 PM »
haha thanks ill take a year off then :P well the sig should have been 1024x200 but it was well 2 big so i had to downsize it to that lol ah well :P

~Jb06


Offline Aeries

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Re: Delta Quadrant Pack WIP
« Reply #177 on: February 25, 2008, 08:11:01 PM »
Nooooooooo not THAT long! :'(

I'm still needing to figure out how to make animated pics (gifs)... just one of the many things I knew I should do, but just slipped the mind.

Offline Jb06

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Re: Delta Quadrant Pack WIP
« Reply #178 on: February 25, 2008, 08:15:37 PM »
Well at the rate this pack is going, it shouldn't be that long. It's the hp'in n testing that takes the longest.

As for animated gifs try using Adobe ImageReady, that what i use when i want an animated gif doing quickly lol.

Well hopefullly the next pics you should all see if YOH Voyager with the charring darker like the screencap, the kazon fighter and the maquis raider :D

finger crossed i dont take the year off :P

~Jb06

JLS

Offline DJ Curtis

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Re: Delta Quadrant Pack WIP
« Reply #179 on: February 25, 2008, 10:09:13 PM »
wow, that horribly damaged voyager looks horribly damaged!