Author Topic: Star Trek Online thread  (Read 405235 times)

Offline JimmyB76

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Re: Star Trek Online thread
« Reply #720 on: September 22, 2009, 09:33:51 PM »
Yet another botched ship class has been revealed: The Discovery Class (aka Custom Intrepid Class)

http://www.startrekonline.com/ships/discovery

Looks like crap tbh. Much like most of their custom designs that have been given "new" class names.
oh dear goodness - ya, that is yet another one that looks laughable and absolutely ridiculous  :funny

Offline Barihawk

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Re: Star Trek Online thread
« Reply #721 on: September 22, 2009, 10:41:05 PM »
I'm more disappointed by this: "Voyager successfully completed a 70,000 light year journey with no access to Starfleet supplies or facilities. Its success made the Intrepid class the gold standard for deep space explorer ships."

Well, if a light interceptor type starship can survive a 70k light year journey with a crew of 120 and 48 photon torpedoes, any ship can :P

Offline Psyco Diver

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Re: Star Trek Online thread
« Reply #722 on: September 22, 2009, 11:13:17 PM »
I'm more disappointed by this: "Voyager successfully completed a 70,000 light year journey with no access to Starfleet supplies or facilities. Its success made the Intrepid class the gold standard for deep space explorer ships."

Well, if a light interceptor type starship can survive a 70k light year journey with a crew of 120 and 48 photon torpedoes, any ship can :P

Yea it had nothing to due with the scrappiness of the crew :roll

Offline NeoSilverThorn

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Re: Star Trek Online thread
« Reply #723 on: September 23, 2009, 01:43:46 AM »
Yet another botched ship class has been revealed: The Discovery Class (aka Custom Intrepid Class)

http://www.startrekonline.com/ships/discovery

Looks like crap tbh. Much like most of their custom designs that have been given "new" class names.

This right here?  Yeah, this is a double facepalm topped with a four-hour wallbanger solo as a follow-up.  Darkthunder's attitude is partially responsible for one facepalm (The rest of it being that I've been travelling all evening and am admittedly worn out at the moment), but the rest is entirely this design.  Who in their right mind designs a Star Trek ship like this?  I'll tolerate the occasional roll-bar, but wings off the warp nacelles is a definite no-no.  This isn't EVE Online or either of the Star Wars MMOs.  This is Star Trek.  There are no wings on Federation starships!
"You're diggin' my ride from outer space."

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Offline Billz

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Re: Star Trek Online thread
« Reply #724 on: September 23, 2009, 05:49:09 AM »
Yet another botched ship class has been revealed: The Discovery Class (aka Custom Intrepid Class)

http://www.startrekonline.com/ships/discovery

Looks like crap tbh. Much like most of their custom designs that have been given "new" class names.

Its the scoop part of a spoon, flipped upside down with warp nacelles glued to it.

This game will never be taken seriously like this and its all J.J. Abrams fault.
Can't wait for 2014 to start.

Offline Darkthunder

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Re: Star Trek Online thread
« Reply #725 on: September 23, 2009, 06:13:51 AM »
This right here?  Yeah, this is a double facepalm topped with a four-hour wallbanger solo as a follow-up.  Darkthunder's attitude is partially responsible for one facepalm

I'm confused as to if you meant it as sarcasm, or an actual complaint about what I said. Just my opinion about the ship, people ARE entitled to disagree with "the majority" you know.
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Offline JimmyB76

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Re: Star Trek Online thread
« Reply #726 on: September 23, 2009, 11:00:33 AM »
NeoSilverThorn and DT - can you guys please stop bickering back and forth and just ignore each other?
people ARE entitled to disagree with "the majority" you know.
absolutely correct! 
and if anyone is getting all personally offended because others may think most of this game isnt anything to be excited about, or that it looks utterly disappointing for whatever reason - too bad, get over it; you werent on the the team who made this game so just relax, ignore it, and move on... 

enough with the personal back and forth bullshit that has been going on between people please...
please have respect for each other, and each others opinions, no matter how strongly you disagree with them...

Offline Dalek

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Re: Star Trek Online thread
« Reply #727 on: September 23, 2009, 12:44:18 PM »
Now that is one weird shippy.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Nebula

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Re: Star Trek Online thread
« Reply #728 on: September 29, 2009, 08:39:16 PM »
This may help. lol
though I'm not to happy where that Phaser is coming from...


And another one


oh and can't forget the borg
Canon is what people argue exists on ships that don't exist.

Offline Darkthunder

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Re: Star Trek Online thread
« Reply #729 on: September 29, 2009, 10:31:32 PM »
#1: Decent Intrepid Class (LCs still looks better)
#2: Custom Nova Class (pylons look FUBAR)
#3: Decent Borg Cube
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Offline NeoSilverThorn

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Re: Star Trek Online thread
« Reply #730 on: September 29, 2009, 11:26:30 PM »
#1: Decent Intrepid Class (LCs still looks better)
#2: Custom Nova Class (pylons look FUBAR)
#3: Decent Borg Cube

1: Agreed.
2: Can't tell, but I'm hard pressed on fine details like that.
3: Eh...Yeah, it's okay.  Just hoping for better, though.
"You're diggin' my ride from outer space."

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Offline candle_86

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Re: Star Trek Online thread
« Reply #731 on: September 30, 2009, 11:41:13 AM »
#1: Decent Intrepid Class (LCs still looks better)
#2: Custom Nova Class (pylons look FUBAR)
#3: Decent Borg Cube

1. Its an MMO so you cant have super highpoly and massive textures, take a look at wow, it looks like crap and is the worlds no1 MMO.

2. I kinda like the look honestly

3. I find it hard to belive a Sovergin could blow one up by itself

Offline Darkthunder

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Re: Star Trek Online thread
« Reply #732 on: September 30, 2009, 11:43:57 AM »
1. Its an MMO so you cant have super highpoly and massive textures, take a look at wow, it looks like crap and is the worlds no1 MMO.

2. I kinda like the look honestly

3. I find it hard to belive a Sovergin could blow one up by itself

#1: Eve Online? It's an MMO and has imho "super high" detail graphics.
#2: No comment
#3: That's not a Sovereign.
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Offline Dalek

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Re: Star Trek Online thread
« Reply #733 on: September 30, 2009, 12:37:39 PM »
Erm, perhaps stop the whole 123 thing? Although the Nova did look pretty stupid with 2 impulse engines and hollow pylons...
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Darkthunder

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Re: Star Trek Online thread
« Reply #734 on: September 30, 2009, 12:44:44 PM »
The whole "123 thing" is commenting on the previous 3 pictures that Nebula posted, 1st, 2nd and 3rd.
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Offline candle_86

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Re: Star Trek Online thread
« Reply #735 on: September 30, 2009, 12:47:05 PM »
and eve isnt that popular, ill be moving from wow to ST:O but if they want to make a sucessful MMO it needs to run on a wide range of computers. If ST:O wont run well on my rig as it is now ill go back to wow that simple. Eve isnt what we call a sucessful MMO at all. EQ and EQ2 where very sucessful so is GuildWars, EVE on the other hand because it requires a top notch system killed it from the get go. if ST:O is just pretty pixels ill return it to the store I bought it at for store credit.

This is your formula for sucess.

Storyline
runs on a wide range of hardware at least 3-4years old. (most MMO Players dont upgrade there computer or have a clue what an upgrade is)
easy interface
friendly controls
constantly expanding content

this kept wow number one for the last 5 years, and the reason i started playing wow. Now if ST:O doesnt follow these it will bomb and die as fast as AoC has

Offline Dalek

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Re: Star Trek Online thread
« Reply #736 on: September 30, 2009, 12:52:31 PM »
You see, the arguments about EVE, which is not ontopic, and has been argued already, has begun. Just as a piece of friendly advice, can we not open that can of worms again?
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Bones

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Re: Star Trek Online thread
« Reply #737 on: September 30, 2009, 12:55:27 PM »
OMFG :eek I almost puked when I saw that Discovery class or what's worse that funky Nova class : Starfleet Drift nitro tuner style...
This game is one dissapointment after another IMHO starships design wise... just look into BCFiles Feds from future timeline (Century, Raptor, Excalibur, Victory, Eximius, PDW Excelsior, Premonition etc.etc... even Galaxy-X looks way better than those)
that Discovery class looks like it came from a guy who's still learning how to use extrude tool in 3ds max (with poor results)


Offline Dalek

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Re: Star Trek Online thread
« Reply #738 on: September 30, 2009, 01:03:58 PM »
It should be pointed out (again) that these custom designs are literally, custom. See attached image to get an idea.

Those are just some of the things you can do. I'm not saying you have to like them, but thats the level of your personal customisability
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Darkthunder

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Re: Star Trek Online thread
« Reply #739 on: September 30, 2009, 01:28:58 PM »
Eve Online not successful? Where do we begin...

- Eve was launched about 6.5 years ago. And has currently had 11 expansion-sized content patches (free of charge), with a 12th expansion pack scheduled for launch this winter.
- It holds a record of over 50000 concurrent players on a single server (non-instanced, non-sharded)
- Completely player-driven economy (mining, refining, construction, market). All driven by the players actions
- Immersive PVP gameplay on both corporation and alliance level (corporations being the equivalent of "guilds")
- Continuous updates of content, both graphically, missions and extended features
- Over 7500 starsystems with more being added with every new expansion. Incl. a "wormhole" function that allows the player to find even more starsystems which are currently not on the starcharts.
- As of May 6, 2009, Eve Online has more than 300,000 active subscriptions and 45,000 active trial accounts.

While the amount of subscriptions are nowhere near that of World of Warcraft's 11 million+ accounts (if you believe the reports), there are no other MMOs to date which has had over 50000 players playing on a single server and at the same time.

World of Warcraft's "Realms" are actually not single servers, but divided into multiple servers: Eastern Kingdoms, Kalimdor, Outland, Northrend and Instances. So in actuality, a single realm like "Blade's Edge Mountains" is technically atleast 5 servers running that realm. Eve Online is a success within the scifi genre, and is constantly gaining more and more players. Calling Eve Online a "failure" is just outright wrong.

While yes, this is entirely offtopic, I felt I needed to correct certain "misconceptions" regarding Eve Online. Would like to finish by stating that you don't need an "uber" computer system to run Eve Online, but you get the best graphics and best visual effects by running on a highend system. That being said, even at lower graphical settings the game still looks alot better than most MMOs to date. By comparison, Guild Wars can be considered a failure since it's entirely instanced and has a very limited playerbase. The only good thing about the game, is that it doesn't have a monthly fee unlike most MMOs.
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