Author Topic: Star Trek Online thread  (Read 411472 times)

Offline Nebula

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Re: Star Trek Online thread
« Reply #280 on: October 14, 2008, 12:42:36 PM »
OOOOOH that old site, it shut down months ago before cryptic picked it back up

http://forums.startrekonline.com/ is the official site

the official site was down for a while the other day... so....
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Offline undedavenger

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Re: Star Trek Online thread
« Reply #281 on: October 16, 2008, 02:54:32 PM »
I'll reserve judgement on STO until I see it. I'm not really into MMORPGs, but if it's good and doesn't charge a huge fee, I may give it a shot. I did read in a few places that the goofy ships they came up with and more canon ships are in. I saw a sovvy in one shot. I for one hope it gets released just because the ST game market is so dismal these days.
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Offline 086gf

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Re: Star Trek Online thread
« Reply #282 on: December 09, 2008, 06:28:24 PM »
First there are three new screenshots including an updated Centuar.

http://startrekonline.com/gallery/screenshots


A recent interview.

Quote
1. How did the idea for the game come about and what can you tell us about what has changed since you obtained the game from Perpetual?

The Star Trek universe is an obvious choice for an MMO. It has a incredibly deep, rich history with forty years of fantastic stories to draw upon, and one of the most vocal and loyal fanbases of any intellectual property.

When we received the license for the game, we started from scratch. Perpetual had a lot of concept art, and we?re using some of that. But in terms of game design and in-game assets, we?re creating all of it. If you were given the chance to create a game in the Star Trek universe, could you resist the temptation to come up with your own vision? We couldn?t.

2. Which of the Star Trek televisions series have been your favorite and why?

I?d have to say Star Trek: The Next Generation. I?m a fan of all of the shows, and I?ve watched the original series since I was a kid, but TNG was the first show that really hooked me on Trek.

3. What is the mix between planet, ship, and station missions, and will players have to be a certain level before they can board a ship?

About fifty percent of your time will be spent in space, and the rest of the time you will be exploring planets, boarding other ships, visiting space stations or performing tasks aboard your own ship.
We get you on the ships right away ? you?ll fly your first ship during the tutorial, and from there the starships just get bigger and better.

4. What is the story for the game and is it opened ended or story-based gameplay?

Star Trek Online begins in 2409, which is about 30 years after the events in Star Trek Nemesis. In that time, technology has advanced, the Klingon Empire and the Federation are no longer allies and the universe is a much more volatile place.

We will be revealing the story of what has happened in the Star Trek universe leading up to 2409 in a series of updates on our web site. So check out www.startrekonline.com to learn more.

As far as the gameplay goes, there is both story-based episodic content within the universe and open-ended exploration content.

5. Will anyone from the series of films show up and provide voices?

In 2409, most of the major characters have retired or moved on. We?re exploring ways to involve some of the actors from the films and series in the game, but they might not be playing ?their? characters.

More here. http://www.2404.org/interviews/4769/Star-Trek-Online-Interview



A Christine Thompson Q&A.

Quote
Q: What do you do on Star Trek Online?
A: I?m the writer for Star Trek Online, which means I handle the story, characters, plotlines, episodes, dialogue, item text ? anything that needs words is my area. I?m also one of the researchers, who can dig through piles of material to find the reference images for the artists or help answer questions like ?do we need beaks?? I work with the designers on the content ? the things we?re making are very cool and very Trek.

Q: How long have you worked in gaming, and what did you do before Star Trek Online?
A: I was a writer and editor in the newspaper industry for about 13 years before coming to Cryptic Studios. I wrote everything from movie reviews to crime stories, and as an editor I did a lot behind the scenes for the production of the daily paper ? laying out pages, coordinating coverage for events like the 2000 presidential election, fact-checking, editing and trimming stories and writing thousands of headlines.

I joined Cryptic in 2007 to write for the web sites and work with the community team. After we got the license for Star Trek, I volunteered to help with some of the writing of the storylines and then I joined the STO team full-time.

Q: What part of Star Trek Online are you the most excited about working on?
A: There is so much about this game that is awesome, but I?m really excited about our episodic mission structure. We?re creating content that?s not ?typical? MMO quests ? we want to reflect what you?ve seen in the shows, with a variety of locations and actions in each one. I want people to be excited during episodes and eager to find out what happens next, not just wanting to finish quickly so they can get some XP and move on.

More about it here. http://www.startrekonline.com/articles/meet_christine_writer_for_star_trek_online


And finally an updated story, specifically the year of 2382.

Quote
The unstable situation of the Romulans continues to be a source of concern for the Alpha and Beta quadrants.

The loss of agricultural planets now claimed by the Imperial Romulan Empire threatens Romulus with severe food shortages. Romulus? power plants and factories cannot increase output without the heavy metals and dilithium that once flowed from Remus.

To avert the looming civil crisis, Praetor Tal?aura reluctantly accepts food shipments from the Federation. But she refuses the Federation?s offer to facilitate negotiations between her and Empress Donatra, saying that it is an internal Romulan matter.

Tal?aura charges her proconsul, Fleet Commander Tomalak, with retaking the planets held by Donatra. Tomalak appoints Admiral Taris as his second in command and orders her to re-organize and mobilize Romulus? remaining military forces.

Seeking to stabilize the homeworld, Tal?aura agrees to reform the Romulan Senate. A reorganization commission selected by Tal?aura votes to allow her to appoint senators directly rather than holding elections, and she packs the Senate with her supporters. Leaders of the Romulan-Vulcan Unification movement petition Tal?aura for representation in the Senate for themselves and the Remans, but Tal?aura declines to respond to their request.

The makeup of the Romulan Senate angers Romulan nobles, who dominated the Senate prior to Shinzon?s takeover but now hold only a handful of seats. Representatives of several of the noble lines argue that for centuries the Romulan Senate has been a partner with the praetor in governing the empire, something that a weakened body beholden to Tal?aura cannot be. The Line of Tellus goes so far as to denounce Tal?aura publically and withdraw its members from government service.

See the rest here. http://www.startrekonline.com/timeline/2382
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Offline DJ Curtis

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Re: Star Trek Online thread
« Reply #283 on: December 26, 2008, 02:57:34 AM »
pix are out of the NX-91001, a 25th century ship, and wow, is it ugly. I can't believe such a thing can make into a game.  Who the heck do these people have working for them?  It's essentially a fanboyish Sovereign, but terribly butch.  This has really soured my taste for this upcoming game.  I haven't written it off yet, but I don't really want to pay 20 bucks a month to fly around in this garbage scow.

http://www.startrekonline.com/

Offline Darkthunder

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Re: Star Trek Online thread
« Reply #284 on: December 26, 2008, 09:14:59 AM »
pix are out of the NX-91001, a 25th century ship, and wow, is it ugly. I can't believe such a thing can make into a game.  Who the heck do these people have working for them?  It's essentially a fanboyish Sovereign, but terribly butch.  This has really soured my taste for this upcoming game.  I haven't written it off yet, but I don't really want to pay 20 bucks a month to fly around in this garbage scow.

http://www.startrekonline.com/

I have to agree with you there. It's basically just an alterered Sovereign with different stats. Perhaps you should send in your resum? to Cryptic, and do models for them :P
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Offline 086gf

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Re: Star Trek Online thread
« Reply #285 on: April 08, 2009, 02:44:55 PM »




Full screen versions of thees can be found in the link below.

The Oslo Class.



http://trekmovie.com/2009/03/31/game-update-first-dac-screenshots-new-sto-ship/
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Offline Dalek

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Re: Star Trek Online thread
« Reply #286 on: April 08, 2009, 03:22:56 PM »
Oslo class, 79719? Oh dear...:P
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Offline Billz

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Re: Star Trek Online thread
« Reply #287 on: April 09, 2009, 07:23:43 PM »
Armada 2.5 much, lol?

Oslo class?!? Oy vay  :argh:

Federation and Romulans? I know its a tie-in game for the new film (tie-in games for movies r teh sux0rz) but no Klingons, Tholians, Vulcans or Gorn = FAIL.
Would've at least been interested to see ships of those other species with 'J.J make overs'.
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Offline Tuskin38

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Re: Star Trek Online thread
« Reply #288 on: April 09, 2009, 07:54:03 PM »
What is wrong with the name Oslo?

Also that ship looks like the love child of a Norway and.... Wait.. Norway... Oslo...

I get it now.

Offline CyAn1d3

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Re: Star Trek Online thread
« Reply #289 on: April 09, 2009, 07:57:07 PM »
i dont think anything wrong with it, however it looks like it wont fit in the time period, considering you change the nacelles and it looks like itll fit in the NX era. as for the mmo... pluh, good idea, just not executed to the fullest exent.. from what ive heard and seen it dont look like itll shape up to be the dream weve all been waiting for.... but thats what modders are for MWAHAHAHAHAH!!!!!!
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Offline JimmyB76

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Re: Star Trek Online thread
« Reply #290 on: April 09, 2009, 10:11:39 PM »
i wouldnt mind having one in BC :)

Offline WileyCoyote

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Re: Star Trek Online thread
« Reply #291 on: April 09, 2009, 11:28:19 PM »
Quote
i wouldnt mind having one in BC
Only if there is enough views of it.
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Offline Vanguard

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Re: Star Trek Online thread
« Reply #292 on: April 10, 2009, 05:29:00 AM »
The new ship looks like a norway and an akira collided =/

In a good way though  :P

Offline NeoKaede

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Re: Star Trek Online thread
« Reply #293 on: April 10, 2009, 12:59:05 PM »
The NCC 79719? That's weird, adding "the" before a number :lol: Good design, it's just a Norway with Akira pylons, but fits well with the time.

Offline Tuskin38

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Re: Star Trek Online thread
« Reply #294 on: April 10, 2009, 03:25:33 PM »
but thats what modders are for MWAHAHAHAHAH!!!!!!

you can't mod MMOs :P Unless you make your own private server or something.

Offline CyAn1d3

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Re: Star Trek Online thread
« Reply #295 on: April 10, 2009, 05:21:03 PM »
aww thats some lame sauce.. didnt know that
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Offline Villain

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Re: Star Trek Online thread
« Reply #296 on: April 10, 2009, 05:35:15 PM »
but thats what modders are for MWAHAHAHAHAH!!!!!!

you can't mod MMOs :P Unless you make your own private server or something.

Possibly not the best thing to talk about on this forum. ;)


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Offline Tuskin38

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Re: Star Trek Online thread
« Reply #297 on: April 10, 2009, 06:45:11 PM »
but thats what modders are for MWAHAHAHAHAH!!!!!!

you can't mod MMOs :P Unless you make your own private server or something.

Possibly not the best thing to talk about on this forum. ;)

Probably Not.

Offline Dalek

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Re: Star Trek Online thread
« Reply #298 on: April 29, 2009, 08:35:20 AM »
Now, I know STO ahve come up with some pretty whack ideas for ships. But what were they thinking with the most recent ship?

http://www.startrekonline.com/screenshots?img=66

USS Plate?
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Offline Barihawk

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Re: Star Trek Online thread
« Reply #299 on: April 29, 2009, 08:37:44 AM »
That's a player-customized Miranda Class.