Author Topic: Coming Soon! (TOS PACK)  (Read 5975 times)

Offline Adonis

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Re: Coming Soon! (TOS PACK)
« Reply #40 on: February 04, 2008, 11:54:23 AM »
Haha, people like my Daedalus more than your DY-100! :P

Your Daedalus looks waay too high poly :P
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Offline limey BSc.

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Re: Coming Soon! (TOS PACK)
« Reply #41 on: February 04, 2008, 12:06:09 PM »
It was about 12k when I gave it to lint, but he redid the bridge module.
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Offline Adonis

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Re: Coming Soon! (TOS PACK)
« Reply #42 on: February 04, 2008, 12:08:43 PM »
It was about 12k when I gave it to lint, but he redid the bridge module.

My one that arose in a few screens on BCFiles is 9.8k, 12k is still a lot for a ship that isn't a detail hog.
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intrepid90

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Re: Coming Soon! (TOS PACK)
« Reply #43 on: February 04, 2008, 01:19:21 PM »
its lint, its okay ;)^^

Offline limey BSc.

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Re: Coming Soon! (TOS PACK)
« Reply #44 on: February 04, 2008, 01:23:31 PM »
OI! It's mine :P! Lint tried and failed :P!
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AndrewJ

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Re: Coming Soon! (TOS PACK)
« Reply #45 on: February 04, 2008, 02:38:30 PM »
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOT


Bring on ze poly  :arms:

Offline Kirk

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Re: Coming Soon! (TOS PACK)
« Reply #46 on: February 04, 2008, 04:47:18 PM »
The DY-100's shape is wrong.
I wouldn't be as blunt, but I completely agree. Still love this though. Hooray for more decent TOS ships! :D

Offline Billz

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Re: Coming Soon! (TOS PACK)
« Reply #47 on: February 04, 2008, 08:20:10 PM »
I hope you fixed those textures on the Connie that I mentioned to you over MSN.
Can't wait for 2014 to start.

Offline Adm_willie

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Re: Coming Soon! (TOS PACK)
« Reply #48 on: February 05, 2008, 07:14:05 AM »
It was about 12k when I gave it to lint, but he redid the bridge module.

My one that arose in a few screens on BCFiles is 9.8k, 12k is still a lot for a ship that isn't a detail hog.

I have to agree with Adonis on this one, To think of it, the daedalus is only composed out of round shaped parts (I hope I said it correctly :?), so it doesn't need to have a lot of poly's, but the overall design looks good to me :)

Offline Bones

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Re: Coming Soon! (TOS PACK)
« Reply #49 on: February 05, 2008, 07:23:09 AM »
well as for the TOS ships detailing they were overall pretty bare and simple, take for example d7 in TOS and d7 from the very beginning of TMP (especially close ups in battle with v'ger) another example fed. ships and stations, in TOS mainly simple rounded shape with no visible details on hull, in TMP close ups on refit connie and floating office shows lots of tiny details.

Offline limey BSc.

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Re: Coming Soon! (TOS PACK)
« Reply #50 on: February 05, 2008, 08:03:24 AM »
I have to agree with Adonis on this one, To think of it, the daedalus is only composed out of round shaped parts (I hope I said it correctly :?), so it doesn't need to have a lot of poly's, but the overall design looks good to me :)

However, it's made out of round parts, so needs a lot of polys to make sure it is completely smooth. Nothing worse than jagged edges!
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Offline Bones

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Re: Coming Soon! (TOS PACK)
« Reply #51 on: February 05, 2008, 08:38:52 AM »
yeah, I for smooth models :D

Offline Billz

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Re: Coming Soon! (TOS PACK)
« Reply #52 on: February 05, 2008, 09:34:28 AM »
Smooth models FTW!!!
 :arms: :D

But its not looking bad at all.

Nice job limey98.

But why did Lint redo the bridge module?
Can't wait for 2014 to start.

Offline lint

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Re: Coming Soon! (TOS PACK)
« Reply #53 on: February 05, 2008, 09:38:19 AM »
The part where it leveled off and where the bridge is looked a bit wonky,  :lol:
but apart from that he did an awesome job :)

Offline Adonis

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Re: Coming Soon! (TOS PACK)
« Reply #54 on: February 05, 2008, 10:43:18 AM »
I have to agree with Adonis on this one, To think of it, the daedalus is only composed out of round shaped parts (I hope I said it correctly :?), so it doesn't need to have a lot of poly's, but the overall design looks good to me :)

However, it's made out of round parts, so needs a lot of polys to make sure it is completely smooth. Nothing worse than jagged edges!

Incorrect. You don't need to go segmentation crazy to make it look smooth. That's a newbie approach on the matter ;) Take for instance my Oberth mesh. The Grissom type has 6394 polies.
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Offline limey BSc.

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Re: Coming Soon! (TOS PACK)
« Reply #55 on: February 05, 2008, 11:12:57 AM »
I didn't go "segmentation crazy". I used the same number of sides that I always use for medium-large spheres/cylinders. It produces the perfect compromise between polys and smoothness. I tried some lower ones, and you could see the sides, even with the smoothing!
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Offline Adonis

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Re: Coming Soon! (TOS PACK)
« Reply #56 on: February 05, 2008, 01:20:52 PM »
I didn't go "segmentation crazy". I used the same number of sides that I always use for medium-large spheres/cylinders. It produces the perfect compromise between polys and smoothness. I tried some lower ones, and you could see the sides, even with the smoothing!

I've got only one word for ya, geosphere :P
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Offline limey BSc.

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Re: Coming Soon! (TOS PACK)
« Reply #57 on: February 05, 2008, 01:40:30 PM »
I've got only one word for ya, geosphere :P

The cut-off at the top for the bridge module would be damn near impossible to do though. Whereas with the standard sphere, its easy.
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Offline genty

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Re: Coming Soon! (TOS PACK)
« Reply #58 on: February 05, 2008, 02:38:58 PM »
I just downloaded it from bcfiles and it looks great in game. The only thing that I would say that is wrong with it is that the bussards don't glow. Getting them to rotate as well as glow is very tricky and has to be done in a certain way.

admiral homer

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Re: Coming Soon! (TOS PACK)
« Reply #59 on: February 06, 2008, 03:57:47 PM »
Lint love the new tos connie you have done but i have just one thing thats bugging me, its too big. Its not to scale with the other ships. i tried to dock it in a dry dock and it dwafed it. But other than that it was great and i love the rotating bussards  :lol: keep it up mate!