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i honestly think the time to build and texture a sphere plus all the scripting you would have to do is a lot of effort for something people would get sick of using maybe once or twice.
So how big does that make it?
:shock: That is a big planet.
Quote from: lint on May 12, 2008, 05:27:23 PMi honestly think the time to build and texture a sphere plus all the scripting you would have to do is a lot of effort for something people would get sick of using maybe once or twice.Meh, with face-mapping and some tileable textures you could do it in no time, actually.
Quote from: blaXXer on May 12, 2008, 08:36:36 PMQuote from: lint on May 12, 2008, 05:27:23 PMi honestly think the time to build and texture a sphere plus all the scripting you would have to do is a lot of effort for something people would get sick of using maybe once or twice.Not really, only for the area where the entrance is supposed to be located ;)Meh, with face-mapping and some tileable textures you could do it in no time, actually.maybe i wasn't clear enough, Mapping and texturing would take some effort if you didn't want it to look like a poorly done borg cube with severely repetitive textures when you got at a close distance to it, :lol:
Quote from: lint on May 12, 2008, 05:27:23 PMi honestly think the time to build and texture a sphere plus all the scripting you would have to do is a lot of effort for something people would get sick of using maybe once or twice.Not really, only for the area where the entrance is supposed to be located ;)Meh, with face-mapping and some tileable textures you could do it in no time, actually.
Just consider how vast a dyson sphere is, its not the size of a planet or a sun, or even a borg transwarp hub.Its the size of the earth's orbit around the sun, although there's no reason it couldn't be bigger.This is thousands if not millions of times bigger than a transwarp hub!