Author Topic: bsg ship mod pack  (Read 12890 times)

Offline CAPT joseph white

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bsg ship mod pack
« on: September 08, 2008, 09:29:47 PM »
im having trouble seeing the battlestars in game, every time i load a quickbattle game as the battlestar pegesus, it come up invisible and i cant see the ship, does anyone know how to solve this problem.

Offline Kirk

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Re: bsg ship mod pack
« Reply #1 on: September 08, 2008, 09:32:51 PM »
Could you post a screen shot of the problem ingame as well as any mods you have installed?

Offline CAPT joseph white

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Re: bsg ship mod pack
« Reply #2 on: September 08, 2008, 10:33:08 PM »
here is the screenshot, and the mods i have dowloaded to the game, are the KM1.0 Full, and the BSG ship pack.

Offline MLeo

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Re: bsg ship mod pack
« Reply #3 on: September 09, 2008, 02:32:16 PM »
Have you tried going to Map Mode (press m while in Tactical View)?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline CAPT joseph white

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Re: bsg ship mod pack
« Reply #4 on: September 09, 2008, 04:12:29 PM »
thats what i did and its still invisible. i know i downloaded it correctly, and is there something im missing?

Offline MLeo

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Re: bsg ship mod pack
« Reply #5 on: September 09, 2008, 04:43:58 PM »
The general idea with an ship missing is either too big or an empty/corrupt model. But if it's the latter, then I think you would get a crash.

Have you tried deleting the accosiated (sp) _vox.nif files?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline CAPT joseph white

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Re: bsg ship mod pack
« Reply #6 on: September 09, 2008, 11:02:06 PM »
 where do i find these NIF Files? so i can delete them, and do i delete all of the NIF files?

Offline Kirk

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Re: bsg ship mod pack
« Reply #7 on: September 09, 2008, 11:16:30 PM »
You find the nif in data\models\ships\"ShipName"\

and, no don;t delete them all, only the one's ending in _vox

Offline CAPT joseph white

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Re: bsg ship mod pack
« Reply #8 on: September 09, 2008, 11:33:49 PM »
ok. i clicked data models, ships and ship names and all i see is a Colbtr2cox_glow file, and the and the Pegasus.NIF file, and a text document file. i dont see any files with _vox.

Offline Kirk

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Re: bsg ship mod pack
« Reply #9 on: September 09, 2008, 11:47:31 PM »
Mine is like that too, weird. I believe it is the way the ships are set up. (High poly models, not properly mapped or something means the ships won't damage and thus no _vox.nif is created. I think.) However, I have used this ship ingame and it works fine for me.

Offline CAPT joseph white

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Re: bsg ship mod pack
« Reply #10 on: September 10, 2008, 07:30:46 AM »

so what do i do?

Offline MLeo

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Re: bsg ship mod pack
« Reply #11 on: September 10, 2008, 01:24:59 PM »
Read the comments on BCFiles (what is the link anyway?) and if that doesn't help, then contact the author.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Offline JimmyB76

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Re: bsg ship mod pack
« Reply #12 on: September 10, 2008, 02:17:34 PM »
when you posted this problem at the FF forums last week, i posted a link to Dave's forums at BCS and suggested asking what's going wrong there in his forum...  Dave (along with DKealt) is the author of the BSG pack...

Offline Kirk

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Re: bsg ship mod pack
« Reply #13 on: September 10, 2008, 03:23:28 PM »
Really?
Quote
Details:

Meshs          - Maudib/MadJohn    SFCommand Conversion  --- See Original Read me's.
Hardpoints      - Madjohn      
Carrier Files      - MadJohn      *Included but not tested at time of release*
Weapons         - MadJohn
Battlestar Pack    - Blackrook32
Unless Dave and DKealt go by different names.

Offline JimmyB76

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Re: bsg ship mod pack
« Reply #14 on: September 10, 2008, 05:12:17 PM »
i was assuming he meant this was the BSG ship pack he installed - the one Dave was a part of...  i thought DKealt also worked on this, but i guess i was mistaken...
http://bridgecommander.filefront.com/file/Battlestar_Galactica_Fleet_Pack;72482


the one youre referring to was released 2 years before that one...  (in all honesty, i had forgotten all about that one youre referring to...)

Offline Kirk

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Re: bsg ship mod pack
« Reply #15 on: September 10, 2008, 05:18:14 PM »
Ah, I have both.

Offline CAPT joseph white

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Re: bsg ship mod pack
« Reply #16 on: September 10, 2008, 05:35:10 PM »
YEAH I HAVE BOTH TOO, BUT THE ONE IM TLKING ABOUT IS  THE ONE WITH THE PEGASUS BATTLESTAR

Offline Kirk

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Re: bsg ship mod pack
« Reply #17 on: September 10, 2008, 05:38:10 PM »
Settle down, or you're not going to get any help. Both packs have a Pegasus in them.

Offline 086gf

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Re: bsg ship mod pack
« Reply #18 on: September 10, 2008, 05:42:50 PM »
YEAH I HAVE BOTH TOO, BUT THE ONE IM TLKING ABOUT IS  THE ONE WITH THE PEGASUS BATTLESTAR

1)all caps = no-no

2)As kirk said its in both packs, post the link to the one you downloaded specifically...thats how you get help.
All hail the messiah!

Offline MLeo

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Re: bsg ship mod pack
« Reply #19 on: September 10, 2008, 05:43:16 PM »
Settle down, or you're not going to get any help. Both packs have a Pegasus in them.
That is so not for you to decide. :raven

Same goes for you lmm086gf!



Ok, give me a link to both mods, tell me which you installed last, and what the exact (screen)name of the ship you are trying is.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.