Author Topic: MVAM Kelvin (1.0)  (Read 1488 times)

Offline cinqnic

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MVAM Kelvin (1.0)
« on: March 16, 2009, 02:14:16 PM »
well i ve done it i know its not the best model on bc file front but hay its my best so have fun

http://bridgecommander.filefront.com/file/MVAM_Kelvin;98460


(link added)

Offline FarShot

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Re: MVAM Kelvin (1.0)
« Reply #1 on: March 16, 2009, 02:33:16 PM »
It is up there with the other designs.  The resolution you put on the paneling makes it look good.  Do that with your subsequent ships and you'll be seeing more cookies. 8)

Offline Dalek

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Re: MVAM Kelvin (1.0)
« Reply #2 on: March 17, 2009, 12:16:33 PM »
MVAM? I've clearly missed something :D
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline FarShot

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Re: MVAM Kelvin (1.0)
« Reply #3 on: March 17, 2009, 12:17:59 PM »
MVAM is used to deploy the phaser cannons.

Offline szekeres2008

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Re: MVAM Kelvin (1.0)
« Reply #4 on: March 17, 2009, 01:49:42 PM »
 Moving parts scripts can be used to deploy turrets when red alert is ordered, in KM 1.0 the Bird of Prey changes its wing position to attack lock when the same order is issued, isn't it?