Thanks fellas, Dawg noticed a discrepancy with the pylons which has been fixed, and thanks to Jules for pointing out some detail that was missing on the necelle (they are a pain 8))
Ok, so I am now almost there, just deciding now what extra details to add, the balance between the poly mesh and the textures.. what I would like from you guys is the texture variations between the different connies cos I kinda just dont know the diff, and I want to make ther varients before I move onto the TNG connie, which i cant wait to show you. Also correct font type for the hull of the connie.
Thanks.
**EDIT**
Lol looking at that wip i need to fix the bottom of the pylon, doing that now, and going to add some detail to the pylons too.