Author Topic: Baz1701 WIP's - Semi retired.  (Read 492849 times)

Offline baz1701

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Re: Baz1701 WIP's
« Reply #3400 on: October 08, 2011, 06:20:59 PM »
Added some more detail to the aft texture.
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Offline Shadowknight1

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Re: Baz1701 WIP's
« Reply #3401 on: October 08, 2011, 08:19:21 PM »
Gotta say, this is lookin worlds better than your JJ-K'tinga.  Keep on improving! :D

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Offline Bren

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Re: Baz1701 WIP's
« Reply #3402 on: October 08, 2011, 09:18:12 PM »
Beautiful texturing. Crisp, with a sense of depth, and just enough dirt to be Klingon, while preserving the austerity that characterised the K'tinga.
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #3403 on: October 09, 2011, 03:11:49 PM »
Texture no.2 finished
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #3404 on: October 09, 2011, 06:29:21 PM »
First texture complete except reg and id's
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Offline Captain_D

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Re: Baz1701 WIP's
« Reply #3405 on: October 10, 2011, 02:41:55 AM »
Very nice. :thumbsup:

Offline baz1701

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Re: Baz1701 WIP's
« Reply #3406 on: October 10, 2011, 08:37:00 AM »
Third and final texture started.

When done I will pass off to Tiq for HP'ing and look at converting the model to Kronos one.
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Offline tiqhud

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Re: Baz1701 WIP's
« Reply #3407 on: October 10, 2011, 10:39:34 AM »
OHH my,pretty ;)
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
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Offline Nihilus

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Re: Baz1701 WIP's
« Reply #3408 on: October 10, 2011, 12:00:50 PM »
look at converting the model to Kronos one.

 :D :D :D :D :D

Offline Shadowknight1

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Re: Baz1701 WIP's
« Reply #3409 on: October 10, 2011, 12:11:00 PM »
I think these are your best textures so far Baz. :D

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Offline 086gf

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Re: Baz1701 WIP's
« Reply #3410 on: October 10, 2011, 01:43:11 PM »
Epic win! Too bad it wont look this good in my game this is just...wow.
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #3411 on: October 11, 2011, 10:06:29 AM »
IKS AMAR is done. Tonight I'll get it exported and past over.
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Offline Darkthunder

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Re: Baz1701 WIP's
« Reply #3412 on: October 11, 2011, 10:45:13 AM »
Queue, Klingon battle music...

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Offline moed

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Re: Baz1701 WIP's
« Reply #3413 on: October 11, 2011, 06:39:40 PM »
Real nice Baz... as usual!

Offline Shadowknight1

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Re: Baz1701 WIP's
« Reply #3414 on: October 11, 2011, 06:50:28 PM »
Have  a cookie.

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Offline baz1701

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Re: Baz1701 WIP's
« Reply #3415 on: October 13, 2011, 08:46:21 AM »
Qo'noS one convertion coming along, boy it is alot of work. and still far from finished.
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Offline tiqhud

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Re: Baz1701 WIP's
« Reply #3416 on: October 13, 2011, 09:09:14 AM »
BOY, I didnt relize there was, so much color variation
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline baz1701

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Re: Baz1701 WIP's
« Reply #3417 on: October 13, 2011, 09:22:56 AM »
Indeed there is, it is like ILM produced an episode of Pimp my Battlecruiser. :D
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Offline tiqhud

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Re: Baz1701 WIP's
« Reply #3418 on: October 13, 2011, 09:33:15 AM »
Indeed there is, it is like ILM produced an episode of Pimp my Battlecruiser. :D
Bet that was hilllarous :) :D
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline Adonis

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Re: Baz1701 WIP's
« Reply #3419 on: October 13, 2011, 10:34:19 AM »
Oh, you still got a whole mess of stuff to add to it, both modeled and not  :P
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