In response to some issues raised:
The error with the circular deck divisions (I assume they were what you were referring to, Adonis) has been fixed. Not only was it a texture issue, but also an issue with the model itself which has also been fixed. Some retouching carried out on the nacelles also.
As for the warm-up script; I will add the capability to do it - I'll need to get to grips with the scripts first, but I'm sure it will be easy enough. For now, I'm just trying to get the current model ingame before I create the speculars, hardpoints and plugins.
Now for something slightly related:
I have been insinuating for a little while, I've been planning a couple of alternate Akulas for seperate release. The first would be a Terran Empire version with stronger weapons and defenses but slower engines and poor sensors. It will, of course, have a new lick of paint; but I won't just be putting a few yellow stripes on it, I'll make sure to give the ship a whole new colour scheme and decals.
The Second would be a Dominion War refit version: stronger shields, TNG weapons (perhaps a few quantums

), but weakened from battles. Again, it will have a whole new texture making it look like its done battle.
I was considering making one of the variants exclusive to BC Central. If you're interested, I will be creating a poll to see what your want.