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FLeet formation
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Topic: FLeet formation (Read 2205 times)
CAPT joseph white
Posts: 108
Cookies: 1
FLeet formation
«
on:
July 07, 2009, 09:13:20 PM »
Hello i was wondering if there is a way to get the ships to fly in formation when i have them in a fleet? in my BC Game?
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DJ Curtis
Ship Builder
Posts: 1967
Cookies: 1412
I make ships.
Re: FLeet formation
«
Reply #1 on:
July 07, 2009, 09:44:01 PM »
I don't believe there is. But it would make for a neat mod if it could somehow be scripted out.
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FekLeyr Targ
DS9FX Team
Posts: 492
Cookies: 538
Re: FLeet formation
«
Reply #2 on:
July 08, 2009, 03:17:18 AM »
There was a project like this: Kobayashi Maru Armada. But sadly, the guy who worked on it lost his files.
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TaH pagh, Tah be.
MLeo
Retired Staff
Posts: 3636
Cookies: 833
Software Simian
Re: FLeet formation
«
Reply #3 on:
July 08, 2009, 07:02:18 PM »
It can be faked through AttachObject, and done properly by AI and a variation on "Boids" (or Flocking).
While the second is hard, the first can produce "reasonable" results, but can break (the illusion) pretty easily.
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I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...
"It was filed under 'B' for blackmail."
- Morse, Inspector Morse - The dead of Jericho.
warp9engage
Posts: 14
Cookies: 0
Re: FLeet formation
«
Reply #4 on:
July 12, 2009, 07:42:06 AM »
There is a mod that does a similar job. It's called Fleet Orders and one of it's features is that it will allow you to order a ship, or fleet of ships, to follow you. It's not perfect but sometimes ships will fly quite nicely in formation behind you
.
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FLeet formation