Author Topic: Vladko's WIPs: 25th century Anarchy class(see last page)  (Read 47655 times)

Offline King Class Scout

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Re: Vladko's WIP: TMP Proxima Refit (BETA) (see last page)
« Reply #320 on: December 05, 2011, 11:05:24 AM »
yes, but when you've made a few suggestions, Tiq, you're dying to see if they got implemented
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best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline sovereign001

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Re: Vladko's WIP: TMP Proxima Refit (BETA) (see last page)
« Reply #321 on: December 05, 2011, 11:36:16 AM »
Damn she is a big lady! :D

Offline King Class Scout

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Re: Vladko's WIP: TMP Proxima Refit (BETA) (see last page)
« Reply #322 on: December 05, 2011, 12:53:16 PM »
I think GMunoz has some competition in the badass multihull department, now!  this one can take down KM grade cardies pretty easily. 
she's got charm and firepower...out the wazoo.

Vladko and MoS does it again!

note: only think to keep an eye out for is a disappearing ship when fighting against it.
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline Vladko1

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Re: Vladko's WIP: TMP Proxima Refit (BETA) (see last page)
« Reply #323 on: December 05, 2011, 01:54:49 PM »
Everything is all rights, except that one of the rear torpedo tubes is firing one torpedo, not two. Here are some screens.
Final release made! Everything is working fine without any problems! Now i am creating the README and as soon as i can i'll upload it to bcfiles. Expect the ship on 24th of December! If anyone wants, i can upload it to a host for individual beta downloads. Have fun guys and Merry Christmas :yay:

Offline Killallewoks

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Re: Vladko's WIP: TMP Proxima Refit (BETA) (see last page)
« Reply #324 on: December 05, 2011, 05:40:17 PM »
Thanks Vlad for the beta got a screenie for you if you want just a quick one to show her off.  :D

Offline Vladko1

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Re: Vladko's WIP: TMP Proxima Refit (BETA) (see last page)
« Reply #325 on: December 06, 2011, 09:58:23 AM »
Amazing screen, mate. Thanks a lot :)
EDIT:
And here's the README file :P (Before i upload her, i'm waiting for permission to use and Killallewoks's screenshot inside the release :)

Info:
A ship made by the Modders of Steel!
Now, this is the true design of the Proxima Refit from Star Trek Legacy. I hope you like it.
You can find the ship in Federation Ship/Vladko1 under the name of USS GORANOV!


Requirments:
KM 1.0, BC patch 1.1, NanoFX2.0


Story:
The Proxima Refit was developed by Startfleets Advance Starship Design Department with help from current commanders of it's predecessor - the Yorktown class battleship. Admiral Maciej Napiwocki, Admiral Vladislav Goranov and Admiral Milen Petrov provided designer and engineers with their support and superior battle experience, in order to create multirole, versatile battleship that could replace aging Yorktown class. They succeded with the help of the most talented scientiest and computer simulations in the quadrant to combine the best features of existing vessels like Constitution or Miranda class. Proxima has been fitted with advanced technology used in Excelsior class NX-Project using modified Constitution class hull components enchanced with heavier armor platings. NX Excelsior prototype shield generator proved to be extremely efficient compared to standard Federation issue shields thus they have been used in Proxima. Beside standard mark VI photon torpedoes Proxima has been loaded with prototype photon torpedoes that used quantum space-time warping technology, this made the photon torpedo much stronger and it's believed to be the ancestor of the quantum torpedo which appeard nearly 100 years later. Phasers uses the same phaser bank type as used on Constitution Refit class except for modified more durable electron circuits which makes them a bit stronger. The NX Armed and Dangerous was the first Proxima Refit ship in history. Later in USS Proxima has left drydock to become second ship of it's class. To honor three admirals that participated in the Proxima development by assigning their sons to USS Proxima bridge crew.


CREDITS:
-Model and Textures:
--Mesh and Textures...........................................................................Vladko1
--Texture materials........................................................................Dr_McCoy11
-Scripts:
--Hardpoint........................................................................................Vladko1
--Scripts............................................................................................Vladko1
--Photon Torpedo.............................................................................Picard_1
--Pulse Weapon....................................................................deadthunder2_0
-Design:
--Base idea and design....................................................Bethesda Softworks
--Improvements over design..............................................................Vladko1
-Beta testers:
sith_of_darkness, Killallewoks, King Class Scout, Vladko1, deadthunder2_0
-ScreenShot009.........................................................................Killallewoks


DISCLAIMER:
This MODEL(S) is NOT MADE, DISTRIBUTED, or SUPPORTED by Activision TM & (C) INTERPLAY & PARAMOUNT PICTURES.

Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager
and related properties are Registered Trademarks of Paramount Pictures (A Viacom Company)
registered in the United States Patent and Trademark Office.
Star Trek:Bridge Commander was produced and distributed by Activision Inc.

Offline Vladko1

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Re: Vladko's WIP: TMP Proxima Refit (BETA) (see last page)
« Reply #326 on: December 06, 2011, 01:41:05 PM »
Ship uploaded and waiting for 24-th of December :yay:
And guys, there are some small improvements over the Final release uploaded in BCFiles than the BETA one.

Offline Bones

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Re: Vladko's WIP: TMP Proxima Refit (BETA) (see last page)
« Reply #327 on: December 07, 2011, 05:21:44 AM »
haven't got time to test her yet, had to replace keyboard in my laptop :D

Offline Vladko1

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Re: Vladko's WIP: TMP Proxima Refit (finished) (see last page)
« Reply #328 on: December 15, 2011, 12:41:14 PM »
I bought new PSU, 750W Chieftec and as soon as i have enough time i'm gonna finish the TMP ship pack :)

Offline Vladko1

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Re: Vladko's WIP: TMP Proxima Refit (finished) (see last page)
« Reply #329 on: December 26, 2011, 03:59:39 AM »
So, to start with this first. The first Proxima variant is the Napoleon class heavy scout ship! I am thinking and for:
Apollo variant, Constitution variant, Miranda variant, Excelsior variant and i don't know. Give some ideas :)

Offline CptBenSisko

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Re: Vladko's WIP: TMP Proxima Refit (finished) (see last page)
« Reply #330 on: December 26, 2011, 09:08:01 AM »
Are these gonna be released for BC?? Not gonna waste time offering suggestions for something ill never get to use..

Offline Vladko1

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Re: Vladko's WIP: TMP Proxima Refit (finished) (see last page)
« Reply #331 on: December 26, 2011, 09:38:25 AM »
Yes, these will be released to BC ;) They are way under 10 000 polies :)
So, here we have the finished variants (except the Excelsior variant). We have Tesla Refit, Westinghouse Refit, Edison Refit, Dobrovolski Refit and Ainstein Refit!

Offline King Class Scout

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Re: Vladko's WIP: TMP Proxima Refit (finished) (see last page)
« Reply #332 on: December 26, 2011, 09:49:57 AM »
DANGIT, Vald, just when I was gonna work on something, you nick it out from under me!  i'm already working on a couple "proxima retrofit" of a couple existing TMP's...
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Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline Vladko1

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Re: Vladko's WIP: TMP Proxima Refit (finished) (see last page)
« Reply #333 on: December 26, 2011, 12:10:53 PM »
USS Nikola Tesla ready and working perfectly. In the next 2-3 days the expansion pack will be ready. + it will contain a hardpoint fix for the Proxima (had some buggs in it).

Offline Vladko1

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Re: Vladko's WIP: TMP Proxima Refit (finished) (see last page)
« Reply #334 on: January 05, 2012, 08:17:25 AM »
I'm starting to work over and NX class, parallel to the Proxima variants, which only need hardpoints ;)

Offline Vladko1

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Re: Vladko's WIP: TMP Proxima Refit (finished) (see last page)
« Reply #335 on: January 06, 2012, 12:17:08 PM »
Small update:

Offline King Class Scout

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Re: Vladko's WIP: TMP Proxima Refit (finished) (see last page)
« Reply #336 on: January 06, 2012, 12:37:25 PM »
NX TMP grade, I hope?
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline Vladko1

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Re: Vladko's WIP: TMP Proxima Refit (finished) (see last page)
« Reply #337 on: January 06, 2012, 01:08:34 PM »
Nope, it will be normal NX, but i'm posting the progress here :)

Offline MarkyD

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Re: Vladko's WIP: Proxima Refit variants+ENT NX vessels(see the last pages)
« Reply #338 on: January 06, 2012, 03:18:16 PM »
Good start on the NX mate, I hope you make the connie variant too as that is sweet!! I for one am an ENTERPRISE fan  :thumbsup:

Offline Vladko1

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Re: Vladko's WIP: Proxima Refit variants+ENT NX vessels(see the last pages)
« Reply #339 on: January 06, 2012, 06:04:17 PM »
Thanks MarkyD. Always expect different variants of a class ship! ;)
I have and the bottom nearly finished... except of one-two small mesh errors around the front impulses.