Author Topic: USS Falmouth Design  (Read 5927 times)

Offline GMunoz

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Re: USS Falmouth Design
« Reply #120 on: March 04, 2010, 09:27:19 PM »
Well I am having a bit of a delima here.
 The ship is most definatley balanced for the pre-TNG era as far as hull, shields, systems and weapon's strengths but despite already tweaking her down twice already I can still take out a Galaxy class with the Falmouth.  The shear number of weapons just overwhelms the opponent. If you hit with a full torpedo volly it will obliterate whichever shield face it impacts.

This one definatley fits the classification of a true battle cruiser.

Offline Nebula

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Re: USS Falmouth Design
« Reply #121 on: March 04, 2010, 09:30:11 PM »
AAAAHHHHHHHH!!!!
lol oh good lord :P

Reminds me of an old Akira pic I made hehe
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Offline deadthunder2_0

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Re: USS Falmouth Design
« Reply #122 on: March 04, 2010, 10:07:36 PM »
why not weaken the torp damage, to something like 200, and the tubes should have varying reload, like the ones on the neck, and the main aft ones should have a faster reload, and the ones on the nacelles, and pylons should have a slower reload also it's phasers should not be anywhere as strong as the ambassador, the larger the array, the more emitters, the more emitters, the stronger. theses small arrays don't have the amount the ambassador has. Also a short burst would be nice, may be more balanced
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Offline GMunoz

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Re: USS Falmouth Design
« Reply #123 on: March 05, 2010, 05:37:48 PM »
Ok,  think I have her balanced pretty good.

Anyone interested in Beta testing?

Offline deadthunder2_0

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Re: USS Falmouth Design
« Reply #124 on: March 05, 2010, 05:41:06 PM »
i will test
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Offline GMunoz

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Re: USS Falmouth Design
« Reply #125 on: March 06, 2010, 06:18:47 AM »
Thanks deadthunder, I e-mailed you the ship.

anyone else?

Offline Lionus

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Re: USS Falmouth Design
« Reply #126 on: March 06, 2010, 06:53:53 AM »
I'm interested :D
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Offline Lionus

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Re: USS Falmouth Design
« Reply #127 on: March 06, 2010, 04:40:43 PM »
Okay, gave her a run. She was evenly matched with KM beta's Ferengi Marauder, but Keldon wiped the floor with her. I'd say that the HP is spot on, she is agile and has good phaser coverage. Torps could use bit more tracking ability, they usually missed.
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Offline deadthunder2_0

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Re: USS Falmouth Design
« Reply #128 on: March 06, 2010, 05:24:16 PM »
it works fine, it's torps are a little strong, and they need better tracking, but that is all i see wrong
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Offline GMunoz

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Re: USS Falmouth Design
« Reply #129 on: March 06, 2010, 06:10:49 PM »
Thanks for Testing!

Torps are the standard TMP Torps which have a damage 0f 500, as oposed to the LC Ambassador which has a photon strength of 850.  I don't think I can make them any weaker and keep it balanced for the era.   I will improve the tracking a bit and give it it's own dedicated torp.