Author Topic: ACES_HIGH's plastic models  (Read 7520 times)

Offline CyAn1d3

  • MacDill Shipyards Design Team
  • Posts: 1656
  • Cookies: 420
  • RETIRED
Re: ACES_HIGH's plastic models
« Reply #100 on: June 18, 2011, 03:27:03 PM »
once I can get that one out of the way (still waiting on that shelf) I've got a new project.

The M1A1 Abrams with Mine Plow.

I was going to start working on the Ent-A, but I saw this at the store and I had to build it.

woodland or chocolate chip camo paint with army rangers flanking it  :D
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15

Offline ACES_HIGH

  • BCC Roleplay Game Narrator
  • Moderator
  • Posts: 1678
  • Cookies: 54
  • while(!(succeed=try()));
    • BCC Roleplay Games
Re: ACES_HIGH's plastic models
« Reply #101 on: June 18, 2011, 08:11:02 PM »
I was going to go with solid desert sand, like the box art, They didn't actually use 6 color desert (chocolate chip camo) on the real tanks, since that would be more difficult to paint on such a large object.  It will have infantry flanking it though, ;) they'll probably be in either 6 color, or the more recently used 3 color desert pattern.

Offline King Class Scout

  • Posts: 1775
  • Cookies: 893
  • the other half of SFRD
Re: ACES_HIGH's plastic models
« Reply #102 on: June 19, 2011, 07:26:18 AM »
wait a minute.  what era's the tank, though?
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline FarShot

  • That guy with good ideas...
  • Moderator
  • Posts: 2470
  • Cookies: 787
  • I'm actually making stuff! :D
Re: ACES_HIGH's plastic models
« Reply #103 on: June 19, 2011, 10:17:12 AM »
Modern times.  Don't tell me you know about the M1 Abrams main battle tank.

Offline King Class Scout

  • Posts: 1775
  • Cookies: 893
  • the other half of SFRD
Re: ACES_HIGH's plastic models
« Reply #104 on: June 19, 2011, 11:36:11 AM »
not a thing, that's why I wondered about the era for the paint job.  I haven't put models together since the early nineties, and my expertise is more in Aircraft.
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline ACES_HIGH

  • BCC Roleplay Game Narrator
  • Moderator
  • Posts: 1678
  • Cookies: 54
  • while(!(succeed=try()));
    • BCC Roleplay Games
Re: ACES_HIGH's plastic models
« Reply #105 on: June 19, 2011, 01:33:38 PM »
M1A1s were intruduced in the 80s, their first major combat deployment was in Desert Storm in 91, and they are still used today in the current Iraq conflict.

The Desert 6 color pattern was designed in the 60s and deployed in the 80s, but was phased out in favor of the 3 color pattern shortly after Desert Storm because the 6 color design had too much contrast with the terrain.  Both of these patterns were only used on BDUs because it was easier to spray tanks with a solid Sand color.  During the first gulf war, the tanks were rushed to the gulf and most of them arrived in the 3 color woodland pattern used in Europe, meaning that they had to be painted in the field.  In the current conflict, the US army faced a similar problem, and instead decided to leave some of the tanks in their woodland pattern, which is why you can see a mix of the two schemes on tanks in Iraq today.

Offline ACES_HIGH

  • BCC Roleplay Game Narrator
  • Moderator
  • Posts: 1678
  • Cookies: 54
  • while(!(succeed=try()));
    • BCC Roleplay Games
Re: ACES_HIGH's plastic models
« Reply #106 on: June 20, 2011, 01:42:00 AM »
I finally have that shelf put up, so here's some pictures of the whole thing, just about everything is where I want it, except the machine gun team on the side of the AMTRAC, I'm still trying to come up with a way of getting them to stand on their own, without gluing them to the shelf.

Offline CyAn1d3

  • MacDill Shipyards Design Team
  • Posts: 1656
  • Cookies: 420
  • RETIRED
Re: ACES_HIGH's plastic models
« Reply #107 on: June 20, 2011, 02:36:48 AM »
I'm still trying to come up with a way of getting them to stand on their own, without gluing them to the shelf.

i do beleive sir that a minor round of PT and some LOUD yelling should do the trick for any soldier failing to stand at designated post  :D

my uncle used to use tongue depressors and small magnets as weights to solve that issue, but he also made scenes with his models, so the base of his troops would somewhat be buried. lol.
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15

Offline FarShot

  • That guy with good ideas...
  • Moderator
  • Posts: 2470
  • Cookies: 787
  • I'm actually making stuff! :D
Re: ACES_HIGH's plastic models
« Reply #108 on: June 20, 2011, 11:42:43 AM »
I thought they were hugging the side of it because they were under fire and the officer was just acting bamf, but it seems they're just rallying together.  So yeah, probably would make sense to have them stand on their own.

Offline ACES_HIGH

  • BCC Roleplay Game Narrator
  • Moderator
  • Posts: 1678
  • Cookies: 54
  • while(!(succeed=try()));
    • BCC Roleplay Games
Re: ACES_HIGH's plastic models
« Reply #109 on: June 27, 2011, 01:55:44 PM »
I've got most of the tank done, I'm waiting on some more desert sand paint I ordered, so I started working on some infantry and crew to go with it.

Offline CyAn1d3

  • MacDill Shipyards Design Team
  • Posts: 1656
  • Cookies: 420
  • RETIRED
Re: ACES_HIGH's plastic models
« Reply #110 on: July 01, 2011, 02:27:28 PM »
hooah! lookin good  :dance
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15

Offline ACES_HIGH

  • BCC Roleplay Game Narrator
  • Moderator
  • Posts: 1678
  • Cookies: 54
  • while(!(succeed=try()));
    • BCC Roleplay Games
Re: ACES_HIGH's plastic models
« Reply #111 on: July 08, 2011, 04:34:01 PM »
aside from decals, some minor detailing and the mineplow, the tank is done.

Offline ACES_HIGH

  • BCC Roleplay Game Narrator
  • Moderator
  • Posts: 1678
  • Cookies: 54
  • while(!(succeed=try()));
    • BCC Roleplay Games
Re: ACES_HIGH's plastic models
« Reply #112 on: August 01, 2011, 01:26:22 PM »
speaking of minor details, I just finished all that stuff, now all I've got to do is decals.

Offline FarShot

  • That guy with good ideas...
  • Moderator
  • Posts: 2470
  • Cookies: 787
  • I'm actually making stuff! :D
Re: ACES_HIGH's plastic models
« Reply #113 on: August 01, 2011, 02:24:30 PM »
Reminds me of that one Decepticon.  Very good work Aces!

Offline 086gf

  • Location: United Socialist States of America!
  • Posts: 1357
  • Cookies: 32
Re: ACES_HIGH's plastic models
« Reply #114 on: August 01, 2011, 06:10:01 PM »
That would be Brawl.
All hail the messiah!

Offline ACES_HIGH

  • BCC Roleplay Game Narrator
  • Moderator
  • Posts: 1678
  • Cookies: 54
  • while(!(succeed=try()));
    • BCC Roleplay Games
Re: ACES_HIGH's plastic models
« Reply #115 on: August 02, 2011, 05:10:25 PM »
the rest of the decals are on, and I fixed a few details I missed (how could I forget to paint the periscopes on the commander's copula?!?  :banghead:)


I don't know what's up with the camera, it was working fine yesterday.

Edit: I got the camera working (I'm not sure how, but it works :dance )

here's some pics of the finished model:





Offline ACES_HIGH

  • BCC Roleplay Game Narrator
  • Moderator
  • Posts: 1678
  • Cookies: 54
  • while(!(succeed=try()));
    • BCC Roleplay Games
Re: ACES_HIGH's plastic models
« Reply #116 on: August 03, 2011, 02:31:10 PM »
Ok, I guess I'm having too much fun with these 1:35 scale things, I just can't get away from this scale, I bought another, this time it's an M1114 HMMWV Up-armored tactical vehicle.



this one's going to be a challenge because it's the first time I've done a model with Photo-etch brass parts.

Offline ACES_HIGH

  • BCC Roleplay Game Narrator
  • Moderator
  • Posts: 1678
  • Cookies: 54
  • while(!(succeed=try()));
    • BCC Roleplay Games
Re: ACES_HIGH's plastic models
« Reply #117 on: October 04, 2011, 09:44:59 PM »
Quote
   
Warning: this topic has not been posted in for at least 30 days.
Unless you're sure you want to reply, please consider starting a new topic.
it's my topic, and I've been lousy at keeping it updated, so I'll do it anyway :P

I've been working on that HMMWV for a while now, it's a very detailed kit, one of the most detailed models I have ever built.

and I've got most of the body done, the cammo on the door is a bit of an experiment, I masked out each layer of the pattern, then when it was dry I taped on the ID panels and painted the desert sand over it, this has the effect of leaving the area under the panels in woodland and allowing me to expose the pattern on other areas of the doors just by sanding a little.

I don't know how much more I'll be able to do for a while, with the nice summer weather over, we probably won't get good painting weather for a while.

Also, in case you've noticed, I finally got a decent camera, it's another hand me down from my sister, but it's decent enough to use for model photography.

Offline ACES_HIGH

  • BCC Roleplay Game Narrator
  • Moderator
  • Posts: 1678
  • Cookies: 54
  • while(!(succeed=try()));
    • BCC Roleplay Games
Re: ACES_HIGH's plastic models
« Reply #118 on: October 18, 2011, 07:23:15 PM »
here's a little side project I've been working on while the weather here is too wet to spray paint anything for the HMMWV.

General Douglas MacArthur