Author Topic: Warbird (Nebula remodel) WIP  (Read 9866 times)

Offline Morgan

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Re: Warbird (Nebula remodel) WIP
« Reply #60 on: April 23, 2010, 01:26:44 PM »
Looks good to me  :)  Mind if I use that for 'official' loading screen? 

Be my guest  :D  Here it is.

Offline tiqhud

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Re: Warbird (Nebula remodel) WIP
« Reply #61 on: April 23, 2010, 03:27:56 PM »
Quote
Fix F1/F2   - Confused about this. On my wb bridge, F1 goes to helm, F2 to tac as on other bridges, not ceiling. So can't see prob tiqhud mentioned.
I was using walkfx km edition, so that may have been why.

I used walkfx 'freefloat' took those screenies, then went back to my captians chair, turned myself to look at the view screen, preswsed f1 then view went to ceiling [as stated not a problem, and it may even be my system]

TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
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Offline JimmyB76

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Re: Warbird (Nebula remodel) WIP
« Reply #62 on: April 23, 2010, 04:34:45 PM »
tiq - it has to be your install only...  i dont experience that at all...
also i cant really see how walkfx would alter that?  once you "sit" down, it resets itself to the default bridge captain seating...  i dunno tho...


Red alert status
'Darken bridge' status
(Can't fix at present. This is a generic prob with modding existing bridges as those original light changes hardwired to nifs. When nif is modded, unless original lightmapping/texture names retained - which is unlikely -  light/alert changes are lost. Sorry :(.   Until can get advice how to create same in all modded bridges, no map/light changes attainable).
i do agree the bridge could use a little more lightening...
i am curious about something tho - when retexturing a bridge, it doesnt alter the red alert ambient lightin..., is it such then when adding models to a nif or whatever that it nullifies the red alert ambient lighting?  i wonder why that would be?  there isnt a way to retain the original lightmapping and ambient lighting?
i have no idea how this all works, ive never tried it; but it seems bizarre somehow...  have you tried to ask mark about it?  i know mark is very very busy these days so he is tough to get a hold of...

Offline Lurok91

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Re: Warbird (Nebula remodel) WIP
« Reply #63 on: April 23, 2010, 04:46:04 PM »
i do agree the bridge could use a little more lightening...
i am curious about something tho - when retexturing a bridge, it doesnt alter the red alert ambient lightin..., is it such then when adding models to a nif or whatever that it nullifies the red alert ambient lighting?  i wonder why that would be?  there isnt a way to retain the original lightmapping and ambient lighting?
i have no idea how this all works, ive never tried it; but it seems bizarre somehow...  have you tried to ask mark about it?  i know mark is very very busy these days so he is tough to get a hold of...

That would work if it was a bridge where wanted to keep original lightmapping; what I'd do is make sure nif models part kept same names in max export.  Problem with bridges remodelled so far is changes to lighting etc meant had to re-lightmap.  But as you say, sure Mark will have answers (eventually  :) )

EDIT:  fixed - see NX to PDW bridge thread

Offline tiqhud

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Re: Warbird (Nebula remodel) WIP
« Reply #64 on: April 23, 2010, 07:24:41 PM »
Quote
tiq - it has to be your install only...

Not surprising
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline Nihilus

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Re: Warbird (Nebula remodel) WIP
« Reply #65 on: April 30, 2010, 05:44:16 AM »
Your Warbird bridge is looking pretty sweet, but I was cruising around the internet looking for more detailed images of the Sovereign's Bridge when I came across this.  It came off of John Eaves blog which is linked below.  I hope it's helpful is someway.

Valdore Bridge