Author Topic: About adding ship to multiplayer... lost it....  (Read 2379 times)

Offline NatsuKagura

  • Posts: 76
  • Cookies: 1
About adding ship to multiplayer... lost it....
« on: August 21, 2010, 12:18:55 AM »
Hi, guys... Sorry to bring the topic again...  :lostit:
I know there'r several topic about how to add ship to multiplayer, but I'm really getting a hard time to follow or to understand since most of them is an expert and the topic isn't started from the scratch, and I was a very newbie in scripting anyway.... :facepalm:  :newbie:
Some of the topic is moved but I'm not sure where they moved....  :hithead:
Is anyone know how to manually add custom ship to multiplayer without KM, or at least where I can get the complete tutorial/thread for that?  :bow:
I really... really want to add custom ship into the multiplayer....  :drool:

Thanks everybody....   ;)
Squad 17 Gotei 14! U.S.S.NatsuKagura , Reporting for duty SSSIIIIIRRRR...........!!!!

Offline Kirk

  • Posts: 1438
  • Cookies: 139
    • My Released Mods
Re: About adding ship to multiplayer... lost it....
« Reply #1 on: August 21, 2010, 11:00:54 PM »
Bear in mind that in order to use that ship, the other person playing against you must have the exact same install as you.

Offline JimmyB76

  • Posts: 6423
  • Cookies: 421
Re: About adding ship to multiplayer... lost it....
« Reply #2 on: August 22, 2010, 07:24:51 AM »
Bear in mind that in order to use that ship, the other person playing against you must have the exact same install as you.
and even if they do,, there is a chance MP still wont work...

Offline Nebula

  • BC elder / BCC Vice Admin
  • Administrator
  • Posts: 5500
  • Cookies: 1129
  • KM - Mod Team Member & BC - Elder (2002)
    • 9th fleet HQ
Re: About adding ship to multiplayer... lost it....
« Reply #3 on: August 22, 2010, 12:31:27 PM »
and even if they do,, there is a chance MP still wont work...

umm how so?? if he uses the same exact setup MP should work unless someone behind a router didn't open ports.
Canon is what people argue exists on ships that don't exist.

Offline JimmyB76

  • Posts: 6423
  • Cookies: 421
Re: About adding ship to multiplayer... lost it....
« Reply #4 on: August 22, 2010, 12:37:58 PM »
i have heard of instances where two people would have the same exact duplicate installs, and MP still wouldnt work in their instances...   :idk:

Offline Morgan

  • Moderator
  • Posts: 1340
  • Cookies: 65535
Re: About adding ship to multiplayer... lost it....
« Reply #5 on: August 22, 2010, 02:46:05 PM »
Regardless of the chances of it not working, I too am interested in an answer, I'd like to try and get my custom install MP compatible one of these days.  :)

Offline NatsuKagura

  • Posts: 76
  • Cookies: 1
Re: About adding ship to multiplayer... lost it....
« Reply #6 on: August 22, 2010, 10:36:59 PM »
hailing frequency open....
Bear in mind that in order to use that ship, the other person playing against you must have the exact same install as you.
Sir, yes... sir! Sir, I know that... sir! I'm planning to install the exact copy for both of them, sir!   ;)  :dance Ah... btw Kirk have u played the MP? With or without KM?   ;) :bow:

and even if they do,, there is a chance MP still wont work...

Understood... sir! I'm quite aware of that, sir! I'll keep that in mind...but at least I think I should try MP first.... sir!  :D :D

umm how so?? if he uses the same exact setup MP should work unless someone behind a router didn't open ports.
too be honest... I also have the same question with u, Ichigo...err... Nebula .... but... well.... I should try the MP first anyway....  :thumbsup:

i have heard of instances where two people would have the same exact duplicate installs, and MP still wouldnt work in their instances...   :idk:
AArrrrghhhh....!!! Nooooooooooooo..........!!!  :eek  :D  oh,Jim... btw... is there any possibility that the failure is because both of the BC have the different add on or pulgin....may be?  :lostit:

Regardless of the chances of it not working, I too am interested in an answer, I'd like to try and get my custom install MP compatible one of these days.  :)
Yeah.... me too, Nero....  ;) Becoz I think it's useless (well... not entirely) to fight against AI, they'r stupid, u know..well...  at least they didn't know what is their ship strength & weakness.... they just moving with... standard procedure :facepalm:....
It's far more chalenging against friend....

Thank you very much, Guys..... :thumbsup: :thumbsup: :thumbsup:  :thumbsup:
Ah... back to the business, gentleman... Is there any completed tutorial/thread that can answer my question...?  :help:  
Squad 17 Gotei 14! U.S.S.NatsuKagura , Reporting for duty SSSIIIIIRRRR...........!!!!

Offline Nebula

  • BC elder / BCC Vice Admin
  • Administrator
  • Posts: 5500
  • Cookies: 1129
  • KM - Mod Team Member & BC - Elder (2002)
    • 9th fleet HQ
Re: About adding ship to multiplayer... lost it....
« Reply #7 on: August 22, 2010, 11:13:01 PM »
might want to check the KM forums lol
Canon is what people argue exists on ships that don't exist.

Offline NatsuKagura

  • Posts: 76
  • Cookies: 1
Re: About adding ship to multiplayer... lost it....
« Reply #8 on: August 25, 2010, 10:54:11 PM »
might want to check the KM forums lol

Well... that's another way to do anyway :D.... I'll try that... I'll inform u when it's done.... :thumbsup:
Squad 17 Gotei 14! U.S.S.NatsuKagura , Reporting for duty SSSIIIIIRRRR...........!!!!