Author Topic: TWOK bridge - Release xmas 2010  (Read 57111 times)

Offline Joshmaul

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Re: TMP Bridge - Twok layout
« Reply #100 on: November 21, 2010, 06:40:51 PM »
For yellow alert I have used the blue lighting scheme from TSFS from the docking scene.

Good choice - now I know what to go to if I ever decide to re-enact any docking scenes, heh.

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Offline baz1701

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Re: TMP Bridge - Twok layout
« Reply #101 on: November 22, 2010, 05:07:47 PM »
ok I feel this ready for some beta testing. This does not mean it is finished but would like some feed back since this is all new stuff for me.

I looking for 4 testers, Hobbs has already stepped up for position one so three left.

So if you want to be one of the first to try a canon early TMP bridge then give me a shout. :)
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Offline Joshmaul

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Re: TWOK bridge - Betas needed
« Reply #102 on: November 22, 2010, 06:11:59 PM »
I'll test it for ya, chief. :)
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Offline ACES_HIGH

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Re: TWOK bridge - Betas needed
« Reply #103 on: November 22, 2010, 07:09:54 PM »
I can run it through it's paces if you want.

Offline Shadowknight1

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Re: TWOK bridge - Betas needed
« Reply #104 on: November 22, 2010, 08:14:01 PM »
As can I.

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Offline baz1701

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Re: TWOK bridge - Betas needed
« Reply #105 on: November 23, 2010, 04:05:15 AM »
Beta testers positions now complete.

Thanks guys, PM with link to files.
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Offline Joshmaul

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Re: TWOK bridge - Betas closed
« Reply #106 on: November 23, 2010, 08:15:49 AM »
Sent a PM your way with a couple things I noticed, Baz.
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Offline baz1701

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Re: TWOK bridge - Betas closed
« Reply #107 on: November 23, 2010, 08:32:03 AM »
Cheers, will look at fixing those not major issues.
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Offline baz1701

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Re: TWOK bridge - Betas closed
« Reply #108 on: November 23, 2010, 06:07:44 PM »
The intial reports are in, so far I have fixed the reversed texture and the flying science chair also appears to be fixed.

Saffi's hands will be done tomorrow and the extras walking back to the lift will need some working out and I'm afraid re-animating the walk back :( but that is what beta testing is all about.

The delay in red alert can not be helped as the whole bridge needs to have a texture change and Jimmy is kindly going to see what can be done with the SFX. The cool colour scheme will stay as it fits the feel of the era. I'm sure once this is out there someone will do TNG retextures, so they will be warmer.

All in all positive feed back thus far
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Offline tiqhud

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Re: TWOK bridge - Betas closed
« Reply #109 on: November 24, 2010, 09:24:01 AM »
from you current pic, it is fabalious, just sorry I couldnt beta
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Offline ACES_HIGH

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Re: TWOK bridge - Betas closed
« Reply #110 on: November 24, 2010, 04:08:54 PM »
Aside from these few bugs, it's looking great so far.

+1 krama

BTW, IIRC, shouldn't that Connie diagram screen flip through a bunch of the ship diagrams from the SFTM?  The rest of the panel is animated, why not?

Offline baz1701

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Re: TWOK bridge - Betas closed
« Reply #111 on: November 25, 2010, 03:43:24 AM »
BTW, IIRC, shouldn't that Connie diagram screen flip through a bunch of the ship diagrams from the SFTM?  The rest of the panel is animated, why not?

Because that is the way bones drawed it. He did extensive research so make them as acurate as posible. I think the display you mentioned was used mainly in the TMP science station when the plasma probe was looking at the ships records.
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Offline ACES_HIGH

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Re: TWOK bridge - Betas closed
« Reply #112 on: November 25, 2010, 03:23:46 PM »
oh, right, well that's something to retexture later, after release.

Offline baz1701

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Re: TWOK bridge - Betas closed
« Reply #113 on: November 25, 2010, 05:32:13 PM »
Little update Saffi appears to be fixed and I have found the door controls for the walk back animations.

Still have to get the timing right but at least I know where to look.
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Offline baz1701

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Re: TWOK bridge - Betas closed
« Reply #114 on: November 28, 2010, 06:51:07 PM »
Some updates, Animation issues sorted doors and hands all doing what they are supposed to.

I have updated the model a little the outerwall bugged me and I have add some small details.

Opinons please.
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Offline Bren

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Re: TWOK bridge - Betas closed
« Reply #115 on: November 28, 2010, 09:44:45 PM »
I don't know what you did, but that looks about 4.7 times better than it did before! And it already looked DANG handsome before!

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Offline Shadowknight1

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Re: TWOK bridge - Betas closed
« Reply #116 on: November 28, 2010, 10:29:33 PM »
I agree with Bren, definitely looks improved.  And I'm glad you put some detail in those little circles in the ceiling.  And after checking TWOK, your colors are right for the bridge, it just has different lighting...and I dunno if it can be emulated in BC. :P

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Offline eclipse74569

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Re: TWOK bridge - Betas closed
« Reply #117 on: November 28, 2010, 10:30:39 PM »
Looking great there Baz....just don't forget the "No Smoking" signs next to the turbolift doors LOL :D
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Offline Joshmaul

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Re: TWOK bridge - Betas closed
« Reply #118 on: November 29, 2010, 12:29:07 AM »
Looking great there Baz....just don't forget the "No Smoking" signs next to the turbolift doors LOL :D

Weren't those only on the Kobayashi Maru simulator, though?
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Offline eclipse74569

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Re: TWOK bridge - Betas closed
« Reply #119 on: November 29, 2010, 12:38:10 AM »
You know what looking at the Screencaps you're right LOL.  I just thought they were there throughout...eh, guess that's my eyes playing tricks on me!

Though it would be cool to add them (And I might just do that myself when this is released) since Star Trek has been very in-joke-happy for a while now :).

Anyways, moving on...

Can't wait to see more of this bridge...on my install!!!
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