Author Topic: Baz1701 bridge WIP  (Read 85946 times)

Offline Phoenix Bondi

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Re: Baz1701 bridge WIP
« Reply #200 on: January 02, 2014, 08:38:40 AM »
OOOOOHHHH YER!!!!!!!!!!!!!! :yay: :bow: :yay:

Offline baz1701

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Re: Baz1701 bridge WIP
« Reply #201 on: January 03, 2014, 10:21:08 AM »
Todays updates.

The question is which season do I do?

Whatever knocks us back, can only make us stronger.

Offline nxadam1701

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Re: Baz1701 bridge WIP
« Reply #202 on: January 03, 2014, 10:25:40 AM »
My nice side said choose what makes you happy.

My  :evil: twin says. Do them ALL :angel.

Lol

I'll love it either way. Thanks bro.

Adam

Offline genty

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Re: Baz1701 bridge WIP
« Reply #203 on: January 03, 2014, 11:13:39 AM »
How about a hypothetical Season 4/Phase II version. I'm curious what your take on it would be.

Offline nxadam1701

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Re: Baz1701 bridge WIP
« Reply #204 on: January 03, 2014, 07:22:19 PM »
How about a hypothetical Season 4/Phase II version. I'm curious what your take on it would be.

Not for nothing but it's intriguing, a little artistic license. What would phase 2 bridge look like. I like that idea.

Adam

Offline Bones

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Re: Baz1701 bridge WIP
« Reply #205 on: January 03, 2014, 08:17:25 PM »
Phase II bridge  :drool: me gusta :D



Offline nxadam1701

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Re: Baz1701 bridge WIP
« Reply #206 on: January 03, 2014, 08:43:54 PM »
Me Likey too :yay:

Offline mckinneyc

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Re: Baz1701 bridge WIP
« Reply #207 on: January 04, 2014, 05:50:40 PM »
Interesting just don't like the captain's chair

Offline baz1701

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Re: Baz1701 bridge WIP
« Reply #208 on: January 04, 2014, 06:02:16 PM »
Already done this bridge as it is the tmp bridge with bad chairs.
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Offline Bones

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Re: Baz1701 bridge WIP
« Reply #209 on: January 04, 2014, 06:10:21 PM »
Those ain't bad chairs, those are comfy  :funny but seriously, this would be easy redo of TMP bridge, just add doors to the left from viewscreen, replace chairs, slap some new paint on walls and floor ;) easy :)

Offline ShaunKL

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Re: Baz1701 bridge WIP
« Reply #210 on: January 05, 2014, 08:25:46 PM »
To answer your original question Baz, the "Where No Man Has Gone Before"-version would be cool.
Thanks for letting me know the forum was back up, guys.  I thought everyone died.

Offline FekLeyr Targ

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Re: Baz1701 bridge WIP
« Reply #211 on: January 06, 2014, 07:04:03 AM »
To answer your original question Baz, the "Where No Man Has Gone Before"-version would be cool.
Good idea. That one hasn't been made for BC so far. Only the Cage, TOS and TAS versions were ever built for BC.
TaH pagh, Tah be.

Offline baz1701

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Re: Baz1701 bridge WIP
« Reply #212 on: January 06, 2014, 08:40:18 AM »
For now I'm going to make it a season 2 bridge. Though variants are easy after the bridge is animated.

Todays additions are monitor screens access panels and overhead lights.


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Offline hobbs

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Re: Baz1701 bridge WIP
« Reply #213 on: January 06, 2014, 06:39:12 PM »
simply amazing  :bow:
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Offline bismarck1939

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Re: Baz1701 bridge WIP
« Reply #214 on: January 06, 2014, 10:52:38 PM »
looking sweet

Offline baz1701

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Re: Baz1701 bridge WIP
« Reply #215 on: January 07, 2014, 08:36:32 AM »
Built the steps and mapped the floor and wall / stations. So far I have it on 3 1024 maps. The numbers are place holders so I know which controls / displays go where.


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Offline ViperM1

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Re: Baz1701 bridge WIP
« Reply #216 on: January 07, 2014, 09:48:10 PM »

Very nice, looks awesome! Thank you :thumbsup:

Offline bismarck1939

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Re: Baz1701 bridge WIP
« Reply #217 on: January 08, 2014, 06:19:14 AM »
Built the steps and mapped the floor and wall / stations. So far I have it on 3 1024 maps. The numbers are place holders so I know which controls / displays go where.




 looking  good so far , just  wondering  what  will you put for the ceiling

Offline baz1701

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Re: Baz1701 bridge WIP
« Reply #218 on: January 08, 2014, 08:28:45 AM »
I was going to leave it open with a couple of studio lights.  :evil:
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Offline eclipse74569

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Re: Baz1701 bridge WIP
« Reply #219 on: January 08, 2014, 08:42:37 AM »
I was going to leave it open with a couple of studio lights.  :evil:

Technically that WOULD be right...:P
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