i think if lurok looks at the basecode used for that it would work in QB, but i think that was done with BPCores map swapping abilities, not entirely sure on that, and i checked about the rim lights, they dont seem to go red, the more or less dimm at red alert.
i see what you mean about the animated LCARS, and unless lurok want to write a very complicated script that when red alert is clicked or the hot key is pressed it changes to a red alert animation, and when green alert or its hot key is pressed, the lcars go back to the normal state.
though the above idea could work, something worth looking into...