Author Topic: Cardassian Galor WIP: Recovered!  (Read 21689 times)

Offline zgok

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #320 on: May 25, 2013, 01:09:15 PM »
This is beautiful!

Offline serverandenforcer

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #321 on: May 25, 2013, 10:34:23 PM »
Just have a quarter to go to finish the top third of the sides.  Slow progress... but that's 'cause of a busy schedule.


Offline Vortex

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #322 on: May 26, 2013, 04:25:01 AM »
It's coming along nicely, take a cookie.

Offline serverandenforcer

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #323 on: May 26, 2013, 05:11:16 AM »
Finished the top third of the side, now working on the middle third.  About half-way through it.  Also did some alterations to some other areas that I had previously worked on.  

Offline nxadam1701

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #324 on: May 26, 2013, 10:12:28 AM »
Excellent work. Great paint job.

Adam

Offline serverandenforcer

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #325 on: May 26, 2013, 05:39:00 PM »
Another small update before I hop in the shower. 

Offline mckinneyc

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #326 on: May 26, 2013, 06:26:03 PM »
You tease! She gets better and better!

Offline moed

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #327 on: May 26, 2013, 06:51:09 PM »
Really nice.

Very clean looking.

Offline serverandenforcer

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #328 on: May 26, 2013, 07:57:03 PM »
Last pic before I head off for work. 

Offline nxadam1701

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #329 on: May 26, 2013, 10:44:52 PM »
Can't wait.  :yay:

Adam

Offline serverandenforcer

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #330 on: May 27, 2013, 10:06:04 AM »
A pic before I go to bed. 

Offline serverandenforcer

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #331 on: May 27, 2013, 08:17:37 PM »
Middle section of the sides is complete (let me know if I seem to be missing something - big stuff, not small dirt specs). 

Offline 086gf

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #332 on: May 28, 2013, 01:10:36 AM »
Its definitly not beginner quality thats for sure! Very clean yet highly detailed too.
All hail the messiah!

Offline serverandenforcer

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #333 on: May 28, 2013, 02:10:22 AM »
Funny that you say that because I just contacted a buddy of mine who is an animator with Infinity Ward and asked him if he could get me a hook-up with the company, thus using my galor as a demo of what I can do. He politely turned me down, saying that the design is nice, but looks kind of rough.  I did mention that its not completed yet.  Maybe once I'm done with the model I'll contact IW's human resource department and see if I can get any results from there.

Offline FarShot

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #334 on: May 28, 2013, 10:29:59 AM »
That's because there is a massive amount of difference between a rigid mesh entirely based on something that has already been made and then recreated numerous times with only a diffuse map, and a mesh that needs to constantly be deformed but still look great, look entirely original, and have at least half a dozen texture maps that allow it to look as real as possible under different lighting conditions but without taking too many resources.

Offline starship

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #335 on: May 29, 2013, 10:43:31 AM »
Dude, it?s a damm fine mesh! Even better than a lot of high polly versions floating out there.  :bow:
Have a cookie!

Offline TraxZion

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #336 on: May 30, 2013, 06:41:35 AM »
That's a good looking ship

Offline Nighthawk

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #337 on: May 30, 2013, 09:28:16 AM »
if you're rendering the model in Max, drop the shadow map and use a skylight or an array of sun lights.

it'll give you a much softer lighting.

Offline serverandenforcer

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #338 on: May 31, 2013, 01:00:35 AM »
I have the model surrounded by omni directional lights set at .05 intensity and then two other omni directional lights positioned strategically set at a 0.8 intensity with shadows on.

Offline nxadam1701

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Re: Cardassian Galor WIP: SLIGHT UPDATE 02FEBRUARY2013
« Reply #339 on: June 01, 2013, 10:36:53 AM »
Well I hope everything turns out in your favor dude.

Adam