Author Topic: U.S.S. Solaris - HP Problemse HELP!  (Read 17600 times)

Offline Lurok91

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Re: U.S.S. Solaris - Reboot - One week to turn in Beta reports.
« Reply #40 on: September 26, 2011, 03:21:24 PM »
lol, JB  :)   nice fixes...

Offline flarespire

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Re: U.S.S. Solaris - Reboot - One week to turn in Beta reports.
« Reply #41 on: September 26, 2011, 03:25:24 PM »
OMG THANKS JB, whenever i fixed em the nif would always f*** up on export, you saved this mod from those mode perfectionists who bash mods that ar slightly defuncked!

Offline Jb06

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Re: U.S.S. Solaris - Reboot - One week to turn in Beta reports.
« Reply #42 on: September 26, 2011, 03:32:09 PM »
NP only taken two mins to fix ;)

Offline flarespire

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Re: U.S.S. Solaris - Reboot - One week to turn in Beta reports.
« Reply #43 on: September 26, 2011, 03:43:49 PM »
i know, but try telling my NIF exporter to keep it fixed  :facepalm:

Offline MarkyD

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Re: U.S.S. Solaris - Reboot - One week to turn in Beta reports.
« Reply #44 on: September 28, 2011, 03:45:46 PM »
Nicely done fellas.

Cookie for JB, so we can fatten him up so he is to big to depart  :evil:

Offline flarespire

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #45 on: October 02, 2011, 09:47:07 AM »
ok so before i release, the only problem im having is the overpowered warp core, but im not gonna worry about that now this close to releasing, so if anyone wants to fix this in the hardpoint and send it to me, ill release it as a patch later on. also heres some shots of the new ventral saucer texture, it now looks a little less bland.

Offline Bones

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #46 on: October 02, 2011, 01:19:45 PM »
err... that's not what I meant ... now it looks like a black spot on the underside ... completely out of place... so still bland :( I was thinking about something like auxiliary craft docked on the underside like we can see on Intrepid or Nova. Now it looks odd.

other than that she's getting better

Offline flarespire

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #47 on: October 02, 2011, 01:36:31 PM »
maybe you could try your hand at an auxillery craft then, cuz i had no idea on what to put there.

Offline Bones

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #48 on: October 02, 2011, 01:39:25 PM »
will see what can be done ;) I'm thinking aboout something similiar to aero shuttle from Intrepid, now I'm wondering if we have such shuttle that would fit the space and has completely flat underside ...

Offline flarespire

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #49 on: October 02, 2011, 01:43:24 PM »
it could always be inside a hatch that is the exact outline of the aux craft, with some warning lights or something around and on the doors.

Offline Bones

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #50 on: October 02, 2011, 01:46:45 PM »
found one ! warhammer runabout :D a little bit of retexture to it and you could add it to the pack;) http://bridgecommander.filefront.com/file/Warhammer_Runabout;20653

Offline flarespire

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #51 on: October 02, 2011, 01:53:57 PM »
thats good, looks kinda like a shuttle from the Destiny (SGU) would suit the ship though id would need more than a retexture, some cosmetic changes to the model, and complete retexture and a whole new hardpoint, then it would be perfect.

Offline Killallewoks

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #52 on: October 02, 2011, 04:03:21 PM »
I dont know if you have thought of this but the nacelles underneath look kinda bland. Some aztecking maybe?

Offline flarespire

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #53 on: October 02, 2011, 04:23:33 PM »
there is....

Offline CyAn1d3

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #54 on: October 02, 2011, 04:38:40 PM »
I dont know if you have thought of this but the nacelles underneath look kinda bland. Some aztecking maybe?

yea there is, i can FAINTLY see it :P
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15

Offline Killallewoks

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #55 on: October 02, 2011, 04:40:37 PM »
there is....

:facepalm: Stupid PSP on low res, my bad. Nice ship btw cant wait to fly here.

Offline Bones

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #56 on: October 02, 2011, 05:17:28 PM »
thats good, looks kinda like a shuttle from the Destiny (SGU) would suit the ship though id would need more than a retexture, some cosmetic changes to the model, and complete retexture and a whole new hardpoint, then it would be perfect.
nothing's perfect ;) but you could make it shine again, 2003 textures are awful, model is still in quite a good shape, it would work for a small craft

Offline flarespire

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #57 on: October 14, 2011, 02:08:29 PM »
bones, i need a favour from you, could you remap the ventral saucer so theres no texture stretching? and im gonna go get an auxillerey craft i like and get an image of its underside, and use that in the texture, good idea?

Offline Bones

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #58 on: October 16, 2011, 02:46:32 PM »
Better deal with the rest of mapping problems first ;) stretching is the least mapping issue there ;)

Offline flarespire

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Re: U.S.S. Solaris - Reboot - Gearing up for release, GET EXCITED!
« Reply #59 on: October 16, 2011, 03:02:30 PM »
jb fixed most of em in the nif for me, turns out my nif exporter is bugged....