should PM Tiq with the specific issues. the only problems I had in beta-ing were the sheer distances (it would take about 6 HOURS to warp to Vintaak at default GC settings) he had the system set to.
you not only need the latest KM and bits, but also the already released vintaak ship pack (the Tholian tuned TOS Defiant is as badass as the regular defiant, and totally worth it).
meanwhile, thanks to your timing and the craptacular weather, I can post an update with the Concours.
the Glows issue is still a problem. i need a pro to redo my nif, unfortunately (i can't get max to stop telling me there's an attached node when I try to resave, even though there's nothing there). There have also been some minor tweaks to the textures and Hard point. two forward phasers have been deleted due to "shooting through the hull" overlap, the dorsal saucer strips have had their angle changed, and the aft port and starboard angles have been transferred to their own phaser strips. the hull and shields have been strengthened (i have a problem with rushing the hard point and making the hit points too low), and the impulse speed has been tweaked for better performance and turning.
while I've been off due to the weather (and the state's apparent "Environment over Economy" policy), I've had a chance to hardpoint a TOS ship that was never touched. one of Atlom's designs that was never touched
for quite a while, I've had a Breen variant hardpointed for my own use, based on a previous pre-done breen. i'm polishing this one for release as well