Okay, I lied, KIND OF a big update. But not really.
First, I compared the Normandy SR1 and SR2 to the Kitsilano SR3 and rendered a shot to show the overall design evolution from oldest to newest, and also to demonstrate the size difference (SR1 and SR2 by Bones); I'm fairly certain Bones got the size of the SR1 and 2 correct, so I'm using them both as reference.
Now for the updates. Mostly hull panelling and specular have been adjusted. I'm going to add more black areas to the hull paint later on after class; having compared her to the older ships, I think I drifted away from "canon" with my paint scheme. I'm also going to get rid of the modelled windows and texture in some nicer SR2-ish ones; what I currently have are... less than meeting my expectations -- Much less.
Any
constructive crit from the experienced texture artists here? I've only been
seriously mapping and texturing my stuff for the past couple months, so I'd appreciate any pointers.