Bridge Commander Central
BC Forums => BC Modding => Topic started by: Kirk on October 01, 2023, 01:49:08 PM
-
I am teaching myself how to do this all again. Adding blinkers to old mods that are missing them is so satisfying.
I do miss my old copy of Photoshop CS2. Have to limp along with Gimp for now.
Does anyone know if there is detailed documentation on how the blinker attributes affect the flashing rate and speed? I've downloaded the original Nanofx package, but the ReadMe is sparse and I'm having difficulty interpreting the code.
-
I am teaching myself how to do this all again. Adding blinkers to old mods that are missing them is so satisfying.
I do miss my old copy of Photoshop CS2. Have to limp along with Gimp for now.
Does anyone know if there is detailed documentation on how the blinker attributes affect the flashing rate and speed? I've downloaded the original Nanofx package, but the ReadMe is sparse and I'm having difficulty interpreting the code.
Welcome Back to the forums! :hi:
I can direct you to a decent modding tool, if you don't mind PSP 7.
As for interpreting the code? Just use a similar ship that uses Nanofx. That should really give you a reference point to work from. in the MPE.
Cheers,
BR32
-
paint.net maybe?
-
...if you don't mind PSP 7.
Never opposed to trying new tools. Thank you!
paint.net maybe?
I'll give that another shot. Been a minute since I last opened it up. Thank you!
-
You should hop onto the discord as well: https://discord.gg/kANdgNUH
-
You should hop onto the discord as well: https://discord.gg/kANdgNUH
Got it. I'm in!