Bridge Commander Central

BC Forums => BC Modding => Topic started by: Jb06 on January 11, 2008, 06:17:32 PM

Title: Delta Quadrant Pack WIP - Final Stages
Post by: Jb06 on January 11, 2008, 06:17:32 PM
Right I thought that i will update people on BCC of the next project JL Studios is starting.

After the CGI Voyager, it was brought up that there is a lack of delta quadrant ships in bc, so the modellers at JLS are making brand new models which will included 20+ delta quadrant ships.

I'm not gona give you all a list of what's instore, i'll keep it a surprise ;)

Anyway 2 ships are, what i think are probably done. Ive just finished off the caretaker array 15 mins ago. It's hard to take images to get the detail in the array, but i assure you there are plently of details.

The dauntless has had brand new textures over V1.0 which is on BCF, but will only be available in this pack.

Dauntless Mesh: Gtea
Caretaker Array: c2x

This thread will only be updated once each ship is done.

Anyway here's the pics.

~Jb06

JLS

The first two have been done
Title: Re: Delta Quadrant Pack WIP
Post by: Starforce2 on January 11, 2008, 06:33:22 PM
holy sh*t!
Title: Re: Delta Quadrant Pack WIP
Post by: Blackrook32 on January 11, 2008, 07:18:24 PM
holy sh*t!

@Jb06, looking good there!

@Starforce, LMAO!! :P Hit me on MSN, You have some serious catching up to do.
Title: Re: Delta Quadrant Pack WIP
Post by: Starforce2 on January 11, 2008, 07:23:16 PM
holy sh*t!

@Jb06, looking good there!

@Starforce, LMAO!! :P Hit me on MSN, You have some serious catching up to do.

Oh I know you got plenty of toys over there but these will actualy get released reasonably soon :P  I just hit up JB with some reference material to go wild on so maybe the pack well end up with a few more than expected.
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on January 11, 2008, 07:25:30 PM
If we had it my way, we would be doing every single ship that was ever seen in Voyager! Unfortunately, I'm not a good enough modeller and lint has many other projects!
Title: Re: Delta Quadrant Pack WIP
Post by: yanlou on January 11, 2008, 08:22:47 PM
this looks like its going to be 1 awesome mod, cant wait, hehe
Title: Re: Delta Quadrant Pack WIP
Post by: WileyCoyote on January 11, 2008, 08:23:04 PM
Hey Jb06- do you want to include my Year of Hell Voyager?
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 11, 2008, 08:38:50 PM
Hey Jb06- do you want to include my Year of Hell Voyager?

I could if you want, but would you mind if i switch the base textures over to CGI Voyager?

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: WileyCoyote on January 11, 2008, 08:54:20 PM
Do what you want :), but all of the additional damage textures will be done by me.  I also have altered models for the damaged areas, but no MVAM so far.  I would like to get it done.  I'm trying to remember when I last worked on it......
Title: Re: Delta Quadrant Pack WIP
Post by: Starforce2 on January 11, 2008, 09:59:20 PM
well, hopefully there are others out there that will help fill in the gaps for delta ships. It's kinda sad we don't have more of them given the length of time some of them have been out there.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 12, 2008, 08:04:38 AM
Do what you want :), but all of the additional damage textures will be done by me.  I also have altered models for the damaged areas, but no MVAM so far.  I would like to get it done.  I'm trying to remember when I last worked on it......

If you add me on msn, then we can chat on the subject.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: FekLeyr Targ on January 12, 2008, 09:45:19 AM
It sounds really cool. lemme guess: Also featured are the kazon raider and predator and all ships from "year of hell". ;)
Title: Re: Delta Quadrant Pack WIP
Post by: El on January 12, 2008, 11:03:07 AM
There are a load of Delta Quadrant ships on BCFiles made by Queball a while back, Nihidron, Kazon etc.
Might be easier to fill in the gaps rather than re-invent the wheel. ;)
Title: Re: Delta Quadrant Pack WIP
Post by: Antivyrus on January 12, 2008, 11:04:54 AM
Nice ships  :)

And great job on the Caretaker, I did one about 2 years ago for SFC but due to a HD crash never got to release it.


Heres a shot of mine
Title: Re: Delta Quadrant Pack WIP
Post by: cordanilus on January 12, 2008, 11:13:34 AM
Very nice Antivyrus :D

I'm not entirely sure what ships are going to be done but I am going to lend a hand as often as I can to JL Studios.  That caretaker array is sure looking awesome. :D  Keep up the good work.
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on January 12, 2008, 12:39:04 PM
There are a load of Delta Quadrant ships on BCFiles made by Queball a while back, Nihidron, Kazon etc.
Might be easier to fill in the gaps rather than re-invent the wheel. ;)

But re-inventing the wheel is more fun! :P! We might look into it! Thanks for the idea though.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 12, 2008, 05:42:04 PM
OK I've got a nice little update for you all. lint has been working his butt off the last few days getting these meshes done. I've gotta say he's done a great job. And let me add, all the ships that you see are under 3k, so lint can do low poly when he wants ;)

I present the Maquis Raider
                  8472 Bioship
                  U.S.S. Raven
                  Aeon

Anyway enjoy!

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: DL Forsaken on January 12, 2008, 06:34:24 PM
Raven looks extremely cool :P good work dude :D
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on January 12, 2008, 06:53:07 PM
YAY! THE RAVEN! *dances about*
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on January 12, 2008, 07:04:23 PM
Raven?!?

 :shock:

I should have paid more attention to whatever Voyager episode that was in. Never heard of it.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 12, 2008, 07:14:39 PM
thanks guys.

The Raven was the first starfleet vessels ship the borg ever assimilated i believe, though don't quote me on that one. That being the ship that Annika Hansen was on. And if you dont know who that is, you need a slap :P

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on January 12, 2008, 07:17:15 PM
They really look cool. I especially like the Maquis Raider.

Any chance of a Krenim Timeship (that works with damage ingame) ? :P
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 12, 2008, 07:25:22 PM
well ive talked to cord and he has fixed the one on bcf so now it has damage, so if he wants he can include it in the pack. if not, he can release it separately. upto him ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on January 12, 2008, 07:46:29 PM
thanks guys.

The Raven was the first starfleet vessels ship the borg ever assimilated i believe, though don't quote me on that one. That being the ship that Annika Hansen was on. And if you dont know who that is, you need a slap :P

~Jb06

JLS

You doubt me that much? 7 of 9 FTW!!!  :P

Back on topic, I am liking the work so far. Too bad I wont be able to do any testing since my DVD drive has gone to teh great computer scrapheap in the sky  :(

R.I.P Standard Acer DVD-RW Drive  :(  :P
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on January 12, 2008, 07:55:55 PM
i love the raven and the aeon.
cant wait for it :)
Title: Re: Delta Quadrant Pack WIP
Post by: Sandtrooper on January 12, 2008, 08:12:28 PM
WOW, the Raider looks extremely sharp! Will be a really fine addition to my Trek Mod...
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on January 12, 2008, 08:36:35 PM
Will this pack include any hirogen ships? *begs*
Title: Re: Delta Quadrant Pack WIP
Post by: lint on January 12, 2008, 08:40:58 PM
we'll see :)
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on January 12, 2008, 09:00:52 PM
Oh sweet, the Raven!!  I loved the design on that little ship, but I'd completely forgotten about it, can't wait to see it wearing clothes. ;)  Nice work on those meshes lint.  Now, I hope that the Wells class will make it's presence known.. >.>
Title: Re: Delta Quadrant Pack WIP
Post by: legotrekker on January 12, 2008, 09:14:19 PM
THE RAVEN THE RAVEN THE RAVEN!!!!!!! HOORAAAAAAAHHHHHHHH!!!!!!!! Some of you may remember the raven I was attempting over on the filefront forums, it was pretty bad and not complete, but now I almost feel sad for not finishing it, someone else is gonna snatch it up before I could. My main problem is that my milkshape subscription expired and I dont want to spend my money for a Wii on it   :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on January 12, 2008, 10:14:22 PM
Huh, seems the most excitement is based on the Maquis raider, the Aeon, and the Raven...how in the world is it that three ships that were seen in maybe one or two episodes a piece are getting more attention than an enemy ship that threatened even the Borg?  :P
Title: Re: Delta Quadrant Pack WIP
Post by: lint on January 12, 2008, 10:22:13 PM
probably because i dont think there is a raven for bc untill now, and not very good version of the aeon and raider
Title: Re: Delta Quadrant Pack WIP
Post by: cordanilus on January 12, 2008, 10:49:50 PM
Any chance of a Krenim Timeship (that works with damage ingame) ? :P

Well, I've got the Krenim Ship from BC Files and it's damageable now.  It' s been a while but haven't got a chance to release it due to many projects.  But, there's still a few things to do on the HP then I'll probably add it to the pack. :D
Title: Re: Delta Quadrant Pack WIP
Post by: lint on January 12, 2008, 11:21:12 PM
seeing as im in the thick of things with this pack, i think i can safely say everyone is in for something very special in this pack,
Some of the ships included dont even exist in any other trek game to date, but thats all im gonna say,  :D
Title: Re: Delta Quadrant Pack WIP
Post by: yanlou on January 12, 2008, 11:34:47 PM
sounds interesting, iv just thought is there going to be any borg ships added, they are delta quadrant after all
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on January 12, 2008, 11:37:54 PM
Hmmm, I'm hoping for a new Relativity, the one on BCFiles is not only outdated, but I think the file is corrupted by now, and the other one on BCFiles is just Redragon's model & textures, not even converted for BC.
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on January 13, 2008, 03:40:03 AM
seeing as im in the thick of things with this pack, i think i can safely say everyone is in for something very special in this pack,
Some of the ships included dont even exist in any other trek game to date, but thats all im gonna say,  :D

Plus try and keep the polycounts down to a reasonable level (8-13k), and the texture quality up :D
Title: Re: Delta Quadrant Pack WIP
Post by: lint on January 13, 2008, 03:43:09 AM
yeah im keeping them nice and low, jb requested moderate poly counts so thats what he is getting :)
so far my models range between 3k - 12k
proud of me, dark?  :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on January 13, 2008, 04:50:11 AM
yeah im keeping them nice and low, jb requested moderate poly counts so thats what he is getting :)
so far my models range between 3k - 12k
proud of me, dark?  :lol:

Oh suuure... here, have a cookie :P lol
Title: Re: Delta Quadrant Pack WIP
Post by: lint on January 13, 2008, 04:51:45 AM
oh, thank you, kind sir!
Title: Re: Delta Quadrant Pack WIP
Post by: Starforce2 on January 13, 2008, 05:15:34 AM
oh that's all we need, fat lint.  :arms: Don't feed the engeneer!
Personaly I don't like 8472. They were too much like a B5 superrace/ripoff, made garbage of the borg, and I find their ships ugly.
Title: Re: Delta Quadrant Pack WIP
Post by: lint on January 13, 2008, 05:17:47 AM
yeah, so do i, but people seem to like them, :)
Title: Re: Delta Quadrant Pack WIP
Post by: gdata on January 13, 2008, 07:25:10 AM
If we had it my way, we would be doing every single ship that was ever seen in Voyager! Unfortunately, I'm not a good enough modeller and lint has many other projects!

I am not sure which ships you need exactly, but we're also working on a Delta Quadrant pack for Legacy.
These are the ships we're working on: Krenim timeship, Hirogen ships, vidian ships and the station from the Tink Tank episode!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 13, 2008, 08:12:00 AM
If we had it my way, we would be doing every single ship that was ever seen in Voyager! Unfortunately, I'm not a good enough modeller and lint has many other projects!

I am not sure which ships you need exactly, but we're also working on a Delta Quadrant pack for Legacy.
These are the ships we're working on: Krenim timeship, Hirogen ships, vidian ships and the station from the Tink Tank episode!

thanks for the offer gdata, but we have things taken care. limey underestimates himself as he's already working on 5 models for this, which will be shown when they are done. And actually the ships you mentioned have actually been made or in the process.

thanks

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Jay Crimson on January 13, 2008, 08:18:21 AM
Now it would be sweet if we could scan a 8472 ship and give science the command to addapt a torpedo to harm the vessel. ;) Giving us a stock of 1 "Modified Torpedo" or such. Unfortunately that's more or less wishful thinking on my side. :P
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 13, 2008, 02:53:21 PM
LOL yep i gave it abit away there.

The voth cityship is colossal. we are alerady having problems with a large ship which is no were near the size of the voth cityship. So it all depends on if we can get this certain ship working.

LOL just wait and see:P

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on January 13, 2008, 03:28:52 PM
EEEERRRRGGGGG You've got me sitting at the edge of my seat, JB!!! *twitches* I can't wait to see what's in store! how exciting!! :D
Title: Re: Delta Quadrant Pack WIP
Post by: crazyhid on January 14, 2008, 09:40:54 AM
Great work !!!!!!!!!! cant wait
Title: Re: Delta Quadrant Pack WIP
Post by: NeoKaede on January 14, 2008, 10:00:36 AM
LOL just wait and see:P

Just one question: Kazon mothership? Pretty please? :D
Title: Re: Delta Quadrant Pack WIP
Post by: Vortex on January 14, 2008, 02:15:00 PM
THE BORG CITY!!!!

That would be ace.

Can't wait for this pack :)
Title: Re: Delta Quadrant Pack WIP
Post by: Bones on January 14, 2008, 02:43:06 PM
this is trully one of the best upcoming packs, even better cuz we never had even small bit of delta quadrant ships
Title: Re: Delta Quadrant Pack WIP
Post by: lint on January 14, 2008, 06:28:50 PM
Here is another little preview for you all :)
Title: Re: Delta Quadrant Pack WIP
Post by: rengers on January 14, 2008, 06:53:30 PM
very nice work, this pack is indeed very promising, I can't wait to see more about that :)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 14, 2008, 06:56:06 PM
Oh you're all just scratching the surface of this baby :P

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on January 14, 2008, 07:40:21 PM
holy mother of ...  :shock:
Title: Re: Delta Quadrant Pack WIP
Post by: Dawg81 on January 14, 2008, 07:51:14 PM
Here is another little preview for you all :)
Put that in your pipe and smoke it :arms: :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on January 15, 2008, 12:20:32 AM
Sweet!!  I loved the bat-wing design of the Relativity, and that's a real top notch model, I can't wait to see top notch textures to go with it.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on January 15, 2008, 12:25:28 AM
WOW!
You're leaving little more to be desired, huh? This is seriously hard core stuff you've got on the go, no doubt about it! Wow, I can not WAIT for this! Well, I can... seeing as I have no other choice in the matter... :P
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on January 15, 2008, 07:09:30 PM
*thread cleaned*

let's please stay ontopic from here on out...
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 16, 2008, 03:10:20 PM
Ryt ive been busy the past 2 days trying out ways to texture these. I gotta say know, they were the most annoying and frustrating textures i've done, so many attempts at getting them right. Doesnt help with all the flamin pipes.

I think the only thing that still needs tweaking on these ships are the glows, other than that i think they match pretty close to the first borg ships we seen in scorpion.

opinions please

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on January 16, 2008, 04:33:22 PM
Beautiful, I envy you guys. :D
Title: Re: Delta Quadrant Pack WIP
Post by: DL Forsaken on January 16, 2008, 04:40:30 PM
How about doing a double mesh.. 1 mesh with the green inside.. and the second 1 with the gray outside with holes in it to see the green :P.. Just an idea :)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 16, 2008, 04:54:14 PM
How about doing a double mesh.. 1 mesh with the green inside.. and the second 1 with the gray outside with holes in it to see the green :P.. Just an idea :)

We want to keep the poly count down especially considering the size of the borg cubes.

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: cordanilus on January 16, 2008, 06:33:07 PM
How about doing a double mesh.. 1 mesh with the green inside.. and the second 1 with the gray outside with holes in it to see the green :P.. Just an idea :)

Actually, I was thinking about something like that before but it remains untested.  I may give it a try but I don't know when.  Spare time is always scarce. :D
Title: Re: Delta Quadrant Pack WIP
Post by: yanlou on January 16, 2008, 08:24:24 PM
those borg cubes look reli nice, any wouldnt haveing a double mesh make it reli hard to map, plus the poly count as well, but it would be interesting tho, 
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on January 16, 2008, 08:42:40 PM
I think the little green glows look a little "blotchy", like polka dots, maybe enhance them a little by.... oh, i don't know... spread them out a bit? Or maybe just dim them down a touch? I can't really say. :/

In any case, the cubes still look pretty cool. :)
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on January 16, 2008, 08:48:39 PM
Beautiful, I envy you guys. :D

I don't, I can't imagine how big a nightmare texturing a Borg Cube must have been.  Looks great though.
Title: Re: Delta Quadrant Pack WIP
Post by: lint on January 17, 2008, 12:43:07 AM
this is my first attempt at a base texture for the wells class,
BC does'nt have the ability to give it the chameleon effect it has in voyager unfortunatly,
So let me know what you guys think for a first try.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on January 17, 2008, 12:51:14 AM
It looks really good!
Maybe there's a way to give it the chameleon effect through specular maps? I don't really know how that would work, if at all... It's just a thought, anyways...  :)

EDIT: It looks really cool so far. :) The colors are awesome. ^_^
Title: Re: Delta Quadrant Pack WIP
Post by: lint on January 17, 2008, 12:53:38 AM
yeah, i had a thought about specs, but im not too sure if that would do the trick
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on January 17, 2008, 12:54:31 AM
There's only one way to find out!!  :D

Best of luck!
-Aeries.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 17, 2008, 03:18:47 AM
I think the only thing that still needs tweaking on these ships are the glows

I think the little green glows look a little "blotchy", like polka dots, maybe enhance them a little by.... oh, i don't know... spread them out a bit? Or maybe just dim them down a touch? I can't really say. :/

In any case, the cubes still look pretty cool. :)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Bren on January 17, 2008, 07:51:17 PM
Speculars can be coloured, so the Aeon specs will work for the chameleon effect. It won't change colour as the angle of the light changes, but it will suffice.

The Borg cobe textures can be improved one of two ways:
1. Remove the green blotches, and render the textures to a flat polygon with the same texture used as a bump map, and a few low-powered green omni lights close to the surface, then use the render as the texture.

2. Model the maze of pipes and greebles, with full lighting, render them, and use that as the texture.

Either way, simply painting the lighting on will always look like a cartoon.


2 models, with a casing of greeble, and innards of green glow, do not look as good as you'd think. I built a voyager style cube a few years back, with just such an arrangement. The inner part glared out the gaps, it didn't look too pretty, I can tell you. I never released due to crappy textures.
Title: Re: Delta Quadrant Pack WIP
Post by: lint on January 23, 2008, 01:36:21 PM
Hey All
I have decided yo give you all a little early treat and a preview of things to come,
In a few days i will be releasing The Raven for everyone to download,
i have been taking my time with the Textures (for once) and still have some more details to add so if you think it looks a little bare dont worry, cause there will be more to the textures upon release,
I also need to model a few more bits and pieces,
In the mean time, here are some pics!.
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on January 23, 2008, 01:45:15 PM
Looks amazing (actually) :P

Although sadly, I think you've got a fairly high polycount on this one as well? Looks to be really smooth at some places. Texturing has definitely improved thou, i'll give you that.
Title: Re: Delta Quadrant Pack WIP
Post by: lint on January 23, 2008, 01:49:48 PM
its about 15k, and i know that for a fact :D,
it wont be above 17k, im getting good keeping them low opposed to my 45k,  :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: Bones on January 23, 2008, 02:03:53 PM
Like all ships from you OUTSTANDING, that welles class look amazing also glad to see raven :D keep'em comin' mate :D
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on January 23, 2008, 03:21:13 PM
holy maria thats just awesome.
have a cookie ;)
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on January 23, 2008, 05:22:00 PM
Super - Duper! Eagerly awaiting release!  :D
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on January 23, 2008, 07:19:02 PM
Nar?!?

Looking excellent.
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on January 23, 2008, 07:45:15 PM
Nar?!?

Looking excellent.

Registry is accurate and canon yes.
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on January 24, 2008, 12:54:50 AM
Quoth the Raven...what a ship!  Sorry, someone had to make the joke.  Have a cookie mate!
Title: Re: Delta Quadrant Pack WIP
Post by: lint on January 27, 2008, 03:48:40 AM
i think this was meant to be kept a secret and ill prolly get a lecture from jb for posting this,
But i just finished her off and i want to share it :)
Limey did the super structure (the 3 big parts) and i did all the vein structure and all the little hubs.
No body can say im impatient after this,  :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on January 27, 2008, 03:56:03 AM
OMG OMG OMG OMG OMG OMG OMG OMG!!!!
YOU *ARE* DOING THIS!!!!!!

OMG OMG OMG OMG OMG OMG OMG OMG!!!!

-Aeries.
Title: Re: Delta Quadrant Pack WIP
Post by: Vortex on January 27, 2008, 06:56:51 AM
OMG OMG OMG OMG OMG OMG OMG OMG!!!!
YOU *ARE* DOING THIS!!!!!!

OMG OMG OMG OMG OMG OMG OMG OMG!!!!

Yup, I concur.
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on January 27, 2008, 07:35:31 AM
YOU *ARE* DOING THIS!!!!!!

No, me and lint just got bored :P! Lol, joking :P!

This model is just under 15k, but the that it sits on is gonna be on this model and the entire thing loaded as a ship.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 27, 2008, 07:39:46 AM
Hell we were supposed to keep it a secret, but hey im ok with it :P *goes on msn and smacks lint silly* This might have just got me back into modding early.

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on January 27, 2008, 01:31:22 PM
You guys have literally made me one VERY happy Aeries. Will this have the tunnel effect I suggested, whereas a wormhole could open up if you entered an aperature and like... that wormhole could lead to earth? Or all of them could lead to individual systems? Also, I think this could be made with it's own individual system, heavily borg-populated, with the odd giagantic glowy thing, positioned inside a dense nebula... I can just see the possibilities...

Sorry for pressing, I'm just so excited to see this being worked on! :D
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 27, 2008, 02:37:45 PM
Well as i said to limey over msn I still concerned if bc can even handle the scale of the transwarp hub. Thats why i didnt want to release to the public until we knew if we could. And for the question of it working so different appartures go to different quadrants, well lets just say that might be in the works ;)

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on January 27, 2008, 02:44:57 PM
Eeeexellent.  8)

I don't see why bc wouldn't handle it, though. It handles planets perfectly fine. :/ but maybe that's somthing alltogether different...

-Aeries.
Title: Re: Delta Quadrant Pack WIP
Post by: CaptainGMAN on January 30, 2008, 12:05:16 PM
OMG OMG OMG OMG OMG OMG OMG OMG!!!!! I think that sums it up.

And just for fun #loveFFX#
Title: Re: Delta Quadrant Pack WIP
Post by: Adm_willie on January 30, 2008, 03:21:21 PM
Thats some state of the art work, looks amazing man :D 8)
Title: Re: Delta Quadrant Pack WIP
Post by: eclipse74569 on January 31, 2008, 07:03:55 PM
i have to agree...DAAAAAAAAAAAAAAAAAAAAAAAAAYYYYYYYYYYYYYYYYYYUM!  would most fit my category of words....this looks great guys keep it coming.  And the size issue shouldn't be that big of problem either, you got to think about the Starbases also, not just planets
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on January 31, 2008, 07:31:55 PM
But the entire model has got to be the size of a sun, but 2 or 3 times the polys, it is turning out to be a problem. With just the hub (no sun) at what we think is full size crashed BC for me. I then scaled it down to 0.1% of its original size and it worked. So we will try it some more, but its not looking too good at the moment. Sorry for getting all your hopes up.
Title: Re: Delta Quadrant Pack WIP
Post by: lint on January 31, 2008, 08:21:58 PM
well, it may not be to the proper scale, but it will be ingame none the less :P
Title: Re: Delta Quadrant Pack WIP
Post by: cordanilus on January 31, 2008, 08:34:41 PM
It is ingame now.  Just have to damage it properly though.  It's massive! lol :D
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on January 31, 2008, 09:41:34 PM
But the entire model has got to be the size of a sun, but 2 or 3 times the polys, it is turning out to be a problem. With just the hub (no sun) at what we think is full size crashed BC for me. I then scaled it down to 0.1% of its original size and it worked. So we will try it some more, but its not looking too good at the moment. Sorry for getting all your hopes up.

It'll work. Might just take more effort to figure out. I have faith in you all. ^_^ Good job so far.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 04, 2008, 10:51:13 AM
Ok after a 3 week vacation i think im ready to get back to this. I've tweaked the borg cube textures, and begun texturing the 8472 bioship. 1/2 the body is done, so pics of that should be posted soon.

Comparsion pic of the new cube textures, top is bc and the bottom is the show. I think they are definitely better than the ones on the page 3.

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Barihawk on February 04, 2008, 11:03:03 AM
Still needs some depth.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 04, 2008, 11:14:27 AM
depth how? model wise?
Title: Re: Delta Quadrant Pack WIP
Post by: rengers on February 04, 2008, 11:33:08 AM
I think it looks totally awsome :D
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on February 04, 2008, 11:40:12 AM
i think the grey is minimal too drk
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 04, 2008, 12:01:22 PM
Thats not grey... thats lighting. I can add grey, but when it shows in light it may look  :violin
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 04, 2008, 01:47:49 PM
I think the problem of the borg cube beong too dark is because i was in a darkish system and also it doesnt have any specs on it. i think once it has specs on it, it will look a lot better, and more like the show screencap.

As promised here's the 8472 bioship. All done, but i may adjust the speculars as they are pretty standard.

Anywho whats everyone think?

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Vanguard on February 04, 2008, 02:20:16 PM
may i please drool?

that looks a treat, brings back the show and thats something not many models do

excellent work
Title: Re: Delta Quadrant Pack WIP
Post by: Barihawk on February 04, 2008, 03:04:38 PM
depth how? model wise?

Yeah. Recess a little of the detail and it would create a more three dimensional look to it. That's what we did for Legacy's cubes in Ultimate Universe and the effect is stunning. Not like "lint" type polycounts, but not a smoothed cube, either. Just enough to complement the textures.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on February 04, 2008, 03:24:48 PM
The new cubes look wonderful. The bioships look very cool, too. :)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 04, 2008, 04:26:29 PM
Right Ive just had chance to start the borg speculars. Ive layered the specs so there is different contrasted in different areas where there is supposed to be depth. anyway what you all think?

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on February 04, 2008, 04:43:24 PM
That looks much better, it adds a lot more depth to the cube. Also, is the bioship in the first pic the variant that we saw destroy the borg planet in Scorpion Part I? Love this pack and I appreciate the work put into it.  :dance
Title: Re: Delta Quadrant Pack WIP
Post by: Shino Tenshi on February 04, 2008, 04:48:47 PM
The cubes look great, but the bioships somehow do bug me... I just can't put my finger on it...

I like the one I attached more.. but, like I said, I can't put my finger on it.
Maybe someone else could figure it out.
Title: Re: Delta Quadrant Pack WIP
Post by: Barihawk on February 04, 2008, 05:29:49 PM
That looks a million times better, awesome.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 04, 2008, 05:31:22 PM
The cubes look great, but the bioships somehow do bug me... I just can't put my finger on it...

I like the one I attached more.. but, like I said, I can't put my finger on it.
Maybe someone else could figure it out.

It may be the model that's putting you off, it does have some parts which are wrong which ill get fixed. The textures are the correct colour with shapes, but your textures are completely off. I know lets trade ive got decent textures, you've got a decent model :D lol o/j

see here's the show 8472

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: WileyCoyote on February 04, 2008, 06:26:18 PM
The bioships look a lot like the massive Vger ship from ST:TMP.  The ships do look good, and will be a great improvement for BC.  I should get working on my Year of Hell Voyager. :D
Title: Re: Delta Quadrant Pack WIP
Post by: Shino Tenshi on February 04, 2008, 06:36:46 PM
The cubes look great, but the bioships somehow do bug me... I just can't put my finger on it...

I like the one I attached more.. but, like I said, I can't put my finger on it.
Maybe someone else could figure it out.

It may be the model that's putting you off, it does have some parts which are wrong which ill get fixed. The textures are the correct colour with shapes, but your textures are completely off. I know lets trade ive got decent textures, you've got a decent model :D lol o/j

see here's the show 8472

~Jb06

JLS

I wouldn't say my textures are completely wrong.. just a bit darker maybe. but that could be the lighting and the speculars :)

Are you also doing some new Kazon ships?  :P
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 04, 2008, 06:48:20 PM
Ok may have been a tad harsh lol. Yup all the kazon ships are being done. ;)

Oh and Wiley, if you add me on msn if you havent already we can discuss about the yoh voyager :D

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Shino Tenshi on February 04, 2008, 08:57:26 PM
Yay, new Kazon ships! ^^

 8)
Title: Re: Delta Quadrant Pack WIP
Post by: cordanilus on February 04, 2008, 10:15:58 PM
I see now, the nose is too short on the JLS bioship model.

But still, it's a cool model. :D
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on February 04, 2008, 10:21:22 PM
Oddly, that problem was addressed ages ago, but I seem to have lost the version that had the extended nose :S. I'll try and track it down ;).
Title: Re: Delta Quadrant Pack WIP
Post by: lint on February 04, 2008, 11:45:26 PM
so you guys mapped and textured the wrong model...right?  :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: Starforce2 on February 05, 2008, 12:14:39 AM
they spent too much time trying to play legacy...the games crappyness has destroyed their minds.
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on February 05, 2008, 12:49:28 AM
The bioships look a lot like the massive Vger ship from ST:TMP.

Hm, I never thought of that, but you're right.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 05, 2008, 02:18:15 PM
For the last few hours ive been busy with the aeon timeship which was seen in futures end and after some model adjustments im happy with the outcome. Anway here's the pics, feedback appreciated.

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: CaptainGMAN on February 05, 2008, 02:28:34 PM
COOOOOOOLLLLLLL!!!!!!!
Have a Cookie!
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on February 05, 2008, 02:29:51 PM
impressive!
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on February 05, 2008, 02:54:21 PM
Holy hell... for a ship that was seen not more than 5-10 minutes of the episode, you sure make it look good :D
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on February 05, 2008, 03:44:30 PM
wow that looks great jb!
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on February 05, 2008, 05:43:53 PM
 :shock: *Drools uncontrollably* I love it, you are amazingly talented.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 05, 2008, 07:29:15 PM
thanks guys glad you like it. Im quite pleased with the progress in the last two days, only hope we can keep this up :D should be done by next week lol ya right :P

The bioship model adjustments are nearly completed so i'll post that up when its done. All im waiting for now is for limey to map another ship then ill begin on that. the next sip to be done will most likely be either the maquis raider or the wells class timeship, so keep tuned, depends on limey now lol

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on February 05, 2008, 08:52:43 PM
Excellent news.
Title: Re: Delta Quadrant Pack WIP
Post by: Starforce2 on February 05, 2008, 09:53:45 PM
aeon beats redragons that forsure.
Title: Re: Delta Quadrant Pack WIP
Post by: FekLeyr Targ on February 06, 2008, 07:32:14 AM
Impressive.
Title: Re: Delta Quadrant Pack WIP
Post by: Adm_willie on February 06, 2008, 08:21:33 AM
Looks excellent! :)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 11, 2008, 09:54:26 AM
Ok there hasnt been any updates for abit because we've been busy with other stuff and it was my 18th yesterday so party friday and saturday so no work on my part has been done. However i have begun texturing this ship, which i can tell you now is not easy since the kazon ships are very weathered.

Anywho here's from pics in nifskope. This is just the kazon raider. I will do the fighter once this is finished and then hopefully the predator once cord has finished the model. ive only been working on this ship for the last hour, thats why there isnt a lot done and the fact that the weathering effect takes time.

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on February 11, 2008, 05:43:53 PM
Phreaking beautiful.
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on February 11, 2008, 05:47:23 PM
M.E.A.T

Mesh Error Awareness Time

 :P

But cool nonetheless.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 20, 2008, 01:52:02 PM
Icks has it been that long since i updated!?! :S Anyway here's the latest addition to the pack, the Kazon Raider. the fighter shouldnt take all of 2 minutes to do as all that needs adjusting is getting rid of the windows and some colour changes. As for the predator, we've just found some more reference pics so hopely that will be done soon.

Anywho here's the pics, Enjoy :D

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on February 20, 2008, 01:59:27 PM
very cool!! :D
Title: Re: Delta Quadrant Pack WIP
Post by: 1701-E on February 20, 2008, 02:03:34 PM
Nice to see some a good Kazon Raider, past models didn't do them as much justice as the one shown here.

Good job. :D
Title: Re: Delta Quadrant Pack WIP
Post by: Adm_willie on February 20, 2008, 02:59:05 PM
Wow that Kazon raider looks great :) I hope you're also doing the Kazon Carrier :)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 20, 2008, 03:01:27 PM
thanks guys.

yup the carrier/predator model is being done as we speak :D

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on February 20, 2008, 03:45:00 PM
DUUUDEEE!!!!  :shock:
That is SWEET! Like, HELLA!!!!


COOKIE TIME!!!  :shock:

-Aeries.
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on February 20, 2008, 04:02:50 PM
JLS, single handedly redefining the way we look at our Voyager based mods for BC.  :dance :dance :dance Wonderful job!
COOKIE TIME!!!  :shock:
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on February 20, 2008, 04:49:49 PM
wow that looks great!!!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 21, 2008, 12:02:32 PM
Just a very quick update on the borg cube... ive added in places darker bits which in theory should make it add more depth lol

anyway pics.

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: JerichoKru on February 21, 2008, 12:47:02 PM
We are the borg!   great job man! :assimilate
Title: Re: Delta Quadrant Pack WIP
Post by: Shino Tenshi on February 21, 2008, 03:38:39 PM
Wow, one might think you really modeled the whole cube! :)
Absolutely stunning textures.  8)
Title: Re: Delta Quadrant Pack WIP
Post by: Adm_willie on February 21, 2008, 03:40:09 PM
Looks absolutly great man :D
I'm also really looking forward to see the Kazon Carrier :)
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on February 21, 2008, 04:52:21 PM
Wow, one might think you really modeled the whole cube! :)

Erm......we did! That cube is about 12k polys :P!
Title: Re: Delta Quadrant Pack WIP
Post by: rengers on February 21, 2008, 04:55:48 PM
very nice cube, I really looking forward to this pack, it will be an absolut wonderful addition :D
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 21, 2008, 05:14:36 PM
Wow, one might think you really modeled the whole cube! :)

Erm......we did! That cube is about 12k polys :P!

Well its not fully modelled, just the panels, check out the nifskope pic guys. Anyway i might just include a low poly version for those who think it may lag during play. I must admit ive been using the high poly cube with around 3 of them and about 15 fed ships, high poly and there is little/no lag.

Here's the very low poly cube 12 polies to be precise :D. It doesn't look that different really, just more flat :P

Also the pics of the adjusted bioship :D

Anyway enjoy :D

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Shino Tenshi on February 21, 2008, 05:32:26 PM
I can't tell the difference on the bioship but i have to admit that i really like it now ;)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 21, 2008, 05:51:10 PM
You ask and i shall deliver :D It was the nose which needed to be abit longer.

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on February 21, 2008, 08:52:34 PM
wow love those cube textures, and the bioship is getting more and more impressive.
Title: Re: Delta Quadrant Pack WIP
Post by: lint on February 21, 2008, 09:12:36 PM
my poor bioship!,
stop altering her, :(

;)
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on February 21, 2008, 10:32:48 PM
Make it right the first time then :P!
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on February 22, 2008, 12:39:23 AM
Now now, boys... play nice.

And Lint, pride is something we must all sacrifice. After all, I DID hand the Mithra over to you, and look at what kind of a mess that was? So imagine MY pride. :/ Lol.

That, and I handed her over without a deflector dish. Lmfao! >_<
Title: Re: Delta Quadrant Pack WIP
Post by: lint on February 22, 2008, 05:32:18 AM
your one to talk limey!, Mr "I mapped the wrong model",  :lol:.

-Aeries, This is how me and limey display affection for each other ;)
Title: Re: Delta Quadrant Pack WIP
Post by: El on February 22, 2008, 07:57:41 AM
your one to talk limey!, Mr "I mapped the wrong model",  :lol:.

-Aeries, This is how me and limey display affection for each other ;)


Good grief, I'd hate to see it when your fighting, :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on February 22, 2008, 09:58:04 AM
your one to talk limey!, Mr "I mapped the wrong model",  :lol:.

-Aeries, This is how me and limey display affection for each other ;)


Thats cos no-one bothered sending me the correct model :P! I was left to guess, and unfortunately I got it wrong :(.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on February 22, 2008, 11:43:36 AM
-Aeries, This is how me and limey display affection for each other ;)

Yikes! O_O

Good grief, I'd hate to see it when your fighting, :lol:

I'll put the cops on speed dial... you board up their house.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 22, 2008, 01:39:12 PM
Here's another little gem courtesy of limey. The Subspace Catapult isn't mapped or textured yet as its just recently been made. This will be one of the main highlights of the pack, but im giving away no secrets yet :P

Anyways here's a sneak preview :D

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: leemason on February 22, 2008, 02:56:41 PM
Cool is it going to work as well, and just how many models are in this pack just seems to be growing all the time. Oh and by the way love the CGI voyager pack outstanding cannot wait for the Raven
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on February 22, 2008, 03:13:48 PM
Here's another little gem courtesy of limey. The Subspace Catapult isn't mapped or textured yet as its just recently been made. This will be one of the main highlights of the pack, but im giving away no secrets yet :P

Anyways here's a sneak preview :D

~Jb06

JLS

Tee hee. You need not say more. ;)

-Aeries.
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on February 22, 2008, 08:32:13 PM
I'm probably gonna sound really dumb here, but what IS that?
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on February 23, 2008, 12:27:41 AM
Subspace Catapult. Seen in "The Voyager Conspiracy". Catapults ships through a region of subspace so they can travel huge distances in very short times.
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on February 23, 2008, 03:48:36 AM
i really like the textures on the borg cube. compared to the ones in KM, its very crisp and clean.
Title: Re: Delta Quadrant Pack WIP
Post by: Bren on February 23, 2008, 08:55:41 AM
Textures on the cube are approaching stunning, guys, but the smoothing groups on the model are destroying all the detailing you modelled on. Try finding some command in your modeller to "remove all smoothing groups", should give the borg the chunkiness they deserve.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 25, 2008, 12:27:25 PM
Thanks to the kind heartedness of WileyCoyote he's let me include his YOH Voyager in the DQP. He's adjusted it so that the base textures are my version and ive just tweaked areas of the ship which didn't 100% match, but im so releaved i dont have to do all of the textures for this lol. Again thank Wiley for this. All ive done is added new specs and altered minor texture errors, all 5 mins work. He sent me 2 versions of the ship, one horribly damaged, one not so damaged, but i think i'll just include the horribly damaged version as it looks a hell of a lot better :D

I'll be making this ftech capable again so dont worry about that as you can see in one of the warp pics, it isnt capable yet.

Anyway pics :D

~Jb06

JLS

Title: Re: Delta Quadrant Pack WIP
Post by: WileyCoyote on February 25, 2008, 12:32:10 PM
That looks so cool! :shock: :D  It looks very nice, and I want to play it so much.  Have a cookie.
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on February 25, 2008, 01:14:02 PM
Think you need to light up a couple of those windows. I know they were basically running in "grey mode" throughout that ordeal, but i'm sure they had SOME lights still on :P
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 25, 2008, 01:31:11 PM
Not at this point they didn't.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on February 25, 2008, 03:18:40 PM
Actually a couple of windows aft of the bridge is lit up in that pic. Your textures have NO lit windows :P
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on February 25, 2008, 05:36:57 PM
Will the Subspace Catapult be implemented in DS9FX Extended? Anyways, everything is looking wonderful.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on February 25, 2008, 05:40:44 PM
The only thing I can suggest is that the hull charring may need to be darker; as I recall, voyager's hull charring was a LOT darker. I may be wrong, though. Just more food for thought.

-Aeries.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 25, 2008, 07:55:49 PM
I can darken the charring on voyagers hull and add the 2 lights on voyager lol. as for adding it into ds9 xtended lol you'll just have to wait and see. :D The fixes should be posted tomorrow as soon as ive sobbered up lol

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on February 25, 2008, 08:06:14 PM
 :D Haha, take your time then dude. No rush.

-Aeries.

Edit: dig the signature. :)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 25, 2008, 08:08:26 PM
haha thanks ill take a year off then :P well the sig should have been 1024x200 but it was well 2 big so i had to downsize it to that lol ah well :P

~Jb06

Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on February 25, 2008, 08:11:01 PM
Nooooooooo not THAT long! :'(

I'm still needing to figure out how to make animated pics (gifs)... just one of the many things I knew I should do, but just slipped the mind.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 25, 2008, 08:15:37 PM
Well at the rate this pack is going, it shouldn't be that long. It's the hp'in n testing that takes the longest.

As for animated gifs try using Adobe ImageReady, that what i use when i want an animated gif doing quickly lol.

Well hopefullly the next pics you should all see if YOH Voyager with the charring darker like the screencap, the kazon fighter and the maquis raider :D

finger crossed i dont take the year off :P

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: DJ Curtis on February 25, 2008, 10:09:13 PM
wow, that horribly damaged voyager looks horribly damaged!
Title: Re: Delta Quadrant Pack WIP
Post by: AndrewJ on February 25, 2008, 10:21:39 PM
Well at the rate this pack is going, it shouldn't be that long. It's the hp'in n testing that takes the longest.

As for animated gifs try using Adobe ImageReady, that what i use when i want an animated gif doing quickly lol.

Well hopefullly the next pics you should all see if YOH Voyager with the charring darker like the screencap, the kazon fighter and the maquis raider :D

finger crossed i dont take the year off :P

~Jb06

JLS

I plan on giving it my full attention mate :) should be the quickest test ever :)
Title: Re: Delta Quadrant Pack WIP
Post by: WileyCoyote on February 25, 2008, 10:23:05 PM
Quote
wow, that horribly damaged voyager looks horribly damaged!

Well, I did do the textures. :D  I'm glad everyone likes them.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on February 26, 2008, 01:45:40 AM
Well at the rate this pack is going, it shouldn't be that long. It's the hp'in n testing that takes the longest.

As for animated gifs try using Adobe ImageReady, that what i use when i want an animated gif doing quickly lol.

Well hopefullly the next pics you should all see if YOH Voyager with the charring darker like the screencap, the kazon fighter and the maquis raider :D

finger crossed i dont take the year off :P

~Jb06

JLS

Ah, thanks! I'll take a peak at that...
And yeah, I'm totally looking forward to the next update. Heck, I'm looking forward to this PACK. :D I gotta try helping out with these sorts of things when i get better with Max... Giiirrrr... *wishes to learn faster*

Keep it up, Jb06. ;P

wow, that horribly damaged voyager looks horribly damaged!

 :) Aye.

-Aeries.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 26, 2008, 02:12:39 PM
As promised i've redone the burn and scorch marks on the hull and made them a lot darker like in the screencaps. And just to make darkthunder happy lol o/j ive turned on the lights on the 2 windows, aft of the bridge. I think overall it does look better. The ftech nacelles are also done so all that this ship needs is a hp to match the damage lol

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on February 26, 2008, 02:15:59 PM
EXCELLENT!
See, I have good ideas on occasion. :P

Looks rad, dude. Rock on!

-Aeries.
Title: Re: Delta Quadrant Pack WIP
Post by: rengers on February 26, 2008, 05:42:02 PM
EXCELLENT!

I couldn't say it better, absolut awsome job!

For the arming I would suggest to stay cannon, I don't remember exactly, but at this time
i think the voyager had got 6 photon torpedos and otherwise nothing :D
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on February 26, 2008, 05:48:47 PM
EXCELLENT!

I couldn't say it better, absolut awsome job!

For the arming I would suggest to stay cannon, I don't remember exactly, but at this time
i think the voyager had got 6 photon torpedos and otherwise nothing :D

Didn't they just drop like mines? I recall the launchers being offline. Otherwise, she had no phasers, no shields (or minimal)... she was falling apart at the seams... but like the stubborn girl she was, she always held in there 'till the bitter end. 8)

So yeah, anyways... 6 photons. Not sure what to say for the launchers, as I'm almost sure they're offline at that point... haven't seen that ep. in a long time, though.
Title: Re: Delta Quadrant Pack WIP
Post by: rengers on February 26, 2008, 05:57:17 PM
they used the photon torpedoes like mines in the middle somewhere, I remember that for the final fight, and i think that was the horrible damaged version, the voyager fires 4 torpedoes or something like that, just front.

No shields aren't completly correct, they had the temporal shield aught, but well, I can't say it 100%, normally
I'm no big voyager fan, but I liked that episode, because the voyager had got no chance against the others  :D
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 26, 2008, 06:00:03 PM
Well when it comes down to hp'in the ships, im going to watch every ep again to find out armaments, sfx to make sure they are all canon as possible, so don't worry about that at the moment. ;)

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on February 26, 2008, 06:25:26 PM
Ah, good good. :3
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on February 27, 2008, 01:56:31 PM
Right after recieving feedback of the YOH off the potd ive decided to alter the deck 9 damage. basically ive just been messing around with the colours to match most of the screencaps & also add some barley visible decks to enhance it. IT's hard to see in the bc screenshot so ive taken one in nifskope.

Anyway what do people think?

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on February 27, 2008, 02:31:34 PM
i love it!
Title: Re: Delta Quadrant Pack WIP
Post by: WileyCoyote on February 27, 2008, 02:32:33 PM
Thank you for fixing that.  :D That was one thing that was worrying about on the model.  I did that same thing for the other sections(barely visile decks that is).  Very good!
Title: Re: Delta Quadrant Pack WIP
Post by: Jerry2215 on March 03, 2008, 11:37:48 AM
Looks veeeery good!!  :dance
Title: Re: Delta Quadrant Pack WIP
Post by: FekLeyr Targ on March 03, 2008, 01:43:52 PM
Janeway: Time's up.
[thumpsup]
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 03, 2008, 02:15:46 PM
Just a little update on 2 things. First off i just made the deck 9 breach a tad brighter and deleted that purply glow at the end of the breach, then added along with some variation in burn colour, with the decks still visible. i think i can say now the YOH Voyager is done. The next thing on the list is the Maquis raider. I've start on the cockpit, but there are still some stuff which still needs finishing off on there. anyway pics :D

Enjoy

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 03, 2008, 02:21:30 PM
GREAT start on the raider!
I have a suggestion, only a suggestion, when you do the raider's textures... perhaps you could dirty it up a little? For example, the Constellation Pack had variants that looked aged and worn... dirty, in a sense. Seeing as this is a Maquis ship, the way I figure it, it'd be beaten up a bit and fairly "filthy", some ships of this type may have even seen more combat than most star ships. I know you're REALLY early in the texturing stage; I just wanted to throw that little thought in there. ^_^ Cheers, Jb!

-Aeries.

Edit: The YOH Voyager looks FANTASTIC! I'd say she's done, as well. Have a cookie.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 03, 2008, 02:30:40 PM
Yup i intend to dirty the old bird up abit once all the textures are complete, just waiting for limey to map the rest. Oh n thanks for the cookie ;)

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Adm_willie on March 03, 2008, 02:41:57 PM
Wow, the YOH Voyager looks amazing! :) Have a cookie for the hard work :wink:
And a great start on the maquis raider, looking forward to see more :)
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 03, 2008, 02:49:15 PM
Oooh, kewl kewl. And you're welcome :)
Since you seem to be fantastic with textures, I *may* need your assistance with the Mithra once I've finished off the model, if you're willing... could be a while before that's done, though... I was looking through BCFiles and got a LOT of inspiration for improvements to the Mithra's overall design...

So yes, you've been doing some great work here. Keep it up! :D

-Aeries.
Title: Re: Delta Quadrant Pack WIP
Post by: lint on March 04, 2008, 11:56:38 AM
I have to start modeling the armored intrepid today,
should be interesting...  :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 04, 2008, 12:22:13 PM
Oh, so you are still alive. :) Good... thought somebody vaporized you.
Title: Re: Delta Quadrant Pack WIP
Post by: Dawg81 on March 04, 2008, 02:32:47 PM
ROFL
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 05, 2008, 10:05:38 AM
Just a little update, the kazon fighter aka their shuttle, has been finished off. Not much to see, but every ship counts :D

Also the hp for the YOH Voyager has been done so any beta testers reading this go to bcs to get the link ;)

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on March 05, 2008, 10:08:17 AM
excellent!!  :D
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 05, 2008, 01:34:34 PM
 8) I'll put that YOH voyager through more hell than she's already been through... you wait and see...

-Aeries.
Title: Re: Delta Quadrant Pack WIP
Post by: Adm_willie on March 05, 2008, 02:32:48 PM
This is going to be a hell of a pack :dance
Amazing work on that shuttle :)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 09, 2008, 12:55:32 PM
Here's one more ships to add to the collection using Queballs mesh for the Nihydron Cruiser out of the YOH episodes. The colours this time correspond more to the show than queballs did as his was just a add too green. Ive only got to add a little more detail to the mid section of the hull and then this ship is complete.

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: rengers on March 09, 2008, 01:00:24 PM
absolut awsome work! cookie time :D
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on March 09, 2008, 01:05:39 PM
Indeed. Awesome work.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 09, 2008, 02:26:53 PM
Oh, that is SO cool!  :D Awesome work!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 09, 2008, 02:38:13 PM
Prepared to fall off your seat, the size of this is unbelievable. The cube is the correct scale so this shows how massive the hub is. The textures are not staying, they are just nicked off my cube, but they do show off the hub very well. The gui pics again show how far away i was and still the scale was off the screen. This will hopefully be another main feature of the pack, but im not saying anything yet till we know it works ;)

Enjoy :D

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 09, 2008, 02:40:47 PM
SSSSSSSSSSSAAAAAAAAAAAAAAYYYYYYYYYYYYYYY WWWWWWWWWWWWWWHHHHHHHHHHHHHHHHAAAAAAAAAAAAAAAAATTTTTTTTTTTTTT!!!!!!!!!!!!!!!!!?????????????

 :shock: :shock: :shock: :shock:

JB, that is AMAZING!!!!
:D It had better work!!!!!

COOKIE TIME!!!!

*runs away to calm self down*
Title: Re: Delta Quadrant Pack WIP
Post by: Nalan on March 09, 2008, 02:55:48 PM
This is tight man!  8)
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on March 09, 2008, 03:59:34 PM
ooooooooh shit *wants to swear*
cookie
btw: polys?
Title: Re: Delta Quadrant Pack WIP
Post by: FekLeyr Targ on March 09, 2008, 04:19:18 PM
Wow. [beep] superior.
Title: Re: Delta Quadrant Pack WIP
Post by: Adm_willie on March 09, 2008, 05:02:44 PM
this looks really amazing! :) It really must be huge :shock:
For those about to rock, Fire! (fire's cookie) :P
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 09, 2008, 05:06:41 PM
Oh, JB, when/if you make the system for this, make sure it's in a thick orange nebula, with the sun/planet/thing and all. :) that'd be the epitome of dopeness. And have lots of Borg populating that area. When the Mithra's done, I'll totally use that as my testing grounds... get my arse brutally mauled.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 09, 2008, 05:09:14 PM
ooooooooh shit *wants to swear*
cookie
btw: polys?

Thanks guys.

It's about 8k.

Oh, JB, when/if you make the system for this, make sure it's in a thick orange nebula, with the sun/planet/thing and all. :) that'd be the epitome of dopeness. And have lots of Borg populating that area. When the Mithra's done, I'll totally use that as my testing grounds... get my arse brutally mauled.

Yeah I've been talking to the team about and i decided that we definitely have to make a system for it. I've already got afew ideas for the system which it will be in. :D

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 09, 2008, 05:10:49 PM
ooooooooh shit *wants to swear*
cookie
btw: polys?

Thanks guys.

It's about 8k.

Oh, JB, when/if you make the system for this, make sure it's in a thick orange nebula, with the sun/planet/thing and all. :) that'd be the epitome of dopeness. And have lots of Borg populating that area. When the Mithra's done, I'll totally use that as my testing grounds... get my arse brutally mauled.

Yeah I've been talking to the team about and i decided that we definitely have to make a system for it. I've already got afew ideas for the system which it will be in. :D

~Jb06

JLS

Excellent!
If you ever need a hand or second opinion idea-wise, give me a shout. :) I'm always willing to listen and give feed back.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 09, 2008, 05:16:21 PM
Kwl well add me on msn on we can discuss :D... find it in the profile ;)

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 09, 2008, 05:42:11 PM
Cool, you've been added.  :)
Title: Re: Delta Quadrant Pack WIP
Post by: WileyCoyote on March 09, 2008, 06:16:00 PM
Hey Jb06, did you want to talk about the year of Hell Voyager?  We can discuss it on msn.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 09, 2008, 06:29:32 PM
Hey Jb06, did you want to talk about the year of Hell Voyager?  We can discuss it on msn.

Err not that i no of, but on that note, if you want to try her out with the new hp add me on msn if you aint already and ill send her over see what you think.

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on March 10, 2008, 10:41:28 AM
Simply amazing work, cookie time.
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on March 11, 2008, 12:48:00 AM
wow jb great job on the nihydron and the borg transwarp gate. How you managed to put that to scale in BC is beyond me/
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on March 11, 2008, 11:22:07 AM
Well, with recent experiments, I really don't think size matters with BC. A full size Transwarp Hub would almost certainly not work if it did.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 11, 2008, 12:17:21 PM
Well, with recent experiments, I really don't think size matters with BC. A full size Transwarp Hub would almost certainly not work if it did.

That's exactly why I've been hella confused when people kept saying that large objects don't work... technically, I never saw a problem with why they wouldn't. Only issue I've ever thought relevant is the poly count, and texture size... which, as I've seen so far, matters not at all so long as the computer itself can handle such things.

~Aeries.
Title: Re: Delta Quadrant Pack WIP
Post by: lint on March 12, 2008, 04:36:36 AM
Speaking from experiance, i can promise you poly count is extremely relevant,  :lol:,
Im glad to see the Transwarp hub in game, Its good to know those many hours it took me to place those hexagons were not in vain,  :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 15, 2008, 12:44:03 PM
And another new ship to add to the YOH collection... the Zahl cruiser. Again using queballs mesh ive completely redone the textures to make them the correct colour scheme again & added some details which wasnt previsouly on there. The azteching and panelling look great in directional light, anyway enjoy the pics :D

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on March 15, 2008, 10:45:39 PM
Stunning.  :shock:
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 15, 2008, 10:56:19 PM
Good work. As always.
Title: Re: Delta Quadrant Pack WIP
Post by: ModderMan on March 16, 2008, 05:30:05 PM
This looks great  8)
Title: Re: Delta Quadrant Pack WIP
Post by: Jerry2215 on March 17, 2008, 07:19:08 AM
I can't wait!
Title: Re: Delta Quadrant Pack WIP
Post by: mayhemuk on March 17, 2008, 03:09:38 PM
Looking good, im looking forward to blowing some of these ships up.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 22, 2008, 08:49:03 PM
Just to finish off the YOH allied ships again using Queballs mesh, I present the Mawasi Cruiser. It did take longer to do than i expected, but i have had college work to finish off so that has to come first ;) Anyways here's the pics, enjoy and give some feedback:D

thanks

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: rengers on March 22, 2008, 08:53:42 PM
this is some really awsome work, have a cookie for that! :D
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 23, 2008, 08:36:02 AM
Thanks. Next ship which should be done soon is the Kazon Predator aka the massive ship, I no a lot of people have been waiting for it ;)

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: NeoKaede on March 23, 2008, 09:37:48 AM
Thanks. Next ship which should be done soon is the Kazon Predator aka the massive ship, I no a lot of people have been waiting for it ;)

~Jb06

JLS

Finally! :D
Title: Re: Delta Quadrant Pack WIP
Post by: lint on March 23, 2008, 09:39:49 AM
Thanks. Next ship which should be done soon is the Kazon Predator aka the massive ship, I no a lot of people have been waiting for it ;)

~Jb06

JLS

Dont forget my Nova, she will be ready for texturing in about a day :D
Title: Re: Delta Quadrant Pack WIP
Post by: mayhemuk on March 23, 2008, 04:29:16 PM
Thanks. Next ship which should be done soon is the Kazon Predator aka the massive ship, I no a lot of people have been waiting for it ;)

~Jb06

JLS

Waiting to blow big wholes in it.
Title: Re: Delta Quadrant Pack WIP
Post by: ACES_HIGH on March 24, 2008, 01:42:21 PM
I can't wait till I can crash your Ju'day class raider into it
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 24, 2008, 03:15:39 PM
Ryt i've been busy mapping and texturing the predator and i have some results to show you. The textures are nearly done, just the details to add now. The only problem which ive faced when texturing this ship is the lack of reference materials. Of course there are afew blurred screencaps, but not enough to make out clear detail.There is still some smoothing errors to sort out, but that's being taken care of at this very moment :D  Anyway feedback on this ship would be appreciated.

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Barihawk on March 24, 2008, 03:18:33 PM
The windows seem a little light, to be honest. I know it might have been like that in the show, but the Kazon were not the best maintainers of ships. Most of their ships were constantly breaking down. Maybe put an amber filter or something on the windows to show age and wear.
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on March 24, 2008, 04:07:02 PM
*daaaaancing with tears in my eyes*
*sing*
this just looks freaking awesome :eek:
Title: Re: Delta Quadrant Pack WIP
Post by: MickJo on March 24, 2008, 04:16:18 PM
Always loved that ship, fantastic work Jb.
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on March 24, 2008, 05:13:35 PM
Wow.

10/10
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on March 24, 2008, 06:10:58 PM
now that's what im talkin about!!
very nice!

altho i do agree about the brightness of the windows...
if they were darker, they wouldnt seem as large, per se...  if the windows were seemingly a slight bit smaller, it would make the ship seem even bigger...
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 24, 2008, 06:17:58 PM
Thanks guys, much appreciated, yeh the alphas still need to be addressed, i just made basic ones as i wanted to get it ingame. The windows probably will be shrunk, depends on what the outcome is after i darken the alpha :D

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: lint on March 24, 2008, 06:20:08 PM
I always thought the predator was much bigger than that?,
Title: Re: Delta Quadrant Pack WIP
Post by: rengers on March 24, 2008, 07:13:03 PM
This is really awsome :D

just one word to say: cookie!
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on March 24, 2008, 07:21:18 PM
This is really awsome :D

just one word to say: cookie!

ouch, forgot it again...
somehow always in the last days I have to be reminded before I do
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 24, 2008, 08:02:53 PM
Scale is good lint ;) Right ive made the windows smaller and darkened the alphas by 40%. They match the screencaps better now. Anyways here's some more pics :D enjoy

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on March 24, 2008, 08:18:47 PM
I always loved how the kazon ships looked a little like fish.

That last pic makes the ship look like a piranha.

Piranha's are awesome.

Awesome work.
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on March 24, 2008, 08:24:12 PM
the dimensions are just scary, lol
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on March 24, 2008, 11:03:04 PM
this is sweet! i would have thought we'd never see one of these babies in BC. I'm just picturing all those beam weapons bearing down on voyager!
Title: Re: Delta Quadrant Pack WIP
Post by: cordanilus on March 24, 2008, 11:46:23 PM
Wowie :D She turned out very nice.

She weights in at 4608 Polys, very slender I think...and is of a single mesh.  I'm sure BC will love that very much and JB06 is doing a spectacular job on texturing and I hope to try her out ingame soon. :D

Keep up the good work guys.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 25, 2008, 01:46:05 AM
Hm, nice stuff. :)
Title: Re: Delta Quadrant Pack WIP
Post by: NeoKaede on March 25, 2008, 06:28:14 AM
Great ship :D
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 25, 2008, 08:10:04 PM
Ryt Ive just added a little more detail all around the ship which again is barely visible and made the detail at the front a hell of a lot more detailed. hell i used detailed a lot in that sentence :P Smoothing errors are gone aswell

Anyway me thinks we are just about finished :D

What do you guys think?

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: SMBW on March 25, 2008, 08:45:50 PM
I like it very much!

I wanted to see this ship in game since I played bc the first time and now finally someone build it. Nice work guys and thanks for all your time you spend doing such excellent things for us!
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 25, 2008, 09:13:28 PM
I sees the detail.
I loves the detail.
More detail could be added, me thinks.
Detail, detail, DETAIL!

... :arms:


~Aeires.
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on March 26, 2008, 12:23:35 AM
Ehh, the Kazon really don't appeal to me.  Let me know when you get to the Hirogen ships. :P

But really, they look good, just not my cuppajo. :P
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 26, 2008, 12:15:11 PM
LOL *smacks aeries for using detail too much :P

As for the scale of the ship its pretty bang on as you can see from this.

Next thing on the list is to properly map the hub and texture the bugga :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 26, 2008, 02:09:58 PM
Nice work, Jb06.
...
....
.....
....
...
DETAIL!

*runs away* xD

~Aeries.
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on March 26, 2008, 10:56:09 PM
Indeed, the detailing of the ships details deserves a delightful cookie.
Title: Re: Delta Quadrant Pack WIP
Post by: Glenn on March 27, 2008, 05:53:32 AM
Nice work guys.... I think we are all awaiting this pack with great anticipation!! :wink:
Title: Re: Delta Quadrant Pack WIP
Post by: Dan1025 on March 27, 2008, 08:43:39 AM
Great work, looking forward to this :)
Title: Re: Delta Quadrant Pack WIP
Post by: weissmr on March 27, 2008, 10:07:37 PM
 :hurr Can't wait!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 28, 2008, 10:46:45 AM
As promised, one Transwarp Hub, mapped and textured. :D

Enjoy

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: SMBW on March 28, 2008, 11:51:02 AM
Amazing job! I think it looks great! It's easy to wait for the release if you're updating as often as you did the past few days....

It would be even cooler if this thing would work together with DS9FX: Extended (just like it's shown on the top of this page: http://www.bcs-tng.com/portal/?q=node&page=1 (http://www.bcs-tng.com/portal/?q=node&page=1)).

Anyway, great job guys!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 28, 2008, 12:34:21 PM
we already are :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: JerichoKru on March 28, 2008, 01:03:02 PM
we already are :D

~Jb06


:shock: :shock:
Title: Re: Delta Quadrant Pack WIP
Post by: rengers on March 28, 2008, 01:18:20 PM
:shock: :shock:

omg, that is awsome :D *cookie*
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on March 28, 2008, 01:32:01 PM
now that is hella sweet!
Title: Re: Delta Quadrant Pack WIP
Post by: yanlou on March 28, 2008, 01:41:13 PM
 :shock: bloody brilliant,
Title: Re: Delta Quadrant Pack WIP
Post by: SMBW on March 28, 2008, 01:59:32 PM
Ok - now I'm shocked. I thought you'll start working on this when DS9FX: Extended is released. It is obvious that I was wrong, lol. And I didn't think that it would be that gigantic. I first realized it as I saw the cube in front of it...
Title: Re: Delta Quadrant Pack WIP
Post by: Adm_willie on March 28, 2008, 01:59:43 PM
now that is hella sweet!

Could'nt say it better! :D 8) , Cookie time!
Title: Re: Delta Quadrant Pack WIP
Post by: CaptainRussell on March 28, 2008, 02:03:44 PM
You're welcome to my Tactical Cube for this modification as well, though you will probably want to apply your own machine textures to it (the ones that you've used on your Cube) and maybe make the unarmored portions a little more bumpy.

Here it is:

http://bridgecommander.filefront.com/file/CR_Borg_Tactical_Cube;65424x#1440418 (http://bridgecommander.filefront.com/file/CR_Borg_Tactical_Cube;65424x#1440418)

You'll probably want to change the AI string in the hardpoint as well.

Enjoy.

-CR
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on March 28, 2008, 02:17:29 PM
"oh my god oh my god I'm so glad I didnt kill myself yesterday!"
anyone knows that quote?^^
awesome work :)
Title: Re: Delta Quadrant Pack WIP
Post by: lint on March 28, 2008, 03:21:01 PM
geez, dont give away all the surprises jb..
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 28, 2008, 03:36:47 PM
we already are :D

~Jb06

Seeeee? I told you it would be phreaking popular!
*freshly baked cookie for you*
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 28, 2008, 03:38:11 PM
geez, dont give away all the surprises jb..

LOL you did it with th hub so i might aswell :P

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on March 28, 2008, 04:05:38 PM
lol nothing wrong with teasers/spoilers :P
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on March 28, 2008, 09:10:24 PM
Now I can mobilize my invasion fleet.  8)

Excellent job.
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on March 28, 2008, 09:59:16 PM
Don't forget to credit the guys who made the damn thing :P!
Title: Re: Delta Quadrant Pack WIP
Post by: lint on March 28, 2008, 10:21:29 PM
Don't forget to credit the guys who made the damn thing :P!

 :arms:
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 29, 2008, 06:16:12 PM
Ok with CR's permission we have used his tactical cube and give it a good old retexture :D

I've included a show pic to refresh everyones memory :P

Thanks

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: cordanilus on March 29, 2008, 07:05:34 PM
Wow, now that's cool. :D  I didn't think the tactical cube could look like that. Awesome work.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on March 29, 2008, 07:23:03 PM
SWEET J*SUS!!!!! O_O
Title: Re: Delta Quadrant Pack WIP
Post by: SMBW on March 29, 2008, 07:37:47 PM
and another fantastic update!!!
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on March 29, 2008, 07:40:46 PM
words fail me...
as in most of your updates.
cookie alarm!!
Title: Re: Delta Quadrant Pack WIP
Post by: CaptainRussell on March 29, 2008, 08:34:31 PM
OH F*CK!!!

I still think you should have Lint make the unarmored portion nice and bumpy like your standard Cube in 3DS Max.

I've sent you the 3DS over MSN. :P

-CR
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on March 29, 2008, 08:57:41 PM
Wow...that almost makes me want to join the Collective right now!
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on March 29, 2008, 10:39:42 PM
OH F*CK!!!

I still think you should have Lint make the unarmored portion nice and bumpy like your standard Cube in 3DS Max.

I've sent you the 3DS over MSN. :P

-CR

Oi! I made the normal cube bumpy :P!
Title: Re: Delta Quadrant Pack WIP
Post by: lint on March 30, 2008, 04:40:29 AM
i have some interesting ideas about doing cubes,
Never had the oppotunity to do them though,  :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: FekLeyr Targ on March 30, 2008, 06:20:19 AM
[gets the Voyager, the Delta flyer and a Sphere and attacks the tactical cube]
Good work so far.
Title: Re: Delta Quadrant Pack WIP
Post by: CaptainRussell on March 30, 2008, 09:36:46 AM
Oi! I made the normal cube bumpy :P!

Sorry about that I haven't even read this whole thread. :P

-CR
Title: Re: Delta Quadrant Pack WIP
Post by: rengers on March 30, 2008, 09:39:28 AM
wow :shock:

this tactical cube looks just awsome. You all make excellent work, so I think it's time
for cookie for the hole team :D
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on March 30, 2008, 11:51:45 AM
the tactical cube looks SWEET!
Title: Re: Delta Quadrant Pack WIP
Post by: CaptainRussell on March 30, 2008, 01:33:15 PM
Wait until you all see how it damages - I built it so that all of the armor plating is connected to the main hull, so internal damaging can be enabled and look really good on a high-end computer.  The C2 and DarkDrone Tactical Cubes don't have their armor connected I believe.

Also if you're planning on using the LC Intrepid in this modification I have made a new hardpoint for the ship that uses only one phaser ellipse/array per phaser strip (this was pretty hard to do and I had to use a damn graphing calculator for it) on the ship if you're interested.

-CR
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 30, 2008, 02:18:46 PM
I'll have to try out damaging the bugga later :D

Nope we're not including the lc intrepid, only th cgi voyager which has already been hped, thanks anyways CR

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Commander_One on March 30, 2008, 05:35:40 PM
Those Cubes look amazing!  Fantastic work !!   :assimilate
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 30, 2008, 05:37:55 PM
If its one thing that are a pain in the proverbial backside its borg textures. I wasnt happy with the current borg textures i done so i revamped them slighty. The feedback I've got so far say its an improvement, but i want opinions from you guys. The first pic is the old textures, the next 2 are the revamped textures.

Thanks

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Commander_One on March 30, 2008, 05:45:37 PM
They both look good. I noticed the green lighting was toned down a bit in the newer version.  Like I said, I think both versions are great. 
Title: Re: Delta Quadrant Pack WIP
Post by: CaptainRussell on March 30, 2008, 06:51:40 PM
Stick with the new ones - they're much better - busier and denser machine textures look better.  I want to see those denser textures on the Tactical Cube! 8)

-CR
Title: Re: Delta Quadrant Pack WIP
Post by: lint on March 30, 2008, 08:54:04 PM
i agree CR,
Im the one who suggested it to jb,  :lol:
Im actually thinking about laying down a plane in Max and just going crazy with greebles, adding some lighting and rendering textures from that for the cube and tactical.
it will be time consuming but the final result will be nothing less than amazing
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 01, 2008, 03:52:52 AM
As of today this project is cancelld

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Rob Archer on April 01, 2008, 04:04:19 AM
 :roll:
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on April 01, 2008, 05:03:42 AM
As of today this project is cancelld

~Jb06

 :arms: :wink:
Title: Re: Delta Quadrant Pack WIP
Post by: Jeffery_Hawkins on April 01, 2008, 05:05:28 AM
As of today this project is cancelld

~Jb06

 :shock: :roll:
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 01, 2008, 06:01:09 AM
Lol i couldnt resist. If anyone hasnt got it already it was an april fools. The delta quadrant pack is not cancelled :p
Title: Re: Delta Quadrant Pack WIP
Post by: Vortex on April 01, 2008, 08:49:39 AM
Lol i couldnt resist. If anyone hasnt got it already it was an april fools. The delta quadrant pack is not cancelled :p

Phew, Almost missed the face that it was April fools, I missed it last year? XD

This looks set to be an awesome mod. Great work.
Title: Re: Delta Quadrant Pack WIP
Post by: Adm_willie on April 01, 2008, 09:13:04 AM
Lol i couldnt resist. If anyone hasnt got it already it was an april fools. The delta quadrant pack is not cancelled :p

I almost thought it was for real :shock:
I hate April fools day, lol :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on April 01, 2008, 01:40:31 PM
april fools days not funny with such things!!!?^^
Title: Re: Delta Quadrant Pack WIP
Post by: Mark on April 01, 2008, 02:00:17 PM
If its one thing that are a pain in the proverbial backside its borg textures. I wasnt happy with the current borg textures i done so i revamped them slighty. The feedback I've got so far say its an improvement, but i want opinions from you guys. The first pic is the old textures, the next 2 are the revamped textures.

Thanks

~Jb06

The one sticking area for me with borg textures are that the green lighting is never realistic - the centre of the light should be a lighter green due to the radiosity of the light, with the darker green towards the edge of the glow.. That would demonstrate that the light has a "core" to it, and would improve the realism IMO:

Ive used colour dodge on one of your shots above to try to demonstrate what I mean... Its not 100% there but hopefully it gets the point across.
Title: Re: Delta Quadrant Pack WIP
Post by: CaptainRussell on April 01, 2008, 09:19:34 PM
I like the old ones better, but the old ones could be a little brighter is all - you should be able to see the glows on the dark sides of the ship, and I don't think you can on the above screenshots.

-CR
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 02, 2008, 06:38:50 AM
Ok guys,
As i said before i have a few ideas about Cubes, and i got a chance today to put those ideas into motion.
What i have done is given the Cube two "layers".
I have created a simple cube and then removed sections of it and with what was left i did some random beveling of the left over sections, (when i say random beveling i meant in height"),
The second cube is just a simple cube about 15% smaller than the larger outer one.
For textures i used a screencap of a cube from voyager and then edited it as needed and applied it to the outer layer.
For the inner layer i made my own little simple Borg texture which brings life to the mesh i think, The inner mesh has the Green glows/Alpha which makes it alot more realistic than the usual 1 model with a few textures applied,

I have tested her out in game and i must say the effect really makes it seem like a cube straight out of the show,
Here is a render of it and ill post some in game eye candy a little later on, i still have a few ideas i want to try out  :D,
I dunno if we will use my version or JB's version, I guess its up to him or which one you guys like better.
Anyway, Enjoy!
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on April 02, 2008, 06:48:32 AM
Impressive :D
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on April 02, 2008, 07:49:50 AM
Well thats milllions of times better than mine, so I'm quite happy to use yours.
Title: Re: Delta Quadrant Pack WIP
Post by: yanlou on April 02, 2008, 07:59:34 AM
very nice, i wonder how many polys it is?
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 02, 2008, 08:15:52 AM
its only 8k,
i can post a pic of the wireframe if anyone does'nt believe me,  :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on April 02, 2008, 08:32:17 AM
I cant believe my eyes I fear :)
wow. excellent, have a cookie for that ;)
Title: Re: Delta Quadrant Pack WIP
Post by: SMBW on April 02, 2008, 08:49:02 AM
The surface looks much more 3D!!!  :shock: :o That?s amazing!
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on April 02, 2008, 09:22:29 AM
outstanding!!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 02, 2008, 11:05:25 AM
It sounds great, but i cant see any pics because my pc blew n im using my fone :( hopefuly ill be back soon, but this new cube sounds like it will replace the existing one. Great work ben!

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Dawg81 on April 02, 2008, 12:14:03 PM
Amazing work Lint have a dawg cookie
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on April 02, 2008, 12:31:36 PM
It sounds great, but i cant see any pics because my pc blew n im using my fone :( hopefuly ill be back soon, but this new cube sounds like it will replace the existing one. Great work ben!

~Jb06

believe me, you will scratch your eyes bleeding if you could see ;)^^
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 02, 2008, 01:26:43 PM
ok guys,
I have tried to get it a close as i can to the Cube in voyager,
Below is a pic of a Voyager Cube and an in-game shot of my cube,
This is my first go at doing a Borg vessel, so opinions and suggestions are always welcome!
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on April 02, 2008, 01:41:39 PM
only nitpicking ;)
dunno if its the illumination..but the original looks more silver on the front.

but the most realistic cube ever ;)
looking for more borg ships with (even more experience with borgs)
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 02, 2008, 01:50:36 PM
yeah, i can fix that with the specular easily :)
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on April 02, 2008, 02:04:22 PM
fine, no nitpicking anymore then
Title: Re: Delta Quadrant Pack WIP
Post by: AndrewJ on April 02, 2008, 02:05:34 PM
Perfection.

THAT is how a ship should be made  :arms:
Title: Re: Delta Quadrant Pack WIP
Post by: Dan1025 on April 02, 2008, 02:17:52 PM
Best Cube I've seen outside of the show, great work!
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on April 02, 2008, 02:28:34 PM
 :shock: Awesome work there Lint, though I shouldn't be surprised at this point.
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on April 02, 2008, 02:30:58 PM
The glow on the inside of yours seems a little intense, other than that, I can't see the difference at all!
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on April 02, 2008, 02:47:35 PM
 :D Lint gets a cookie. :)
Title: Re: Delta Quadrant Pack WIP
Post by: Bones on April 02, 2008, 03:00:05 PM
 :shock: THIS    IS    AWESOME !!! best cube ever, glows are neat as well as model and overall texturing :D have a cookie Ben :D
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 02, 2008, 03:04:25 PM
Thanks for the nice comments guys,
Next on the list from me for the Delta Pack will be the Sphere and Tactical Cube,
The Modeling for the sphere will take me 2 hours at the absolute most so there is a good chance ill have some pics of the model up today sometime..
Thats if i can fit in time Between My personal projects and my stuff for DS9fx xtended  :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: Dan1025 on April 02, 2008, 05:43:52 PM
If the Sphere is done with the same level of quality as the Cube it should be awesome, can't wait to see it :)
Title: Re: Delta Quadrant Pack WIP
Post by: CaptainRussell on April 02, 2008, 08:08:43 PM
The best Borg Cube ever made.

Now do this to a Sphere and my Tactical Cube. 8)

-CR
Title: Re: Delta Quadrant Pack WIP
Post by: Dawg81 on April 02, 2008, 09:30:04 PM
Now thats a great idea CR im sure Lint can pull it off not only is he one of the top klingon ship designers/builders now he has a strong foothold in the borg department
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 03, 2008, 12:11:23 AM
Presenting, The Sphere..
I may turn down the brightness of the alpha a little,
Polycount is just under 12k,
Here is a Render and an in game shot for you all  :)
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on April 03, 2008, 12:29:48 AM
Wow.  That's all I can say here, I have no nitpicks about it.

 :arms: It's official, I'm joining the Collective.  :P
Title: Re: Delta Quadrant Pack WIP
Post by: ModderMan on April 03, 2008, 12:37:28 AM
Those Borg textures are the best I have ever seen. Outstanding work, have a cookie.
Title: Re: Delta Quadrant Pack WIP
Post by: Maxloef on April 03, 2008, 05:49:15 AM
Amazing, whered u get the borg texture?? cuae its a picture from FC xD yes i can tell ;)
Title: Re: Delta Quadrant Pack WIP
Post by: AndrewJ on April 03, 2008, 06:14:45 AM
 :shock: pwnage.
Title: Re: Delta Quadrant Pack WIP
Post by: Dan1025 on April 03, 2008, 07:08:17 AM
Looks great!, nice job :)
Title: Re: Delta Quadrant Pack WIP
Post by: Glenn on April 03, 2008, 08:24:34 AM
Good work, that sphere looks excellent!!  :shock: :D :shock:
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on April 03, 2008, 08:36:45 AM
damn you really fixed the issue with the specualrs(was it the problem?!)
it looks like show, it's not BC anymore!
Title: Re: Delta Quadrant Pack WIP
Post by: SMBW on April 03, 2008, 08:46:17 AM
it seems like you would only need a couple of minutes to create such amazing ships, lol. nothing to improve on the cube or the sphere.... 20/10
Title: Re: Delta Quadrant Pack WIP
Post by: rengers on April 03, 2008, 10:34:13 AM
 :shock: :shock: :shock:

These Borg ships are amazing! cookie for sure :D
Title: Re: Delta Quadrant Pack WIP
Post by: Dawg81 on April 03, 2008, 10:46:27 AM
:shock: :shock: :shock:

These Borg ships are amazing! cookie for sure :D

What he said
Title: Re: Delta Quadrant Pack WIP
Post by: Jerry2215 on April 03, 2008, 12:18:59 PM
Simply amazing  :shock: :shock: :shock:
Title: Re: Delta Quadrant Pack WIP
Post by: El on April 03, 2008, 01:41:08 PM
Both sphere and cube look good mate, glad you managed to get rid of the 'seams' on the cube, makes all the difference.
The green is a little to bright needs to be a darker shade, depends which look you are going for I suppose.
Your going to get fat with all these cookies ;)
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 03, 2008, 04:32:07 PM
Thanks Guys,
Here is the Tactical Cube,
Its the standard cube which i did earlier with re-positioned "holes" in the mesh because the Armour plates were pretty much covering them all up, While we are on the Armour Plates subject dont forget to give CR a few cookies for letting me use and re-texture his Armour Plating
I still have to do the dorsal and ventral Armour which im about to do but i thought i would post a little update while im taking a break,
Here is a render, Ill take an in game shot once i have done the rest.
In the mean time, Enjoy!
Title: Re: Delta Quadrant Pack WIP
Post by: Dan1025 on April 03, 2008, 04:48:36 PM
Another great model!, the armour and cube behind it look perfect :)
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on April 03, 2008, 04:52:14 PM
oh my god!
this is sooo stunning!
cookie time for CR and you ;)
Title: Re: Delta Quadrant Pack WIP
Post by: WileyCoyote on April 03, 2008, 05:07:26 PM
Will this tactical cube have the extra cannons?
Title: Re: Delta Quadrant Pack WIP
Post by: CaptainGMAN on April 03, 2008, 05:13:22 PM
OMG lint thats I don't know what to say have a cookie.
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on April 03, 2008, 05:18:56 PM
oooh btw:
will you also rescript the borg attack.py?!
since I'm having probelms with my one^^
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on April 03, 2008, 05:21:25 PM
Cookie launched!  Yay for more Borgs!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 03, 2008, 05:29:07 PM
Great work lint, at least ive got my pc back up and running.

Cookie launched!  Yay for more Borgs!

Yup ill be doing new borg ai scripts

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Vanguard on April 03, 2008, 06:13:17 PM
there is only one thing to say to those borg models/textures

=O

Fan 'didley' astic
Title: Re: Delta Quadrant Pack WIP
Post by: yanlou on April 03, 2008, 06:18:49 PM
very nice tactical cube, :D
will ya be doing the diamond by any chance?
Title: Re: Delta Quadrant Pack WIP
Post by: cordanilus on April 03, 2008, 06:22:52 PM
Top notch work there Lint. :D You gots the mad skillz.
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 03, 2008, 07:01:26 PM
The Tactical cube will have the extra cannons when i get around to it,
And yes the Diamond and the Probe are coming up,
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 03, 2008, 08:50:38 PM
Just as i promised..
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on April 03, 2008, 08:58:05 PM
Cookie for lint. :)
Title: Re: Delta Quadrant Pack WIP
Post by: CaptainRussell on April 03, 2008, 09:12:13 PM
Hahaha bad-ass!

Just hope I can keep up with you on the Borg shipyard - will have lots of wasted time in class for the Borg shipyard tommorow - will keep you all posted of my work on it (Lint and JB that is).  Hopefully I can connect the queen's command section with some of the other little parts - looking forward to tommorow!

Good work.

-CR
Title: Re: Delta Quadrant Pack WIP
Post by: Dawg81 on April 03, 2008, 09:21:40 PM
What else are u gonna do Lint. This is amazing work. Have another dawg cookie. I swear it looks exactly like the show CGI version
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on April 03, 2008, 09:30:03 PM
Woohoo!  I can't wait to blow up Voyager a few times with that.
Title: Re: Delta Quadrant Pack WIP
Post by: pr1983 on April 03, 2008, 10:09:08 PM
ok guys,
I have tried to get it a close as i can to the Cube in voyager,
Below is a pic of a Voyager Cube and an in-game shot of my cube,
This is my first go at doing a Borg vessel, so opinions and suggestions are always welcome!

sweet lord. awesome. i must have it...  :shock:
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on April 03, 2008, 11:34:31 PM
that tactical cube is stunning  :shock:
Title: Re: Delta Quadrant Pack WIP
Post by: Nexxus21 on April 03, 2008, 11:53:59 PM
Very impressive you've done a nice job so far.... looking forward to seeing the rest of the Borg fleet.  This entire Delta Quadrant pack is coming along rather nicely. 8)
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 04, 2008, 06:14:17 AM
I thought i would post a model update this time,
The Borg Diamond, She's about 16k and its pretty much complete, I'd say about 90% done, ill probably knock that off tonight and then map and texture her tomorrow,
Enjoy..
Title: Re: Delta Quadrant Pack WIP
Post by: yanlou on April 04, 2008, 06:48:30 AM
now that is awesome lint, time for a cookie i think :D
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 04, 2008, 07:04:35 AM
Yup you've certainly outdone yourself this time lint, great work!!

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on April 04, 2008, 07:23:25 AM
Makes me wonder why I'm here :(. :P!
Title: Re: Delta Quadrant Pack WIP
Post by: rengers on April 04, 2008, 08:42:21 AM
awsome stuff lint :D
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on April 04, 2008, 10:59:00 AM
awsome stuff lint :D
Agreed, your talent is enviable.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on April 04, 2008, 11:10:38 AM
 :arms: Fine, steal all my cookies...  :P Haha, beautiful work.
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on April 04, 2008, 11:24:16 AM
Makes me wonder why I'm here :(. :P!

You're here to help pack all that stuff up when Lint's done making everything.  :P I kid, I kid!

Good job on yet another Borg vessel!
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on April 04, 2008, 11:26:57 AM
Makes me wonder why I'm here :(. :P!
You're here to help pack all that stuff up when Lint's done making everything.  :P I kid, I kid!

Awwwweeee, come on now. :P
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on April 04, 2008, 11:48:30 AM
Makes me wonder why I'm here :(. :P!

You're here to help pack all that stuff up when Lint's done making everything.  :P I kid, I kid!

Good job on yet another Borg vessel!

No, thats Jb's job :P!
Title: Re: Delta Quadrant Pack WIP
Post by: cpthooker on April 04, 2008, 12:19:39 PM
Great work lint
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 04, 2008, 12:30:25 PM
Makes me wonder why I'm here :(. :P!

You're here to help pack all that stuff up when Lint's done making everything.  :P I kid, I kid!

Good job on yet another Borg vessel!

No, thats Jb's job :P!

So if thats my job, that must mean you do jack all, evidently this seems the case :P

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 04, 2008, 12:58:33 PM
Settle down, You Rowdy Teenagers!,
Can everyone see what i have to put up with?!
Jeez, i tell you what...
Title: Re: Delta Quadrant Pack WIP
Post by: El on April 04, 2008, 01:23:08 PM
Makes me wonder why I'm here :(. :P!

You're here to help pack all that stuff up when Lint's done making everything.  :P I kid, I kid!

Good job on yet another Borg vessel!

No, thats Jb's job :P!

So if thats my job, that must mean you do jack all, evidently this seems the case :P

~Jb06

Whats new? lol  :king

Ahem sorry, back on topic.....  8)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 04, 2008, 01:23:36 PM
Settle down, You Rowdy Teenagers!,
Can everyone see what i have to put up with?!
Jeez, i tell you what...

Its the exact same with you, im suprised i can get any work done! :P

Anyways, yeh lint should have the diamond done soon, as for work from me, nothing is mapped so i can sit back, relax and look at scriptin :(

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 04, 2008, 02:09:11 PM
or maybe. just maybe you could check out a few mapping tutorials and pick up the basics so you dont have to sit around waiting and being dependent on other people?
Just a suggestion
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on April 04, 2008, 02:45:02 PM
Come on, kiddos, break it up or I'll send you all to your rooms without any dinner! :D
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 04, 2008, 02:56:18 PM
LOL actually i mapped the hub and the kazon predator, so its not like i can't map, the scripting just needs to be done :P

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on April 04, 2008, 03:55:28 PM
i love that diamond  :shock: it just keeps getting better and better.
Title: Re: Delta Quadrant Pack WIP
Post by: cordanilus on April 04, 2008, 05:19:28 PM
Hey JB06...should there be a preview video for this pack?  Would be interesting to see them all in video. :D
Title: Re: Delta Quadrant Pack WIP
Post by: leemason on April 04, 2008, 07:45:13 PM
Fantastic work people I just hope that the arguing is not too serious I would hate to see this team fall apart not just because of this pack but all the other wip`s on the go. And shoot me down if I`am wrong but this is a hobby although its this community and post like this that has inspired me to get max and milkshape not the actual game itself, so thanks.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on April 04, 2008, 07:51:31 PM
Fantastic work people I just hope that the arguing is not too serious I would hate to see this team fall apart not just because of this pack but all the other wip`s on the go. And shoot me down if I`am wrong but this is a hobby although its this community and post like this that has inspired me to get max and milkshape not the actual game itself, so thanks.

It's a hobby, yes. Think of it this way, though... it's something a lot of us absolutely LOVE to do. So, some might take things more personally than others. But that's entirely circumstantial. ;)

Besides, I'm not so sure that argument is so serious. If it was, I doubt we'd see it here in this thread; moreso on MSN or by other means, I'd think.

Glad to know I'm not the only one this site's inspired. ;)

------------------


Good work, Lint. Can't wait to see some clothes on her.

~Aeries.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 04, 2008, 08:55:54 PM
Fantastic work people I just hope that the arguing is not too serious I would hate to see this team fall apart not just because of this pack but all the other wip`s on the go. And shoot me down if I`am wrong but this is a hobby although its this community and post like this that has inspired me to get max and milkshape not the actual game itself, so thanks.

LOL nar this is just how we just show admiration for each other lol nothing serious here. JL Studios are strong & will not break about so easily.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on April 04, 2008, 09:07:39 PM
*pets JL staff on the head* :D
Title: Re: Delta Quadrant Pack WIP
Post by: leemason on April 04, 2008, 10:22:50 PM
Good to hear looks like I will get my favourite star trek after all  :lol: thanks for the replies
Title: Re: Delta Quadrant Pack WIP
Post by: Dunii on April 06, 2008, 02:59:26 AM
Sorry if I missed this but there is alot to read over in this thread lol... Anyways I was watching Voyager the other day, the episode was "Thinktank" just wondering: Do you plan to include the Thinktank in this mod? Caus' that would be cool lol
Title: Re: Delta Quadrant Pack WIP
Post by: TParis on April 06, 2008, 05:20:39 AM
Is the 8472 frigate included as seen in Scorpion (that thing which fired at the planet, not the standard battleships)
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on April 06, 2008, 06:22:09 AM
Is the 8472 frigate included as seen in Scorpion (that thing which fired at the planet, not the standard battleships)

i think he is referring to the ship from this scene (sorry for the lousy screencap, google result)

(http://images2.wikia.nocookie.net/memoryalpha/en/images/thumb/d/de/Borg_8472_bioships.jpg/180px-Borg_8472_bioships.jpg)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 06, 2008, 06:53:24 AM
If you are referring to this pic then no we are not, simply because it would be pointless ingame. There is no script yet that makes it capable for 8 bioships to fire upon one large bioship then all the energy from the beams channeled into one to destroy a planet.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on April 06, 2008, 01:10:15 PM
Would "yet" not be the key term here?  8)
Title: Re: Delta Quadrant Pack WIP
Post by: Dan1025 on April 06, 2008, 01:57:09 PM
Yeah you never know what modders will come up with in the future, so if/when the ability to do that is developed it would be good to have a great model to use it with, and if not then you could make it a heavy more powerful bioship :)
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 06, 2008, 02:47:27 PM
I thought i might give everyone an update on the Diamond.
The textures are only about half done but they should be finished in the next day or so,
I would have finished them earlier but i have to juggle time between all the other projects.
Here you go!
Title: Re: Delta Quadrant Pack WIP
Post by: SMBW on April 06, 2008, 03:19:01 PM
looks already great!!!
You get my first cookie as soon as I am able to give one away... :)
Title: Re: Delta Quadrant Pack WIP
Post by: Dawg81 on April 06, 2008, 03:35:48 PM
SWEEEETTTTTTT!!!!!
BTW cant give cookies till u have a post count of 250
Title: Re: Delta Quadrant Pack WIP
Post by: Dan1025 on April 06, 2008, 03:42:25 PM
Looks great!, can't wait to see her finished :)
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 06, 2008, 03:49:20 PM
And i was just informed by Limey that the center sphere actually rotates,
So ill be sure to implement that with animated textures once i finish off the super structure.
Title: Re: Delta Quadrant Pack WIP
Post by: Shino Tenshi on April 06, 2008, 04:00:48 PM
SWEEEETTTTTTT!!!!!
Can't agree more.

BTW cant give cookies till u have a post count of 250
No. It is 50.
Title: Re: Delta Quadrant Pack WIP
Post by: dlanoDcM on April 06, 2008, 04:34:57 PM
Gorgeous work lint and everyone else             

'nuff said

Your biological and technological distinctiveness will be added to my BC install  :P
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthorne on April 06, 2008, 05:27:17 PM
I got to admit this is spectacular work and I can't help admitting I can't wait till this gets release (I'm impatatient I admit it freely) Awsome job guys.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 06, 2008, 05:30:07 PM
LOL well it won't be released it. The ships are only phase 1 of the pack ;)

~Jb06

JLS
Title: Re: Delta Quadrant Pack WIP
Post by: Dawg81 on April 06, 2008, 05:35:29 PM
JB is there a possibilty of scripting the transwarp hub to actually take u through the transwarp network to a different map?
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 06, 2008, 05:40:51 PM
Thats phase 3 and didn't you see this pic a week ago? its already in the process :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: DJ Curtis on April 06, 2008, 06:02:03 PM
that you guys can do that really blows my mind.  Way to go.
Title: Re: Delta Quadrant Pack WIP
Post by: Vanguard on April 06, 2008, 06:35:15 PM
Looks... Fantastic! *drools*
Title: Re: Delta Quadrant Pack WIP
Post by: ModderMan on April 07, 2008, 01:36:11 AM
Why must you torture us ?  :P
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 07, 2008, 05:04:20 AM
Why must you torture us ?  :P

aww, We can stop posting screenshots if WIP's if you want?  :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 07, 2008, 06:45:22 AM
LOL yup because initially i said we would only post once each is done which hasnt happened because we felt generous  :P

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: ModderMan on April 07, 2008, 12:33:53 PM
Why must you torture us ?  :P

aww, We can stop posting screenshots if WIP's if you want?  :lol:
I like torture though XD
Title: Re: Delta Quadrant Pack WIP
Post by: FekLeyr Targ on April 07, 2008, 03:40:41 PM
I like torture though XD
Shame on you. Why do you like torture? I shall call Amnesty International.

Good work so far on the diamond.
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on April 07, 2008, 06:21:47 PM
I think it's somewhat ironic that there was an update on the Borg Queen's personal starship on April 5th...aka, the day of "First Contact".  Yeah, several years too early but still.  :P
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on April 07, 2008, 08:45:03 PM
the diamond's centre is gonna rotate? Sweet!
Title: Re: Delta Quadrant Pack WIP
Post by: Commander_One on April 08, 2008, 03:03:50 PM
Thats phase 3 and didn't you see this pic a week ago? its already in the process :D

~Jb06

A working Hub, now that is going to be awesome....

Brilliant work! and that screenshot looks fantastic!!
Title: Re: Delta Quadrant Pack WIP
Post by: lint on April 09, 2008, 08:09:33 PM
Well, there has'nt been any updates from me for a couple of days because my C: drive decided to die (and yes i tried all the little tricks like the freezer) but in the end i was unable to recover anything, fortunate for you guys the Borg Ships were on my G: drive because thats where my "Test Install" was located,

But the things that wernt in the test stage and on my C: were lost, which was about 25 finished models and WIPs which were going to be included in ds9FX xtended and intended for personal/independant release, all up about 6 months of work, BUT a few people have had copies of these on there computers that i sent out awhile ago for one reason or another, so with any luck i will be able to recover those,

Anyway, i thought i would explain why it appears i have been "slack" lately,
So expect some Borg updates pretty soon which will Assimilate your eye balls!
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on April 10, 2008, 02:02:55 AM
Thats phase 3 and didn't you see this pic a week ago? its already in the process :D

~Jb06

hope your planning to make the borg transwarp green

*Edit: after further research, i was incorrect.

(http://images.wikia.com/memoryalpha/en/images/8/8f/Conduit.jpg)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 10, 2008, 06:10:53 AM
I no, i did my research way before i textured it. And the detail on the conduits, all the lines cannot be done as the poly count will be off the scale especially for the hubs size..

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: AndrewJ on April 10, 2008, 06:16:48 AM
Poly is good  8)


;) heheheh nice work guys.
Title: Re: Delta Quadrant Pack WIP
Post by: Dan1025 on April 10, 2008, 07:52:21 AM
Sorry to hear about your computer problems lint, hopefully you'll be able to recover at least some of the models.
Title: Re: Delta Quadrant Pack WIP
Post by: SMBW on April 10, 2008, 08:02:26 AM
take your time till everything is up and running again! To lose the work of 6 months must be really painful, so I hope that you'll be able to recover your work. Good luck!
Title: Re: Delta Quadrant Pack WIP
Post by: Jerry2215 on April 10, 2008, 10:02:08 AM
Well, there has'nt been any updates from me for a couple of days because my C: drive decided to die

 :( Bad luck. 6 months of work... gone.   :cry:
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on April 10, 2008, 11:38:31 AM
Lint will recover. He is one of the overlords of overlord-ness, after all. :P
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on April 10, 2008, 01:51:49 PM
Besides, luckily for him, he was able to save the Delta Quad stuff and his Birds-of-Prey.  Which is really good considering the trouble he had implementing ftech in his B'rel
Title: Re: Delta Quadrant Pack WIP
Post by: Bones on April 10, 2008, 02:05:35 PM
Well, there has'nt been any updates from me for a couple of days because my C: drive decided to die (and yes i tried all the little tricks like the freezer) but in the end i was unable to recover anything, fortunate for you guys the Borg Ships were on my G: drive because thats where my "Test Install" was located,

But the things that wernt in the test stage and on my C: were lost, which was about 25 finished models and WIPs which were going to be included in ds9FX xtended and intended for personal/independant release, all up about 6 months of work, BUT a few people have had copies of these on there computers that i sent out awhile ago for one reason or another, so with any luck i will be able to recover those,

Anyway, i thought i would explain why it appears i have been "slack" lately,
So expect some Borg updates pretty soon which will Assimilate your eye balls!
Aw man ! that $ucks, I hope you had that bird of prey on G drive as well as some other cool stuff... but unfortunatelly this kind of sh** happens.
I love that Diamond, I wonder if there is anybody up to make a borg ship seen in TNG... can't remember which episode was that tho I think it was first ep. from 7th season - that ship was cool and it was the only borg ship which isn't just a cube or sphere...
Title: Re: Delta Quadrant Pack WIP
Post by: dlanoDcM on April 10, 2008, 05:02:34 PM
Yeah the one with Lore and the renegade borg
problem is it isnt an actual borg ship i think, just something they assimilated  :(

Pop quiz people:  Where was that design used again? (A hint, yes it was borg but it wasnt used as a ship  :wink:)

Lol, i dont expect anyone to answer, not really the right place
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on April 10, 2008, 05:10:27 PM
indeed - guys please let this thread go back ontopic about the Delta Quadrant Pack specifically itself...
no matter any set-backs the mod might have received...

please let the next post be from someone working on this pack with some sort of new information about the progess of this work...
even if it takes a few days, please let the thread rest for a bit until then...

thx :)
Title: Re: Delta Quadrant Pack WIP
Post by: Mr_Spoc on April 18, 2008, 07:42:25 PM
edit - please read previous post:

please let the next post be from someone working on this pack with some sort of new information about the progess of this work...
even if it takes a few days, please let the thread rest for a bit until then...
thx :)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on April 25, 2008, 01:50:34 PM
Sorry for the extreme lack of updates, I've been busy with college work + ive been doing phase 2 of the project which has not been announced to the public yet ;) and theres the fact that i'm just taking a tad break from it, texturing 14 ships in just over 3 1/2 months take a hell of a lot outta you :) not to mention the modellers who've created the 14+ new meshes.

So a Status update follows.

so far we've completed 18 ships/stations. About 90% of them need hp'in which we will do once all the ships have been completed.
 
Now follows a collection of screenshot which you all most likely have seen, im just bringing them all together to so the amount done so far :D

(http://i93.photobucket.com/albums/l62/01burrowsj/4-2.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/5.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/array1.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/array2.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/array.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/bio.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/n1.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/n2.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/z1.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/z2.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/m1.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/m2.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/m3.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/yoh7.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/yoh9.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/p11.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/kazon.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/f2.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/bs1.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/bc1.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/tc1.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/tc2.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/diamond.png)

(http://i93.photobucket.com/albums/l62/01burrowsj/lhub.jpg)

(http://i93.photobucket.com/albums/l62/01burrowsj/h6.jpg)


Title: Re: Delta Quadrant Pack WIP
Post by: JerichoKru on April 25, 2008, 02:25:42 PM
 :shock:  My...god........so....beautiful!
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on April 25, 2008, 03:00:09 PM
:shock:  My...god........so....beautiful!
Seconded, this i one of my most anticipated packs. One question though, is the transwarp conduit going to intergrated into DS9FX extended?
Title: Re: Delta Quadrant Pack WIP
Post by: moed on April 25, 2008, 03:05:40 PM
Fantastic... that's all I can say.
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on April 25, 2008, 03:07:32 PM
my ver< faves of this project are the new borgs <3
but the whole pack is :)
Title: Re: Delta Quadrant Pack WIP
Post by: Voyager16 on April 25, 2008, 03:25:13 PM
holy mother shizzles :\
those Borg ships!!
Realy, mod of the year.
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on April 25, 2008, 04:00:04 PM
All of which looks great to be sure... but what about the Devore Imperium's ships? Aren't they also part of the Delta Quadrant? :P
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on April 25, 2008, 04:09:01 PM
No words...should have sent...a poet  :shock:
Title: Re: Delta Quadrant Pack WIP
Post by: Sobek on April 25, 2008, 07:08:21 PM
Holy crap!  :shock:

This is definitely MY mod of the year! Oh man I can't wait to have a play with this  :D
Title: Re: Delta Quadrant Pack WIP
Post by: chilapox3 on April 26, 2008, 01:03:35 AM
Those borg ships are amazing.

So is everything else...
You've posted too much awesome for me to comment on more than one thing at a time.
Title: Re: Delta Quadrant Pack WIP
Post by: FekLeyr Targ on April 26, 2008, 06:31:10 AM
This should be a pack? This is the mother of packs.
Title: Re: Delta Quadrant Pack WIP
Post by: Dawg81 on April 26, 2008, 08:26:39 AM
I am amazed at the overall size of this project. Half the ships havent even been attempted before. Not to mention a working transwarp hub.I salute all the modders who are part of this project have some dawg cookies
Title: Re: Delta Quadrant Pack WIP
Post by: Phaser on April 26, 2008, 05:50:55 PM
Wow.  This looks amazing.  AWESOME Work, guys.
Title: Re: Delta Quadrant Pack WIP
Post by: AndrewJ on April 26, 2008, 06:25:59 PM
Yeah this pack should be awesome once it's out guys :D
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on April 27, 2008, 12:28:34 PM
i was wondering where you guys went :P

incredible work so far guys, have a drink and a cookie
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on April 27, 2008, 09:47:03 PM
Great work, guys.
Title: Re: Delta Quadrant Pack WIP
Post by: dlanoDcM on April 28, 2008, 02:23:54 PM
 :shock:

ME WANTY!!!
Title: Re: Delta Quadrant Pack WIP
Post by: trax on April 28, 2008, 03:03:01 PM
I really like these, those kazons are my favourate, nice meshes and textures
Title: Re: Delta Quadrant Pack WIP
Post by: cyrax88 on April 30, 2008, 08:28:31 PM
hey here is a good ? will there be any conflicts with KM such as? game crash ,copy's of ships like your borg ships and KM ships ,internet isues , will it come with special affects like slipstreem or will i need to get that in order to have it on your ship's .... will there be mods i will need to take full advantage of your mod or will it come with most of what it needs . do you have an estimate on the file size .sorry to ask so many ?'s but? you must admit they are good ?'s and do you have a very rough release date in mind ?.........ps your mods not even out and i think its already one of the better mods out there nice work so far very well done .
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on April 30, 2008, 09:33:05 PM
hey here is a good ? will there be any conflicts with KM such as  game crash ,copy's of ships like your borg ships and KM ships ,internet isues , will it come with special affects like slipstreem or will i need to get that in order to have it on your ship's .... will there be mods i will need to take full advantage of your mod or will it come with most of what it needs . do you have an estimate on the file size .sorry to ask so many ?'s but  you must admit they are good ?'s and do you have a very rough release date in mind ?.........ps your mods not even out and i think its already one of the better mods out there nice work so far very well done .

Wow, that is a lot of questions! Most of which are unanswerable at the moment, either because we don't know or it's a secret ;)! Hopefully there won't be any collisions, but at the moment we are thinking it will be completely stand alone. As for size, absolutely no clue, but Jb can probably provide the latest size based on what we have so far. Similar for release date. Not sure if we even have the complete ship list laid out yet :lol:!
Title: Re: Delta Quadrant Pack WIP
Post by: morgan0210 on May 01, 2008, 02:16:37 AM
This is definately gonna be a while, lol.  That's fine though.  I'm just wondering if there's gonna be a new Nova-class in this pack, or at least maybe a rescale of c2x's (that one is bigger than the Intrepid model).  But this pack looks like it's gonna be worth the wait...
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on May 01, 2008, 10:04:50 AM
Plus they've already said that ships are only one part of this mod. ;)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on May 05, 2008, 08:19:48 AM
hey here is a good ? will there be any conflicts with KM such as  game crash ,copy's of ships like your borg ships and KM ships ,internet isues , will it come with special affects like slipstreem or will i need to get that in order to have it on your ship's .... will there be mods i will need to take full advantage of your mod or will it come with most of what it needs . do you have an estimate on the file size .sorry to ask so many ?'s but  you must admit they are good ?'s and do you have a very rough release date in mind ?.........ps your mods not even out and i think its already one of the better mods out there nice work so far very well done .

Sorry i didn't get back to you. been bsuy with exam prep and of course GTA IV :P Right if i break down your questions... heres the answers.

will there be any conflicts with KM

A: No there will be no conflicts with any other existing mod currently available.

will it come with special affects like slipstreem or will i need to get that in order to have it on your ship's


A: some ships will have slipstream capablity which might mean you will need to download sovvys slipstream mod, but your game will work fine without it. Other ships which will have new travel methods, all the scripts etc will be included in the pack.

will there be mods i will need to take full advantage of your mod or will it come with most of what it needs

A: As far as i'm aware currently there shouldnt be anything else needed to take full advantage. I only suggest km 1.0 as the pack will probably be tested a lot more with that than say custom installs.

do you have an estimate on the file size

With 17 ships compressed, all without sfx that file comes to 119mb. So we can expect the file size to at least double.


a rough release date in mind

A: well we still have only done half of the ships which we intend to do with the pack. And as some people know there are 3 phases to this pack. Only phase 1 has been announced to the public.... the ships. Phase 2 shouldnt take that long, it depends how fast i can get my head round it :D Phase 3 is sort of in the process now, but again it going quite slow. So an estimate which i would aim for is end of 2008, if not sooner.

This is definately gonna be a while, lol.  That's fine though.  I'm just wondering if there's gonna be a new Nova-class in this pack, or at least maybe a rescale of c2x's (that one is bigger than the Intrepid model).  But this pack looks like it's gonna be worth the wait...

I don't think there is, but i think lint might release his separately thats if he didn't loose it when his HDD failed.

Ok the reason i came to update the thread was for this. :D I think cord said the mesh is more or less done. It still needs properly mapping along with texturing, but overall its looking good.

Thanks to Cordanilus I gave you the Unicomplex. :D

Enjoy

~Jb06
 


Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on May 05, 2008, 08:55:35 AM
words cant describe my feelings properly!!!
Title: Re: Delta Quadrant Pack WIP
Post by: cordanilus on May 05, 2008, 09:34:32 AM
Holy _______________!!
       Insert Swear here

That looks really awesome textured.  One question, does it destroy properly ingame?
I haven't had the time to test it's destroyability since I quickly made the model.

All I can say is, keep up the awesome work guys. :D
Title: Re: Delta Quadrant Pack WIP
Post by: DJ Curtis on May 05, 2008, 10:16:15 AM
the better questions is... can anything in the game actually destroy it?
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on May 05, 2008, 11:23:16 AM
There is not enough profanity for me to adequately express my feelings right now. Excellent work.
Title: Re: Delta Quadrant Pack WIP
Post by: Nebula on May 05, 2008, 11:47:30 AM
the better questions is... can anything in the game actually destroy it?

8472??
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on May 05, 2008, 01:48:49 PM
Holy moley! (avoids swearing for once lol)

I swear guys, you've done the Borg justice.  And yeah, I think it'd take several 8472  ships to take it out...or one Janeway virus. :P
Title: Re: Delta Quadrant Pack WIP
Post by: El on May 05, 2008, 05:47:53 PM
This is the second time I've had to clean spam from a thread outside the relevant forum.
Those of you who like spam please keep it in the correct place, or I'll have to consider sanctions.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on May 05, 2008, 05:50:14 PM
Deleted my spam-ish post. Sorry, Elminster... I`ll try to keep better tabs on my posts.
Title: Re: Delta Quadrant Pack WIP
Post by: dlanoDcM on May 08, 2008, 08:26:26 PM
 :shock:

dare i ask polies?!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on May 10, 2008, 09:36:32 AM
:shock:

dare i ask polies?!

Better ask cord on that one.. i didn't check :D.

Anyways here's another ship which will be included in the pack... The Wells Class Timeship - U.S.S. Relativity.

There are some smoothing errors, but i'll hopefully get limey to fix them :P

Pics below.

Enjoy :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on May 10, 2008, 10:05:11 AM
I take it this is not the one that was released on BCF a few days ago.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on May 10, 2008, 10:10:25 AM
Nope. mesh is redragons, but we're going to adjust parts on it. Just wanted to show the textures all first.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on May 10, 2008, 10:11:01 AM
Well, it looks spectacular.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on May 10, 2008, 10:55:50 AM
Aww, the colored speculars idea not work? :(
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on May 10, 2008, 11:59:26 AM
Aww, the colored speculars idea not work? :(

Tried it, didn't look that much different. but im still working something out.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: DJ Curtis on May 10, 2008, 12:09:22 PM
I think P$YCHO did some effective work with colored speculars a couple years ago.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on May 10, 2008, 01:10:29 PM
I no he did, but that was just blue/green speculars. This is to make it have the chameleon look. Anyways like i said, im still workin out the specs.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: DJ Curtis on May 10, 2008, 01:27:58 PM
oh.  sounds cool.
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on May 10, 2008, 02:35:08 PM
i certainly hope the hardpoint for the relativity (while there is no canon) does it justice. the one that came out on BC files, while still the good reddragon model, kindof sucks. keep up the good work
Title: Re: Delta Quadrant Pack WIP
Post by: cordanilus on May 11, 2008, 04:41:23 PM
dare i ask polies?!

The poly count is 31k Polys. (Borg Unicomplex)

As for the scale, I don't know for sure.  I do know those little square inserts in some of those towers, is where borg cubes can dock into.  I may have made them too big in the model but you do see them flying around the unicomplex.
Title: Re: Delta Quadrant Pack WIP
Post by: Starforce2 on May 11, 2008, 04:50:16 PM
the honeycomb on the wells needs to be more pronounced. It's good to see someone finally giving this ship some attention, I hope it turns out as good as the rest.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on May 30, 2008, 01:19:42 PM
Yeh im still not 100% happy with th relativity, but that will be sorted out after the exams.

Right to resurrect the thread, I haven't stopped work on the DQP, I just don't want to show the work done so far on phase 2 until we've done a decent amount on it ;)

A note to the Beta Testers... Go to BCS to try out the Aeon.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Commander_One on June 01, 2008, 02:21:04 AM
Definitely looking forward to recreation some great episodes with these...Great work as always.  All the ships are looking fantastic!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 04, 2008, 10:04:00 AM
Another station done. The caretaker has been hp'ed thanks to tiqhud and is ready to test, so beta testers contact me for the array or go to BCS.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: JerichoKru on June 04, 2008, 04:30:26 PM
Another station done. The caretaker has been hp'ed thanks to tiqhud and is ready to test, so beta testers contact me for the array or go to BCS.

~Jb06

*shakes violently and dies*
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on June 04, 2008, 05:45:49 PM
 :(

Cannot test.
(http://media.bigoo.ws/content/gif/smiles/smiles_407.gif)
Title: Re: Delta Quadrant Pack WIP
Post by: Phoenix Bondi on June 04, 2008, 07:11:30 PM
that's simply amazing,  :arms:wish i could test it lol (hint hint lol)
Title: Re: Delta Quadrant Pack WIP
Post by: FekLeyr Targ on June 05, 2008, 07:13:39 AM
:(

Cannot test.
(http://media.bigoo.ws/content/gif/smiles/smiles_407.gif)

that's simply amazing,  :arms:wish i could test it lol (hint hint lol)

Perhabs you can if you pay JB06 and/or Limey98 some bribery. ;)
(joking, sorry I couldn't resist)

Godd work on the Array.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 05, 2008, 07:52:01 AM
LOL well Billz is a beta tester, he just can't test because he's got pc problems. As for phonexfett, sorry the beta testing positions have been filled from people who i especially chosen before the project started.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: MarkyD on June 05, 2008, 08:12:48 AM
That looks really great, good job my friend.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 10, 2008, 07:29:15 AM
Still bogged down with exams, but we have managed to do some work on Fed ships :D. First of we've got the nova. the textures are done, but there are some major things on the mesh which still need to be done, like the torpedo tubes, phaser arrays and just general model fixes.

The other work I've managed to do is some fixes for the CGI Voyager. You may not notice the difference, but i know that there & were quite bad errors in the original.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 10, 2008, 07:33:41 AM
Some pics of the fixes/improvements to Voyager :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on June 10, 2008, 12:10:43 PM
excellent work, will there be a rhode island variant in this pack? for such an awesomely playable ship, the current one doesnt seem to do it justice.
Title: Re: Delta Quadrant Pack WIP
Post by: dlanoDcM on June 10, 2008, 01:46:08 PM
Now that IS a Nova, and i hope there's a Rhode Island variant also

Awsome work as always guys  :)
Title: Re: Delta Quadrant Pack WIP
Post by: CJLarkin on June 10, 2008, 01:59:17 PM
Indeed, I'm loving these ships!

Have a cookie, my first issued one! (50 posts now...)
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on June 10, 2008, 02:08:06 PM
about the Nova - the deflector should be blue, no?  IIRC, it was very much like the Intrepid's...
Title: Re: Delta Quadrant Pack WIP
Post by: dlanoDcM on June 10, 2008, 02:10:58 PM
about the Nova - the deflector should be blue, no?  IIRC, it was very much like the Intrepid's...

I think it looks about right, pic from the episode bellow
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on June 10, 2008, 03:38:04 PM
what i was trying to mean was that in the last screenshot, the Nova appears to have a goldenish deflector...  altho, it could be reflection from the phaser, im not too sure...

i dont mean to seem nitpicky, tho - it was just a quick thought i had...
Title: Re: Delta Quadrant Pack WIP
Post by: Vanguard on June 10, 2008, 03:56:56 PM
C...c...c...c...ookie... *passes out from awe*
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 10, 2008, 05:26:53 PM
Right I looked into that deflector issue and I think i've solved it, what you guys think? Also while im at it, do you all think the scalings fine?

thanks

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: dlanoDcM on June 10, 2008, 05:34:40 PM
Its hard to say with scale really, if they were set up like that pic i posted earlier itd be the best way to tell as i cant find any other good pics from that ep.  But the Nova class is about 165m, and the Intrepid is 343, so a little under half the length of Voyager

This looks fine to me mate  :)
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on June 10, 2008, 05:41:22 PM
the scaling looks about right...

(http://voy.trekcore.com/gallery/albums/5x26/equinox_176.jpg)
(http://voy.trekcore.com/gallery/albums/5x26/equinox_244.jpg)
(http://voy.trekcore.com/gallery/albums/5x26/equinox_291.jpg)
(http://voy.trekcore.com/gallery/albums/5x26/equinox_304.jpg)


of course, there are many other pics from trekcore.com, but those are just a few....
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on June 10, 2008, 06:21:00 PM
If you ignore the damage scars in the following pictures, then you may notice that a few small texture tweaks may be nedded, not that is anything wrong with Jb06's textures at all. I just thing that they could use more depth, as well as speculars, lol.

You missed the registery stripes on the underside of the Eqionox's nacelles.
http://www.ex-astris-scientia.org/schematics/nova-bottom.jpg
http://www.ex-astris-scientia.org/schematics/nova-top.jpg
http://www.ex-astris-scientia.org/schematics/nova.jpg
http://www.ex-astris-scientia.org/schematics/nova-front.jpg

And the brown/gold (cannot remember Trek accurate name) bits on the warp nacelles should be indented instead of textured on, if you understand what I mean by indented. Same with the bussard collectors/ramscoops.

All in all, it looks awesome. Just those few texture and model tweaks I mentioned and you would be golden.

PS: Is there going to be modeled RCS thrusters on the Voyager in this pack, as well as those 'ribs' (raised lines on the saucer section of Voyager that look like phaser strips but are basically just ribs)?

PPS: And is there going to be a version of the Equinox with battle damage?
Title: Re: Delta Quadrant Pack WIP
Post by: moed on June 10, 2008, 06:46:58 PM
Terrific work, Nova looks sweet. Texture tweeks on Intrepid real nice too.

I can't even imagine how big this pack's gonna be when done.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 10, 2008, 07:39:46 PM
If you ignore the damage scars in the following pictures, then you may notice that a few small texture tweaks may be nedded, not that is anything wrong with Jb06's textures at all. I just thing that they could use more depth, as well as speculars, lol.

You missed the registery stripes on the underside of the Eqionox's nacelles.
http://www.ex-astris-scientia.org/schematics/nova-bottom.jpg
http://www.ex-astris-scientia.org/schematics/nova-top.jpg
http://www.ex-astris-scientia.org/schematics/nova.jpg
http://www.ex-astris-scientia.org/schematics/nova-front.jpg

And the brown/gold (cannot remember Trek accurate name) bits on the warp nacelles should be indented instead of textured on, if you understand what I mean by indented. Same with the bussard collectors/ramscoops.

All in all, it looks awesome. Just those few texture and model tweaks I mentioned and you would be golden.

PS: Is there going to be modeled RCS thrusters on the Voyager in this pack, as well as those 'ribs' (raised lines on the saucer section of Voyager that look like phaser strips but are basically just ribs)?

PPS: And is there going to be a version of the Equinox with battle damage?

The missing reg on the nacelle i am already aware of, and can only get fixed when limey works on the mesh. I was actually only going to do the Equinox with battle damage, I just haven't got round to adding them yet.

The model alterations to voyager i am unsure due to the restrictions LC now has on his ships, I'd have to ask him.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on June 10, 2008, 07:45:21 PM
I hate that Ex Astris doesn't allow hotlinking, lol.
http://www.ex-astris-scientia.org/scans/sfvarious1.htm

Nova pictures there to illistrate what I mentioned earlier.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 10, 2008, 07:53:12 PM
Ya got all them when i started on the nova ;) thanks anyways

Oh btw people, We've got another Fed ship coming very soon aswell, so keep your eyes peeled :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Rat Boy on June 10, 2008, 09:16:10 PM
Let's see...another Fed ship that appeared on VOY.  Hmmm...

Voyager?  Check.

Relativity? Check.

Raven?  Check.

Aeon?  Check.

Equinox?  Check.

That just leaves the Prometheus and the Rhode Island, unless you're thinking outside the box and going with ships like the Akira, Nebula, and Defiant-class ships from "Message in a Bottle."
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on June 10, 2008, 09:54:11 PM
Let's see...another Fed ship that appeared on VOY.  Hmmm...

Voyager?  Check.

Relativity? Check.

Raven?  Check.

Aeon?  Check.

Equinox?  Check.

That just leaves the Prometheus and the Rhode Island, unless you're thinking outside the box and going with ships like the Akira, Nebula, and Defiant-class ships from "Message in a Bottle."

And Galaxy Class Uss Challenger.
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on June 10, 2008, 09:56:26 PM
Only a battle damaged version of the Nova?  That's kind of a drag, she looks lovely right now.  Seems a shame to have to blow holes in her.

Hmmm....another Feddie....I hope it's a new Prometheus! :D
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on June 10, 2008, 10:08:57 PM
Don't forget Shuttlecraft 4 from Endgame. Admiral Janeway's personal shuttle, armed with ablative hull generation technology.
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on June 10, 2008, 10:35:00 PM
well its either a properly armored voyager, or a more modern promie. either or both would be nice  :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: CptBenSisko on June 10, 2008, 10:36:42 PM
What about the Dauntless? I bet no one thought of that one lol!
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on June 10, 2008, 11:21:10 PM
Dauntless is on the first page :P!
Title: Re: Delta Quadrant Pack WIP
Post by: dlanoDcM on June 11, 2008, 04:38:31 AM
How about the alternate universe Warship Voyager from Living Witness hmm?
Well not alternate universe, but you get what i mean :D

Its either that or a version of Voyager from Scorpion part 2, but that needs model changes so i guess you couldnt do either right? :(
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 11, 2008, 06:02:05 AM
Its no alternative Voyager like scorpion or the warship Voyager as again we can't use LC's Voyager ;)

Ok just for you all ill make 2 versions battle scared and normal for the Equinox ;) hell its only another 40mb lol

Ill try get some first look pics of the Fed ship today, but no promises as I have to revise for my exam tomorrow :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on June 11, 2008, 07:53:59 AM
I can't believe i've been missing this. It's amazing. You've done a great job on the pack.

Will the YOH Voyager come in 2 versions (like an almost destroyed version and one where it's quite damaged)? The borg transwarp hub looks really good aswell. Have a cookie.
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on June 11, 2008, 08:43:29 AM
i think there was talk of that somewhere else around here, may not have been in this thread but someone was working on a very damaged version of the YoH voyager. search around
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on June 11, 2008, 08:58:01 AM
I think i know which one you mean. If I am right then it's being used in this pack. On the origional WIP there was 2 versions, the fiery scarred versions and the damaged version.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 11, 2008, 09:27:33 AM
there will only be one version of the YOH Voyager in this pack as the MB's are rising by the minute, + i dont think 2 would be really needed.

Anyways here's a first preview shot of the Fed Ship i mentioned, only the saucer is almost done and the nacelles.

The U.S.S. Prometheus

Most of you got it :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Shino Tenshi on June 11, 2008, 09:30:28 AM
Nice, but the hull structure is too strong imho  8)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 11, 2008, 09:31:34 AM
One word...

Specs

Here it is when it is not in directional light.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: CptBenSisko on June 11, 2008, 09:43:16 AM
Is this a brand new Prometheus model? or just a retexture? either way its looks awesome
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 11, 2008, 09:44:16 AM
Its just a retexture as i can't find anything wrong with the mesh.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: dlanoDcM on June 11, 2008, 10:28:53 AM
Very impressive, much better so far than the one reccently done for legacy, not that i didnt think you could do better than them anyway of course  :wink:
Title: Re: Delta Quadrant Pack WIP
Post by: mckinneyc on June 11, 2008, 01:16:45 PM
I've never really like the Prommie but you guys have made me alter my views! :D
Title: Re: Delta Quadrant Pack WIP
Post by: Voyager16 on June 11, 2008, 02:15:22 PM
much improvement. :)
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on June 11, 2008, 02:16:20 PM
She's beautiful.

Edit: Good luck on your exam tomorrow! :D
Title: Re: Delta Quadrant Pack WIP
Post by: JerichoKru on June 11, 2008, 02:46:23 PM
there will only be one version of the YOH Voyager in this pack as the MB's are rising by the minute, + i dont think 2 would be really needed.

Anyways here's a first preview shot of the Fed Ship i mentioned, only the saucer is almost done and the nacelles.

The U.S.S. Prometheus

Most of you got it :D

~Jb06

* Dies again from over-amazement of JB's work *
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthorne on June 11, 2008, 03:05:00 PM
this is going to be one hell of a pack and I am eagerly looking forward to its release
Title: Re: Delta Quadrant Pack WIP
Post by: CptBenSisko on June 11, 2008, 04:24:35 PM
The Prometheus in joined mode possess 12 Type XII phasers which are clearly accounted for. And two pulse fire Quantum torpedo launchers of which only one is clearly located..on the ventral side of the saucer. Perhaps you could model in an aft torpedo launcher. Of course the Prometheus can also fire photon torpedos as well..as demonstrated in Message in a Bottle.. so being able to change torpedo loads is a must..

When the Prometheus separates each section has a set of phasers and torpedo launchers..but on this model the torpedo launchers are not clearly visible..perhaps some could either be modeled in or textured on as well..Just my two cents to make it more realistic.
Title: Re: Delta Quadrant Pack WIP
Post by: captblack on June 11, 2008, 05:51:45 PM
 :shock: WoW! :shock:
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on June 11, 2008, 06:02:38 PM
Whoo!  Yay Prometheus!  I knew it!  I'm psychic!  Okay, not really.  Looks nice, and I'm glad that there'll be a non-scarred Equinox.
Title: Re: Delta Quadrant Pack WIP
Post by: crazyhid on June 11, 2008, 06:07:45 PM
Hey i really Love the Nova, But its missing one thing lol :D well apart from the damages of course, its the glows from the warp nacelles on the Pylons and the "backbone" its seen quite clearly in some parts of the ep, i really love the nova thou, maybe u could have a damaged uss Equinox and a uss Nova ?

http://voy.trekcore.com/gallery/thumbnails.php?album=180&page=3 (http://voy.trekcore.com/gallery/thumbnails.php?album=180&page=3)

http://voy.trekcore.com/gallery/thumbnails.php?album=180&page=8 (http://voy.trekcore.com/gallery/thumbnails.php?album=180&page=8)
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on June 11, 2008, 06:35:51 PM
Yeah I agree, but JB said he wanted to keep the size down a few posts back. Myself, I wouldn't be bothered about the DL size.
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on June 11, 2008, 06:45:05 PM
Its just a retexture as i can't find anything wrong with the mesh.

~Jb06

You might want to double check the model in NifSkope then. There are definate mesh errors on the saucer section of the ship by the secondary deflector (full ship model and seperated ship model).

As per usual, awesome textures JB06.
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on June 11, 2008, 10:02:28 PM
Please say that you are making edits to the hardpoints, particularly in terms of the torpedo/pulse system. While I dont know if the old method has anything to do with the MVAM scripting of the ship, it would be nice if the promie finally used torpedos instead of pulses...
Title: Re: Delta Quadrant Pack WIP
Post by: Mandalore on June 12, 2008, 03:06:17 AM
The MVAM mod reduces torpedo count to 0 as soon as the system is used. Scripting the torpedoes as pulses makes it possible to use the torpedoes after seperation/reintegration.

Nice work on the prommie, looking good :D
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 12, 2008, 03:07:51 AM
3 words

Brand New Hps

;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: El on June 12, 2008, 07:49:10 AM
The MVAM mod reduces torpedo count to 0 as soon as the system is used.

That's a known bug in MVAM, you can get round it in the plugin, by capturing the torpedo counts before seperation and reappliing them post seperation.
Does require some scripting knowledge to amend the plugin.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 12, 2008, 10:13:22 AM
The MVAM mod reduces torpedo count to 0 as soon as the system is used.

That's a known bug in MVAM, you can get round it in the plugin, by capturing the torpedo counts before seperation and reappliing them post seperation.
Does require some scripting knowledge to amend the plugin.

Yup :D

Anyways with my exam over ive had time to finish the top of the ship, well i think its finished, depends what you guys think :D

Anyways here's the pics.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on June 12, 2008, 11:08:24 AM
one word:
fabulous!!!
Title: Re: Delta Quadrant Pack WIP
Post by: DJ Curtis on June 12, 2008, 11:53:20 AM
it looks good.  did the Prometheus have a more defined aztec, though?  I've heard that it's very subtle but quite complex.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 12, 2008, 12:29:43 PM
it looks good.  did the Prometheus have a more defined aztec, though?  I've heard that it's very subtle but quite complex.

As said before its the specs which is making the azteching stronger than normal, look back a page to see it without the directional light. The specs are the last thing I do, they're just default settings which i normally use. :D

Right here's and update on the Nova. I've changed the colour of the escape pods to a more canon colour along with the deflector colour thanks to Jimmy :D

While im waiting for the mesh to be fixed i've begun on the Equinox damaged version which was actually seen in the episode. Only just started this in the last 30 mins so ive only been able to do the saucer, but there's no rush eh ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: moed on June 12, 2008, 12:37:17 PM
Great attention to detail JB.

Looking awesome.
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on June 12, 2008, 12:49:47 PM
sooo nice :)
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on June 12, 2008, 12:57:33 PM
Here's a reference from Starshipdatalink.net... hopefully it'll help you with these new textures. :]

http://www.starshipdatalink.net/art/images/deq-3.jpg

I think the hull could use some dirtying up. I know you've only been at it for a very short period of time, but just for future reference... the Equinox is a ship that's been through hell and back. She'll have hull breaches and the sort, as you've already added, but perhaps you could also add more... "dirt & grime" on the hull? Make it look aged along the seams, etc. I think that would authenticate it beautifully. Just a thought. You've done very well so far. :]
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthorne on June 12, 2008, 12:57:46 PM
I am just blown away looking at the prometheus and nova they almost look like they were taken directly out of the show
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on June 12, 2008, 01:14:04 PM
The Nova class looks really nice with damage.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 12, 2008, 02:40:44 PM
Here's a reference from Starshipdatalink.net... hopefully it'll help you with these new textures. :]

http://www.starshipdatalink.net/art/images/deq-3.jpg

I think the hull could use some dirtying up. I know you've only been at it for a very short period of time, but just for future reference... the Equinox is a ship that's been through hell and back. She'll have hull breaches and the sort, as you've already added, but perhaps you could also add more... "dirt & grime" on the hull? Make it look aged along the seams, etc. I think that would authenticate it beautifully. Just a thought. You've done very well so far. :]

Hodl ya horse Aeries lol let me do the visible damage then ill get down to the weathering :P

Anyways the top is 99% done, all that needs doing is the little part on the shuttle bay me thinks

Anyways picies WITH weathering ... Aeries :P lol

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Vortex on June 12, 2008, 02:54:14 PM
Nice! What do you do for the damage texture?

I've been playing around in photoshop a bit but can't get anything good and realistic looking.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 12, 2008, 02:56:50 PM
Nice! What do you do for the damage texture?

I've been playing around in photoshop a bit but can't get anything good and realistic looking.

damage textures as in damage when a torp hits and makes a hole in the ship or damage texture as in that on the Equinox?

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on June 12, 2008, 05:04:46 PM
Hehe... sowwy.  :oops: I just loves this ship. But, I can see you've got it all under control. So the Aeries will hush. :3
She's beautiful.
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on June 12, 2008, 05:11:06 PM
Nice! What do you do for the damage texture?

I've been playing around in photoshop a bit but can't get anything good and realistic looking.

damage textures as in damage when a torp hits and makes a hole in the ship or damage texture as in that on the Equinox?

~Jb06

How do you get the equinox damage effects?
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 12, 2008, 08:37:52 PM
Simple... correct colours, custom brush, use of transparency, effective use of the bevel effect and skill lol All built with time ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on June 12, 2008, 08:40:36 PM
Are we talkin' photoshop here?
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on June 12, 2008, 08:41:36 PM
Nice damaging!  Looks straight out of the show!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 12, 2008, 09:22:33 PM
Are we talkin' photoshop here?

Yup

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: WileyCoyote on June 12, 2008, 09:36:45 PM
That's how I did the damage texture to the YOH Voyager.  Looks nice. 8)
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on June 12, 2008, 10:14:08 PM
looks like theres a slight error in the specular mapping at these points. doesnt seem like much, but worth checking for a simple mistake

Title: Re: Delta Quadrant Pack WIP
Post by: WileyCoyote on June 12, 2008, 11:34:41 PM
I think there were windows in that area.  You are probably seeing the hull indent, where the set of windows are.
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on June 13, 2008, 12:25:45 AM
yup your right those are windows, looked at the mesh in MPE
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 13, 2008, 10:13:03 AM
yup your right those are windows, looked at the mesh in MPE

Indeed ;)

Right to get back on track ive done most of the bottom damage wise, all i have to do is the bottom of the nacelles, but that can only be done once the mesh alterations have been done.

So here's the pics ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on June 13, 2008, 10:30:32 AM
Dang it, Jb, she's not DIRTY ENOUGH!!! :x Ge back to wooorrrrkkkk!!

haha, I kid I kid. :P Nice work so far, dude. :3
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on June 13, 2008, 12:46:52 PM
Lookin very nice but the damage to the naccelles and pylons is the same on each side. Is there anyway to fix that?
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on June 13, 2008, 02:11:38 PM
i suspect that is how the mesh was mapped, fixing it would entail serious changes to the mapping, which would could effect the entire ships textures
Title: Re: Delta Quadrant Pack WIP
Post by: captblack on June 13, 2008, 02:22:58 PM
 Judging by the picture below she is well "dirty"/damaged enough.

http://www.ex-astris-scientia.org/schematics/nova-top.jpg
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on June 13, 2008, 03:10:44 PM
i suspect that is how the mesh was mapped, fixing it would entail serious changes to the mapping, which would could effect the entire ships textures

Actually, it would be about a 10 second fix :P!
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on June 13, 2008, 03:20:21 PM
i suspect that is how the mesh was mapped, fixing it would entail serious changes to the mapping, which would could effect the entire ships textures

Actually, it would be about a 10 second fix :P!

lol 0 experience in modding, but i try :-P
Title: Re: Delta Quadrant Pack WIP
Post by: FekLeyr Targ on June 13, 2008, 04:05:27 PM
If we turn our backs on our principals, we stop being human. (Janesway to Ransom in "Equinox, part 1) (one of the most memoable quotes in Star Trek)

Good work on the Nova class. I look forward to recreates Janeways hunt from "Equinox, part 2"
Title: Re: Delta Quadrant Pack WIP
Post by: dlanoDcM on June 13, 2008, 05:46:22 PM
Amazing work with dirtying up the Equinox, i wish i could have even a tenth of your texturing talent  :(
This just inspires me to work at it harder and build up my skills  :D
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on June 13, 2008, 06:24:18 PM
Yikes, that poor lil ship really got the snot beat out of her, didn't she?  Looks great!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 14, 2008, 01:21:24 PM
Just a quick update for the prommie. Ive managed to do some work on the bottom of her, which i now think is all done. The only parts i still need to do are the separated sections which are hidden, after that ill get limey to fix some smoothing errors then its off to be Hp'ed properly.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on June 14, 2008, 02:03:59 PM
soooo....clean
so...majestic...
I cant wait to test her :)
have a cookie ;)
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on June 14, 2008, 04:08:13 PM
something doesnt seem right in the first screenshot where the ventral section and the saucer overlap, just fore of the main deflector it seems like the texture suddenly gets darker
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on June 14, 2008, 09:36:24 PM
something doesnt seem right in the first screenshot where the ventral section and the saucer overlap, just fore of the main deflector it seems like the texture suddenly gets darker

That would be the "alcove" area in front of the deflector. The Sovereign has a similar area. It is not a problem with texture or mesh I believe. This retexture looks great I might add.
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on June 14, 2008, 11:28:25 PM
something doesnt seem right in the first screenshot where the ventral section and the saucer overlap, just fore of the main deflector it seems like the texture suddenly gets darker

That would be the "alcove" area in front of the deflector. The Sovereign has a similar area. It is not a problem with texture or mesh I believe. This retexture looks great I might add.

not what i was referring to. i know, all i seem to be good at is pointing out obnoxious errors that no one will care about ingame.... notice how the hull suddenly gets a darker shade here, perhaps its a lighting issue

Title: Re: Delta Quadrant Pack WIP
Post by: Shino Tenshi on June 15, 2008, 03:11:05 AM
Could also be a specular issue ^^
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 15, 2008, 07:42:01 AM
something doesnt seem right in the first screenshot where the ventral section and the saucer overlap, just fore of the main deflector it seems like the texture suddenly gets darker

That would be the "alcove" area in front of the deflector. The Sovereign has a similar area. It is not a problem with texture or mesh I believe. This retexture looks great I might add.

Thanks ;)

something doesnt seem right in the first screenshot where the ventral section and the saucer overlap, just fore of the main deflector it seems like the texture suddenly gets darker

thats because on the reference shots, the azteching has that kind of pattern, dark, light, dark, light etc on the bottom of that saucer section, so ive only done the same.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on June 15, 2008, 08:27:16 AM
all i seem to be good at is pointing out obnoxious errors that no one will care about ingame.

However, if you've seen it, chances are someone else will! So we very much welcome any petty nit-picking :P!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 15, 2008, 01:43:21 PM
Just a general note to testers, go to bcs to get the link for the bioship. You'll need the CGI Voyager if you want to try out the nano probe torp which will only destroy a JLS8472 bioship thanks to frontier ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 17, 2008, 02:56:31 PM
Ok just another update on the prometheus textures. All sections have now been done, all that needs taking care of are some smoothing issuses which we will hopefully fix.

On another note, both nova has been scrapped for good reasons ;)

Here's the pics

Enjoy

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on June 17, 2008, 03:03:31 PM
Beautiful Jb, I love it. :)
Title: Re: Delta Quadrant Pack WIP
Post by: laguardia528 on June 17, 2008, 03:13:30 PM
 :dance
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on June 17, 2008, 04:20:56 PM
as in there will be no nova class in the pack? or just planning a re-do
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 17, 2008, 05:21:19 PM
as in there will be no nova class in the pack? or just planning a re-do

the plan has already been put into action, and the results are looking great ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on June 17, 2008, 06:56:07 PM
as in there will be no nova class in the pack? or just planning a re-do

the plan has already been put into action, and the results are looking great ;)

~Jb06

Hmmm, if I had to guess....maybe Lint or someone else started a brand new mesh for it rather than a retexture?

Prommie looks great, can't wait to fly her!
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on June 17, 2008, 06:58:08 PM
Tee hee... yes... I'm sure whatever pops up will look fantastic... tee hee...
Title: Re: Delta Quadrant Pack WIP
Post by: laguardia528 on June 17, 2008, 07:16:15 PM
dude, whats with the teehees?
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on June 17, 2008, 07:44:28 PM
You'll see! YOU'LL ALL SEE MWAHAHAHAHA! Overdoing it?
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on June 19, 2008, 09:15:48 PM
oh dear, the anguish and anticipation!
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on June 20, 2008, 02:31:56 AM
You'll like it. You'll all see... you'll like it... you'll like it... YOU'LL BLOODY LIKE IT!!!!  :shock:  :shock:  :shock:

OOooh, look, the men with the pretty white coats are coming for me again... :D
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthorne on June 20, 2008, 08:57:14 PM
You'll like it. You'll all see... you'll like it... you'll like it... YOU'LL BLOODY LIKE IT!!!!  :shock:  :shock:  :shock:

OOooh, look, the men with the pretty white coats are coming for me again... :D

They got the room with the nice soft walls ready for you too


seriously though as I said before looks to be an awsome pack and I know I cant wait to play it
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on June 27, 2008, 10:57:35 AM
And now for the revelation as to the cause of all the snickering earlier!

(http://www.jl-studios.co.uk/nova3.jpg)

(http://www.jl-studios.co.uk/nova4.jpg)

(http://www.jl-studios.co.uk/nova5.jpg)

(http://www.jl-studios.co.uk/nova6.jpg)

The mesh is done, weighing in at a healthy 20k. Mapping is almost done.

AND....

This is my first (hopefully of many) Fed ships I've made from scratch :D :D
Title: Re: Delta Quadrant Pack WIP
Post by: lint on June 27, 2008, 10:58:42 AM
looking awesome limey  8)
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on June 27, 2008, 11:03:01 AM
This is my first (hopefully of many) Fed ships I've made from scratch :D :D

beautiful bird, ain't she?

Psst, Limey, you owe me a cookie, don't ya think? xD hahaha

-edit-

Oh, no, wait, you've re-done the forward deflector dish housing haven't you? :] Looks good.
Title: Re: Delta Quadrant Pack WIP
Post by: MarkyD on June 27, 2008, 11:08:19 AM
I vote best nova build ever. great work.
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on June 27, 2008, 11:09:48 AM
Psst, Limey, you owe me a cookie, don't ya think? xD hahaha

-edit-

Oh, no, wait, you've re-done the forward deflector dish housing haven't you? :] Looks good.

I hay have redone it, but it was thanks to yours that I worked out how to! So, yes, I do owe you a cookie :D!
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on June 27, 2008, 11:11:14 AM
*posts an IOU 1 cookie to aeries sign on limey's fridge* xD

Still though, dude, the mesh looks beautiful. I'm totally honored to have played a part in her conception. :D I see we weren't kidding when the details were discussed. :D This makes me happy. Additionally, maybe add in the details for the primary deflector? all those tiny little groovy things... xD That'd be fun to see.
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on June 27, 2008, 11:14:28 AM
*posts an IOU 1 cookie to aeries sign on limey's fridge*

*Calls the Police* That's called breaking and entering :P
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on June 27, 2008, 11:16:04 AM
HEY! For the record, I BEAMED IN! xD

anywho, back on topic... lol... nice work.
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on June 27, 2008, 11:24:17 AM
I knew it!!!  Yay for a new model!!  Though I did guess the wrong person doing said new model. :P  It looks gorgeous, absolutely gorgeous.
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on June 27, 2008, 11:27:07 AM
This makes me happy. Additionally, maybe add in the details for the primary deflector? all those tiny little groovy things... xD That'd be fun to see.

Jb brought this up the other day, but I still can't find any pic that shows grooves on the deflector. Hell, I can't find any pics that properly show the deflector!

I knew it!!!  Yay for a new model!!  Though I did guess the wrong person doing said new model. :P  It looks gorgeous, absolutely gorgeous.

Who did you think was doing it then?
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on June 27, 2008, 11:39:42 AM
http://images.google.com/imgres?imgurl=http://www.ex-astris-scientia.org/scans/factfiles/nova-comparison3.jpg&imgrefurl=http://www.ex-astris-scientia.org/scans/sfvarious1.htm&h=1033&w=950&sz=141&hl=en&start=6&um=1&tbnid=DDTY5Zk9pmTqiM:&tbnh=150&tbnw=138&prev=/images%3Fq%3DNova%2BClass%26um%3D1%26hl%3Den%26sa%3DX

Look RRREEEAAALLLLYYYY closely. xD
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on June 27, 2008, 11:45:24 AM
I thought lint was. :P

You can only really see the grooves on the deflector in the ventral views...I dunno why the fore view makes the deflector area so dark.  :?
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on June 27, 2008, 11:53:38 AM
http://images.google.com/imgres?imgurl=http://www.ex-astris-scientia.org/scans/factfiles/nova-comparison3.jpg&imgrefurl=http://www.ex-astris-scientia.org/scans/sfvarious1.htm&h=1033&w=950&sz=141&hl=en&start=6&um=1&tbnid=DDTY5Zk9pmTqiM:&tbnh=150&tbnw=138&prev=/images%3Fq%3DNova%2BClass%26um%3D1%26hl%3Den%26sa%3DX

Look RRREEEAAALLLLYYYY closely. xD

That just looks like it has strips with varying shades of gold to me. Plus i can't see how grooves would look right on it at all.
Title: Re: Delta Quadrant Pack WIP
Post by: DJ Curtis on June 27, 2008, 01:00:48 PM
great work on that model, limey.  It was about time this ship was redone with a new mesh.  Though, if I'm being honest, 20k seems a bit heavy for such a small ship.  Is it possible to reduce it a bit?
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on June 27, 2008, 01:12:35 PM
great work on that model, limey.  It was about time this ship was redone with a new mesh.  Though, if I'm being honest, 20k seems a bit heavy for such a small ship.  Is it possible to reduce it a bit?

Don't think so. Not without compromising quality, which I want to avoid at all costs.
Title: Re: Delta Quadrant Pack WIP
Post by: DJ Curtis on June 27, 2008, 01:15:04 PM
That's cool.  Would you mind posting a wire frame render?  I'd love to have a look at your mesh. :)
Title: Re: Delta Quadrant Pack WIP
Post by: moed on June 27, 2008, 07:04:27 PM
Once again, great work. Really nice Nova mesh.
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on June 30, 2008, 02:41:00 PM
Sorry JB that i've not been reporting back about the beta testing, i've been a bit busy. I'll download the new ships later and i'll try to report back.
Title: Re: Delta Quadrant Pack WIP
Post by: tiqhud on June 30, 2008, 04:14:52 PM
the Nova is a good ship.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on June 30, 2008, 04:45:04 PM
Sorry JB that i've not been reporting back about the beta testing, i've been a bit busy. I'll download the new ships later and i'll try to report back.

No problem, i've been away myself so thats why there havent been any updates recently on my half.

On another note, the nova is about 80% textured, just afew things still need mapping then i'll post some in-game pics.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 01, 2008, 01:49:19 PM
Instead of the nova ingame pics, i was able to start & finish off the textures for the Raven today whilst im waiting for the little bits of mapping on the Nova still to be done.

So here it is, Ive made the specs pretty intense so that it shows the azteching, but i may reduce it, depends wot you all think :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on July 01, 2008, 06:15:18 PM
a little to strong on the speculars IMO

http://images.wikia.com/memoryalpha/en/images/d/d3/Raven_fore.jpg
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 01, 2008, 08:01:29 PM
a little to strong on the speculars IMO

http://images.wikia.com/memoryalpha/en/images/d/d3/Raven_fore.jpg

Yup i no wot it looks lyk in normal light coz thts wot i use fot reference ;), but ive been using it from when I last posted n i will reduce the speculars... too bright.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 01, 2008, 09:37:19 PM
I cn talks lyk dat 2? Jb, comparing that to your last post... I'm confused. xD

Anyways, beautiful work with the Raven. I like it regardless of the specs.
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on July 02, 2008, 05:26:31 AM
I cn talks lyk dat 2? Jb, comparing that to your last post... I'm confused. xD

Anyways, beautiful work with the Raven. I like it regardless of the specs.

You think thats confusing, try talking to him on MSN :P

The Nova still needs a little mapping an re-mapping, but its slow going thanks to my parents :argh:
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 02, 2008, 06:52:46 AM
LOL well i try talk normally on here, but it just doesnt happen when im drunk :P lol, anyways ill redo the specs and ill repost some pics.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 02, 2008, 07:47:47 AM
Here's the pics as promised.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: lint on July 02, 2008, 08:13:07 AM
you did the model justice JB,
well done!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 02, 2008, 10:21:28 AM
thanks mate, glad you approve, couldnt have done it without your model ;)

While im thinking about it, once the nova is done, the only version which will be included in the DQP will be the damaged U.S.S. Equinox which was seen in the show, but I will do a clean version and release it after the DQP has been released, just to keep everyone happy. :)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 02, 2008, 10:44:48 AM
Thought. You're gonna need an 'Admiral's shuttle' and a Rhode Island refit....

please? Pretty please? :D With a Cherry on top? And sugar? And candy corn? And...

*Aeries hushes now* xD

-edit-

Seriously, though. We're in dire need of a high-end Rhode Island, too. :3 I LOVED the textures for the USS Hawk that I once found on BCF, so maybe if those could be used as inspiration for the new model? Just another thought... hmm...

Aeries, keeps on thinkin'... and yoinkin' Blaxxer's slogans... oohhhhh snap. xD
Title: Re: Delta Quadrant Pack WIP
Post by: **M23** on July 02, 2008, 12:13:12 PM
Very nice Raven u have there.  :)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 02, 2008, 02:48:36 PM
Thought. You're gonna need an 'Admiral's shuttle' and a Rhode Island refit....

please? Pretty please? :D With a Cherry on top? And sugar? And candy corn? And...

*Aeries hushes now* xD

-edit-

Seriously, though. We're in dire need of a high-end Rhode Island, too. :3 I LOVED the textures for the USS Hawk that I once found on BCF, so maybe if those could be used as inspiration for the new model? Just another thought... hmm...

Aeries, keeps on thinkin'... and yoinkin' Blaxxer's slogans... oohhhhh snap. xD

There will be a rhode island & other feds in there, all i said was that there wasnt going to be a clean equinox. :P

~Jb06


Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 02, 2008, 02:54:57 PM
ANOTHER IDEA!

Perhaps separately release a clean one? :D
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on July 02, 2008, 03:01:26 PM
ANOTHER IDEA!

Perhaps separately release a clean one? :D

While im thinking about it, once the nova is done, the only version which will be included in the DQP will be the damaged U.S.S. Equinox which was seen in the show, but I will do a clean version and release it after the DQP has been released, just to keep everyone happy. :)

~Jb06

 :roll: :P
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 02, 2008, 03:11:21 PM
ANOTHER IDEA!

Perhaps separately release a clean one? :D

LOL When did you get your eyes tested last :P I said here:

thanks mate, glad you approve, couldnt have done it without your model ;)

While im thinking about it, once the nova is done, the only version which will be included in the DQP will be the damaged U.S.S. Equinox which was seen in the show, but I will do a clean version and release it after the DQP has been released, just to keep everyone happy. :

that i was going to release a clean version after!

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 02, 2008, 03:19:12 PM
As a matter of fact, my glasses happened to break at work the other week... :/ Sowwy.
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on July 04, 2008, 05:30:43 PM
great job on the raven there jb
Title: Re: Delta Quadrant Pack WIP
Post by: wrathofachilles on July 06, 2008, 08:19:59 PM
Are we going to see a new Voth city ship?
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 06, 2008, 08:33:16 PM
Are we going to see a new Voth city ship?

I did suggest it a while back. ;) Keep yer' fingers crossed.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 07, 2008, 04:42:32 AM
Are we going to see a new Voth city ship?

you'll just have to wait and see ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 07, 2008, 11:39:36 AM
Since this project started, i said that there would be 3 phases:

1st phase: Delta Quadrant Ships

and today im announcing that the 2nd phase is Delta Quadrant Star Systems.

All together there will around 20+ DQ Star Systems, all compatible with Galaxy Charts V2.0. So this means that the new DQ species will have there own territories & some will attack if you decide to warp into there :P I will also as soon as the ships are finished, begin putting ai ships in the systems so that it makes them abit more lively ;)

Unlike other systems so far in bc, these planets use the brand new planet mod from Cordanilus, which hasnt been released yet, so they won't be bog standard planets as you can all see by the screenshots.

So far we have the following:

Caretaker Array System
Ocampa
Talax & Rinax
Vaadwaur
Malon
Demon Planet seen in the episode Demon
Water Planet seen in the episode Thirty Days
Ice Planet seen in the episode Timeless
Fludic Space
The Void
Borg Prime
Transwarp Hub

Anyways I've talked enough, time to enjoy the pics :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 07, 2008, 11:42:17 AM
More pics
Title: Re: Delta Quadrant Pack WIP
Post by: Vampire on July 07, 2008, 12:12:08 PM
HOLY *insert word here*

 :shock:
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 07, 2008, 01:02:43 PM
Wow.
Title: Re: Delta Quadrant Pack WIP
Post by: dlanoDcM on July 07, 2008, 01:06:45 PM
WOW

I take it anyone going within 50 feet of borg space will end up with the collective soon enough?
Or will we be able to wander through a little and any confrontation will be random?

Still looks good either way, and has put a big smile on my face  :D
Title: Re: Delta Quadrant Pack WIP
Post by: Shino Tenshi on July 07, 2008, 01:21:50 PM
Holy shhhh..eep?

That's awesome!!  8)

Cookie incoming!
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on July 07, 2008, 01:35:38 PM
That looks pretty awesome. Some of the planets might need atmospheric effects added to it thou, but all in all it looks great. Can't wait to try them out. Any need for additional testers?

:P
Title: Re: Delta Quadrant Pack WIP
Post by: Glenn on July 07, 2008, 01:43:06 PM
Very nice work indeed, those planet textures are perfect!!. Guy's you should all be proud this pack is easily one of the most anticipated mods of the year.

Weldone!!  8)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 07, 2008, 01:54:01 PM
Thanks for all the positive comments, thats why there hasnt been any updates really since the raven, I've been busy star system building, pulling my hair out getting rid of the errors, but it should be worth it in the end :D

That looks pretty awesome. Some of the planets might need atmospheric effects added to it thou, but all in all it looks great. Can't wait to try them out. Any need for additional testers?

:P

Cords planet mod doesnt have any atmospheres as of yet, but i think he'll work something out, hell even without the nanofx blinker as the atmosphere which the original planet use, i think these are looking 100% better :D

As of yet, i dont think we need anymore testers, we've already got 10 already, but hey you never know :P

Very nice work indeed, those planet textures are perfect!!. Guy's you should all be proud this pack is easily one of the most anticipated mods of the year.

Weldone!!  8)

Thanks Glenn! I would so love if we can get the pack out this year, but my target of Winter 08 is slowly dwindling because we/I keep adding ships to our list lol But hey im not going to rush it, we want it the best possible :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Rat Boy on July 07, 2008, 02:31:34 PM
Isn't the Ice Planet technically in the Alpha Quadrant?

Just teasing.
Title: Re: Delta Quadrant Pack WIP
Post by: rengers on July 07, 2008, 02:44:23 PM
I want :shock:

Isn't the Ice Planet technically in the Alpha Quadrant?

Just teasing.

I think it was on the very edge of alpha quadrant, but hey, don't care, I'm sure they will make it right.

defenitly the best mod of the year so far, can't wait for it :D
Title: Re: Delta Quadrant Pack WIP
Post by: henrie85 on July 07, 2008, 03:04:29 PM
loving it :D
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on July 07, 2008, 04:03:15 PM
The other reason progress has been slow is that I haven't done anything recently. Upon returning home from Uni, I've been working a sh!t load to try and get some money back, and so haven't had the energy to do work on the Nova!
Title: Re: Delta Quadrant Pack WIP
Post by: Tuskin38 on July 07, 2008, 06:36:22 PM
Wow, this is awesome!
Title: Re: Delta Quadrant Pack WIP
Post by: crazyhid on July 07, 2008, 07:19:47 PM
Amazing work, i really never seen this coming !!!!!!

ps wasnt the ice planet in the beta quad ? It was between the alpha and the delta ?
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 07, 2008, 08:30:05 PM
It was in the beta quadrant as i was aware, but it willl stilll be included ;) If you have GC then it will be fine, as I will position it correctly ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: DJ Curtis on July 07, 2008, 09:13:32 PM
You guys have really out-done yourselves.  Very impressive work.  You guys are the best talent BC has right now.
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on July 07, 2008, 10:11:25 PM
To quote Zefram Cochrane: "SWEET JESUS!"  I too was not expecting this.

Borg Prime?  A homeworld, perhaps?
Title: Re: Delta Quadrant Pack WIP
Post by: moed on July 08, 2008, 01:27:13 AM
Pretty awesome work! Fantastic job on this.

Question: Once this is out, will this all work without GC installed?

Thanks
Title: Re: Delta Quadrant Pack WIP
Post by: FekLeyr Targ on July 08, 2008, 04:10:18 AM
I don't doubt it, moed.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 08, 2008, 07:00:07 AM
Well the systems will work fine without GC, but there will be no ships attacking you if you enter, as that is the RDF in GC. I would recommend though that you install Galaxy Charts V2.0 once it's out.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on July 08, 2008, 08:10:57 AM
Ok, I can start beta testing again. I was working last week so I had little time. I'll download anything i've missed and get back to you asap. The planets look awsome.

JB, you said that you were going to release a clean Nova, could you also release the cleaner YOH Voyager with it?

I dunno if these have been suggested but... how about adding in the Borg Modified Voyager (Scorpion), The End Game Voyager and the Voyager where everyone is evil (forgot the name of the episode, the back up copy of the doc is found like 700 years into the future).
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 08, 2008, 09:26:07 AM
Ok, I can start beta testing again. I was working last week so I had little time. I'll download anything i've missed and get back to you asap. The planets look awsome.

JB, you said that you were going to release a clean Nova, could you also release the cleaner YOH Voyager with it?

I dunno if these have been suggested but... how about adding in the Borg Modified Voyager (Scorpion), The End Game Voyager and the Voyager where everyone is evil (forgot the name of the episode, the back up copy of the doc is found like 700 years into the future).

Thats alright.

A cleaner YOH would be entirely upto WileyCoyote... There was 2 versions, a cleaner version & Heavy damaged version which im only using.

Endgame Voyager is already in production, look in the hidden board, but as i've said many a time for now borgified Voyager & Warship Voyager are out of the question as LC has restricted the use of his intrepid model.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 17, 2008, 11:36:55 AM
I really didnt feel happy the way the hull azteching looked which i made, so after afew suggestions from the team, ive redone them. You can compare how it used to look by looking afew pages back. Anyways heres the update ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Tuskin38 on July 17, 2008, 11:42:16 AM
That looks awesome. Top notch.
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on July 17, 2008, 11:43:56 AM
So beautiful. I regret not signing up to be a beta tester.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 17, 2008, 12:00:32 PM
So the DQ boys have done it again. I am impressed.

The Aeries approves.  :arms:
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on July 17, 2008, 06:25:54 PM
Galaxy charts wont be a requirement for this mod will it?

Don't get me wrong. I don't doubt that Galaxy Charts is a good mod but I didn't have a very good experience so I just ending up switching back to the old warp system in NanoFX2.
Title: Re: Delta Quadrant Pack WIP
Post by: lint on July 17, 2008, 06:27:27 PM
I think this was answered on a previous page?
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on July 17, 2008, 11:17:55 PM
great work on the prommie.
Title: Re: Delta Quadrant Pack WIP
Post by: FourChan on July 18, 2008, 11:47:41 AM
I can't wait for this mod to come out, this beats waiting for Future Tense on Armadafleetcommand =D
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on July 18, 2008, 01:43:25 PM
updated 18th July - JLS Brand New Nova?
is it cloaked?  :P lol j/k
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 18, 2008, 01:47:03 PM
Haha i always change the title then put the new post. So here it is the finishe Brand New JLS U.S.S. Equinox :D

Hopefully the Rhode Island will be done soon, but in the meantime Enjoy these pics :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 18, 2008, 01:49:27 PM
Two more pics :D

Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 18, 2008, 01:57:37 PM
Permission to drool, sir!?

-edit-

Time to make an addition to your signature, Jb. xD
Title: Re: Delta Quadrant Pack WIP
Post by: mckinneyc on July 18, 2008, 02:30:28 PM
She's gorgeous. Great work! To quote Cmdr Riker, 'tough little ship'. I know he was talking about the Defiant but I think the same can apply here.
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on July 18, 2008, 02:51:47 PM
She's gorgeous. Great work! To quote Cmdr Riker, 'tough little ship'. I know he was talking about the Defiant but I think the same can apply here.

agreed,
great quality as expected ;)
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on July 18, 2008, 02:54:37 PM
you guys have really outdone yourselves in this massive project!  cheers! :D
Title: Re: Delta Quadrant Pack WIP
Post by: henrie85 on July 18, 2008, 03:17:58 PM
dang thats awsome work :D
Title: Re: Delta Quadrant Pack WIP
Post by: Shinzon on July 18, 2008, 03:54:13 PM
beautiful, especially those scars make it look uber-cool
Title: Re: Delta Quadrant Pack WIP
Post by: Voyager16 on July 18, 2008, 05:34:32 PM
Indeed, impressing job!
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on July 18, 2008, 05:54:31 PM
To quote a Sith Lord, "Impressive.  Most impressive."  Can't wait to see her flying alongside Voyager. :D
Title: Re: Delta Quadrant Pack WIP
Post by: DJ Curtis on July 18, 2008, 10:34:13 PM
very excellent guys.  though, can something be done to the deflector to make it look a bit better?  It's not that you guys have done bad work, but the deflector design just doesn't seem, with its limited details, to lend itself well to textures.  Perhaps spending a couple hundred more polys and actually modeling it out would really bring that part of the ship up to the quality of the rest of it.

I'm blown away by the work you guys are doing with this pack.  Tremendous effort!
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 19, 2008, 12:59:58 AM
Can something be done to the deflector to make it look a bit better?  It's not that you guys have done bad work, but the deflector design just doesn't seem, with its limited details, to lend itself well to textures.  Perhaps spending a couple hundred more polys and actually modeling it out would really bring that part of the ship up to the quality of the rest of it.

See Limey? I told ya you should have modeled in the details. :] Awe well, as DJ said already, it's amazing work. The textures are very impressive. :]
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on July 19, 2008, 04:57:30 AM
I didn't do that for 2 reasons.

1. I think it would look REALLY out of place on a Fed ship.

2. I couldn't find any decent pics of the deflector at all.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 19, 2008, 07:58:44 AM
LOL i told limey about modelling the main deflector once i seen the model, but it was a no go :P Im sure we can get him to model it on now whilst the majority have argued for it. :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on July 19, 2008, 09:16:49 AM
It turns out jb was talking about a completely different thing to what I thought he was! I'll make the changes later on.
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on July 19, 2008, 12:25:51 PM
It turns out jb was talking about a completely different thing to what I thought he was! I'll make the changes later on.
lol you guys are working too hard and juggling too much so everything else is getting confusing :P j/k
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 19, 2008, 12:35:02 PM
They're doing a d*mn good job, though, eh Jimmy? :] I know I'm impressed. Fer sure.

Almost inspired enough to take on that D'Kyr, again...
Title: Re: Delta Quadrant Pack WIP
Post by: lint on July 19, 2008, 01:00:38 PM
im not confused!, im focused!
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on July 19, 2008, 02:16:17 PM
I just go with the flow 8)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 19, 2008, 03:36:20 PM
I just go with the flow 8)

what he said :P

Anyways before the thread goes completely off topic here's the modeled deflector :D Theres also some changes to the main textures, but ill let the pics explain themselves ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on July 19, 2008, 05:33:39 PM
Modelled deflector definitely looks better.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 19, 2008, 06:39:22 PM
Yea YEA!!! That's the stuff! :D

The aeries approves!
Title: Re: Delta Quadrant Pack WIP
Post by: laguardia528 on July 19, 2008, 06:55:48 PM
it looks like you could reach out and feel the dang thing now. good work  :wink:
Title: Re: Delta Quadrant Pack WIP
Post by: eclipse74569 on July 19, 2008, 07:22:31 PM
Yeah seriously guys :) Great job on this, I'm definitely impressed :D.  I just hope my computer can handle it all :P
Title: Re: Delta Quadrant Pack WIP
Post by: SMBW on July 20, 2008, 03:36:41 AM
looks great!  :D
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on July 20, 2008, 06:50:20 AM
Nice... Can't wait to run from Voyager in her.
Title: Re: Delta Quadrant Pack WIP
Post by: Shino Tenshi on July 20, 2008, 07:58:10 AM
Dammit, this just looks outstanding cool!  8)
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on July 20, 2008, 09:34:44 AM
2. I couldn't find any decent pics of the deflector at all.
really?  i thought there were some decent ones at trekcore?  unless you didnt find them very helpful, that is...
Title: Re: Delta Quadrant Pack WIP
Post by: lint on July 20, 2008, 09:58:25 AM
i had the same issue, i clear picture of the deflector is impossible to find
Title: Re: Delta Quadrant Pack WIP
Post by: Dawg81 on July 20, 2008, 10:31:24 AM
I must ask who did the Nova it looks great and has actual torpedo tubes visible. This is a dramatic improvement over the nova thats in KM
Title: Re: Delta Quadrant Pack WIP
Post by: trekie80 on July 20, 2008, 11:05:38 AM
love love love love love love love!!!!!  :hurr  Can't wait to assimilate this into my BC :assimilate
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on July 20, 2008, 02:31:24 PM
I must ask who did the Nova

That would be me :D And thanks for all the praise and constructive criticism from everyone :)
Title: Re: Delta Quadrant Pack WIP
Post by: AdmiralKathryn on July 20, 2008, 02:40:29 PM

This mod looks so amazing that if they were to do anything with Voyager on film they could just use these models instead of their crappier looking physical ones :P

I absolutely LOVE Voyager and you guys are doing it justice.

I want to say thank you for working so hard and creating something that can only be described as out of this world! All the way to the Delta Quadrant in fact :P
Title: Re: Delta Quadrant Pack WIP
Post by: Dawg81 on July 20, 2008, 03:31:16 PM
I must ask who did the Nova

That would be me :D And thanks for all the praise and constructive criticism from everyone :)

Well if the nova is this good looking cant wait to see the Rhode Island one of my favorite ships to fly in MP
Title: Re: Delta Quadrant Pack WIP
Post by: Nexxus21 on July 22, 2008, 07:03:28 PM
Really great job on the Nova......(However),
 
Of course you knew that was coming..
 
 This is my perspective but the scarring right above the ships name on the hull
doesn't feel right. looks "placed". compared to the other scarring.
It's almost the exact length of the ship name and .registry
doesn't cover any of the name or  registry (not a necessity)
while most of the other scarring  appear to be individual barrages
or pinpointed areas. 
 
Just thought you should know....
I'm still going to use the ship anyway.. :lol:
 
Qapla'
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 23, 2008, 08:34:42 AM
Really great job on the Nova......(However),
 
Of course you knew that was coming..
 
 This is my perspective but the scarring right above the ships name on the hull
doesn't feel right. looks "placed". compared to the other scarring.
It's almost the exact length of the ship name and .registry
doesn't cover any of the name or  registry (not a necessity)
while most of the other scarring  appear to be individual barrages
or pinpointed areas. 
 
Just thought you should know....
I'm still going to use the ship anyway.. :lol:
 
Qapla'


LOL yup, next time, email the texturer, not he modeller :P

Well anyway as you can see from the screenshot.... the top is the ours & the bottom is from the show. The damage across the top of the regs isnt supposed to cover any part of it & is supposed to be darker than the rest of the scarring. I really can't see anything wrong with it.
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on July 23, 2008, 08:46:21 AM
I really can't see anything wrong with it.
agreed.
but there is a bit too much damage on the bridge, isnt it??
Title: Re: Delta Quadrant Pack WIP
Post by: Nexxus21 on July 23, 2008, 08:50:59 AM
Really great job on the Nova......(However),
 
Of course you knew that was coming..
 
 This is my perspective but the scarring right above the ships name on the hull
doesn't feel right. looks "placed". compared to the other scarring.
It's almost the exact length of the ship name and .registry
doesn't cover any of the name or  registry (not a necessity)
while most of the other scarring  appear to be individual barrages
or pinpointed areas. 
 
Just thought you should know....
I'm still going to use the ship anyway.. :lol:
 
Qapla'


LOL yup, next time, email the texturer, not he modeller :P

Well anyway as you can see from the screenshot.... the top is the ours & the bottom is from the show. The damage across the top of the regs isnt supposed to cover any part of it & is supposed to be darker than the rest of the scarring. I really can't see anything wrong with it.

My bad!
I heard about canon but you guys have taken it to the max!  :o
This is definitely an EXCELLENT job!...
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 23, 2008, 08:57:16 AM
I really can't see anything wrong with it.
agreed.
but there is a bit too much damage on the bridge, isnt it??

Indeed looks like there is ;) Ill sort it out.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: eclipse74569 on July 23, 2008, 01:28:07 PM
LOVE The Nova...It has to be one of my favorite ships :).  Wouldn't mind owning a pack in my install LOL.  You guys are doing a heck of a job!!! Kudos!!!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 24, 2008, 10:47:15 AM
Here's the Rhode Island as promised :D Nice & clean unlike the Equinox :P

Enjoy

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 24, 2008, 10:49:07 AM
More Pics :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Villain on July 24, 2008, 10:54:27 AM
Is that... An Aeroshuttle docking section?
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 24, 2008, 10:55:36 AM
It is but we're not planning on making an aeroshuttle for this one.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Villain on July 24, 2008, 11:28:23 AM
I think you have enough ships on the plate as it is anyway. ;) Looks amazing, can't wait!
Title: Re: Delta Quadrant Pack WIP
Post by: Adm_willie on July 24, 2008, 12:09:07 PM
This pack is going to be great! :D 8) I really like the rhode Island variant! :)
I was wondering if you are going to make the negh'var's from that episode, that would be great! :)
Title: Re: Delta Quadrant Pack WIP
Post by: FarShot on July 24, 2008, 01:22:11 PM
You guys are awesome...  :shock:
Title: Re: Delta Quadrant Pack WIP
Post by: eclipse74569 on July 24, 2008, 01:50:58 PM
Nice Rhode Island, but one quick question...

Isn't there supposed to be four Landing struts (like the Intrepid)?  I'd think this would get a little tipsy with the two you have on there now LOL, one push and BOOM.

Just my 2 cnts worth :)
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 24, 2008, 04:33:40 PM
Looks like there's some pretty iffy smoothing issues with the nacelles... otherwise, she's a gorgeous ship. :D Great job, guys!
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on July 24, 2008, 04:54:54 PM
Looks like there's some pretty iffy smoothing issues with the nacelles... otherwise, she's a gorgeous ship. :D Great job, guys!

Ya, I fixed those, as well as the smoothing issue under the bridge (not the RHCP song :P).
Title: Re: Delta Quadrant Pack WIP
Post by: henrie85 on July 24, 2008, 05:31:31 PM
Here's the Rhode Island as promised :D Nice & clean unlike the Equinox :P

Enjoy

~Jb06


too much too much lol good job again :D
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on July 24, 2008, 06:41:45 PM
Oh my god, I just had a forum deja-vu? The last five posts I swear I've read before. Anyways, the ship looks great guys. I really envy the beta testers. :x
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on July 24, 2008, 07:17:29 PM
New RH model or refurb'd old model?
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 24, 2008, 07:19:55 PM
lol INSULT :P

read the thread title Brand New.

Ill get some pics to the old "Rhode Island" later

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Billz on July 24, 2008, 08:16:53 PM
Sorry. Tired. Did not read before posting.
Title: Re: Delta Quadrant Pack WIP
Post by: Voyager16 on July 25, 2008, 07:33:49 AM
In love:D
Cant wait to have it.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 25, 2008, 02:52:05 PM
I wonder what her specs would really be, though? She took on two klingon ships and being of a later century... I wonder if she'd have ablative armor, shields stronger than Voyager's? I know she's pretty darn fast and maneuverable... but weapons, too? What kind of torpedos and phasers would she have? Previous Rhode Islands we've seen have all been closely balanced to the Nova, but being of Admiral Janeway's timeline, I somehow doubt that the Rhode Island would share its' older counterparts'... weak... nature. Also, Captain Kim had his ship out on a deep space assignment for FOUR years, and as such... she's got to have some impressive systems to handle that for such a small ship...

I'm just thinkin' aloud.
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on July 25, 2008, 03:01:18 PM
isnt there already a "What kind of weapons would the RI have?" thread around here?  :P lol
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 25, 2008, 03:03:35 PM
isnt there already a "What kind of weapons would the RI have?" thread around here?  :P lol

There is... somewhere. I'm just bringing this up as a reminder to the guys creating this ship.
Title: Re: Delta Quadrant Pack WIP
Post by: Tuskin38 on July 25, 2008, 05:01:47 PM
That look bloody awesome guys. Great job.
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on July 26, 2008, 01:58:44 AM
Great looking Rhode Island!
Title: Re: Delta Quadrant Pack WIP
Post by: SYLAR on July 26, 2008, 10:01:16 AM
Allot of work is going into this, and it looks real good.. the lines on the rhode island are somewhat lazy and im not a fan of your hull texture (base) but overall it is the finest version i have seen, the model looks super clean and you have done a really great job. This is a thread i will watch closely.
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on July 26, 2008, 10:09:50 AM
is this RI model roughly the same scale as the one in KM1.0? as i would eventually like to replace the one in my install with this model, like i did with DJs galaxy
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on July 26, 2008, 10:19:48 AM
Just had an idea... although the KM was great I found it to be a bit bloated and adding the whole dqp to that will (IMO) make it unstable. Will the dqp be able to run on a clean install? If so, then why not add some extra features from KM to it like thrusters, transporters, ftech, etc but not any extra ships, bridges or systems (except of course those found in the DQP).
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on July 26, 2008, 11:03:06 AM
that would be very hard work since you have to get the permission to use them outside of KM...
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on July 26, 2008, 04:39:57 PM
that would be very hard work since you have to get the permission to use them outside of KM...

Hmm, is there any tools to wipe all the ships from KM?
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on July 26, 2008, 05:52:45 PM
Hmm, is there any tools to wipe all the ships from KM?

Umm... Shift-Delete ? (Don't forget to press the 'Yes' button) :P
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 26, 2008, 06:23:43 PM
Allot of work is going into this, and it looks real good.. the lines on the rhode island are somewhat lazy and im not a fan of your hull texture (base) but overall it is the finest version i have seen, the model looks super clean and you have done a really great job. This is a thread i will watch closely.

The hull lines have already been taken care of which ill get some new screenies once limey has fixed the errors on the nacelles. As for the hull base texture, you may not like them, but look at the reference shots. Thats how they done it. ;)

Just had an idea... although the KM was great I found it to be a bit bloated and adding the whole dqp to that will (IMO) make it unstable. Will the dqp be able to run on a clean install? If so, then why not add some extra features from KM to it like thrusters, transporters, ftech, etc but not any extra ships, bridges or systems (except of course those found in the DQP).

There is no reason KM 1 & the DQP will be unstable, especially if its thoroughly tested. I'm running a km1 based install & have had no stabilisation problems at all. The star systems will not cause problems if its properly coded. The ships definitely will have no problems & will not overwrite any ships. Stage 3 which is still to be announced is going to the most on;y part of the pack which may cause stability issues. However that will be delt with when we come to it.

Anyways here's some pics of the Equinox. Ive fixed some of the details on the textures, the front sensory palettes being the most obvious, which i am now happy with to say its finished :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on July 26, 2008, 09:24:59 PM
The ships definitely will have no problems & will not overwrite any ships.
I would actually prefer that your new ships overwrite the older KM ships.
Title: Re: Delta Quadrant Pack WIP
Post by: FourChan on July 26, 2008, 10:50:35 PM
OH OH IMPORTANT QUESTION, I know you guys are doing the End Game Voyager, and I know it's going to be a great model, but can you guys do the Shuttle that has the Armor too and have it activate with MVAM? I am so surprised no one has made it yet. I wanna take on a Neg'var with it. Lol.

This one.

http://images.wikia.com/memoryalpha/en/images/8/8f/SC4-ablative_armor.jpg
Title: Re: Delta Quadrant Pack WIP
Post by: henrie85 on July 27, 2008, 12:38:02 AM
OH OH IMPORTANT QUESTION, I know you guys are doing the End Game Voyager, and I know it's going to be a great model, but can you guys do the Shuttle that has the Armor too and have it activate with MVAM? I am so surprised no one has made it yet. I wanna take on a Neg'var with it. Lol.

This one.

http://images.wikia.com/memoryalpha/en/images/8/8f/SC4-ablative_armor.jpg

great ideal id say:D
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 27, 2008, 06:02:12 AM
The ships definitely will have no problems & will not overwrite any ships.
I would actually prefer that your new ships overwrite the older KM ships.

Nah thats not gona happen. I dont want to start overwriting other peoples mods.

OH OH IMPORTANT QUESTION, I know you guys are doing the End Game Voyager, and I know it's going to be a great model, but can you guys do the Shuttle that has the Armor too and have it activate with MVAM? I am so surprised no one has made it yet. I wanna take on a Neg'var with it. Lol.

This one.

http://images.wikia.com/memoryalpha/en/images/8/8f/SC4-ablative_armor.jpg

Its already being done. ;)

besides MRJohn made a low poly version sc4 shuttle craft a while ago. Its on bcu somewhere

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on July 27, 2008, 10:45:11 AM
The ships definitely will have no problems & will not overwrite any ships.
I would actually prefer that your new ships overwrite the older KM ships.
unless you plan on playing MP, it is easy to have the DQP ships overwrite whichever ships you may currently have...
it's just something youll have to do on your own...
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on July 27, 2008, 11:02:43 AM
What kind of organization/sub-menus are you guys going to have? Reason being that it's going to be a real pain in the metaphorical arse for us to keep our BC installs neat and tidy, so some kind of sub-menu for this ship pack would be good. For example: DQPack -> [whichever way you want to reorganize it; either via Season or Species are the only ways that make sense to me. Otherwise what we'll have is a big mess of ships in our installs with doubles or triples of ships such as the intrepid... I don't mind that things don't get overwritten, so long as it's not going to be a hassle to organize everything. If you guys could incorporate this idea into your mod, I think you have a gold trophy on the horizon.
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on July 27, 2008, 12:32:15 PM
The ships definitely will have no problems & will not overwrite any ships.
I would actually prefer that your new ships overwrite the older KM ships.
unless you plan on playing MP, it is easy to have the DQP ships overwrite whichever ships you may currently have...
it's just something youll have to do on your own...

aye yes i will be doing MP, my clan would axe me if i broke my install and couldnt do MP :-P but thanks for the info, sounds like it should be do-able
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 27, 2008, 12:32:26 PM
The structure wont be chaotic. For now the structure has its own menu called Delta Quadrant ships, which at some point will be replaced with Delta Quadrant Pack as their are fed ships in it:p as far as making submenu's for the seasons, i havent decided simply because some ships were in multiple seasons & that some people are not familar with the seasons.

~ Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: FourChan on July 28, 2008, 01:29:21 AM
Are you going to do like a lot of upcoming game mods do and release a teaser ship? I hope so. :)
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on July 28, 2008, 11:31:58 AM
I believe that the teaser ship, when they're ready to do it, will be a clean Equinox.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 28, 2008, 01:11:25 PM
Simple answer no. What mods give a sneak peak? except th stargate u.p.? It's better keeping it as a suprise ;) & th U.S.S. Nova will be out after the DQP, not before.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: FourChan on July 28, 2008, 01:23:35 PM
Okay, just to reassure, and I know that i'll be an idiot for asking but already knowing the answer. Some of the Armored ships that i've seen, you can go into fights and get huge massive damage all over the ship but it registers that there's no damage, now I know that i'll be a fool and ask, when your armored ships get hit, there wont be any damage to the ships and that they won't display visible damage, right? Cause I had the SC-4 a moment ago get blown apart by Voyager just testing it out but it had like 2% damage.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on July 28, 2008, 06:07:52 PM
No its not a dump question, but yes we will make sure there is no visual damage shown like you described. Dead easy to sort out that ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on August 14, 2008, 11:53:09 AM
A lot of things happening at the moment so there aren't much updates to show. However that doesnt nothing hasnt been done :P Quite a lot of it has been testing, some system making, some ship making ;)

First up is some additional systems which tots up the total to 15.

There's the Vaadwaur homeworld, Sikaris which was the place were there was a device that transported people thousands of light years, Avery III which is a Vidian system & finally the Krenim homeworld. 

Second on the agenda is this marvel which lints put together... The New Krenim Timeship :D Have to say it looks incredible!

Enjoy

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: AndrewJ on August 14, 2008, 11:54:50 AM
Totally beyond cool JB.  Nice work.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on August 14, 2008, 11:55:27 AM
More pics
Title: Re: Delta Quadrant Pack WIP
Post by: Villain on August 14, 2008, 12:01:15 PM
Can't wait!
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on August 14, 2008, 12:13:11 PM
I just know the textures on that timeship are going to look awesome, not to mention the fact that the model already does.
Title: Re: Delta Quadrant Pack WIP
Post by: lint on August 14, 2008, 12:24:56 PM
i dunno how or why, But JB always finds a way to get more ships out of me.  :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: Jay Crimson on August 14, 2008, 02:29:22 PM
Looks great all this! :D Can't help but to always think of station Babylon 5 when seeing the Krenim Timeship.
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on August 14, 2008, 02:42:17 PM
i dunno how or why, But JB always finds a way to get more ships out of me.  :lol:
lol even better!  theyre all turning out so great so far! :D
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on August 17, 2008, 03:12:39 PM
You've seen these before, but this time they're fully mapped, textured, scaled & ingame :D The unicomplex is upto bc's limits, any bigger & it does crash, but i think the scale is definitely alright.

Anyways enjoy ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Voyager16 on August 17, 2008, 03:18:54 PM
Amazing!
One question though, Borg ships dont do very well if you install them in your KM install.
Something happens with the A1 file I believe.
How are you going to do that?
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on August 17, 2008, 03:20:16 PM
New ai's are being created for them.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on August 17, 2008, 03:24:05 PM
I'm in love.
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on August 17, 2008, 04:54:51 PM
Looking very nice JB. Sorry again if I havn't tried out the latest ships, etc lately. I've been busy. But, i've just downloaded everything i've missed and i'll report back asap :D
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on August 18, 2008, 08:51:33 AM
no offense, but the texture on the center part of the diamond looks terrible...
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on August 18, 2008, 09:18:55 AM
I wouldn't say it looks terrible, but off, yes.
(http://voy.trekcore.com/gallery/albums/5x16/dark_frontier_100.jpg)
(http://voy.trekcore.com/gallery/albums/5x16/dark_frontier_103.jpg)
From Trekcore.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on August 18, 2008, 10:58:41 AM
Unfortunately I must concur. It could have been done a bit better...
Title: Re: Delta Quadrant Pack WIP
Post by: Bones on August 18, 2008, 11:22:35 AM
Maybe if u could make those blue lines face some random directions it would look better also put some blur to it ;)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on August 18, 2008, 01:03:55 PM
Did i say it was finished yet though :P Thats just the basis for when it was mapped. I havent had chance to finish it off as ive been texturing the new X-303 for the Ultimate Stargate Pack.

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on August 18, 2008, 03:51:10 PM
Did i say it was finished yet though :P

Our bad. xD
Title: Re: Delta Quadrant Pack WIP
Post by: FourChan on August 18, 2008, 04:50:47 PM
Have a question now, I was looking at Ex Astris Scientia and was wondering if you're gonna do all the Void Ships and the ships from Antarian Transstellar Rally (Aka the Race Voyager Took Part in.) And the Borg look mean as ever.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on August 18, 2008, 05:53:09 PM
I'm not gona give you all a list of what's instore, i'll keep it a surprise ;)

~Jb06

;) wait & see :P

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: jayce on August 19, 2008, 05:40:22 AM
Borg ships dont do very well if you install them in your KM install.
Something happens with the A1 file I believe.

That's because the Borg ships in KM uses an AI that was only available in the KM mod. So, naturally, any Borg ship installs over KM containing their own AI would undoubtedly cause an error. But I know there are at least 3 people in the BC community who never has to worry about that problem. They have the Final version of the AI obtained from a seperate download that was never made public, and ready to go whenever they install a Borg ship over KM. You'd be surprised what anyone using the hints above might find on google. Send me a PM with the correct link, and you shouldn't have to worry about that problem either.

EDIT: or you could wait for their AI too. sry, just saw the rest of the posts in the thread.

New ai's are being created for them.

~Jb06

Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on August 20, 2008, 07:48:05 AM
Right as i said, ive had time to finish off the Diamond & it now looks how it should ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: FarShot on August 20, 2008, 08:01:22 AM
Much better, and eviler.  (Is it a word?  Did I spell it right?  :?)  Now I'll get to assimilate Earth in style!
Title: Re: Delta Quadrant Pack WIP
Post by: SMBW on August 20, 2008, 08:48:14 AM
looks great! :D
Title: Re: Delta Quadrant Pack WIP
Post by: AndrewJ on August 20, 2008, 09:12:49 AM
A lot more presence, very nice work guys.
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on August 20, 2008, 09:38:51 AM
indeed!!  looks much much more scary!
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on August 20, 2008, 09:43:43 AM
Looks good.
Title: Re: Delta Quadrant Pack WIP
Post by: AdmiralKathryn on August 20, 2008, 01:53:53 PM

 You guys are really making a name for yourselves, you should be really proud of the great work!

Ships and systems all look amazing!
Title: Re: Delta Quadrant Pack WIP
Post by: FourChan on August 20, 2008, 08:57:17 PM
That diamond looks awesome, I hate to say I hate the mutilcolored jewel looking diamond. Doesnt seem borg to me..
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on August 20, 2008, 09:01:46 PM
mutilcolored jewel looking diamond
That's called "bling."

I like it a lot better this time JB, great work.
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on August 20, 2008, 09:04:15 PM
nice job, much better. perhaps add a little bit of glow to the energy lines going around the center.
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on August 20, 2008, 10:08:49 PM
Borg gotta bling 'er up, too, home slice! xD

Nice work, JB.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on August 21, 2008, 06:01:53 AM
That diamond looks awesome, I hate to say I hate the mutilcolored jewel looking diamond. Doesnt seem borg to me..

Which multicoloured "jewel" part are you refering to?

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Bones on August 21, 2008, 06:39:49 AM
I think he was refering to nlue lines and green lights... but TNG cube was the most colorful borg vessel + Legacy Borg ships they were also bright colorful
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on August 21, 2008, 06:58:47 AM
Well im only going off what it's like in the show, so perhaps someone needs to go back and refer to screencaps of the diamond. ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Bones on August 21, 2008, 11:24:27 AM
It's good enough if you ask me ;)
Title: Re: Delta Quadrant Pack WIP
Post by: AdmiralKathryn on August 21, 2008, 02:54:21 PM

 I'd say this Mod is more than good enough, the ships etc all look like exact replica's from the show, its as if they have all been :assimilate from Voyager.

The fact that these are all done from scratch really shows the amount of hard work put into it.

 
Title: Re: Delta Quadrant Pack WIP
Post by: Blue alert:) on August 25, 2008, 07:48:43 PM
ware can i get these ship packs from???
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on August 25, 2008, 07:52:39 PM
They're not ready for release yet. They are still being developed/tested.
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on August 26, 2008, 07:24:21 AM
it will be at BCFiles when it is finished...
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on August 26, 2008, 07:46:27 AM
ware can i get these ship packs from???
it will be at BCFiles when it is finished...

You could do that, or just try steal my HD they're on ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on August 26, 2008, 07:50:54 AM
ebay here i come :D
Title: Re: Delta Quadrant Pack WIP
Post by: Jason Archer on August 27, 2008, 08:09:28 PM
*throws away plans for world domination and the ultimate cookie and begins plans for stealing the hard drive* ...ill need a bottle...paper clips..string....sticky back plastic a ceral box and a muffin...
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on August 27, 2008, 09:36:09 PM
*throws away plans for world domination and the ultimate cookie and begins plans for stealing the hard drive* ...ill need a bottle...paper clips..string....sticky back plastic a ceral box and a muffin...

You forgot the eye of newt. ;)
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on September 29, 2008, 04:10:12 PM
Bump! Uni has prevented much work on this, but there's a little. Therefore, I present the latest work on the CGI Voy enhancements:

(http://www.jl-studios.co.uk/voy7.jpg)

(http://www.jl-studios.co.uk/voy8.jpg)

(http://www.jl-studios.co.uk/voy9.jpg)

(http://www.jl-studios.co.uk/voy10.jpg)

(http://www.jl-studios.co.uk/voy11.jpg)
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on September 29, 2008, 04:13:00 PM
So I assume you aren't going to be making your own then?
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on September 29, 2008, 04:15:19 PM
Well by the time we finish with it, most parts would have been remodelled.

This is only the beginning ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: WileyCoyote on September 29, 2008, 04:26:27 PM
Will my YOH Voyager be getting any improvements?  The exposed-deck damage below the top-starboard phaser array needs fixing- it should extend to the full length of the array.
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on September 29, 2008, 04:44:47 PM
Can I use that less damaged YOH in the KM Revamped?
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on September 29, 2008, 05:01:43 PM
Will my YOH Voyager be getting any improvements?  The exposed-deck damage below the top-starboard phaser array needs fixing- it should extend to the full length of the array.
It wont be getting the make over the CGI Voyager is currently undergoing, but if the exposed deck needs fixing, im sure we can do that.

Can I use that less damaged YOH in the KM Revamped?
Same issue, ask lc as he's the original creator, then if thats ok ask wiley lol

Anways here's some pics ingame with brand new 2.0 textures compared with the ones limey showed afew posts up. The mesh is riddled with smoothing errors, but that is just a bad export, which will defo be fixed in the final version. Most of the new bumped parts need a remap, thats why the pods and other parts are currently the colour of the hull, but it certainly looks 100x better even with the smoothing issues ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: ChronowerX_GT on September 29, 2008, 05:02:46 PM
I like the new colour
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on September 29, 2008, 05:09:21 PM
Doooooood
Purdy impulz manifoldz.... o.o;

I likes lots! Keep it comin'!
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on September 29, 2008, 06:17:01 PM
I'm currently working on smoothing out the front of Voy. Jb guilted me into doing work on this instead of my coursework! Pics soon.
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on September 29, 2008, 06:17:25 PM
Who needs coursework?
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on September 29, 2008, 06:29:41 PM
I do if I wanna pass my course and become a BSc in Computer Gaming and Animation Technology :D
Title: Re: Delta Quadrant Pack WIP
Post by: FourChan on September 29, 2008, 06:45:45 PM
Well late reply but Kirk you know the Diamond from Legacy? Lol
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on September 29, 2008, 06:53:11 PM
As promised:

(http://www.jl-studios.co.uk/13.jpg)

(http://www.jl-studios.co.uk/14.jpg)

(http://www.jl-studios.co.uk/15.jpg)
Title: Re: Delta Quadrant Pack WIP
Post by: FourChan on September 29, 2008, 07:03:54 PM
Voyager is looking really great, I can't wait to use it now. Yet alone the whole DQP
Title: Re: Delta Quadrant Pack WIP
Post by: DJ Curtis on September 29, 2008, 07:44:11 PM
lolz.  somebody added polys.  If LC were here, he might fall off his chair.  :)  It looks great.
Title: Re: Delta Quadrant Pack WIP
Post by: Dawg81 on September 30, 2008, 10:54:43 AM
indeed it does wow arm cookie torpedoes
Title: Re: Delta Quadrant Pack WIP
Post by: Bones on September 30, 2008, 01:28:19 PM
I'm overwhelmed  with ammount of details you've put on to Voy, can't wait to see it in action :D I've even upgraded PC to high-end so go ahead and increase textures size to 2048 LOL :D
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on September 30, 2008, 02:12:33 PM
I'm overwhelmed  with ammount of details you've put on to Voy, can't wait to see it in action :D I've even upgraded PC to high-end so go ahead and increase textures size to 2048 LOL :D

thanks, there's still a lot of detail to go yet, as of course, it is the flagship of the pack ;) hehe the textures have always been 2048 :P

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: moed on September 30, 2008, 02:17:16 PM
Wow, this is incredible!

Great work.

Question: how big do you foresee this pack roughly being once it's done... mb wise of course.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on September 30, 2008, 02:23:38 PM
Wow, this is incredible!

Great work.

Question: how big do you foresee this pack roughly being once it's done... mb wise of course.

Thats a question im still unsure of yet. It shouldnt be as large as KM1 which was like 800mb compressed if i remember correctly, but remember 99% of these ships have 1024-2048 resolution for each tga to give them the most detail, so maybe like 300/350mb compressed? I really dont know yet, just taking a guess. I'll have till once we get closer to finishing. ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Tuskin38 on October 01, 2008, 04:37:22 PM
Wow, you can janeway in her ready room. haha.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on October 05, 2008, 05:14:07 PM
Note to Testers: go to bcs for 4 new ships ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: intrepid90 on October 05, 2008, 05:18:02 PM
fantastic, last week of vacation: no boredom :D
dl them now
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on October 29, 2008, 03:40:16 PM
Just to let you guys know that we are still here :P Basically we havent got anything visually to show yet. Most of the work being done at the moment is hp work. 16/17 ships have been done already, just finishing off the Equinox now, so thats half the pack done, ship wise :P

Limey's busy with uni but he's getting the work done on voyager and we've justed employed the fantastic talents of Wileycoyote and possibly Aeries to build some meshes, so hopefully we might have some pics soon ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Starforce2 on October 29, 2008, 08:23:09 PM
The EQ is fubar. If the manual coords don't work you'll need to discover why she's inverting the X and Y axis. When I use the pic tool to select a position near the right front dorsal phaser, the property goes to the left nacelle. The farther up the bow I make it, the further aft the MPE puts it, and so forth. Luckily I can do phaserbanks manually just as good. Took me less that 5 min for the dorsal fwd's. Moving on...This may yet be a 20 min job.


Ship finished. I trashed all your arc angles though, but those are easy to fix. Just keep yur fingers off the 9 slots on the upper left of the first tab on the phaser window and you'll be fine. Assuming the xyz issue doesn't fubar the whole job.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on October 30, 2008, 07:30:26 PM
Right just a quick pic update for you guys. First off is the sphere. Ive redone the actual hole to make it look more like the show, which in my opinion completes it ;) Second is a quick shot of the hped Equinox. 3rd is the newly textured 8472 Terrasphere :D

Enjoy

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on October 30, 2008, 10:51:52 PM
phaser placement on the equinox looks a little fubar
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on October 31, 2008, 12:19:10 AM
WOW! I'm totally into that sphere! The Equinox looks awesome, too, though I agree the phaser placement looks a bit off vertically.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on October 31, 2008, 12:15:33 PM
Its alright the hp hasnt even been given to the testers yet, so thats now been fixed. I've lowered them so that it looks like its coming outta the array instead of on top ;)

Might have some new pics later of a new ship & a pic to show the adjusted phasers. ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Technerd89 on October 31, 2008, 01:11:28 PM
not sure if this has been asked/answered already, but will there be a "clean" nova class coming out along-side the equinox?
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on October 31, 2008, 01:32:10 PM
Not in the pack, no. But one will be released after the pack.
Title: Re: Delta Quadrant Pack WIP
Post by: MarkyD on October 31, 2008, 01:47:54 PM
so much happening in this thread, i keep forgetting to pop in, great work..  love catching up. voyager looks great mate.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on October 31, 2008, 02:41:10 PM
not sure if this has been asked/answered already, but will there be a "clean" nova class coming out along-side the equinox?

Yup ive just dusted the dust off the U.S.S. Nova as ill get beta team to test it, because i no Jimmys been dying to try it :P

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on October 31, 2008, 03:29:59 PM
because i no Jimmys been dying to try it :P
~Jb06
lol moi? :P
Title: Re: Delta Quadrant Pack WIP
Post by: FourChan on October 31, 2008, 06:47:47 PM
Everything looks beastly.
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on November 14, 2008, 12:58:04 PM
Well, as the title suggest, we have decided to ditch LC's Intrepid for one made by me :D
It's still in the early phases, but I have the secondary hull's basic shape done I think.

(http://www.jl-studios.co.uk/DQP/Voy/voy1.png)

(http://www.jl-studios.co.uk/DQP/Voy/voy2.png)

(http://www.jl-studios.co.uk/DQP/Voy/voy3.png)

(http://www.jl-studios.co.uk/DQP/Voy/voy4.png)

(http://www.jl-studios.co.uk/DQP/Voy/voy5.png)
Title: Re: Delta Quadrant Pack WIP
Post by: Bones on November 14, 2008, 02:19:00 PM
looks good , I'm not VOY model nerd but from quick look I can say it's pretty accurate to me ;)
Title: Re: Delta Quadrant Pack WIP
Post by: WileyCoyote on November 14, 2008, 02:23:08 PM
Will there be a different YOH Voyager?  If so, I'll be happy to do the damaged textures again. :)
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on November 14, 2008, 02:55:24 PM
Will there be a different YOH Voyager?  If so, I'll be happy to do the damaged textures again. :)

Didnt think of that, may do, all depends really.

But this means we will be able to do the borg enhanced Voyager, warship voyager etc :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: WileyCoyote on November 14, 2008, 03:01:32 PM
The original YOH Voyager wasn't very accurate damage wise.  I wonder what the level of damaged detail you could get  for exposed hull, etc.
Title: Re: Delta Quadrant Pack WIP
Post by: Dalek on November 14, 2008, 03:05:06 PM
Well, its looking good to me, keep it up!



offtopic edited - there is no need for that...
Title: Re: Delta Quadrant Pack WIP
Post by: Starforce2 on November 14, 2008, 09:38:18 PM
Well, as the title suggest, we have decided to ditch LC's Intrepid for one made by me :D

Wonderfull news! It looks great so far.
Title: Re: Delta Quadrant Pack WIP
Post by: Dawg81 on November 14, 2008, 09:40:36 PM
Ya know what u should do write up a new nanoprobe torpedo and warhead script with the warhead having a large damage radius that should take care of those hackers who like to use species bioships
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on November 14, 2008, 10:24:14 PM
Ya know what u should do write up a new nanoprobe torpedo and warhead script with the warhead having a large damage radius that should take care of those hackers who like to use species bioships

Well thanks to frontier we have already a nanoprobe torpedo which specifically only targets our bioship & destroys it in one shot ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Dalek on November 15, 2008, 09:57:33 AM
Oh, jawly good old chap. Tally ho! More more more!
Title: Re: Delta Quadrant Pack WIP
Post by: morgan0210 on December 25, 2008, 03:28:13 PM
Sry for the late post, but I just wanted to show my love for the new Intrepid, looks great!
Title: Re: Delta Quadrant Pack WIP
Post by: Bren on January 01, 2009, 11:48:33 AM
Might want to edit the thread title to be a little more appreciative of LC's work. It doesn't sound all that respectful to "Throw it in the bin". Just a thought.

Looks good so far, glad to hear this will enable all the variants to be made.
Title: Re: Delta Quadrant Pack WIP
Post by: DJ Curtis on January 01, 2009, 12:17:24 PM
Cookie Bren.
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on January 01, 2009, 12:29:12 PM
Might want to edit the thread title to be a little more appreciative of LC's work. It doesn't sound all that respectful to "Throw it in the bin". Just a thought.

He said the JLS LC Intrepid, as in the 30k or so polys I added and the textures, have been thrown in the bin. It was not intended as derogatory comment about LC's work.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 01, 2009, 12:46:31 PM
Cookie limey.
Title: Re: Delta Quadrant Pack WIP
Post by: DJ Curtis on January 01, 2009, 12:56:23 PM
Might want to edit the thread title to be a little more appreciative of LC's work. It doesn't sound all that respectful to "Throw it in the bin". Just a thought.

He said the JLS LC Intrepid, as in the 30k or so polys I added and the textures, have been thrown in the bin. It was not intended as derogatory comment about LC's work.

I'm not trying to start any heated debates here, but if Bren perceived it as coming off as a touch disrespectful, then its possible others will.  I did when I saw it a while back but didn't say anything, which is why I cookied Bren for standing up.  In the interests of maintaining a positive and respectful community, perhaps it would be a good idea to rest on the side of caution?  We especially don't want to accidentally disrespect one of the grandfathers of BC modding.  Let's not forget that LC laid a great deal of the foundation of all the things we do these days.  I think we'd all hope that future modders would go to at least the minimal lengths to ensure that we are all respected for what we do?

It's something quick and friendly that would probably go a long way.  Just a thought.
Title: Re: Delta Quadrant Pack WIP
Post by: Villain on January 01, 2009, 01:08:32 PM
Gotta put my 2 cents in. This was all started by a misreading of a statement or lack of noticing "JLS" in front of it. Technically speaking, I could get insulted by someone saying "Prime is not a bad modeller" by not reading the third word. Just an example.

Haven't really been following all the projects going on as things have been hectic, but I've always been looking forward to this pack. I look forward to the day I can dust off BC and do some exploration of the Delta Quadrant. ;)


One question, what's your goal polycount for the new Voyager?
Title: Re: Delta Quadrant Pack WIP
Post by: Dalek on January 01, 2009, 01:13:26 PM
OK guys, get back in line. I've been in this kinda situation. Sort it out over PM or MSN.

I do have a question for JLS. The Malon freighter ships, how are you going to do the waste anti-matter? I was just thinking of something like having invisible pulses with green smoke trail but...well, I think you catch my drift.
Title: Re: Delta Quadrant Pack WIP
Post by: Villain on January 01, 2009, 01:32:46 PM
Just use the same thing as Venting plasma?
Title: Re: Delta Quadrant Pack WIP
Post by: Dalek on January 01, 2009, 01:35:02 PM
There's that to. But the waste damaged Voyager's shields.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 01, 2009, 01:48:57 PM
Putting plasma venting out of the ship will be easy, similar to the comet in ds9fx... as for the radiation against the shields, i might ask sovvy if that can be done.

There will be an update eventually, we've just been busy with some projects which will be released soon. ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on January 01, 2009, 01:55:30 PM
One question, what's your goal polycount for the new Voyager?

Whatever is needed to give enough detail and smoothness. It's the only ship that we are not setting any poly limit at all for.
Title: Re: Delta Quadrant Pack WIP
Post by: Villain on January 01, 2009, 02:09:45 PM
One question, what's your goal polycount for the new Voyager?

Whatever is needed to give enough detail and smoothness. It's the only ship that we are not setting any poly limit at all for.

 :dance I love it when people say that.
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on January 01, 2009, 02:12:41 PM
:dance I love it when people say that.

I love it when people don't whinge about people saying that :P :lol:
Title: Re: Delta Quadrant Pack WIP
Post by: Villain on January 01, 2009, 02:20:52 PM
I can understand why people whine about it, but I don't see why we all have to play with restricted models and textures. ;)

Anyway, I'm sure it'll look fantastic.
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on January 01, 2009, 03:31:03 PM
Might want to edit the thread title to be a little more appreciative of LC's work. It doesn't sound all that respectful to "Throw it in the bin". Just a thought.

He said the JLS LC Intrepid, as in the 30k or so polys I added and the textures, have been thrown in the bin. It was not intended as derogatory comment about LC's work.

I'm not trying to start any heated debates here, but if Bren perceived it as coming off as a touch disrespectful, then its possible others will.  I did when I saw it a while back but didn't say anything, which is why I cookied Bren for standing up.  In the interests of maintaining a positive and respectful community, perhaps it would be a good idea to rest on the side of caution?  We especially don't want to accidentally disrespect one of the grandfathers of BC modding.  Let's not forget that LC laid a great deal of the foundation of all the things we do these days.  I think we'd all hope that future modders would go to at least the minimal lengths to ensure that we are all respected for what we do?

It's something quick and friendly that would probably go a long way.  Just a thought.
i will chime in here for one quick second, and i find myself agreeing with Bren and DJ...
originally i felt the thread title may not have been the best choice in wording, but then it slipped my mind...  but reading these posts, reinforces how i felt originally...  while im sure no disrespect was meant, and no negativity was meant; nevertheless, i am going to rename the thread title...
Title: Re: Delta Quadrant Pack WIP
Post by: Morgan on January 02, 2009, 01:56:24 AM
Putting plasma venting out of the ship will be easy, similar to the comet in ds9fx... as for the radiation against the shields, i might ask sovvy if that can be done.

There will be an update eventually, we've just been busy with some projects which will be released soon. ;)

~Jb06
Just a thought, you might be able to find an answer in the stock scripts for that.  Think how the Vesuvi Dust Cloud drains your shields (it does it in SP and QB).  Maybe you can duplicate that affect with the Malon ship (or maybe system if you're doing that one).  Just an idea.
Title: Re: Delta Quadrant Pack WIP
Post by: trekie80 on January 02, 2009, 07:26:06 PM
Isn't that linked with all nebulae in the game, couldn't you just have like a 'roaming' nebula 'attached' to the Malon craft?
Title: Re: Delta Quadrant Pack WIP
Post by: Morgan on January 03, 2009, 12:56:56 PM
It might be difficult to create a mobile nebula, but then again you never know, with what's been accomplished anything could be possible...it would be cool though!
Title: Re: Delta Quadrant Pack WIP
Post by: Villain on January 03, 2009, 01:09:29 PM
You could even have moving spacial anomalies then with that kinda accomplishment...
Title: Re: Delta Quadrant Pack WIP
Post by: Rob Archer on January 03, 2009, 03:23:07 PM
Putting plasma venting out of the ship will be easy, similar to the comet in ds9fx... as for the radiation against the shields, i might ask sovvy if that can be done.

There will be an update eventually, we've just been busy with some projects which will be released soon. ;)

~Jb06

Plasma Trails would be the best bet you might be able to do something with proximity detectors so that and ship that gets within a certain distance of the ship receives shield damage.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 03, 2009, 04:49:26 PM
ya thats the idea which i was going to take when we get closer to that & funny enough i was going to contact you about it :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Villain on January 03, 2009, 04:53:07 PM
It's an omen!  :arms:
Title: Re: Delta Quadrant Pack WIP
Post by: Rob Archer on January 04, 2009, 05:09:11 PM
ya thats the idea which i was going to take when we get closer to that & funny enough i was going to contact you about it :D

~Jb06

Nice to know, you know me always willing to lend a hand... I still have that Borg script i did for when you were using the LC intrepid, If you want to use it again you can do things like Voyagers Armour [Endgame], The warship voyager [living witness] and the Borg voyager [Scorpion] all you need is the additional models, plus if the amour is destroyed the hull will become visible beneath it just a thought  :wink:

The Test Model i have is a Nebula Weapons pod I've accidentally deployed it on a number of models by mistake  :P
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 05, 2009, 08:00:20 AM
Yeah if thats the script we were talking about in the bcs hidden forum, yup that will defo come in handy, especially for the endgame armour. :D

~Jb06
Title: Re: Delta Quadrant Pack WIP
Post by: Rob Archer on January 05, 2009, 05:37:07 PM
Yeah if thats the script we were talking about in the bcs hidden forum, yup that will defo come in handy, especially for the endgame armour. :D

~Jb06

It is... Let Me know a couple of weeks before you actually need it will give me time to actually make it work properly its still in its Test config ATM  :P
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on January 05, 2009, 05:50:15 PM
Yeah if thats the script we were talking about in the bcs hidden forum, yup that will defo come in handy, especially for the endgame armour. :D

~Jb06

It is... Let Me know a couple of weeks before you actually need it will give me time to actually make it work properly its still in its Test config ATM  :P

Will do, with the January 2009 mods done, we're getting back onto this, so hopefully Voyager can be finished off.

~JB06
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: limey BSc. on January 08, 2009, 07:23:47 PM
As the title suggest, we have a new ship! It's the Hirogen Hunter, made by Shadowbuilder for Legacy.

Also, showing off our new render background and logo :D
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: Shadowknight1 on January 08, 2009, 07:32:13 PM
THE HIROGEN!!!  SWEET!!!
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: Morgan on January 08, 2009, 08:04:18 PM
Very nice. I have a question. Will the majority of this pack be friendly to older PC's? Mine is about four years old (still does well I just need to put a better graphics card in, 128mb integrated is all I got).
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: limey BSc. on January 08, 2009, 08:08:47 PM
I did have a plan, but I can't remember whether Jb agreed or not though. It would SIGNIFICANTLY increase the size of the whole thing.
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: Billz on January 08, 2009, 08:25:04 PM
(http://www.bolterandchainsword.com/style_emoticons/default/jawdrop.gif)

I hate my bad luck and timing. Damn cr*ppy DVD-RW drive.

PS: Since you are doing a new Voyager model, [lolcat-speech]wii can haz tw1st'd foyiga nao pls kthnxby, lol[/lolcat-speech]

PPS: Lolcat tags and jawdrop smiley seriously need to be added to this site, lol.
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: Shino Tenshi on January 08, 2009, 11:47:34 PM
Ah there she is. ^^
I hope you'll have fun with her. ;)
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: limey BSc. on January 09, 2009, 04:07:37 AM
Ah there she is. ^^
I hope you'll have fun with her. ;)

Oh yeah, I get huge fun mapping her now!  :dance :roll:

[lolcat-speech]wii can haz tw1st'd foyiga nao pls kthnxby, lol[/lolcat-speech]

Yeah, I can do the same as that pic I showed you a while back when you first asked that!
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: gdata on January 09, 2009, 08:20:24 AM
Shadow's model looks really good. Can't wait to see this textured; we really appreciate this collaboration.
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: MarkyD on January 09, 2009, 10:18:07 AM
nice job on the hirogen shippy, looks cool
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: krattle on January 09, 2009, 05:06:06 PM
Amazing work on all of these ships!  I can't wait to beat up on Voyager with a couple of those massive Kazon warships. 

Is there any idea when this pack might be released?  Take all the time you need to make this the best ship pack ever!
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: Billz on January 09, 2009, 05:43:21 PM
Amazing work on all of these ships!  I can't wait to beat up on Voyager with a couple of those massive Kazon warships. 

Is there any idea when this pack might be released?  Take all the time you need to make this the best ship pack ever!

Its normally an unwritten rule to never ask that.

Short answer:  :whenitsdone

Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: FourChan on January 09, 2009, 05:45:20 PM
Nice, it looks great. I can't wait to see all the ships that's coming out with the DQ Pack.
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: majormagna on January 10, 2009, 05:28:23 PM
Woo, Hirogen!!

Always loved their ships, just wanna have a battle between them and the Krenim or Devore.....
Looks great, was hoping for a new ship soon  :P
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: gdata on January 11, 2009, 03:08:12 AM
Talking about the Krenim. Do you already have a model of the Krenim timeship?
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: lint on January 11, 2009, 03:15:49 AM
I did one, its not really entirely complete, but if JB or Limey still wish to have it i can fire up MSN and send it over
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: limey BSc. on January 11, 2009, 05:58:40 AM
I did one, its not really entirely complete, but if JB or Limey still wish to have it i can fire up MSN and send it over

Course we do! Means one less that I need to do :P Get's Jb off my back for a bit :lol:
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: Dawg81 on January 11, 2009, 11:42:18 AM
cookie for lint
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: gdata on January 11, 2009, 12:38:48 PM
I just wondered, because you could have ours if you did not have one, but it seems like you already got one.  :lol:
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: limey BSc. on January 14, 2009, 05:41:37 PM
And here we have some renders of Lints Timeship :D
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: Kirk on January 15, 2009, 12:52:00 PM
Very beautiful lint!
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: FourChan on January 15, 2009, 01:19:26 PM
Sweet, I can't wait for this pack to come out.
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: lint on January 15, 2009, 11:40:49 PM
next time im on MSN ill send across the wells and type 9 if you wish
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: limey BSc. on January 16, 2009, 06:59:00 AM
Aweseome :D
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: Jb06 on January 16, 2009, 07:20:45 AM
next time im on MSN ill send across the wells and type 9 if you wish

Great stuff mate, looking forward to it :D

Cookie

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: ChronowerX_GT on January 16, 2009, 07:15:20 PM
Awww dude, this is gonna own for YOH shots.
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: JimmyB76 on January 16, 2009, 07:26:01 PM
moar leik pwm am i rite? :D

lol ok sorry spam, couldnt resist :P
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: Starforce2 on January 16, 2009, 11:57:07 PM
moar leik pwm am i rite? :D

lol ok sorry spam, couldnt resist :P

Well, we let you get away with all the other stuff... :arms: 8)

So how many polies on this sucker?
Title: Re: Delta Quadrant Pack WIP - Updated 8th January - Hirogen Hunter
Post by: Commander_One on January 17, 2009, 04:54:25 AM
And here we have some renders of Lints Timeship :D

Wow...Flawless! 

I 2nd a cookie for Lint
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: ChronowerX_GT on January 17, 2009, 07:42:58 AM
moar leik pwm am i rite? :D

lol ok sorry spam, couldnt resist :P

Well, we let you get away with all the other stuff... :arms: 8)

So how many polies on this sucker?

I'm guessing it's >10 polygons.

Nah, my guess (though totally wrong) 60k perhaps?
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: Jb06 on January 17, 2009, 07:55:27 AM
27k :P

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: Shadowknight1 on January 17, 2009, 09:39:09 AM
27k?  On a model of Lints?
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: Jb06 on January 17, 2009, 11:26:54 AM
yup, well limey did reduce it somewhat from when we got it.

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: ChronowerX_GT on January 17, 2009, 11:32:14 AM
What was it origionally?
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: limey BSc. on January 17, 2009, 12:06:27 PM
33k or so. There may be some more to take off.
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: FekLeyr Targ on January 19, 2009, 01:55:46 PM
And how many groups does it have, if I may ask?
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: limey BSc. on January 19, 2009, 03:48:11 PM
Not nearly as many as the old one. I can't remember off the top of my head, but somewhere around 10 or 15.
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: vonfrank on March 06, 2009, 09:18:14 PM
keep up the great work! this is going to be amazing  :D

PS: any new renders of different ships available for us to see yet?
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: limey BSc. on March 07, 2009, 05:23:42 AM
PS: any new renders of different ships available for us to see yet?

Theres something lint modeled, I tweaked and mapped, then sent off to Jb for texturing. Should have some ingame shots soon. Haven't seen Jb on MSN since Feb though :?
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: lint on March 10, 2009, 12:44:11 AM
Well, the fact of the matter is, if we have anything new to show we will post pics, asking for new pictures is pointless because 95% of the time either Limey or JB will post them :)
Title: Re: Delta Quadrant Pack WIP - Updated 15th January - Krenim Timeship
Post by: FourChan on March 10, 2009, 01:03:53 AM
I just can't wait to fly Alice *COUGHS*
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: Jb06 on March 10, 2009, 11:05:57 AM
There's not just ship building going on you know, I have to hp them aswell & that isnt really a screenshot worther picture :P

Right, well here's just one update which hasnt been shown yet, the new Type 9 Shuttle craft made by lint ;)

Enjoy

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: szekeres2008 on March 10, 2009, 11:27:56 AM
My favourite shuttle design ever!!!! You gusy did an excelent work on it! :D
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: WileyCoyote on March 10, 2009, 11:33:28 AM
Man, that shuttle is smooth. :)  I can still see Michigan on the planet.
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: SMBW on March 10, 2009, 11:55:30 AM
looks great!   :)
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: Kingpin on March 10, 2009, 01:29:21 PM
I can't wait for this pack to come out. The best looking Type 9 Shuttle i've seen.
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: Kirk on March 10, 2009, 03:30:00 PM
I can still see Michigan on the planet.
And most of the great lakes. xD
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: Tuskin38 on March 10, 2009, 03:37:37 PM
That looks sweet.

Are you guys going to be doing the Armoured shuttle from Endgame?
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: Kirk on March 10, 2009, 03:39:33 PM
Are you guys going to be doing the Armoured shuttle from Endgame?
Asked and answered countless times.
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: Dalek on March 10, 2009, 03:44:28 PM
Giving the answer would also help too. Although I was not present for the answer :P.
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: Aeries on March 10, 2009, 06:27:51 PM
Are my eyes going worse than they already are, or does the nose of the shuttlecraft not have any smoothing applied? :P In any case, she's a damn beauty! As are those planets. Well done, guys!
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: Shadowknight1 on March 10, 2009, 06:34:10 PM
Oooo, my favorite shuttle!  It looks pretty!  As do those planets.
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: Jb06 on March 10, 2009, 07:20:48 PM
Are my eyes going worse than they already are, or does the nose of the shuttlecraft not have any smoothing applied? :P In any case, she's a damn beauty! As are those planets. Well done, guys!

thanks people.

yeah thats one thing im not 100% happy with... the front of the nose does need smoothing.

Meh well michigan & the great lakes can stay, just be grateful for new star systems :P Or they shall not be released :P

Janeway's shuttle? who knows ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: Billz on March 10, 2009, 07:23:09 PM
Awesome. You are all doing excellent work.
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: Phantom0981 on March 10, 2009, 07:53:25 PM
Amesome job! I love the Type 9 Shuttle and you guys have done an excellent job!
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: Darkthunder on March 11, 2009, 04:26:23 AM
yeah thats one thing im not 100% happy with... the front of the nose does need smoothing.

Theres also either some smoothing errors, or mesh errors on the port cockpit window area.
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: MarkyD on March 11, 2009, 02:28:34 PM
Great looking shuttle, aside from the few smoothing groups that need fixing, a quality piece of work  8)
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: Jb06 on March 15, 2009, 01:51:59 PM
Type 9 errors now fixed & ready to be hp'ed to go in the new Voyager ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 10th March - Type 9 Shuttle
Post by: FarShot on March 15, 2009, 01:54:30 PM
Ooh pretty :D
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: Phoenix Bondi on March 15, 2009, 01:59:34 PM
very nice ???wat on did u ddo for such a dramatic change??
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: Shadowknight1 on March 15, 2009, 02:01:07 PM
[Cochrane]Oh wow...[/Cochrane]

That is one SMMOOOOOOTHH shuttle. :D  If only someone would do a nice Type 10 like that. :P
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: Jb06 on March 15, 2009, 02:02:40 PM
very nice ???wat on did u ddo for such a dramatic change??

The old is the one from the CGI Voyager Pack. The new one has a brand new mesh thanks to lint & limey for the fixes & brand new textures to fit it ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: Phoenix Bondi on March 15, 2009, 02:09:34 PM
Well none the less its fricking awsome!
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: limey BSc. on March 15, 2009, 02:39:38 PM
The new one has a brand new mesh thanks to lint & limey for the fixes

All the credit goes to lint. I merely clicked a few buttons!
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: szekeres2008 on March 15, 2009, 02:55:22 PM
 Perfect!!! My favourite shuttle never looked this good :D Not even in the series :lol:
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: Aeries on March 15, 2009, 08:52:44 PM
I am now prepared to say:

GOEGEOUS!!!
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: FarShot on March 15, 2009, 09:11:54 PM
[raycharles]Georgia, Georgia,
The whole day through
Just an old sweet song
Keeps Georgia on my mind[/raycharles]

Can you guys please not make the shuttles so crazy fast?  Lol.
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: DJ Curtis on March 15, 2009, 09:44:22 PM
nice shuttle.
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: Billz on March 15, 2009, 10:10:40 PM
If this new shuttle model is anything to go by, then your new Voyager model will burn our eyes out with its greatness.
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: Raven Night on March 15, 2009, 11:33:30 PM
Excellent work!
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: eclipse74569 on March 16, 2009, 12:45:56 AM
Looks great!  Man those textures are crisp too
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: lint on March 16, 2009, 01:25:08 AM
Come now limey, when i sent her over she wasn't 100% done, you also did add some phaser arrays and did fix the smoothing errors,
so you deserve some credit aswell,
If it wasn't for you it would still be collecting dust on my HDD
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: MarkyD on March 16, 2009, 12:33:08 PM
Great work fellas.. it looks fantastic  8)
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: krattle on March 27, 2009, 08:54:49 PM
So, what is to become of this MOD?  I sure hope you aren't planning on quitting just because Filefront is closing down :)
Title: Re: Delta Quadrant Pack WIP - Updated 15th March - Type 9 Shuttle fixed
Post by: limey BSc. on March 27, 2009, 09:49:26 PM
So, what is to become of this MOD?  I sure hope you aren't planning on quitting just because Filefront is closing down :)

Nope, we're just both busy.
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: Jb06 on May 18, 2009, 05:33:52 PM
Well it seems ages since this thread was updated, & actually it was :P 15th March haha.

However myself & limey have had some free time to get some more ships done on this. All the hp's are now done for all textured ships, just need to hand them out to testers, & 3 new ships which haven't been shown to you all have just been mapped, one just textured.... The B'omar which were seen in the episode "The Raven".

Anyway Enjoy ;)
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: FarShot on May 18, 2009, 05:37:37 PM
Ooh, green! :)
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: Kirk on May 18, 2009, 08:29:04 PM
Is that the JL/LC intrepid or the new JLS one?
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: limey BSc. on May 18, 2009, 08:37:31 PM
Since the JLS one isn't finished, its the bumpified LC model!
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: FourChan on May 18, 2009, 09:01:05 PM
Sweet, i think this is gonna win mod of the year in my book whenever it comes out :D
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: Phaser on May 18, 2009, 09:28:43 PM
If this new shuttle model is anything to go by, then your new Voyager model will burn our eyes out with its greatness.
New Voyager model?  What's all this, now?

Anyway, your shuttle model is top-notch!!  The textures look rather muted, though.  I'd increase the contrast of the hull textures to make the decals and windows pop more.  Try doing the same thing with the nacelle grill and bussard collector textures (actually, I guess that's all of the textures!).  Other than that, though, this is a sweet ship!

Cool alien ship!  I don't recall that ship, but I'm sure that's because it was one of the aliens-of-the-week.  This pack looks awesome.
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: Shadowknight1 on May 18, 2009, 09:40:11 PM
Yes Phaser, the team is working on a brand-spanking new Voyager model.

And yeah, I think that was an aliens-of-the-week, but those are fairly nifty ships.
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: limey BSc. on May 19, 2009, 05:18:13 AM
which they claim will be more accurate than the others that are out.

I don't think either of us have ever made that claim. I don't think you can get more accurate to the studio model than LC did with his. I'm simply making for the experience of making it.
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: Mark on May 19, 2009, 10:07:02 AM
to the studio model maybe, but the CGI model is quite different in many ways (and less detailed).

I like the B'omar ship btw, looks cool.
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: crazyhid on May 19, 2009, 10:51:38 AM
Great Stuff I was just looking at this thread 2 days ago for a wee update and There u have it, With such an excellent alien ship and an updated Voyager too :) Cant wait for the pack !!!
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: szekeres2008 on May 19, 2009, 12:05:19 PM
Nice! :D I hope you guys will make a nice adaptation for Excalibur when it is finished. 'till then can't wait for this to come out for BC. :lol:
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: limey BSc. on May 19, 2009, 12:22:32 PM
Great Stuff I was just looking at this thread 2 days ago for a wee update and There u have it, With such an excellent alien ship and an updated Voyager too :) Cant wait for the pack !!!

The modified LC Intrepid in that pic isn't gonna be in the pack.

to the studio model maybe, but the CGI model is quite different in many ways (and less detailed).

I think the main differences are in proportions though. Haven't really looked into it in a huge amount of detail. Mine will likely be a hybrid of aspects from both studio and CGI. Sort of like the DJ's Galaxy of the Intrepid class...only not as good.

I like the B'omar ship btw, looks cool.

Thanks :D

I actually started it ages at Uni during a cancelled lecture. Had hour and a half till my next, and figured I may as well do something constructive! Some computers have Max 2008 installed, so I looked on EAS for a small ship to do, and found the B'omar. It then sat on my HDD, half completed, until last week when the urge came upon me to finish it. So I did.
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: rengers on May 19, 2009, 12:27:10 PM
I really like that B'omar ship, great work!
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: FourChan on May 20, 2009, 02:00:01 AM
With all this, I can't wait to see their version of the Raven..
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: Jb06 on May 20, 2009, 03:09:10 AM
The Raven has already been done. Its probably a bout 15 pages back.        ~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: Villain on May 20, 2009, 03:14:05 AM
It's also briefly shown in Jb's banner ;) Ship looks great guys, I love the glow.
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: limey BSc. on May 20, 2009, 05:15:27 AM
I love the glow.

Yeah! That came out much better than I thought it would.

For those that don't remember this ship, here's a screencap for comparison.
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: Morgan on May 20, 2009, 06:06:36 AM
I'm really happy to see an update on this pack. The Bomar ship looks great. Just out of curiosity whats the poly count on it?
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: limey BSc. on May 20, 2009, 07:14:24 AM
Just shy of 4k.
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: szekeres2008 on May 20, 2009, 08:39:35 AM
 For a minute I thought this pict is from the game, you made the Bomar ship extreamly close to those on the pict, very nicely done!
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: Tuskin38 on May 20, 2009, 11:17:53 PM
Haha wow, what a Coincidence, I checked this thread on the day "The Raven" was aired here.
Title: Re: Delta Quadrant Pack WIP - Updated 18th May - The B'omar
Post by: FourChan on May 21, 2009, 12:37:28 AM
Okay I havent been keeping up with this thread too much -checks 15 pages back-
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Jb06 on May 21, 2009, 04:00:33 PM
Okay I havent been keeping up with this thread too much -checks 15 pages back-

Yeah it was finished a while back, so about 15 pages back.. might be more, might be less :P Gives you an excuse to go through the thread :P

Right update for you all... The Rhode Island :D Refit of the Nova Class, especially for Jimmy :P

It's our Nova mesh, with the refit additions... however it has been totally remapped along with new textures. This time I have slightly changed the way I normally do my textures, but C&C are welcome ;) There's only the flipped reg on the nacelle which needs fixing, but that will take 2 mins ;)

Enjoy

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Jb06 on May 21, 2009, 04:01:43 PM
2 more pics

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Dalek on May 21, 2009, 04:06:53 PM
RHODE ISLAND! RHODE ISLAND! Yay! I was wondering when this was gonna turn up :P. Not sure if the deflector dish should be that big though...
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Jb06 on May 21, 2009, 04:15:58 PM
Yup right size

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Dalek on May 21, 2009, 04:22:51 PM
Hmm...it's the wrong blue then and the wrong red in the nacelles. :P It's kinda obvious.
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Jb06 on May 21, 2009, 04:26:22 PM
Hmm...it's the wrong blue then and the wrong red in the nacelles. :P It's kinda obvious.

Not changing to that horrid red, might change the blue though :P

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Dalek on May 21, 2009, 04:28:23 PM
Horrid? At the minute the ones you've got are...orange. :lol:
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Jb06 on May 21, 2009, 04:55:37 PM
LOL Orange? Me thinks your screen's knacked!

Right adjusted all 3, the deflector might be too blue, so il fix it again once I finish this last ship

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: NeoKaede on May 21, 2009, 05:02:31 PM
Model is good, but the textures look washed out. And I never liked those patches added over the deflector and bridge, but that's not your fault.
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Dalek on May 21, 2009, 05:05:48 PM
I'm going to get really picky over this :P. Maybe make the blue a smidge paler? And now it's red. :D I want!
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: FourChan on May 21, 2009, 05:14:40 PM
Looking good JB.
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Jb06 on May 21, 2009, 05:16:36 PM
LOL Orange? Me thinks your screen's knacked!

Right adjusted all 3, the deflector might be too blue, so il fix it again once I finish this last ship

~Jb06

I'm going to get really picky over this :P. Maybe make the blue a smidge paler? And now it's red. :D I want!

:P
Model is good, but the textures look washed out. And I never liked those patches added over the deflector and bridge, but that's not your fault.

It looks washed out because once I finished the textures I added a grayscale version of it over the top of it, turned down the opacity then put up the constrast... That's why I said it's slightly different to the way I normally do it. I'll just see what other people say ;)

Cheers

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: JimmyB76 on May 21, 2009, 06:04:38 PM
the deflector might be too blue, so il fix it again once I finish this last ship
right - the deflector's blue color should be the just about the same as the nacelles, no?  it looks maybe the blue on the nacelles might be a tad bit too light...  tough to say...

either way, it is coming along fantastically!
*cookied*
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Kirk on May 21, 2009, 06:06:07 PM
I'm more interested in this "last ship." And great work boys!
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Jb06 on May 21, 2009, 06:52:20 PM
lol dont get your hopes up. its only a tiny ship seen in season 2
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: limey BSc. on May 21, 2009, 06:54:59 PM
I'm more interested in this "last ship."

It's nothing major. It is another brand-new-to-BC ship though.
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: crazyhid on May 21, 2009, 07:02:14 PM
I Love Everyone nitpicking over the details in this thread it makes me happy to see people so proud of there work  and wanting something just perfect and they are.

great looking rhode. im very intriged with this "last ship" of ures :) How many ships are in the pack now ?
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: limey BSc. on May 21, 2009, 07:36:43 PM
How many ships are in the pack now ?

Our list (whether complete or not) shows 21 completed, 6 of which I think still need HP's, 2 awaiting mapping/texturing, 8 in progress/need redoing modelling and at least 13 still to do! I believe there are also 16 systems done.

EDIT: It's also worth mentioning that the to-do list will likely grow! I've already done a few that weren't on there to begin with.
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: crazyhid on May 22, 2009, 05:52:03 AM
Wow Thats alotta work. Thanks For giving Voyager some love :)
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Jb06 on May 22, 2009, 08:12:45 AM
Yeah when I said last ship... it's not the last ship in the DQP, its just the last ship I have to texture until limey completes more :P

The fixes on the Rhode will be done in the next 1/2 hour so i'll update you folks then ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: Jb06 on May 22, 2009, 12:02:23 PM
Right here's the fix on the Rhode & the fully textured new ship, Talaxian fighter which was seen in the Basics episode when the Kazon take over Voyager.

Enjoy

C&C are welcome

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: Jb06 on May 22, 2009, 12:31:50 PM
Talaxian Fighter
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: Dalek on May 22, 2009, 12:37:14 PM
Not the best eye catcher the Talaxian fighter is it? Oh well, it still there. Not blaming the work itself, just the people who designed that in the first place. :P
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: Jb06 on May 22, 2009, 12:40:22 PM
Not the best eye catcher the Talaxian fighter is it? Oh well, it still there. Not blaming the work itself, just the people who designed that in the first place. :P

Indeed, It's a very butt ugly design & the textures on it are extremely plain, but hey that's what it was like & also its 50m long so not that large either.

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: Dalek on May 22, 2009, 12:42:55 PM
Woops, didn't see the Rhodie...why change the nacelle colour? Was fine before. :D
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Jb06 on May 22, 2009, 12:51:02 PM
Woops, didn't see the Rhodie...why change the nacelle colour? Was fine before. :D

LOL Orange? Me thinks your screen's knacked!

Right adjusted all 3, the deflector might be too blue, so il fix it again once I finish this last ship

~Jb06

I haven't touched the nacelles since then. & if you look in that reference shot, they're more that colour than the original one I made.

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: Dalek on May 22, 2009, 01:08:08 PM
Woops, didn't see the Rhodie...why change the nacelle colour? Was fine before. :D

LOL Orange? Me thinks your screen's knacked!

Right adjusted all 3, the deflector might be too blue, so il fix it again once I finish this last ship

~Jb06

Oh. Ok, I'm being a bit stupid then...please forgive my probable slowness.

I haven't touched the nacelles since then. & if you look in that reference shot, they're more that colour than the original one I made.


Report from me on the Rhodie: I really like the detail on this ship. The bluey escape pods certainly give it class and the windows are real nice to.

Conclusion: I'm glad we have JLS around!
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: JimmyB76 on May 22, 2009, 02:56:19 PM
Rhody looks much better :D


the Rhodie
(btw, it is "Rhody (http://www.littlerhodyslist.com/)" i should know i live in the damn state lol :P, "Rhodie (http://en.wikipedia.org/wiki/Rhodie)" is something entirely different   hehe yay nitpicking :P)
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: Bones on May 22, 2009, 04:08:17 PM
one question : wasn't Rhodes Island escape pods teal/blue instead of blue ? I may be wrong but also phasers were somehow reddish on schematics but hey it would look riddiculous ;)

Now it looks awesome :D

Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: Vanguard on May 22, 2009, 06:30:06 PM
I want your Rhode Island in KM Multiplayer now plx.

=P, It's nice to see that beautiful ship getting some love, cookies.
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: FourChan on May 22, 2009, 07:47:42 PM
I don't like the Talaxian Fighter...I'd shoot it but like...there's holes already in it.
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: Morgan on May 22, 2009, 08:02:59 PM
I don't like the Talaxian Fighter...I'd shoot it but like...there's holes already in it.
Lol agreed.

The work done looks great but the design is just kinda boring to me. Neelix's shuttle was a much better design in my opinion.
Title: Re: Delta Quadrant Pack WIP - Updated 21st May - Rhode Island
Post by: Jb06 on May 22, 2009, 08:42:44 PM
one question : wasn't Rhodes Island escape pods teal/blue instead of blue ? I may be wrong but also phasers were somehow reddish on schematics but hey it would look riddiculous ;)

Now it looks awesome :D


Yup right size

~Jb06

On the schematics yeah, but on the series, not really.

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: crazyhid on May 23, 2009, 05:07:18 AM
A wee Thing i saw was the Blue glow from the warp nacelles of the rhode island, it actually travels to the back bone of the ship, is there any way to replicate that ?
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: Aeries on May 23, 2009, 05:46:36 AM
It was done on the USS Hawk [registry suffix "A"] wherein it had the effect of a "glow" along the spine from both the warp coils and the impulse manifold. It actually looked really good. I THINK the ship is still available on BCF but I'm not certain...
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: Morgan on May 23, 2009, 06:02:07 AM
I'm gonna bring it back to the Rhode Island for a sec here. I just checked out the last update (not the most recent but the one God knows how many pages back), and I don't know just in my opinion the older textures seem to jump out a bit more than the new style you're trying out here, JB, which honestly probably wouldn't look bad for a non-Federation ship, but on Federation ships it seems to sacrifice too much detail...see what I'm saying?

Anyways I'm not trying to criticize, but I always here C&C is good for modders so that's what I'm doing.  :lol:
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: Jb06 on May 23, 2009, 09:24:50 AM
There isnt a lot of detail on the Rhode Island that's the only problem. i will take the grayscale normal maps off it later and i will see what people think.
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: Jb06 on May 24, 2009, 01:51:14 PM
As promised here's the Rhode WITHOUT the grayscale normal maps. Compare with the ones above & tell me which version you prefer.

thanks

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: Dalek on May 24, 2009, 02:01:29 PM
Well, the bumpmaps look overly done on the Rhod"y" (see Jimmy, I learn these things :D) version 1 yet not so much on v2...kind of sets the opinion off balance...
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: szekeres2008 on May 24, 2009, 02:16:23 PM
 Certanly it is an Eye Candy!
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: lint on May 24, 2009, 02:22:22 PM
i like her better without the grayscale
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: Bones on May 24, 2009, 02:34:16 PM
looks great now tho you have mirrored registry on starboard nacelle I think it's upside down and flipped horizontaly other than that it looks simply amazing :D
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: Aeries on May 24, 2009, 02:40:14 PM
MUCH better.
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: Billz on May 24, 2009, 02:58:29 PM
I thought it looked better WITH the greyscale to be honest. Now it just looks like its made of plastic. Its not your fault. Its the way she was designed.
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: Darkthunder on May 24, 2009, 04:18:46 PM
i like her better without the grayscale

MUCH better.

Agreed on both counts :P
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: FarShot on May 24, 2009, 04:23:01 PM
The first one looks metallic in color, but not in texture.  If you changed the normal map so it looks more like panels it would be fine.
The second, like Billz said, looks like plastic.
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: Bones on May 24, 2009, 04:29:35 PM
The first one looks metallic in color, but not in texture.  If you changed the normal map so it looks more like panels it would be fine.
The second, like Billz said, looks like plastic.
first one looks like its wooden painted grey so the one without greyscale looks much better

small hint to make hull more realistic, add some faint monocoloured noise either to _glow map or to _spec map, it's worth giving a try
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: Phaser on May 24, 2009, 06:08:27 PM
Overall, it's better without the grayscale normal map.  But I think you should put it back around the escape pods.  They look too flat, otherwise.
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: NeoKaede on May 24, 2009, 07:08:30 PM
Damn, now I'm finding the grey-scaled version better in-game than the other. Bah, forget about my opinions, they suck :lol:
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: Morgan on May 24, 2009, 09:51:50 PM
Looks better without greyscales definitely. The greyscales just made the ship appear a little "bland" in my eyes I guess is the correct way of putting. Rhode Island looks great now, keep up the good work brotha!
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: Kirk on May 25, 2009, 12:51:38 AM
I prefer the "normals."
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: crazyhid on May 25, 2009, 07:13:18 AM
without the greyscale looks much better
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: Maxloef on May 27, 2009, 04:03:44 PM
nice stuff, btw if you guys are planning to do an endgame voyager check this out this will help ALLOT

http://drexfiles.wordpress.com/2009/05/16/voyager-ablative-armor/#more-9422
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: crazyhid on May 27, 2009, 04:12:05 PM
That is the most canon model ive seen of Endgame armour, Is it out a trek magazine or fanmade ? amazing
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: Dalek on May 27, 2009, 04:15:56 PM
No wonder why its so accurate; its done by the lord Doug Drexler himself! *clap clap* Although moving back ontopic before things get out of hand...

I'm still undecided about the Rhodie. With grey's it looks far too bumpy which like i said before seems to set my opinion off balance.
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: vonfrank on May 27, 2009, 09:58:46 PM
i think the second version looks MUCH better

the first one looked like it was made of grey wood or something
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: angryandorian on May 27, 2009, 10:29:43 PM
I think the second version looks better, the first one looks like its wrinkling, which takes away from the ship's colors. Although, the escape pod hatches on the first version look better.
Title: Re: Delta Quadrant Pack WIP - Updated 24th May - Rhode Island Choice
Post by: szekeres2008 on May 28, 2009, 05:44:51 AM
 Yes that was my idea too :lol:
Title: Re: Delta Quadrant Pack WIP - Updated 29th May - Multiple Updates
Post by: Jb06 on May 29, 2009, 07:15:29 AM
Thanks for all the feedback. I've taken into consideration what you guys have said & came up with this 3rd version. Its a combination of the previous 2, however the colours are not as washed out, without a 95 year old face as a hull, & various parts are still use the grayscale normal map. This will be the final version of it, as I'm pretty happy with it. Also note the regs on the nacelles are fixed.

Another slight update which came up in the Utopia Planitia thread was the damaged Equinox's impulse drive colour, so that has been changed to an orange colour. I'm keeping it this way as at this point the Equinox was badly damaged so you would presume the engines aren't up to scratch.

Next few updates are hp's. The B'omar, Type 9, Rhode & the unicomplex have all been fully hp'ed.

First ship, the B'omar is armed with 2 phasers at the front which aren't that powerful, but will do damage, but the thing with this ship are the torpedos. Armed with 3 front torps they can fire 3 each at a time, each torpedo wacks out about 900 on the damage scale, so you don't wana be hit by them suckers.

Second ship is the Rhode Island. Considering the Rhode Island was in service when Janeway was a wrinkly old wreck, I've made this one pack a punch. Armed with normal 150 photon torpedo's & 80 new quantum torpedo's doing damage up to 2350, you really don't want to mess with her. The phasers alone do max damage of 950 so she's nothing like the good old Nova Class. Shield wise there they range from 21000 to 17500 on the back which means they're pretty strong. I had her in a fight against a few klingon ships, and all I'm saying they didn't stand a chance lol

Third ship is the Type 9. Only being tiny, it has 4 phasers & one torpedo tube. 2 phaser on the front of the nacelles & 2 just under the side windows. It's a fast little ship & very hard to hit with torps, so don't rule this one out straight away :P

Fourth & final update is the Unicomplex. This beast isn't going to be beaten so easily. Shields & Hull Armour are insanely high & it's armed with a few Borg cutting beams near the central bit. They'll cut you to bits that's if you can reach it without being hit by one of the 40 torpedo tubes situated throughout the complex. Each torpedo tube throws out 15-20 torpedo's every round, so it's very unlikely you will survive lol I tried in the type 9 and like I said I managed to reach the centre, however I was then ripped to bits by the cutting beams.

Right that's all by chattering done. I thought for once I'd tell you the armaments :P

Enjoy

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 29th May - Multiple Updates
Post by: Dalek on May 29, 2009, 07:25:41 AM
Equinox: Fabby.

Rhodie: Now she looks kinda creamy coloured and not that metallic...talk about us being picky little what-names. :D
Title: Re: Delta Quadrant Pack WIP - Updated 29th May - Multiple Updates
Post by: Jb06 on May 29, 2009, 07:46:31 AM
Equinox: Fabby.

Rhodie: Now she looks kinda creamy coloured and not that metallic...talk about us being picky little what-names. :D

Well that's strange, because the hull colour wasn't one thing I changed! So me thinks Dalek is being a tad picky & should get on with KMR! :P

Ever thought it's just the light in the system.

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 29th May - Multiple Updates
Post by: Jb06 on May 29, 2009, 08:30:47 AM
Especially when the specs were not enabled :P haha

There we go

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 29th May - Multiple Updates
Post by: Morgan on May 29, 2009, 09:46:05 AM
Very nice, I can't wait to retire Lord Vader's old Rhode Island model for yours. It was good for her time but getting a little dated now.
Title: Re: Delta Quadrant Pack WIP - Updated 29th May - Multiple Updates
Post by: Dalek on May 29, 2009, 11:54:06 AM
You see, now that looks fabulous! :D
Title: Re: Delta Quadrant Pack WIP - Updated 29th May - Multiple Updates
Post by: crazyhid on May 29, 2009, 01:49:33 PM
now thats just perfect, Lovin the look of it :)
Title: Re: Delta Quadrant Pack WIP - Updated 29th May - Multiple Updates
Post by: Phaser on May 30, 2009, 03:00:10 PM
Very, very nice.  Glad to see you took my advice on the escape pods.  :D

Cool armament roundup!  That Unicomplex complex sounds like loads of fun!
Title: Re: Delta Quadrant Pack WIP - Updated 29th May - Multiple Updates
Post by: JimmyB76 on May 30, 2009, 03:59:51 PM
loving it!  :D :dance
Title: Re: Delta Quadrant Pack WIP - Updated 29th May - Multiple Updates
Post by: rengers on May 30, 2009, 05:23:27 PM
very nice work guys, the rhody was always one of my favorites 8)
Title: Re: Delta Quadrant Pack WIP - Updated 29th May - Multiple Updates
Post by: Vanguard on May 31, 2009, 12:41:13 PM
=O

They look gorgeous!

Especially the Rhode Island...

( Make this compatible with KM multiplayer. Please? )

Cookies away.
Title: Re: Delta Quadrant Pack WIP - Updated 29th May - Multiple Updates
Post by: krattle on June 01, 2009, 03:43:04 AM
In many of those shots I can't even see the polygons.  It's so curvaceous.  Just how many polygons is it?
Title: Re: Delta Quadrant Pack WIP - Updated 29th May - Multiple Updates
Post by: Aeries on June 01, 2009, 05:24:21 PM
The equinox impulse manifold is still the wrong shape, but you've got it right for the Rhode Island. (not to be a nit pick as I really don't care, but if you're aiming for the highest quality, I figured I should mention it. :] ) As depicted below, the impulse manifold is actually more of a flatter rectangle with a "black-and-dark-orange" stripe pattern for the manifold aperature itself. What you have looks cool, no doubt, but on a personal level I prefer as it appeared in the show. Good work so far guys. :]

http://voy.trekcore.com/gallery/thumbnails.php?album=180&page=20

[both images that show the equinox on the viewscreen]

in any event your ship looks fantabulisticness! :P

Edit: there's also a smoothing issue on the Rhodie's butt... just above the shuttle bay... looks like it's just not a part of that smoothing group or something.
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: Jb06 on June 08, 2009, 03:52:05 PM
The equinox impulse manifold is still the wrong shape, but you've got it right for the Rhode Island. (not to be a nit pick as I really don't care, but if you're aiming for the highest quality, I figured I should mention it. :] ) As depicted below, the impulse manifold is actually more of a flatter rectangle with a "black-and-dark-orange" stripe pattern for the manifold aperature itself. What you have looks cool, no doubt, but on a personal level I prefer as it appeared in the show. Good work so far guys. :]

http://voy.trekcore.com/gallery/thumbnails.php?album=180&page=20

[both images that show the equinox on the viewscreen]

in any event your ship looks fantabulisticness! :P

Edit: there's also a smoothing issue on the Rhodie's butt... just above the shuttle bay... looks like it's just not a part of that smoothing group or something.


Yeah the Nova's impulse drive is slighty out, but we're gona keep it like that, besides I've just altered the size & shape of the impulse engine texture to make it look a bit more like that :P Artist license & all lol

Yup noticed that aswell on the Rhode, it's on both sides of the bay, so we'll get that sorted out.

Just a quick note... Any testers on here, I've just uploaded all current ships available to test :P

Oh and here's a scale comparison of the unicomplex. The first pic shows it zoomed in to show all 4 borg ships, & the 2nd one shows it fully zoomed out to show most of the unicomplex. I would say it's pretty big :P

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: Dalek on June 08, 2009, 03:59:18 PM
Well, thats big.
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: Nebula on June 08, 2009, 04:00:46 PM
freaking big!
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: Lionus on June 08, 2009, 04:13:49 PM
bah, send in one Intrepid-class with woman captain and they're done for..  :lol:
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: Dalek on June 08, 2009, 04:15:08 PM
That also. :D

Oh, and the Equinox looks fabby :D.
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: NeoKaede on June 08, 2009, 04:43:17 PM
That complex is huge. How much does it slow down the game?
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: Jb06 on June 08, 2009, 04:47:46 PM
Very little infact. I've had 8 cubes + 13 odd fed ships & it was still playable.
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: Voyager16 on June 08, 2009, 04:58:59 PM
Amazing!
Borg will be more fun with this!
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: Billz on June 08, 2009, 05:06:08 PM
freaking big!

Thats what she said  :lol:

Sorry Neb, had to be done.

Anyway, that Unicomplex is freaking fantastic.
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: Shadowknight1 on June 08, 2009, 07:35:12 PM
Holy... :shock:  Do you need to be warping out of the system when that thing blows?  I mean seriously, Borg cubes are bad enough when they explode, that thing's going to be near fatal if you're close enough to be doing damage to it.

Also, are you guys going to apply any of the texture improvements done on the battle scarred Equinox to the clean ship that was released?
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: FourChan on June 08, 2009, 07:39:51 PM
I'm up for testing if you want me to. :D I like how big the complex looks. Most systems will die while running that. lol.
Title: Re: Delta Quadrant Pack WIP - Updated 29th May - Multiple Updates
Post by: ACES_HIGH on June 08, 2009, 07:47:07 PM
( Make this compatible with KM multiplayer. Please? )

that is highly unlikely as the only thing compatible with KM in multiplayer is KM
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: Phaser on June 08, 2009, 08:31:25 PM
The Nova is looking wicked!
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: NeoKaede on June 09, 2009, 05:56:51 AM
Very little infact. I've had 8 cubes + 13 odd fed ships & it was still playable.

Amazing :shock:
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: Kingpin on June 09, 2009, 12:31:04 PM
This is getting better and better. I can't wait for this to ge released.
Ik like the Rhode very mutch. How is the new Voyager coming? (sory I know it's the forbitten question) If it's anything like we've seen with the other ship it's going to be nice :D.
Title: Re: Delta Quadrant Pack WIP - Updated 8th June - Quick Note
Post by: Aeries on June 12, 2009, 10:55:27 PM
Lol. Just don't go running all that in some crap old school PC. Though I'd expect most to have up-to-date hardware by now...?

The 'Noxxy looks fab, btw. I guess I won't pick at you TOO much *grumble grumble* hehe, I joke. <3
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: Jb06 on July 06, 2009, 05:15:21 PM
Just an update on the star systems. The previous versions which you all seen had two things wrong with them. First was that I neglected to reduce the glow on the planets, thus it was bright all over... second was that we had not did have an atmosphere glow, however thanks to Frontier we've now got a glow round all the planets.

I've also applied normal bumps to all planet textures which give them more depth ;)

So here's an update so some planets.

Enjoy

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: DJ Curtis on July 06, 2009, 05:19:36 PM
Really nice work.  I think the environments will be the best part of the DQP.
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: Dalek on July 06, 2009, 05:21:25 PM
Now I know of seen some pics...but that is uncanny. :D
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: Jb06 on July 06, 2009, 05:23:41 PM
Really nice work.  I think the environments will be the best part of the DQP.

Cheers, Oh I don't know, you don't know phase three of the DQP, which is currently being developed ;)


Oh forgot one... Demon Planet

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: Aeries on July 06, 2009, 05:26:57 PM
WOW! O.O; Are all these in-game shots or pretty Max renders?
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: Jb06 on July 06, 2009, 05:30:34 PM
WOW! O.O; Are all these in-game shots or pretty Max renders?

All in-game shots. :D

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: Billz on July 06, 2009, 05:40:39 PM
How will the water planet be done, if you are doing it? http://en.wikipedia.org/wiki/Thirty_Days_(Star_Trek:_Voyager) (http://en.wikipedia.org/wiki/Thirty_Days_(Star_Trek:_Voyager))

Will it be a specially scripted planet with a 'shield atmosphere'? In other words, will it be a non-solid mesh with a water texture that we would have no problem flying through?
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: Jb06 on July 06, 2009, 05:48:24 PM
How will the water planet be done, if you are doing it? http://en.wikipedia.org/wiki/Thirty_Days_(Star_Trek:_Voyager) (http://en.wikipedia.org/wiki/Thirty_Days_(Star_Trek:_Voyager))

Will it be a specially scripted planet with a 'shield atmosphere'? In other words, will it be a non-solid mesh with a water texture that we would have no problem flying through?

It's already been done, I just didn't post it in this update ;) As for flying through, that is relatively easy, it's just making it look like water as you fly through, but i've got an idea for that.

~Jb06

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: CptBenSisko on July 06, 2009, 06:09:36 PM
is it possible to be stranded in the Delta Quadrant and be able to try and make the trip to Earth ala Voyager??? That would be awesome
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: Aeries on July 06, 2009, 06:16:50 PM
That'd require a new system of warping... wherein you'd have to have a map from which you can plot a warp path from point A, to point B, and so on... similar, in fact, to the Escape Velocity series of games [very good I may add]

In fact I think that would be immensely cool in BC...
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: CptBenSisko on July 06, 2009, 07:06:07 PM
yea...and of the course the ship would have to have a finite amount of supplies, ala photon torpedos, deuterium, antimatter, food and medical supplies...all that stuff...you could be a true explorer and not just have to fight the whole time LOL
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: ACES_HIGH on July 06, 2009, 07:46:29 PM
technically you can do that already with Galaxy charts, although I don't know how stable it is for long hauls, I've never felt the need to jump to more than a couple systems in a single QB session.
And about the space ocean, is there any way to mimic that with a spherical nebula?
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: CptBenSisko on July 06, 2009, 09:11:49 PM
is there a way to get to star systems without setting a course..like using in system warp and having the systems connected...or being able to traverse them on impulse power??
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: ACES_HIGH on July 06, 2009, 11:23:04 PM
no, that would require a new warp system like what Aeries was talking about.
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: USS Frontier on July 07, 2009, 01:00:55 AM
Yeah, besides needing a new kind of system, how would you determine each set "limits" (or boundaries you know)?  Since each set in BC is theoretically, limitless, tho after a certain range from the origin the bug known as "the camera shaking bug" occur.

Also you would still need to change the set, loading the next one and placing the ship there, which would kinda make the set you were in vanish and the new one appear, cuz (planets and so) in a single one for performance and positioning issues.

Finally, if you would take real system positioning and ship speed into account (like GC does), then you would need to account for the different distances between system so the ETA is appropriate. And well, to shorten this up, there's a reason for the ships to use FTL methods instead of regular impulse (which is sub-light) to travel from system to system lol
Title: Re: Delta Quadrant Pack WIP - Updated 6th July - Star Systems update
Post by: szekeres2008 on July 07, 2009, 04:10:17 AM
 Fantastic work on those planets, very detailed, I like all of them :D
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: Jb06 on July 08, 2009, 06:42:13 AM
Well if you're that desperate, using Galaxy Charts V2.0, you can start in a Delta Quadrant System, set course for Sol & it will take you however long you have determined the speed. One system on mine is 20 minutes away at warp 9.5 lol which obviously takes bloody ages. However if you do drop out of warp, your not going to see any inhabitants. :P

Right anyway here's the update on the Water Planet Billz was enquiring about.

You can set course to the centre of the ocean :P & the hull stress does increase as you get deeper :P

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: JamesTiberiusKirk on July 08, 2009, 06:48:01 AM
sick! I assume you have used speculars for the planets so that they appear that shiny?
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: Jb06 on July 08, 2009, 06:49:29 AM
sick! I assume you have used speculars for the planets so that they appear that shiny?

All Planets have glows & speculars which previous planets were unable to have ;)

The water planet core might not be the final result, as this was just a test to see if it works.

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: Tuskin38 on July 08, 2009, 12:27:11 PM
I would have not thought that possible, I guess its like a nebula?
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: Jb06 on July 08, 2009, 12:40:41 PM
I would have not thought that possible, I guess its like a nebula?

Exactly, the planets collisions are turned off so you can fly right in ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: 1DeadlySAMURAI on July 08, 2009, 02:50:33 PM
Ahhhh!! (http://img.photobucket.com/albums/v357/deadlysamurai/Smilies/droolsmiley.gif)
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: Billz on July 08, 2009, 03:00:33 PM
I suggest that you add a Loch-Ness Monster-type creature in that planet as an easter egg.

Otherwise, muy bueno!
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: Jb06 on July 08, 2009, 03:06:38 PM
I suggest that you add a Loch-Ness Monster-type creature in that planet as an easter egg.

Otherwise, muy bueno!

Lol ive got an idea, just have to see if it pans out ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: FekLeyr Targ on July 08, 2009, 05:28:07 PM
I look forward to spend 30 days in the brig. ;)
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: DJ Curtis on July 08, 2009, 06:13:11 PM
Nice original thinking.  So if I understand correctly, the interior of the planet is just a nebula with a modified texture that you have sized to fit inside the planet?
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: Jb06 on July 08, 2009, 06:28:23 PM
Nice original thinking.  So if I understand correctly, the interior of the planet is just a nebula with a modified texture that you have sized to fit inside the planet?

Yup dead simple. There's no other way that I can think of which can simulate water in space, unless anyone else comes up with anything.

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: USS Frontier on July 09, 2009, 02:20:54 AM
You could try some heavy math and particle use in BC, but well... Stick with the nebula LOL
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: Bren on July 09, 2009, 09:09:40 PM
Thought of using an animated texture for the water rippling?
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: Aeries on July 09, 2009, 10:51:22 PM
I think that would be rather intensive for BC... wouldn't it? I could be wrong...
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: lint on July 10, 2009, 12:16:48 AM
I think you can only add animated textures to physical models in bc,
but i could be wrong.
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: DJ Curtis on July 10, 2009, 12:40:38 AM
I think that would be rather intensive for BC... wouldn't it? I could be wrong...
probably depend on the size of the said animated textures.
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: Jb06 on July 10, 2009, 05:41:03 AM
I think that would be rather intensive for BC... wouldn't it? I could be wrong...
probably depend on the size of the said animated textures.

2048 x 1024 then replicated like 18 times? yeah I would think laggage :P I have got a 20% visible layer of water just above the planet surface which rotates faster than the actual planet, so it does sort of move :P

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: Aeries on July 10, 2009, 12:17:15 PM
I think that would be rather intensive for BC... wouldn't it? I could be wrong...
probably depend on the size of the said animated textures.

2048 x 1024 then replicated like 18 times? yeah I would think laggage :P I have got a 20% visible layer of water just above the planet surface which rotates faster than the actual planet, so it does sort of move :P

~Jb06

This may be asking a lot, but any chance for an animated render so we can peak? :] Is cool if not. ^_^
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: limey BSc. on July 10, 2009, 12:54:32 PM
2048 x 1024 then replicated like 18 times? yeah I would think laggage :P I have got a 20% visible layer of water just above the planet surface which rotates faster than the actual planet, so it does sort of move :P

~Jb06

Do you really need 18 textures to create realistic water animation (http://www.jl-studios.co.uk/lostit.gif)
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: Jb06 on July 10, 2009, 01:45:57 PM
2048 x 1024 then replicated like 18 times? yeah I would think laggage :P I have got a 20% visible layer of water just above the planet surface which rotates faster than the actual planet, so it does sort of move :P

~Jb06

Do you really need 18 textures to create realistic water animation (http://www.jl-studios.co.uk/lostit.gif)

Didn't say need, I said like. :P Besides im not going to animate it.
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: Phaser on July 10, 2009, 10:07:30 PM
Ha!  I figured you placed a nebula inside the planet to get that effect.

Awesome.
Title: Re: Delta Quadrant Pack WIP - Updated 8th July - Water Planet Update
Post by: Bren on July 14, 2009, 07:04:54 PM
Yeah, wasn't really thinking about the animation's memory requirements when I said that.
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider
Post by: Jb06 on July 17, 2009, 05:39:03 AM
Just side tracking from the star systems, we've just got some a ship to show ;) The mesh was originally done by lint about a year ago and was finally finished. :D

It was a bit of a pain as the references were very lacking, although I think the final product came out well.

Edit: The only thing I was thinking was to dirty up the ship a bit... What do you guys think?

Enjoy

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider
Post by: szekeres2008 on July 17, 2009, 05:49:15 AM
 VEEEEERY NIIIICE!!! Just can't wait for this pack to be finnished!
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider
Post by: NeoKaede on July 17, 2009, 06:08:36 AM
Edit: The only thing I was thinking was to dirty up the ship a bit... What do you guys think?

Totally. The Maquis had a ragtag fleet, this ship shouldn't be so clean and pretty :mrgreen:
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider
Post by: Vanguard on July 17, 2009, 06:59:32 AM
I think a dirty variant would be good, for those rag tag shots, but it looks beautiful as it is... So variant.
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider
Post by: Jb06 on July 17, 2009, 08:05:07 AM
Ok done ;) This dirty enough? :P

Oh and just a quick update on the tactical cube... thanks to CR, we're using his cannons off his TC.

thanks

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider
Post by: Vanguard on July 17, 2009, 08:07:49 AM
Perfect, looks like it's been through it's fair share of skirmishes, but not hammered to pieces. =D
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider
Post by: Jb06 on July 17, 2009, 08:09:50 AM
thanks ;) not a bad result for about 10 mins work :P

Oh forgot to upload the tactical cube image aswell, so here it is now ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider
Post by: MarkyD on July 17, 2009, 09:03:40 AM
That cube and maquis raider look top notch, nicely done.
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider & Night Ship
Post by: Jb06 on July 17, 2009, 09:39:30 AM
This was finished yesterday, the Night Ship which was made by WileyCoyote :D Thanks again ;)

Mapped by limey & textured by me, here's the result :D

These will be placed in the DQP Void System which can be seen in the last image & will be armed with EMP draining weapons ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider & Night Ship
Post by: WileyCoyote on July 17, 2009, 09:46:40 AM
That's awesome! *gives cookie*
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider & Night Ship
Post by: DJ Curtis on July 17, 2009, 09:56:58 AM
All very nice.  Way to go guys.  I love the level of cooperation and coordination going into this.
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider & Night Ship
Post by: limey BSc. on July 17, 2009, 09:59:03 AM
That's awesome! *gives cookie*

You're the one that deserves the cookie, it's your ship :P
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider & Night Ship
Post by: gdata on July 17, 2009, 11:15:13 AM
nice cube, are those 'shadows' on the armor textured or unintended smoothing errors.
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider & Night Ship
Post by: MarkyD on July 17, 2009, 11:25:05 AM
Never seen that night ship before... whats that all about mate? Looks really great mind.  :D
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider & Night Ship
Post by: Darkthunder on July 17, 2009, 11:43:21 AM
From the episode 'Night' wherein Voyager is traveling through an area known as 'The Void', completely void of stars or planets. Essentially pitch black area. This is where the crew first encounter the Malon race.
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider & Night Ship
Post by: Jb06 on July 17, 2009, 11:53:04 AM
nice cube, are those 'shadows' on the armor textured or unintended smoothing errors.

Erm I don't know, i'll have to check. The previous version without the cannons didn't have any smoothing errors, might be just.

Never seen that night ship before... whats that all about mate? Looks really great mind.  :D

Lol what DT said :D their not the most important race, but are essential for the Void system :D

Right next up is a station. It was seen in the episode "Cold". Basically it is the Caretaker's companion's Array
... It's nearly looks exactly the same to the Caretaker Array, however Suspiria's Array has a few wings missing, the top is not as long and the most significant thing is that the scale is a 1/4 of the size of the Caretaker Array.

Enjoy


~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider & Night Ship
Post by: DJ Curtis on July 17, 2009, 12:01:04 PM
awesome.  I can't wait to get my hands on this pack.
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: Picky on July 17, 2009, 02:17:52 PM
Really a fantastic project! The final work will be a great update for Bridge Commander! The new planets are exactly the same of the ones photographed by the NASA, they are like real planets!.
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: MarkyD on July 17, 2009, 02:22:00 PM
Ok, awesome attention to detail..   good work fellas  8)
Title: Re: Delta Quadrant Pack WIP - Updated 17th July - Maquis Raider
Post by: Aeries on July 17, 2009, 02:32:55 PM
thanks ;) not a bad result for about 10 mins work :P

Oh forgot to upload the tactical cube image aswell, so here it is now ;)

~Jb06

<sarcasm>I just wet myself.</sarcasm>
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: Vanguard on July 17, 2009, 04:46:40 PM
thanks ;) not a bad result for about 10 mins work :P

Oh forgot to upload the tactical cube image aswell, so here it is now ;)

~Jb06

I just wet myself.

Too much information.

But yeh, same as what everyone else has said, awesome work here guys, cookies to you all!
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: Aeries on July 17, 2009, 06:01:48 PM
it was sarcasm. :/ Yeash.

Great work so far, team!
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: Phaser on July 17, 2009, 09:46:44 PM
Very nice work!  This is going to be a great pack!
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: Starforce2 on July 17, 2009, 11:29:38 PM
This mod still aint done yet? 8) Seriously though, that maquis raider and the most recent set of planets look really good.
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: JimmyB76 on July 18, 2009, 01:58:04 PM
This mod still aint done yet? 8)
lol i know, right?  its only been 8 years since they started working on it lol j/k :P
in all seriousness tho - it is gonna be an awesome thing when completed  :D
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: limey BSc. on July 18, 2009, 02:46:30 PM
its only been 8 years since they started working on it lol j/k :P

Not far off :P The testing board at BCS was created on the 7/1/08. I find it quite amazing how far I've come (skill wise) in that year and a half! The list of what we've done and how much is left does look quite good now though. At last count, we have 27 finished ships, 1 waiting textures and 3 waiting to be finished. There's still a fair bit to get done though, including 6 variations of Voyager!
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: JimmyB76 on July 18, 2009, 03:11:00 PM
I find it quite amazing how far I've come (skill wise) in that year and a half!
indeed!  you guys have come a really long way since your noob days :D (http://i17.photobucket.com/albums/b54/jimmyb76/random/vb_thumbsup-1.gif)
where were you guys 5 years ago when BCU was in its prime? lol :P
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: DJ Curtis on July 18, 2009, 03:33:53 PM
Out of curiosity limey, when you say finished, do you mean fully HP's as well?
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: limey BSc. on July 18, 2009, 03:37:25 PM
Out of curiosity limey, when you say finished, do you mean fully HP's as well?

Perhaps not all, but most. I took those numbers from our colour coded list, which doesn't actually take HPing into account for some reason! I work so gosh darn slowly though, Jb has plenty of time to catch up on any that still need doing :P
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: DJ Curtis on July 18, 2009, 03:53:51 PM
right on.  all that scripting really is a time consuming process.
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: JimmyB76 on July 18, 2009, 04:12:50 PM
but scripting is fun! lol :P
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: DJ Curtis on July 18, 2009, 04:18:37 PM
 :shock:
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: CyAn1d3 on July 18, 2009, 04:21:59 PM
but scripting is fun! lol :P

like pulling teeth...
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: USS Frontier on July 19, 2009, 01:07:29 AM
But their heavy scripting it's me making lol - like custom travelling methods, nanoprobe tech...
It may be boring but it isn't hard to make ship scripts/hardpoints and system scripts. And with BCUT ship plugins is dead easy too.

This mod still aint done yet? 8)
LOL thats not the worst part. Besides the planet/systems and ships, there's still a "3? phase" of the DQP they're planning.  :P


Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: Jb06 on July 19, 2009, 02:48:26 AM
Out of curiosity limey, when you say finished, do you mean fully HP's as well?

I've hped everything apart from the Suspiria Array & Caretaker Array whic Tiq done, but apart from that, it's looking good in terms of hps :D

Yup Frontier's definitely the main man when it comes to the heavy scripting lol I'll post updates on that stuff later on this month.... maybe :P

~Jb06
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: DJ Curtis on July 19, 2009, 03:12:18 AM
Great to hear.  I was thinking that everything was just textured, but being HP'd really brings this a lot closer.
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: krattle on July 22, 2009, 06:23:12 AM
I have a complaint about the Maquis Raider.  It's minor, but I think important.  Just glancing at the pictures, something seems out of scale about it.  Either the body is too wide or the dorsal and ventral detailing is too small compared to the main body.  Either way, it looks stretched.  

I am loathe to post reference pics for fear of being chastised, but there is no other way for me to show what I mean.
http://www.ex-astris-scientia.org/scans/mechanics/maquis-beauty.jpg
http://www.ex-astris-scientia.org/scans/factfiles/maquis-top.jpg

You can see how gigantic all the dorsal greebles are compared to the main hull.  And they extend all the way out to the edges, filling up the entire dorsal section.

Also, while the engines and cockpit sections are very accurate, the overall shape of the main hull is very simple compared to the actual shape.  There are many more angles to it, and it isn't nearly as long as you've made it.  The studio model is very delicate, but with the huge main hull you've given it, it looks like it's been blasting its delts at the gym a little too much.

Don't think I hate your model.  I still like it a lot, and it's a million times better than the only other existing Maquis Raider out there for BC.  I just think it could use some reshaping.
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: DJ Curtis on July 22, 2009, 12:29:40 PM
upon closer inspection, i do believe he's right.
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: Jb06 on July 24, 2009, 02:11:57 PM
upon closer inspection, i do believe he's right.

The mesh is a hybrid of various studio & cgi shots of the maquis raider, thats why the main body is different & was noticed when texturing. We may rescale the main body, all depends on the difficulty.

Anyways Update again, The Krenim Timeship :D I can definitely say this is the most canon Krenim Timeship in any game :D

I'll let the pics talk ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: Dalek on July 24, 2009, 02:15:20 PM
MOAR PURPLEZ! Kidding, looks great. :]
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: lint on July 24, 2009, 02:15:31 PM
good to see her textured :)
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: JimmyB76 on July 24, 2009, 02:28:11 PM
looks awesome!  :D
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: Shadowknight1 on July 24, 2009, 03:18:23 PM
That's about 15 different kinds of kick***. :D
Title: Re: Delta Quadrant Pack WIP - Update 17/07 Maquis Raider, Suspiria Array, Night Ship
Post by: Aeries on July 24, 2009, 03:22:45 PM
like pulling teeth...

Which is SO much fun when you're not the one having them pulled, but rather doing the pulling! [I was in a wrathful mood at the time...]

DOODS! Very nice work with the time-ship. :D
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: CyAn1d3 on July 24, 2009, 04:04:38 PM
like pulling teeth...

Which is SO much fun when you're not the one having them pulled, but rather doing the pulling! [I was in a wrathful mood at the time...]

y cant it just be both dammit??!!?

and good work thus far guys, hopefully by the time this is out ill have a rig capable of actually running it in full glory :D
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: Shino Tenshi on July 24, 2009, 04:16:24 PM
the most canon Krenim Timeship in any game

Isn't it the only one, besides ours in Legacy?
 :?

And I don't really like those fake-bumps >.<
But the overall look is just awesome :D
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: Dalek on July 24, 2009, 04:18:29 PM
There has been a previous Krenim Timeship...http://bridgecommander.filefront.com/file/Krenim_Timeship;23564
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: Jb06 on July 24, 2009, 08:24:43 PM
the most canon Krenim Timeship in any game

Isn't it the only one, besides ours in Legacy?
 :?

And I don't really like those fake-bumps >.<
But the overall look is just awesome :D

No because look at your textures :P WAY off!

Oh and they are normal maps, as in the ones you get in legacy :P

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: DJ Curtis on July 24, 2009, 08:48:39 PM
BC's engine doesn't support normals.  Did you bake the normals into the texture?
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: Phaser on July 25, 2009, 01:18:57 PM
WOW.  The model and textures both look amazing, but that lens texture stands in a league of its own.  Making it partially transparent and giving it a specular map really make it look like glass (or a material with similar light properties).  Nice work!!

This thing looks very high poly.  Can it damage in-game, or is it like the other timeship that's out now, where having damages on will crash the game?
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: MarkyD on July 25, 2009, 01:21:10 PM
Looks real good guys
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: CyAn1d3 on July 25, 2009, 01:27:29 PM
jb76 edit - image removed... pls dont spam the thread :)
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: Lionus on July 25, 2009, 10:44:49 PM
Okay, can we ram that thing with battered Intrepid class and have new, pristine one spawn on it's place as player ship?  8) if so, I will eagerly order the crew to evacuate and take her to ramming speed towards that big brute. :lol:
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: limey BSc. on July 26, 2009, 04:46:52 AM
WOW.  The model and textures both look amazing, but that lens texture stands in a league of its own.  Making it partially transparent and giving it a specular map really make it look like glass (or a material with similar light properties).  Nice work!!

This thing looks very high poly.  Can it damage in-game, or is it like the other timeship that's out now, where having damages on will crash the game?

It stands at around 24k, the old had around 28k. I think the reason the old one didn't damage is that it well over 100 groups (244 to be exact). This has 5.
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: Jb06 on July 27, 2009, 04:18:02 AM
BC's engine doesn't support normals.  Did you bake the normals into the texture?

Sorry I haven't replied sooner, been busy with work. :)

Well it's not what you would call baking using max, I combine my textures with the normal maps along with the specs in Photoshop which sort of simulates the effect.

WOW.  The model and textures both look amazing, but that lens texture stands in a league of its own.  Making it partially transparent and giving it a specular map really make it look like glass (or a material with similar light properties).  Nice work!!

This thing looks very high poly.  Can it damage in-game, or is it like the other timeship that's out now, where having damages on will crash the game?

Thanks :D

The timeship damages and explodes fine ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: sbpaabck on July 27, 2009, 11:02:48 AM
 :v:

Great work on this project! can't wait to try this :) :)

The ships and planets look fantastic, very well done!
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: Nebula on July 27, 2009, 01:56:14 PM
Quote
The timeship damages and explodes fine

lets see that then! xD :P
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: Shadowknight1 on July 27, 2009, 01:59:39 PM
Quote
The timeship damages and explodes fine

lets see that then! xD :P

Agreed, make a vid of YOH Voyager smashing into it and then both exploding!  :P
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: Lionus on July 27, 2009, 07:38:39 PM
does my memory fail if I claim that when the Voyager crashed to the Krenim timeship, it had only one nacelle left?
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: JimmyB76 on July 27, 2009, 07:44:55 PM
in either event, perhaps the thread should go back ontopic pls?
before it runs off into a tangent lol
im sure soon enough we'll all be able to recreate that moment in our own games ;)

thx :)
Title: Re: Delta Quadrant Pack WIP - Updated 30/07 Vaadwaur
Post by: Jb06 on July 30, 2009, 12:35:10 PM
Quote
The timeship damages and explodes fine

lets see that then! xD :P

Have to wait until it's released :P

Right, just a few images to show the Krenim's main temporal weapon & a new ship... the Vaadwaur ;)

It's a relatively a small craft, & there aren't that much detail on it, however the design is very unique :P

Enjoy

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 30/07 Vaadwaur
Post by: Bones on July 30, 2009, 12:40:06 PM
Shiiiii(t) man I think I need to change my pants... :shock: that Krenim is simply perfection
oh I almost forgot about cookie :D
Title: Re: Delta Quadrant Pack WIP - Updated 30/07 Vaadwaur
Post by: Dalek on July 30, 2009, 12:43:03 PM
Ooh...pretty purpel beamz. IMMACHARGINGMYTEMPORALWEAPON lol?

And yes, the Vaadwaur is a unique ship. :D
Title: Re: Delta Quadrant Pack WIP - Updated 30/07 Vaadwaur
Post by: DJ Curtis on July 30, 2009, 12:50:10 PM
Just a thought... is it possible to make a weapon cause a planet to disappear from the game?
Title: Re: Delta Quadrant Pack WIP - Updated 30/07 Vaadwaur
Post by: limey BSc. on July 30, 2009, 12:53:33 PM
Just a thought... is it possible to make a weapon cause a planet to disappear from the game?

Jb was just saying on MSN about getting Frontier on the case :P Though he was actually refering to removing ships, not planets. But as all the DQ planets will be ships, should be pretty much the same thing.

I'm pretty amazed by the progress we've made recently! Theres some more stuff on the way too! Watch this space ;)
Title: Re: Delta Quadrant Pack WIP - Updated 30/07 Vaadwaur
Post by: Villain on July 30, 2009, 12:56:42 PM
Am I the only one who can't help but think of putting craters in planets via quantum Torp or the Xindi weapon?
Title: Re: Delta Quadrant Pack WIP - Updated 30/07 Vaadwaur
Post by: MarkyD on July 30, 2009, 01:13:56 PM
Nice work, it looks great
Title: Re: Delta Quadrant Pack WIP - Updated 30/07 Vaadwaur
Post by: KrrKs on July 30, 2009, 03:54:51 PM
wanna have now! Cookied!
Just a thought... is it possible to make a weapon cause a planet to disappear from the game?

Jb was just saying on MSN about getting Frontier on the case :P Though he was actually refering to removing ships, not planets. But as all the DQ planets will be ships, should be pretty much the same thing.

Defiant mad a script called "PlanetKill" (included in KM) to let certian Ships destroy Planets and let only a Debrie fiel floating around.

Just looked at it, the PlaneKiller needs a Foundation entry like that:
Quote
Foundation.ShipDef.PlanetKillerShip.bPlanetKiller = 1
Title: Re: Delta Quadrant Pack WIP - Updated 30/07 Vaadwaur
Post by: USS Frontier on July 30, 2009, 04:32:44 PM
Yea but the PlanetKill thing works for destroying only regular Planet objs.
DQP systems will not have regular planets - they'll be planet SHIPs.

And if you guys checked my Tech Pack on BCFiles, it has a tech to allow the destruction of ships easily :P
However when destroying planet-ships no debris field is left in its place... Something that can be easily fixed tho  :D

About damaging the planet-ship enough to leave a mark but not really destroying it, it is possible, but it depends on how Jb is creating the planet-ships in the system scripts. So better to wait his awnser on that lol
Title: Re: Delta Quadrant Pack WIP - Updated 30/07 Vaadwaur
Post by: Aeries on July 30, 2009, 06:25:41 PM
The Krenim ship is gorgeous...
Title: Re: Delta Quadrant Pack WIP - Updated 30/07 Vaadwaur
Post by: AdmiralKathryn on July 30, 2009, 06:43:05 PM

 Again congratulations are in order, everything so far looks like it came from the ships logs  :P

Seriously I am overwhelmed by the sheer talent that has been portrayed here!
Title: Re: Delta Quadrant Pack WIP - Updated 30/07 Vaadwaur
Post by: szekeres2008 on July 31, 2009, 02:06:56 AM
 WOW those are some f****n' beautiful ships you made guys. :D
Title: Re: Delta Quadrant Pack WIP - Updated 30/07 Vaadwaur
Post by: ChronowerX_GT on July 31, 2009, 10:25:02 AM
OMFG WOW I havn't checked this in AGES (mind you i've not been round here in AGES, apart from Desktop Pics) but WOW that time ship is soooo awsome. I can't wait lol.
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: Jb06 on August 01, 2009, 09:55:08 AM
Next update for you all is the Hirogen Hunter built by shadowbuilder, mapped by limey and textured by me :P

It's the first canon hirogen ship in any game I believe :D. There is one on bcf, but looking at it, the mesh & textures aren't right.

Enjoy :D

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: Shadowknight1 on August 01, 2009, 10:58:10 AM
That is cool!  I love the Hirogen ship!
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: Dalek on August 01, 2009, 11:06:38 AM
Wow, that is pretty cool. Can takes pretty picturez with it plz? xD
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: gdata on August 01, 2009, 11:40:53 AM
ok, that's cool. shadow will be glad to see that his ship finally has been finished.
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: CyAn1d3 on August 01, 2009, 12:00:41 PM
i cant wait, i cant wait, I CANT FRIGGIN WAIT!!!!
..... to much coffee XD

good work guys. keep it up!
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: gdata on August 01, 2009, 12:26:03 PM
btw: Can you email me (gdataATngmods.com) the .max and the textures, we'll put it in Legacy than (w/ credits to you guys for the textures of course).
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: Jb06 on August 01, 2009, 12:40:57 PM
Thanks everyone

btw: Can you email me (gdataATngmods.com) the .max and the textures, we'll put it in Legacy than (w/ credits to you guys for the textures of course).

Ill just resend them back to yopyop ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: gdata on August 01, 2009, 12:45:03 PM
Thanks everyone

btw: Can you email me (gdataATngmods.com) the .max and the textures, we'll put it in Legacy than (w/ credits to you guys for the textures of course).

Ill just resend them back to yopyop ;)

~Jb06

ok and thx a lot for helping us...maybe we can do another "joint-venture" in future.
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: Shino Tenshi on August 01, 2009, 02:47:35 PM
Oh, wow. That looks awesome indeed. :D
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: MarkyD on August 01, 2009, 02:58:22 PM
very nice work fellas.
Title: Re: Delta Quadrant Pack WIP - Updated 24/07 Krenim Timeship
Post by: Phaser on August 01, 2009, 10:44:54 PM
does my memory fail if I claim that when the Voyager crashed to the Krenim timeship, it had only one nacelle left?
It had both, but once the bow of the ship impacted the Timeship, the starboard nacelle was sheared off by the sudden velocity change (a very nice move by the FX department, if I do say so myself).

Anyway, the textures on both the Vaadwaur and the Hirogen ship are fantastic--very high resolution and detailed!  Excellent modeling job on both of them as well.  I have no idea if the proportions are correct or anything, I'm just saying it looks high poly in the right areas.
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: X_TheUnknown_X on August 02, 2009, 07:21:48 AM
I'm liking all the work done on the Delta Quadrant pack so far. I can't wait to play about with that Krenim Timeship  :twisted: .
The Hirogen hunter looks great as well. And, if I'm not mistaken, the Studio models for the Krenim warship and Hirogen hunter are the same - except the Hirogen ship has some extra spikes and modules added? So maybe a Krenim warship isn't too far off??
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: limey BSc. on August 02, 2009, 03:01:10 PM
And, if I'm not mistaken, the Studio models for the Krenim warship and Hirogen hunter are the same - except the Hirogen ship has some extra spikes and modules added? So maybe a Krenim warship isn't too far off??

You are :P Both types of Krenim warship were completely different to the Hirogen Hunter, and they will almost certainly get done.
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: JamesTiberiusKirk on August 04, 2009, 12:19:21 PM
Can you make a size comparison with the intrepid class? I was wondering how it would look alongside voyager as im so unsure about the hirogen ships size.
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: Worf359Alpha on August 04, 2009, 06:12:16 PM
Awsome! Awsome, cant wait for the DQ to hit FF for DL.
Title: Re: Delta Quadrant Pack WIP - Updated 30/07 Vaadwaur
Post by: Bren on August 04, 2009, 06:19:39 PM
Just a thought... is it possible to make a weapon cause a planet to disappear from the game?

Actually, in the show, Annorax was removing the inhabitants from the timeline, more often than not. Usually, this would result in a different, more wild appearance from space. A simple texture change weapon, with accompanying sensor readings (if any) changed would suffice.

As for a size comparison, if I recall correctly from that Hirogen/Nazi/Holodeck episode, Voyager was surrounded by four Hirogen Hunter vessels, and they looked slightly larger than Voyager. That said, I don't think the size was very consistent, as I think I remember a shuttlecraft looking larger than expected next to one in one of the early Hirogen episodes (you know, when they were still tall)...
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: JamesTiberiusKirk on August 05, 2009, 09:16:54 AM
Nevermind. I was mistaken. I rememberd a second hirogen ship. the battleship:

http://www.ex-astris-scientia.org/schematics/hirogen-venatic-cgi.jpg


are you doing that one aswell?


(image uploaded...  when it comes to EAS, it is best just to download the image on your end and then upload it here...  - jb76)
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: Dalek on August 05, 2009, 09:28:24 AM
Hotlinking Ex Astris Scientia images doesnt work. Like that link there. It doesn't work. :P
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: Nebula on August 05, 2009, 09:30:20 AM
just copy and paste the link into the browser... then the link will work.

I just looked at it.
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: vonfrank on August 08, 2009, 04:33:46 PM
Dont forget about the Hirogen "Hologram ship", the one that the Holograms steal in "Flesh and Blood parts 1 and 2"

I think that it is a different design than the Venatic class
Title: Re: Delta Quadrant Pack WIP
Post by: LordReserei on August 13, 2009, 12:31:06 PM
Raven?!?

 :shock:

I should have paid more attention to whatever Voyager episode that was in. Never heard of it.


I quite like that episode, try and find it...I'm not gonna spoil it. ^.^
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on August 13, 2009, 12:44:36 PM
I quite like that episode, try and find it...I'm not gonna spoil it. ^.^

Wow, exactly 8 months late :P
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: LordReserei on August 13, 2009, 12:56:45 PM
woops!....I didn't even realise. ^.^
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: Darkthunder on August 13, 2009, 01:01:03 PM
Wow, exactly 8 months late :P

Try 19 months. :P

2008-01-13 --> 2009-08-13 (1 year, 7 months)
Title: Re: Delta Quadrant Pack WIP - Updated 1/08 Hirogen Hunter
Post by: limey BSc. on August 13, 2009, 01:12:11 PM
Try 19 months. :P

2008-01-13 --> 2009-08-13 (1 year, 7 months)

Proof that its far too hot in here :(

Once Jb gets his ass in gear though, we should have an update ;)
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: Jb06 on August 13, 2009, 02:54:18 PM
LOL and arse is in gear :P

Nice little update for you all :D The Vidiians... Organ stealing villians :P

This is the 31st ship/station to be completed in the pack btw ;)

Enjoy

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: CyAn1d3 on August 13, 2009, 03:00:05 PM
somehow, i pity the poor ******* with a slow internet connection who attempts to download this pack when its done

looks good felllas, keep it up!!

ADMIN EDIT: Watch your language - Sean
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: Vanguard on August 13, 2009, 03:16:58 PM
*Wants to re-create Deadlock now* =P.

Awesome!
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: Billz on August 13, 2009, 03:28:16 PM
Heres a thought, since you are doing the Vidiian ship, is it possible to do the asteroid that they hide in from Voyager, with its reflective surfaces?

Is such a thing even possible n BC?
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: Kirk on August 13, 2009, 03:47:34 PM
Reflective surfaces in BC? I highly doubt it, the engine doesn't even have normal support.
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: limey BSc. on August 13, 2009, 04:22:52 PM
Reflective surfaces in BC? I highly doubt it, the engine doesn't even have normal support.

Wasn't there a mod that had live reflections on bridges?
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: Kirk on August 13, 2009, 04:26:05 PM
Not live, but baked. (I really hate baked reflections.)
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: vonfrank on August 13, 2009, 06:25:26 PM
just wondering.... how many cannon Vidiian ships are there

The large one from deadlocked and the small one that steals Neelix's lungs but are there any more?
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: JamesTiberiusKirk on August 13, 2009, 07:08:17 PM
No i dont think so.
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: Sean on August 13, 2009, 10:06:28 PM
This pack looks fantastic. keep it up guys!
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: MarkyD on August 14, 2009, 04:52:10 AM
Nicely done...  those Vidian where freaky  :shock:
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: Bren on August 14, 2009, 10:31:26 AM
One of the Trek designer's blogs lately had a feature on this ship. It was a modified reuse of another model, and went on to be used many times again, one of the more versatile and non-obvious reuses.

EDIT:
It was Doug Drexler's blog! Click here! (http://drexfiles.wordpress.com/2009/07/25/deja-vu-all-over-again/)
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: limey BSc. on August 14, 2009, 11:18:50 AM
One of the Trek designer's blogs lately had a feature on this ship. It was a modified reuse of another model, and went on to be used many times again, one of the more versatile and non-obvious reuses.

EDIT:
It was Doug Drexler's blog! Click here! (http://drexfiles.wordpress.com/2009/07/25/deja-vu-all-over-again/)

Yup, we know ;)
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: AdmiralKathryn on August 14, 2009, 01:37:59 PM
Great work on the Viidians!!

Don't you guys find it strange to think that you are all doing pretty much exactly what the modellers were doing ten years ago when working on the actual show?

Your models and other work all stand up to the real models quality whilst bringing class and style to BC!

 :dance
Title: Re: Delta Quadrant Pack WIP - Updated 14/08 Dralian Ship
Post by: Jb06 on August 14, 2009, 02:05:21 PM
One of the Trek designer's blogs lately had a feature on this ship. It was a modified reuse of another model, and went on to be used many times again, one of the more versatile and non-obvious reuses.

EDIT:
It was Doug Drexler's blog! Click here! (http://drexfiles.wordpress.com/2009/07/25/deja-vu-all-over-again/)

Yup, we know ;)

Yep we've been doing this pack for like 1 year and 8 months, we've got all the reference pics sorted out ;) Thanks anyways, but can we have to so that you don't post ref pics because it is definitely more than likely we already have them :P

Next update for you all is the Dralian Ship ;) It's pretty small craft, but this is one of the ships whichwas remodelled using the vidian ship as a basis.

Enjoy ;)

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 13/08 Vidiian Ship
Post by: Bren on August 14, 2009, 02:09:15 PM
Yup, we know ;)

Of course you do!

I wasn't exactly intending that as reference material, just pointing it out for those who might not know. I was fairly confident you were aware of that. With an eye for detail like you guys have, you don't miss a kitbash.

Edit:
you posted the Dralian ship while I was posting this. You continue to pump out stunning work!
Title: Re: Delta Quadrant Pack WIP - Updated 14/08 Dralian Ship
Post by: limey BSc. on August 14, 2009, 02:23:04 PM
Next update for you all is the Dralian Ship ;) It's pretty small craft, but this is one of the ships whichwas remodelled using the vidian ship as a basis.

Enjoy ;)

~Jb06

Actually, the Vidiian ship used this one as a basis :P
Title: Re: Delta Quadrant Pack WIP - Updated 14/08 Dralian Ship - Bottom of Page 60
Post by: JamesTiberiusKirk on August 14, 2009, 05:45:31 PM
The dalian ship looks ace!!!
Title: Re: Delta Quadrant Pack WIP - Updated 16/08 Reptohumanoid Ship
Post by: Jb06 on August 16, 2009, 05:08:47 AM
Should of posted this yesterday, just forgot to :P This is the last of the 3 ships which have the same generic hull.. I present the Reptohumanoid Ship :D

& one last pic of the Dralian ship.


Enjoy

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 16/08 Reptohumanoid Ship
Post by: JamesTiberiusKirk on August 16, 2009, 07:09:14 AM
very very nice, although i dont even remember some of these ships. voyager had so many in it, its hard to keep up with all of them
Title: Re: Delta Quadrant Pack WIP - Updated 16/08 Reptohumanoid Ship
Post by: AdmiralKathryn on August 16, 2009, 11:46:44 AM

Pictures of these magnificant models keep bringing back wonderful memories! Sitting in the Command chair, owning all the Delta Quadrant ships!

Good Times!  :lol:

Title: Re: Delta Quadrant Pack WIP - Updated 16/08 Reptohumanoid Ship
Post by: Billz on August 16, 2009, 03:15:04 PM
I can't wait to beta test these new beauties. (Back on home PC BTW!)
Title: Re: Delta Quadrant Pack WIP - Updated 16/08 Reptohumanoid Ship
Post by: Tuskin38 on August 16, 2009, 04:24:30 PM
I can't wait to beta test these new beauties. (Back on home PC BTW!)

Lucky you. lol
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: Jb06 on August 17, 2009, 07:26:40 PM
Here's another update for you, it's the Baxial... Neelix's trusty old shuttle which was seen in the first episode and various other eps.

First person to spot something what i've done with this shuttle gets a cookie. Look in the first image, you can see it best there :P

Enjoy

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: Nebula on August 17, 2009, 07:31:27 PM
heh I see Neelix's head
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: Jb06 on August 17, 2009, 07:32:27 PM
heh I see Neelix's head

Cookie :P

~Jb
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: Tuskin38 on August 17, 2009, 10:07:22 PM
0-o. I want this now so I can through his ship into a fleet of Borg.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: JimmyB76 on August 17, 2009, 11:28:26 PM
ok ive got ask for the record...

how large is this full entire pack thus far?
or will you be releasing everything separately (or both)?
i had to ask before anyone else does lol :P
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: Phantom0981 on August 18, 2009, 12:37:57 AM
WOW! You guys are doing an excellent job on this pack. With each ship I continue to be impressed with the amount of time and effort you guys have put in. Awesome! I can't wait to get my hands on this pack!
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: lint on August 18, 2009, 02:01:48 AM
ok ive got ask for the record...

how large is this full entire pack thus far?
or will you be releasing everything separately (or both)?
i had to ask before anyone else does lol :P

Last time i checked it was about 34 ships/stations done so far.
i could be wrong though.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: JimmyB76 on August 18, 2009, 02:21:55 AM
i meant filesize :P
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: bankruptstudios on August 18, 2009, 04:54:13 AM
This is a must have mod no matter the size :D :D :D :D
You did some amazing work, looking forward for more.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: Dalek on August 18, 2009, 06:20:10 AM
i meant filesize :P

It's gonna be big. I image perhaps as big as KM 1.0?
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: Maxloef on August 18, 2009, 07:44:01 AM
i meant filesize :P

It's gonna be big. I image perhaps as big as KM 1.0?

and KM1.0 isnt as much ships as it is scripts so maybe even bigger ;)

especialy with the amount of detail you guys have put into this, really amazing work!
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: Dalek on August 18, 2009, 08:10:37 AM
Also take into account the planet/ships. And there are still many more ships and stations that have not been finished.

It's gonna be huge. :P
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: crazyhid on August 18, 2009, 08:37:07 AM
I cannot beleive the standard of work you guys are pushing out, It is incrediable and the pace too. The quality of each and every ship is just great, ure paying attention to detail. And now with the mention of galaxy charts 2.0, and all these planets that ure making, it really is gonna be like a trip to the delta quad. Ive always loved voyager and im glad to se there are modders out there that do too :)
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: crazyhid on August 18, 2009, 09:26:31 AM
Ok i just wanted to post an updated List for everyone That has just seen or forgot how many ships are in this pack, Im only going to list The ships that have Pics in this thread so I wont ruin any surprises :)

39 ships with pictures so far, almost all the ships from The delta quad :D

Voyager / YOH / Delta Flyer / Type 9
Borg Cube/ Tactical / Sphere / Diamond / Unicomplex / Transwarp Hub
Kazon Fighter / Raider / Predator
Bioship / Terrasphere
Caretaker Array /Suspiria Array
Talaxian Fighter / Baxial (neelix)
Nova/ Rhode island
Dauntless
Maquis raider
Raven
Aeon
Relativity
Subspace Catapult
Nihydron Cruiser
Zahl Crusier
Mawasi Crusier
Prometheus
Krenium Timeship
Hirogen Hunter
Bomar Vessel
Night Ship
Vaadwaur
Vidian
Dralian
Reptohumanoid

and many more hinted at ;)

Systems - 15

Caretaker array
Ocampa
Talax + Rinux
Vaadwaur
Malon
Demon Planet
Water Planet
Ice Planet
Fludic Space
The Void
Borg Prime
Transwarp Hub
Sikaris
Avery III
Krenium

For Less Than 2 years work this is incredabile, This is like a new game.



Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: szekeres2008 on August 18, 2009, 10:39:59 AM
 Wow this is the mod of the year! Can you guys make it compatibe with Galaxy Charts 2?
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: limey BSc. on August 18, 2009, 10:43:28 AM
Wow this is the mod of the year! Can you guys make it compatibe with Galaxy Charts 2?

It already is. GC v2 was essentially started specifically for the DQP after all :P It was also beta tested by the same people as the DQP.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 The Baxial - Neelix's Shuttle
Post by: moed on August 18, 2009, 01:19:35 PM
I know that this request would be a monumental effort but I wish that each and every individual mod created for this pack could also be made into separate installs so we can pick and choose what we wanted to put in our BC installs.

Not everyone wants to download a huge pack but I'm sure many if not all of us would love to have the opportunity to download some of the mods in this pack of our own choosing.

I have to add though that the work and quality done here is outstanding.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Jb06 on August 18, 2009, 05:58:35 PM
Wow this is the mod of the year! Can you guys make it compatibe with Galaxy Charts 2?
To expand on what limey said;

Yup :P

Well it's probably we announce stage 3. At the beginning i mentioned that there would be 3 stages.... first stage - ships, second stage - new star systems, and the third is new travel methods :)

Since the beginning we've been working with Frontier to develop a number of new ways to travel.

We have the Graviton Subspace Catapult which is a faster way to travel than normal warp speed. You approach the Catapult, select the destination, and voila you're there abit faster than warp speed :P The images below was taken about a month back before the station itself was not fully textured. But you will get my drift from the image. After you select the destination, something fancy happens which you all will have to wait for, and then you go through the "effect" etc.

Next up it Transwarp :P Obivously this is for the Transwarp hub ;) Similar to the catapult, you approach one of the large conduits, and the rest I just explained above :P We'll eventually show you pics of a ship in transwarp, thats just being sorted out ;)

The last type of travel is a quantum singularity, which allows you to go into the realm of 8472. The new JLS 8472 system is only accessible via this option. If you have enough power in the main battery, if I remember correctly, it enables you to access the system, so like shuttle crafts cannot access it:P And again it has great visual effects when entering it ;)

All this couldn't have been done with the phenomenal work of Frontier, so thanks every much Frontier :D

Thanks

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Dalek on August 18, 2009, 06:02:17 PM
Ooh, nifty and pretty. :)
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: King Class Scout on August 18, 2009, 07:30:56 PM
quick, slightly dorky question.  what are you guys using for system creation?  I wanna try making one myself.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Kirk on August 18, 2009, 07:37:45 PM
Notepad and edit mode there is no standalone program for system creation.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Worf359Alpha on August 18, 2009, 08:06:25 PM
You might try downloading Galaxy Charts 2.0, its got a system plugin program that might be helpfull if that what you askin about, although ive never used it.  Heres the link:

http://bridgecommander.filefront.com/file/Galaxy_Charts;102501
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Kirk on August 18, 2009, 08:27:05 PM
The system plugin only adds the necessary RDF features for the system, such as wealth, importance, etc.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: captblack on August 18, 2009, 09:15:03 PM
 :shock: :hurr  All i can say is WOW!!!
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: USS Frontier on August 18, 2009, 11:26:21 PM
Actually Kirk a more "precise" way to describe the system plugins is that they're a way to register a system in BC with much more information about it (like location in galaxy, wealth, importance, description, etc).

However it's just that: a way to register.
You still need to make systems the old fashioned way, and have them in your install.
Tho the way Jb is making these systems for BC isn't exactly "old fashioned", because for one, he's using planet SHIPs and not regular BC planets. :P


And about the travelling methods: yea lol
The graviton catapult and quantum singularity are infact mostly done. You can even find a few pics or lines of text mentioned them in GCs screenshots at BCFiles and at its full readme.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Billz on August 19, 2009, 07:06:58 AM
I can't wait to test Transwarp!
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Dalek on August 19, 2009, 07:15:01 AM
Same! :P

The catapult I'm really looking forward to. :)
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: JamesTiberiusKirk on August 19, 2009, 07:43:04 AM
FANCY!!!!!!!!!!!
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: szekeres2008 on August 19, 2009, 08:40:05 AM
 :shock: :shock: :shock: OMG Seriously you gusy are awesom  :shock: :shock: :shock:
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Vortex on August 19, 2009, 09:18:56 AM
If you  are having planet ships, could you not HP them to have shuttle framework, and adapt that to land ships? Or did I miss this somewhere?
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Jb06 on August 19, 2009, 11:31:30 AM
We could, but it would look totally stupid. There would be no atmospheric flight, and the surface would be blurred.

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: vonfrank on August 19, 2009, 01:18:30 PM
unless you made a special map for it. I specifically have the Vaaduar planet in mind.
In the Vaaduar system you clould add a realistically sized planet (HUGE) with a low density nebula around it to simulate the thick atmosphere
Ships could land on it (if such a thing is possible) and there could even be ground structures that could launch Vaaduar fighters.
You could have a battle in the atmosphere like in that episode

sorry if it seems like i am spewing demands, i'm just throwing this idea out there
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Dalek on August 19, 2009, 01:37:19 PM
It wouldn't be feasible. Think about how big a planet actually is and the detail required. The size of the texture would have to be ENORMOUS and I know some computers cannot handle textures over a size 4096. Not to mentioned that the planets are already really detailed poly wise and (IIRC) made up of different parts to make them look good. It would be a huge gfx hog.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: limey BSc. on August 19, 2009, 01:41:54 PM
unless you made a special map for it. I specifically have the Vaaduar planet in mind.
In the Vaaduar system you clould add a realistically sized planet (HUGE) with a low density nebula around it to simulate the thick atmosphere
Ships could land on it (if such a thing is possible) and there could even be ground structures that could launch Vaaduar fighters.
You could have a battle in the atmosphere like in that episode

sorry if it seems like i am spewing demands, i'm just throwing this idea out there

Trouble is, it would take far too many polys to make it look decent.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: vonfrank on August 19, 2009, 01:47:47 PM
there's no harm in trying i suppose

it may not look great but it would be cool
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Dalek on August 19, 2009, 01:54:56 PM
No seriously, it wouldn't be a good idea. And the whole point of this mod pack is to look good. It is a good idea but BC cannot handle that level of quality.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Jb06 on August 19, 2009, 05:29:25 PM
there's no harm in trying i suppose

it may not look great but it would be cool
You can try, but we wont be :P

~Jb06
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Billz on August 19, 2009, 05:53:05 PM
Moving on...

I have a question for Frontier. You mentioned something about new travel methods. I'm especially looking forward to using Transwarp. Is there anyway to do the sub-space shockwave that comes from the Caretaker Array? It could be like a 'random destination' system that stops you from getting to the Caretaker, if used with GCv2. It'll just propell (sp?) you to a random distence in a BC system.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: USS Frontier on August 20, 2009, 04:28:12 PM
Moving on...

I have a question for Frontier. You mentioned something about new travel methods. I'm especially looking forward to using Transwarp. Is there anyway to do the sub-space shockwave that comes from the Caretaker Array? It could be like a 'random destination' system that stops you from getting to the Caretaker, if used with GCv2. It'll just propell (sp?) you to a random distence in a BC system.
You mean that "ability" of the Caretaker Array to send ships to other places or bring them in (like he did with Voyager) ?
Yeah its possible, but how exactly would you want it to be engaged?
Randomly? Kinda like a random and rare "Caretaker Event", more or less what happens with Voyager. In this case, since GC's travelling plugins don't take part on selecting destination or engaging, you would need a different script (probably a Autoload one) to handle the "caretaker event", randomly picking a ship and sending it somewhere :P
On your own? Like you're near the caretaker array so you "turn it on" to send you somewhere. Easy, this would be pretty much like the Graviton catapult is.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: mckinneyc on August 20, 2009, 06:58:46 PM
But you have it so the journey damages your ship. muck like running at maximum warp does with you warp engines.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Billz on August 20, 2009, 07:04:23 PM
Moving on...

I have a question for Frontier. You mentioned something about new travel methods. I'm especially looking forward to using Transwarp. Is there anyway to do the sub-space shockwave that comes from the Caretaker Array? It could be like a 'random destination' system that stops you from getting to the Caretaker, if used with GCv2. It'll just propell (sp?) you to a random distence in a BC system.
You mean that "ability" of the Caretaker Array to send ships to other places or bring them in (like he did with Voyager) ?
Yeah its possible, but how exactly would you want it to be engaged?
Randomly? Kinda like a random and rare "Caretaker Event", more or less what happens with Voyager. In this case, since GC's travelling plugins don't take part on selecting destination or engaging, you would need a different script (probably a Autoload one) to handle the "caretaker event", randomly picking a ship and sending it somewhere :P
On your own? Like you're near the caretaker array so you "turn it on" to send you somewhere. Easy, this would be pretty much like the Graviton catapult is.

Possibly like the graviton catapult, but it would damage your ship every time it was used. And it would go off at random intervals, sending your ship hurtling through space, with the speed of the movement dependent on how far away your ship is from the Caretaker Array to begin with.
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: USS Frontier on August 20, 2009, 11:00:43 PM
Perfectly doable  :)
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: Billz on August 21, 2009, 06:04:00 AM
Perfectly doable  :)

Something to think about then eh, Frontier?
Title: Re: Delta Quadrant Pack WIP - Updated 18/08 Stage 3 - New Travel Methods
Post by: bankruptstudios on August 26, 2009, 06:57:47 AM
Jest a quick question for JB06, is it possible to beam aboard the Graviton Subspace Catapult and use thrusters to slowly move the catapult to your desired location? And will it be a map specific object or will you be able to place it on any map like a star base? Also Cookie for the great work!!!
Title: Re: Delta Quadrant Pack WIP - Updated 26/08 Dinaali Hospital Ship
Post by: Jb06 on August 26, 2009, 07:32:12 AM
It won't have thrusters as it's stationary, but you can add it in any system with the add ship mod or you can find it in the graviton catapult star sytem ;)

Right here's another update for yo all, this was done last week, just never got round to posting it here. It's the dinaali hospital ship. This was seen in the episode Critical Care when Gar aka the Dralian ship we used finished, steals the EMH and gives it to the hospital to work there.

This will also be stationed just above the dinaali homeworld with little defense capability ;)

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - Updated 26/08 Dinaali Hospital Ship
Post by: MarkyD on August 26, 2009, 08:58:44 AM
That is awsome. can't remember it though, so Im gonna blow off the dust from my voyager collection. Good job.
Title: Re: Delta Quadrant Pack WIP - Updated 26/08 Dinaali Hospital Ship
Post by: Phaser on August 26, 2009, 09:22:29 PM
Wow.  I don't remember that episode at all, let alone the base!

Sweeeeet.
Title: Re: Delta Quadrant Pack WIP - Updated 26/08 Dinaali Hospital Ship
Post by: eclipse74569 on August 26, 2009, 09:46:58 PM
I remember it...

The doctor almost went against his ethics program to escape.

NIIICE!
Title: Re: Delta Quadrant Pack WIP - Updated 26/08 Dinaali Hospital Ship
Post by: Vanguard on August 27, 2009, 08:03:39 PM
I loved that episode... No idea why...

Great work on the hospital ship though! =D *cookied*
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on September 12, 2009, 02:56:24 PM
Just to let everyone know why's there's been no updates the past week, it's not that there is no work being done, actually it's the exact opposite. Most of it has been scripting... meaning all 20 star systems have been finished which means GC compatible, races etc ;)

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: Bones on September 12, 2009, 06:29:47 PM
Just to let everyone know why's there's been no updates the past week, it's not that there is no work being done, actually it's the exact opposite. Most of it has been scripting... meaning all 20 star systems have been finished which means GC compatible, races etc ;)

~Jb
Considering how much work have been done since the beginnig I guess putting it all toghether and adding even more won't be a 5-minutes work ;) take your time and let your mod become no.1 in a very close future  ;)
Title: Re: Delta Quadrant Pack WIP
Post by: DL Forsaken on September 17, 2009, 06:54:21 PM
this is going amazingly well :P i seriously cant wait for it :D
Title: Re: Delta Quadrant Pack WIP
Post by: Aeries on September 18, 2009, 03:33:24 AM
Wow I leave for a while and BCC pretty much dies. Nicely done I guess?

This pack seems to be coming along nicely. Well done guys.
Title: Re: Delta Quadrant Pack WIP
Post by: CyAn1d3 on September 18, 2009, 12:18:46 PM
Wow I leave for a while and BCC pretty much dies. Nicely done I guess?

This pack seems to be coming along nicely. Well done guys.

where the hell have you been??!??

and i agree, everything is looking friggin AWESOME guys :D
Title: Re: Delta Quadrant Pack WIP - Borg Cube
Post by: Jb06 on November 16, 2009, 03:16:42 PM
Well apparently it's been more than 30 days since we've posted, but this isnt a major update, it's just something I've just changed.

We've got, yet again new textures on the Borg Cube :P

These are 100% canon

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: vonfrank on November 16, 2009, 03:33:03 PM
Now those look NICE!!  :)
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: milenent on November 16, 2009, 04:38:55 PM
Only one word: WOW
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: JimmyB76 on November 16, 2009, 07:12:14 PM
very nice!  :D
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: moed on November 16, 2009, 07:40:35 PM
Looks spot on.
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: Dawg81 on November 16, 2009, 11:44:59 PM
i wonder what she would look like using that nano viewer (hint)
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: Morgan on November 17, 2009, 06:14:51 PM
Love those Borg textures.
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: Phaser on November 22, 2009, 04:23:34 PM
Very, very nice.  I'd probably turn down the green glow a bit, but that's just my personal preference.  Again, nice.
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: Aeries on November 27, 2009, 04:31:53 AM
Wonderful! :]
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: Vladko1 on November 27, 2009, 06:45:10 AM
Wooow, what a detailed cube :eek
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: sovereign001 on December 15, 2009, 03:34:43 PM
one word: BeaUTIFUL!!!
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: milenent on December 15, 2009, 03:38:36 PM
Yeah man that is pretty sweet.
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: crazyhid on December 15, 2009, 06:09:40 PM
One Word = Perfection
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: Shadowknight1 on December 15, 2009, 06:34:06 PM
One Word = Perfection

You expect anything less from the Borg? ;)
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: Aramus on December 16, 2009, 11:19:41 AM
looks spot on that.
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: Lionus on December 17, 2009, 02:38:36 PM
now that's a dice of doom I would not want to meet.. unless I have superior arsenal within my disposal.  :D
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: DSG2k on March 12, 2010, 03:25:07 PM
Is there an anticipated release date?

I don't want to play it, I just want to try to get one of the models (the Kazon Predator / Kazon Carrier) so I can get its volume, as I've done with other ships here:

http://www.st-v-sw.net/STSWvolumetrics.html

There was once a Kazon Predator / Kazon Carrier available for Klingon Academy as one of the last Next Generation Academy modpacks, but those have largely disappeared it seems along with the rest of the KA community. 

I've spent literally hours searching online to no avail.  So if you guys have no anticipated release date could I at least trouble you to borrow the Predator for a few minutes?  :-)
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: Morgan on March 12, 2010, 03:33:00 PM
Is there an anticipated release date?

I don't want to play it, I just want to try to get one of the models (the Kazon Predator / Kazon Carrier) so I can get its volume, as I've done with other ships here:

http://www.st-v-sw.net/STSWvolumetrics.html

There was once a Kazon Predator / Kazon Carrier available for Klingon Academy as one of the last Next Generation Academy modpacks, but those have largely disappeared it seems along with the rest of the KA community. 

I've spent literally hours searching online to no avail.  So if you guys have no anticipated release date could I at least trouble you to borrow the Predator for a few minutes?  :-)
:whenitsdone
Dude you just asked the forbidden question.  NEVER, ever, ever, ever ask for release dates. All it does is make modders angry and it doesn't speed up the process.  Also bumping old threads is frowned upon as well. The author will post when he has something.
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: Bones on March 12, 2010, 03:33:50 PM
Quote
Is there an anticipated release date?
when it's done :D

Quote
I don't want to play it, I just want to try to get one of the models (the Kazon Predator / Kazon Carrier) so I can get its volume, as I've done with other ships here:
now that's interesting :) everyone here want's to play it / get their hands on these...

what's the volume anyway ???
lol dumb question, just read what volume stands for :facepalm: silly me

uhhh... you beat me to it Nero :funny got to be faster next time ;)
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: DSG2k on March 12, 2010, 03:57:00 PM
Sorry, no offense intended . . . as I said, I don't care about the modpack.

It's just that I've searched the internet for better than 12 hours in the past couple of days looking for the old Klingon Academy Kazon Predator (which seems to have disappeared completely) and in the process kept seeing in-game pictures of the model you guys have had for years.

I already have the capacity to make use of BC models (some of the ships on my list are derived from information obtained from BC .nifs) . . . unlike those who want to actually play it, I'm just hoping for a few minutes with the .nif file so I can import the model to Blender, export to .3ds, import to SketchUp, and use the volume calc plugin I have there to make use of the model.  

If whoever made it would rather not give away the .nif (which I presume has playable data in it), any good mesh format other than .max (which I cannot deal with) would suffice.  I'm not even interested in the textures.

Thank you for your time.




Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: Bones on March 12, 2010, 04:14:44 PM
Well, then I suggest you to speak with JB06 about the model ;)
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: Billz on March 12, 2010, 04:18:27 PM
It's probably best if we leave this to Jimmy to sort out. It's not really a good thing to be 'backseat moderating'. I should know, I've done it a few times and payed everytime for it.

We should leave it to the BCC staff members.
Title: Re: Delta Quadrant Pack WIP - Borg Cube Update
Post by: JimmyB76 on March 12, 2010, 05:30:53 PM
perhaps at this point, the best thing would be to let this thread rest until Jb06 or Limey have any input...
DSG2k, the pack wont be ready for a while...  it could be a long while, it could be a week...  youll have to wait until the JL crew is complete with their project at which point youll (like everyone else) have access to any model within the pack; you could PM Jb or Limey, but i think theyll also mention to stand by and hold on until they are ready to release the pack...  it is all about patience...

Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 13, 2010, 03:19:14 PM
Indeed Jimmy is correct, you'll only be able to access once the pack is complete which may be this year lol depending on how busy we are.

Well we do have some updates to post soon, just like i said we've all been extremely busy with life.

Any testers which read this, there will be a new beta once it's uploaded to bcs-tng.

It was asked a while ago how large is it so far, and with both ships and systems it's currently 412MB zipped and 1.22GB unzipped. That's still not being 100% .

List to far

1 U.S.S. Dauntless (Gtea/Jb06)
2 Caretaker Array (c2x/limey98/Jb06)
3 Suspiria Array (c2x/limey98/Jb06)
4 Species 8472 bioship (lint/Jb06)
5 Species 8472 Terrasphere (MrJohn/Jb06),
6 Nihydron Warship (Queball/Jb06)
7 Zahl Warship (Queball/Jb06)
8 Mawasi Cruiser (Queball/Jb06)
9 Kazon - Predator(Cordanilus, limey98, Jb06),
10 Kazon - Raider(Queball/Jb06),
11 Kazon - Fighter(Queball/limey98/Jb06),
12 Borg Sphere(lint/limey98/Jb06),
13 Borg Cube (lint),
14 Borg Tactical Cube (lint/CR/limey98/Jb06),
15 Borg Diamond (lint/limey98/Jb06),
16 Borg Transwarp Hub (lint/limey98/Jb06),
17 Borg Unicomplex (Cordanilus/limey/Jb06),
18 B'omar (limey98/Jb06),
19 Talaxian Fighter (limey98/Jb06),
20 Night Alien Ship (WileyCoyote/limey98/Jb06),
21 Krenim Timeship (lint/limey98/Jb06),
22 Vaadwaur Assault Veesel (limey98/Jb06),
23 Hirogen Hunter (shadowbuilder/limey98/Jb06),
24 Vidian (limey98/Jb06),
25 Dralian (limey98/Jb06),
26 Reptohumanoid (limey98/Jb06),
27 Baxial (limey98/Jb06),
28 Dinaali Hospital Ship (limey98/Jb06),
29 Subspace Catapult (limey98/Jb06),
30 Aeon Timeship (lint/Jb06)
31 Rhode Island (limey98/Jb06),
32 Maquis Raider (lint/limey98/Jb06),
33 U.S.S. Raven (lint/Dave975/Jb06),
34 Nova Class Damaged (limey98/Jb06/SF),
35 Type 9 Shuttle (lint/limey98/Jb06),
36 Think Tank (Cordanilus/limey98/Jb06)

Systems

1 Borg Prime       
2 Caretaker      
3 Demon Class   
4 Ice Planet      
5 Avery III      
6 Krenim       
7 Malon         
8 Ocampa         
9 Sikaris         
10 Suspiria Array      
11 Talax         
12 Tarok         
13 Vaadwaur Homeworld    
14 Water Planet      
15 Transwarp Hub      
16 The Void
17 Unicomplex      
18 Fluidic Space   
19 Vhnori Homeworld
20 Nekrit Expanse


Thanks

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: Bren on March 14, 2010, 08:35:19 PM
That's pretty amazing.

It's probably been said and re-said elsewhere in the thread, but these star systems are all GCv2.0 compatible, with correct positioning, right?
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 14, 2010, 08:41:08 PM
Indeed they are, GC 2.0 is a necessity as the DQP has some 3 new travel methods included within the pack

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: Morgan on March 14, 2010, 08:55:05 PM
Very cool indeed.
Title: Re: Delta Quadrant Pack WIP
Post by: moed on March 14, 2010, 09:01:03 PM
Indeed they are, GC 2.0 is a necessity as the DQP has some 3 new travel methods included within the pack

~Jb

So that means that if you don't have GC 2.0 your pack won't at all work?
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 14, 2010, 09:10:53 PM
the travel methods wont, the rest will.

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 21, 2010, 06:08:38 PM
Just been testing out the new ring planet system, it's the Vhnori Homeworld.

Its the episode when kim accidently gets transported through a subspace vacuole their homeworld.

It will eventually have the atmosphere glow, just haven't got round to adding it yet.

Thanks

~Jb

Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on March 21, 2010, 06:17:03 PM
ooooh!!  nice!   :thumbsup:
Title: Re: Delta Quadrant Pack WIP
Post by: Nebula on March 21, 2010, 07:03:15 PM
to bad we can't make planet rings out of nebulae... get a KA kinda of feel.
Title: Re: Delta Quadrant Pack WIP
Post by: Kirk on March 21, 2010, 08:05:14 PM
Well, you could, but it would be a lot of small circular nebulae.
Title: Re: Delta Quadrant Pack WIP
Post by: Bren on March 21, 2010, 11:58:34 PM
And would murder most rigs.

That looks gorgeous, the surface texture looks bumped!

A critique on the rings, they might benefit from smoother transitions from one ring colour to the next. And I think there's some law of physics at play regarding the minimum distance the rings can be from the surface of the atmosphere, they seem too close - to my eye.
Title: Re: Delta Quadrant Pack WIP
Post by: ACES_HIGH on March 22, 2010, 03:34:40 AM
he's right, take a look at saturn, the rings reach a point where the particles would fall into the atmosphere if they were any lower.
Title: Re: Delta Quadrant Pack WIP
Post by: Dalek on March 22, 2010, 11:52:03 AM
A critique on the rings, they might benefit from smoother transitions from one ring colour to the next. And I think there's some law of physics at play regarding the minimum distance the rings can be from the surface of the atmosphere, they seem too close - to my eye.

he's right, take a look at saturn, the rings reach a point where the particles would fall into the atmosphere if they were any lower.

I was just beginning to wonder about that...:P Looks awesome anyway. :)
Title: Re: Delta Quadrant Pack WIP
Post by: limey BSc. on March 22, 2010, 12:05:06 PM
A critique on the rings, they might benefit from smoother transitions from one ring colour to the next. And I think there's some law of physics at play regarding the minimum distance the rings can be from the surface of the atmosphere, they seem too close - to my eye.

It depends entirely on the size and speed of the particles/rocks. If something is travelling fast enough, it can orbit as close to another object as it wants.

I'm not saying I disagree that they could be further, I'm just saying it's sound from a physics perspective :P
Title: Re: Delta Quadrant Pack WIP
Post by: Morgan on March 22, 2010, 02:46:48 PM
I personally love the new planet/ring system shown. Keep it up guys.
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on March 22, 2010, 09:53:36 PM
Wow, that is a nice planet there!  Do want!
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 23, 2010, 01:05:40 PM
And would murder most rigs.

That looks gorgeous, the surface texture looks bumped!

A critique on the rings, they might benefit from smoother transitions from one ring colour to the next. And I think there's some law of physics at play regarding the minimum distance the rings can be from the surface of the atmosphere, they seem too close - to my eye.

Yeah i never liked the distance it was at, but i've changed it to what it's like in the show now.

Ive also got the Tarok and transwarp hub system to show... one giant gas planet and one huge hub :P

Just look at the true scale of the hub. a cube is huge ingame, nevermind when it is so tiny against one of the large conduits :P

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: Morgan on March 23, 2010, 01:08:41 PM
OMFG dude nice!  :bow:
Title: Re: Delta Quadrant Pack WIP
Post by: JamesTiberiusKirk on March 23, 2010, 01:13:00 PM
no comment.

cookie
Title: Re: Delta Quadrant Pack WIP
Post by: crazyhid on March 23, 2010, 01:17:39 PM
All i can say is im going to be bricking my pants when i go into the nebula with only an intrepid class and a horde of borg cubes comes my way :)
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on March 23, 2010, 01:38:15 PM
That hub is monstrous!  :bow:
Title: Re: Delta Quadrant Pack WIP
Post by: Lionus on March 24, 2010, 03:00:35 AM
 :eek :thumbsup: :bow: *cookies away*
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 24, 2010, 03:30:56 PM
I wasnt 100% happy with the ring texture so i redone them once i got the planet into the Vhnori System. Had some slight issues getting it in, especially with the new planet mod with the DQP... the atmosphere as you can see in the first pic engulfed the entire planet and rings :P opps lol So i had to separate the ring from the planet and bring it in as a separate object... then this happened lol opps the rings where too small which meant they were colliding with the planet :P

Finally third time lucky, i got the scale of the rings correct and the new texture looks pretty good in my opinion. Like Cord ive been messing around a little with nifskope and the alpha property possibilities... the underside.jpg pic is the result... darkness if no light it shining on it, which i think makes sense.

Enjoy

Oh if anybody has any requests on what they want to see in the systems in terms of spacial objects.... not ships, just shout out :)

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: Psyco Diver on March 24, 2010, 05:26:17 PM
I like that first mistake you made lol, like a massive debris field around the planet, is it stable for game use cause I would love to see it in game?

Awesome rings, can't wait to see them
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 24, 2010, 05:31:05 PM
yeah its stable to use, there just a lot of explosions and the planet rotates funny.


:p

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: deadthunder2_0 on March 24, 2010, 06:51:26 PM
do you have the one system with the unstable worm hole, i would like to see that,
oh, and the time accelerated planet, where 3 seconds is 3 days, forgot the episode name
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 24, 2010, 07:29:37 PM
The Barzan wormhole? I was thinking of doing that system, but It wouldnt be functional so i don't know if its worth doing. The other system depends on if we do the ships which rescued Voyager, so possibly.

Just been messing around with the Transwarp Hub system... This shows the scale of the sun behind it & how tiny the Transwarp hub is lol

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: Villain on March 25, 2010, 06:46:42 AM
I like the way you use the word "Tiny" to explain it. :P Cookies.
Title: Re: Delta Quadrant Pack WIP
Post by: King Class Scout on March 25, 2010, 01:32:17 PM
actually, I have an "other space objects" idea for you guys to throw in.  something they should have done (or if they did, I missed it).  we know the disposition of two of Earth's 20th century probes, Pioneer 10 (shot up by Klaa for target practice), and the conversion of  the ficticious Voyager 6 to V'Ger.  what about having one of the other three 20th century probes being found randomly in the Delta Quadrant...one that managed to be extremely lucky and ducked the borg and other recycling species?
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 25, 2010, 01:36:45 PM
There was an episode were a 22nd/23rd probe crashed on a planet which led to the destruction of the civilisation, so we might be able to include that.

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: Darkthunder on March 25, 2010, 03:09:45 PM
There was an episode were a 22nd/23rd probe crashed on a planet which led to the destruction of the civilisation, so we might be able to include that.

~Jb

21st century actually. Friendship One, launched merely 4 years after Cochrane's historic warp flight.
Title: Re: Delta Quadrant Pack WIP
Post by: Bones on March 25, 2010, 05:09:30 PM
There was an episode were a 22nd/23rd probe crashed on a planet which led to the destruction of the civilisation, so we might be able to include that.

~Jb

21st century actually. Friendship One, launched merely 4 years after Cochrane's historic warp flight.
aghr you beat me to it :P

there was also that pre-enterprise probe-ship Seven boarded and downloaded last moments of it's crew (whole crew died after highly radiative shockwave hit it) would be cool addition too :)
Title: Re: Delta Quadrant Pack WIP
Post by: Anew9 on March 25, 2010, 06:06:42 PM
This pack is like a dream come true for bridge commander! I've loved Voyager since I was a kid, it's what turned me onto Trek. Technically I am a voyager (notsomuch a trekkie) and the Intrepid class is my absolute favorite star trek ship and Janeway is my favorite captain. When I saw the Borg Tactical cube and the Kazon predator class I was immediately in love with what this pack is going to include.

I've been scripting CR's tactical cube and have a adequate weapon hardpoints consistent with what is shown on screen so I will be interested with how you guys are going to portray the cube in this pack. Ive completed my CGI voyager scripting and am VERY happy with what I have since my torpedoes now are rapid fire in alternating patterns and actually LOOK like the torpedoes in the show.

All my sounds are canon to Voyager and I balance my ships to the youtube reruns of the show.

All I need now are some more delta quadrant baddies (I have the existent Kazon raiders from BC files) and I'll be occupied for a long time!
Title: Re: Delta Quadrant Pack WIP
Post by: Firestar on March 26, 2010, 04:13:57 AM
I am amazed. Now when does this bad boy release hehe
Title: Re: Delta Quadrant Pack WIP
Post by: ACES_HIGH on March 26, 2010, 04:37:26 AM
 :whenitsdone
Title: Re: Delta Quadrant Pack WIP
Post by: Firestar on March 26, 2010, 05:26:52 AM
:whenitsdone

hehe Very true very true. My only words for this is "Git 'er Done" :P
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on March 26, 2010, 07:43:10 AM
maor leik patience is a virtue am i rite kthxbi lol :P
Title: Re: Delta Quadrant Pack WIP
Post by: AdmiralKathryn on March 26, 2010, 02:19:53 PM
I've been following this project for ages and would just like to say how amazing I think all the work that has gone in to this mod is.

You guys really work hard to produce game addons that really do rival the professionals in the business!

I think if Cryptic were to recruit you guys (along with 3rd Era and BCS;TNG team) they would have created one of the best games ever!

I wait for this pack in anticipation and can't wait for everyone to show their appreciation for all your hard work!
Title: Re: Delta Quadrant Pack WIP
Post by: Bones on March 26, 2010, 03:05:52 PM
maor leik patience is a virtue am i rite kthxbi lol :P
geez dude told ya da weed kickzzz azzzssssss :drink:
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on March 26, 2010, 04:57:43 PM
heh  :smoke

ok enough shpamming lol :P
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 27, 2010, 05:55:12 PM
Right then, i was taking another look at the endgame screencaps + the comments on the potd... and ive redone the background colour, added the correct colour ambience and completely remade the Sun textures from scratch not using bits of screencaps to make it up like the previous version. Think i'm pretty happy with it now. I did try adding a nebula at about 5000km away from the hub, but it really doesn't work.... If you're in the nebula and exit it near the hub.... the hub and sun suddenly pop out of no were, so im keeping it like that.

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: FekLeyr Targ on March 29, 2010, 06:55:33 AM
That's very cool.
My compliments.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on March 30, 2010, 12:12:12 PM
Alright time for another system update... Its called Veloce from the episode Blink of an Eye, it's when Voyager gets stuck in orbit due to the planet rotating 58 times per minute which means its not in the same space time.... Well something like that.. Im sure Darkthunder will correct me on the canon facts :P


Anyway if I've actually clocked it correctly.... Ive also got the planet rotating 58 times per minute which looks pretty awesome... The pics don't do it justice.

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: JimmyB76 on March 30, 2010, 12:14:08 PM
wow - thats really cool!!  you should record it on fraps or something and host it at youtube, posting a link here to show how it looks ingame :)
im very curious, myself :D
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Villain on March 30, 2010, 12:20:34 PM
Dizziness capacitors, engage!

Also cookied.
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Darkthunder on March 30, 2010, 12:59:19 PM
Alright time for another system update... Its called Veloce from the episode Blink of an Eye, it's when Voyager gets stuck in orbit due to the planet rotating 58 times per minute which means its not in the same space time.... Well something like that.. Im sure Darkthunder will correct me on the canon facts :P

You are absolutely correct, that it was rotating 58 times per minute. :P

Only nitpick, is that the planet actually didn't have a name. The only mentioned name in the episode was by Naomi Wildman as, "The Weird Planet Displaced in Time". Would love to see a video of this planet in motion. Thou, it may need some texture corrections:
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Bones on March 30, 2010, 01:03:54 PM
aye maybe desaturating it would help achieve more show like effect ;) superb job as always
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Dalek on March 30, 2010, 01:10:14 PM
aye maybe desaturating it would help achieve more show like effect...

...as well as lightening it and changing the hue slightly. :P
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Jb06 on March 30, 2010, 01:54:29 PM
Lol one at a time lol... just like with any system, i get the basic stuff in then begin to alter so it's like the show :P just look at the Transwarp system for example :P Also wanted to just see if i could replicate the look of the planet, not necessarily the colour just as yet, but will be getting to it ;)

As for the name i know it didnt have one so i talked to limey he said call it the "fast spinning planet" so i changed that into Veloce which means fast in Italian :P Thought it sounded quite an appropriate name for it :P

Thanks for the feedback guys

~Jb
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Darkthunder on March 30, 2010, 02:03:41 PM
Another alternative, is "Kelemane's Planet". No proof of if that was the planet name, but it was mentioned in the episode. "I, son of Kelemane." Ofcourse, it could just be the name of the guys father, but still.

Besides which, there's a "Sherman's Planet" in Star Trek, so it's not unheard of to include the word Planet in the name of said planet :P
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Bones on March 30, 2010, 02:41:08 PM
Another alternative, is "Kelemane's Planet". No proof of if that was the planet name, but it was mentioned in the episode. "I, son of Kelemane." Ofcourse, it could just be the name of the guys father, but still.

Besides which, there's a "Sherman's Planet" in Star Trek, so it's not unheard of to include the word Planet in the name of said planet :P
naming newly discovered land/planet after the one who discovered it is quite popular (America = Amerigo Vespuci)
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Lionus on March 30, 2010, 02:49:43 PM
Hmm.. Would that make the planet "Voyeuria", honoring the name of the ship that found it?   :funny
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: eclipse74569 on March 30, 2010, 03:01:15 PM
Hmm.. Would that make the planet "Voyeuria", honoring the name of the ship that found it?   :funny

cookied :funny

EDIT:  Since I hit the post button instead of preview  :banghead: Nice job there JB :D  Wouldn't mind a video either.  C'mon everyone!

VI-DE-O VI-DE-O! :P
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Morgan on March 30, 2010, 03:26:47 PM
VI-DE-O VI-DE-O! :P
There might be a full blown riot if that video isn't made  :smack:

I was wondering how that planet would come to fruition, glad to see it, looks sweet.
Title: Re: Delta Quadrant Pack WIP
Post by: Daimo on March 30, 2010, 03:30:53 PM
Alright time for another system update... Its called Veloce from the episode Blink of an Eye, it's when Voyager gets stuck in orbit due to the planet rotating 58 times per minute which means its not in the same space time.... Well something like that.. Im sure Darkthunder will correct me on the canon facts :P

Is it just me or can anyone else see the outline of Spain, France, Britain and Florida?
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Jb06 on April 01, 2010, 09:01:35 AM
Thanks on the different name options but it's staying as Veloce as all the scripts have already been named that.

You asked for a video so here's a quick video... It's not a great video as i don't normally take them :P



Just trying another addition to the planet which i'll get back to you if it works :P

Thanks

~Jb
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Billz on April 01, 2010, 07:48:29 PM
Thanks on the different name options but it's staying as Veloce as all the scripts have already been named that.

You asked for a video so here's a quick video... It's not a great video as i don't normally take them :P



Just trying another addition to the planet which i'll get back to you if it works :P

Thanks

~Jb

That looks good so far. Its a shame that it can't be a absolutly perfect animation but as it stands right now, its brilliant.

On a completely offtopic note, someone now seriously needs to put that video to the song in this video. :D
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: FarShot on April 02, 2010, 08:27:51 PM
I have a better one...
http://www.youtube.com/watch?v=4fT3SLlleWQ (http://www.youtube.com/watch?v=4fT3SLlleWQ)

On topic, that is pretty flipping awesome!
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: sovereign001 on June 06, 2010, 09:35:17 AM
looks great jb! Love the nova and planets!
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: mulege on August 20, 2010, 04:29:32 AM
Great work! as a fan of voyager I am impressed with your progress so far :yay: especially on that transwarp hub I think that's just incredible!  :thumbsup:
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Locke on August 20, 2010, 01:34:11 PM
Welcome to BC Central, mulege!  It's custom here to leave topics that are older than a month where they are and not comment on them, as the author is probably busy or not working on that particular project anymore.

+Cookie for the new guy . . .
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Jb06 on August 20, 2010, 01:44:51 PM
lol no please do keep bumping so then i have to do updates :P

~Jb
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Villain on August 20, 2010, 01:59:02 PM
If I knew that was what it'd take I'd have been posting here each day.  :funny
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: eclipse74569 on August 20, 2010, 03:41:31 PM
If I knew that was what it'd take I'd have been posting here each day.  :funny

You mean every hour right?  :funny
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: Dawg81 on August 20, 2010, 04:15:51 PM
then we'd have jimmy come in here and clean everything out
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: TheConstable6 on August 21, 2010, 02:17:38 PM
Bumpity bump bump
Title: Re: Delta Quadrant Pack WIP - Update 30/03 - Veloce System
Post by: JimmyB76 on August 21, 2010, 02:44:53 PM
Bumpity bump bump
please dont do that anymore...

then we'd have jimmy come in here and clean everything out
id rather not have to do that, but if there are any more useless posts i will lol :P
Title: Re: Delta Quadrant Pack WIP
Post by: sovereign001 on September 05, 2010, 08:11:59 AM
Don't wanna bump this jimmy. But the intrepid class i've seen in the pictures here, is that a new one? Or is it the same one that we can already download?
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on September 05, 2010, 12:20:33 PM
It was the CGI Voyager V2.0 which was going to be included in the pack, but we decided to make a new intrepid which is on the back burner for now ;)

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: sovereign001 on September 07, 2010, 07:26:49 AM
aah oke, thanks for the info.

Title: Re: Delta Quadrant Pack WIP
Post by: leemason on September 09, 2010, 07:22:09 AM
I have watch this from day one and must say I love what they are doing. The only thing is that the Raven was going to be released as a treat before the main release. So I have been patiently waiting and checking back all the time, but over two years later I still keep checking LOL.
Title: Re: Delta Quadrant Pack WIP
Post by: Saquist on September 13, 2010, 06:38:56 PM
I appreciate the combined efforts here Jb06, Limey and Lint.

Lint I think your models are excellent.
Jb06 your small craft like the shuttle and Neelix ship are extremely well done.
I just looked through the entire thread, wish I could help.  May the rest of BC Central follow in your footsteps.
Title: Re: Delta Quadrant Pack WIP
Post by: bankruptstudios on September 14, 2010, 06:31:21 AM
I think FF will crash when this pack is reslesed,lol from everyone wanting it,lol,  :thumbsup:
Title: Re: Delta Quadrant Pack WIP
Post by: Saquist on September 14, 2010, 03:11:37 PM
I question how many people like the Voyager series judging by how small the section is on Bridge Commander...but maybe just maybe it's because a lot of the ships are obscure designs.  But I think Voyager gave us the best variety of ship in trek out of all the series.  That's why this project is so big.
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on September 19, 2010, 04:02:27 PM
Just a little update.....

The Graviton Catapult travel method now is fully functional

The Krenim Timeship main weapon now erases the ship in a few seconds... instead of just exploding like normal.

The Night Ship now has a random dampening torpedo.

Ive also done the chronoton torpedo which goes through the shields, sorta like phased torps, for the krenim warship when it gets built, along with temporal shields to defend against them.

A huge thanks to Frontier for sorting out some errors.

Thanks

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: FekLeyr Targ on September 21, 2010, 05:04:29 PM
That ounds cool. Especially the Krenim stuff. That's certainly a breakthrough that the ships get erased instead of destroyed now. :)
Title: Re: Delta Quadrant Pack WIP
Post by: Bren on September 26, 2010, 10:57:42 PM
Totally, that sounds awesome!

BTW, I dunno if this has been asked, but how are you handling names for the ships that were just unnamed-alien-of-the-week?
Title: Re: Delta Quadrant Pack WIP
Post by: RifleMan80 on September 27, 2010, 08:35:57 AM
Holy god! You can count on me making a dedication video when this pack is finished  :bow:
Title: Re: Delta Quadrant Pack WIP
Post by: Saquist on September 27, 2010, 09:06:29 PM
I loved the Hirogen when the first showed up but the "putty-fied" them real quick.  I will have fun with the Hirogen and Vidian ships the most.  The detail on them is...hmm hmm good.
Title: Re: Delta Quadrant Pack WIP
Post by: FekLeyr Targ on September 28, 2010, 11:10:24 AM
One technical questions: Can the ship erasing be applied to pulse and torpedo weapons? (might be a good update for Baz1701's V'Ger)
Title: Re: Delta Quadrant Pack WIP
Post by: tiqhud on September 28, 2010, 11:36:37 AM
One technical questions: Can the ship erasing be applied to pulse and torpedo weapons? (might be a good update for Baz1701's V'Ger)

HMM, right, where Vger shot the klingon, and it Went Away
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on September 28, 2010, 01:38:40 PM
Totally, that sounds awesome!

BTW, I dunno if this has been asked, but how are you handling names for the ships that were just unnamed-alien-of-the-week?

We've concentrated on the more "well-known" ships throughout the series so naming is easy ;)
One technical questions: Can the ship erasing be applied to pulse and torpedo weapons? (might be a good update for Baz1701's V'Ger)

It might be able to, but someone else would have to look into making it via ftech as im busy with various jobs.

thanks

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: ForsakenEagle on October 06, 2010, 09:17:31 AM
Doing amazingly on this far. :D Cant wait till i get to fly these babys around the place :D
Title: Re: Delta Quadrant Pack WIP - Updated 22nd May - Rhode Island + Talaxian Fighter
Post by: Saquist on October 17, 2010, 04:49:30 AM
Talaxian Fighter

While making screen shots of Basics part one for my attempt at a model of one of my favorite ship, the Kazon Mothership I noticed that the Talaxian fighter is not as small as I thought it was.  The way they are shown is about the size of the Maquis Raider

Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on October 18, 2010, 11:56:43 AM
 ;) Yeah i know, i find out the most accurate scale before i hp it ;)

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on October 18, 2010, 07:59:28 PM
Got bored so i thought i'd revisit a ship n some planets ;)

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: Nihilus on October 18, 2010, 08:06:38 PM
Now that's just cool.  Really cool.  Like, it's so awesomely cool :D.  One of my favorite Two Parters.  Great Job  :thumbsup:
Title: Re: Delta Quadrant Pack WIP
Post by: Shadowknight1 on October 18, 2010, 08:52:40 PM
"Bring the weapon online.  Prepare for temporal incursion."

That looks fantastic!
Title: Re: Delta Quadrant Pack WIP
Post by: Saquist on October 18, 2010, 10:55:12 PM
;) Yeah i know, i find out the most accurate scale before i hp it ;)

~Jb

Indeed one step ahead.
I also noticed they had 3 Engines.  I found pics on  Ex Atris that showed one engine.
But heres the screen cap.

There also seems to be an interesting slit like window comparment in the front.  I'm even wondering if it's the same ship.

Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on October 19, 2010, 04:56:31 AM
Indeed one step ahead.
I also noticed they had 3 Engines.  I found pics on  Ex Atris that showed one engine.
But heres the screen cap.

There also seems to be an interesting slit like window comparment in the front.  I'm even wondering if it's the same ship.



ours also has 3 engines, i just never posted an update of it, but can do if u want ;)

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: Jb06 on October 19, 2010, 11:39:34 AM
See :P

~Jb
Title: Re: Delta Quadrant Pack WIP
Post by: Saquist on October 19, 2010, 03:31:00 PM
LOL, NICE
Title: Re: Delta Quadrant Pack WIP
Post by: Bren on October 19, 2010, 09:11:40 PM
I might be wrong, but I think I see some differences between the screencapped Talaxians and your model. The head section appears to be a slightly more complex shape, the brown part narrower. also, overall, the screencaps make the ship look a little 'cooler' and less like a space schoolbus :p

Hardly a major issue, it's an incredibly minor vessel.
Title: Re: Delta Quadrant Pack WIP
Post by: Saquist on October 20, 2010, 01:23:58 AM
It's not just you but the One on this thread is as represented by the Star Trek Fact Files

http://www.ex-astris-scientia.org/scans/delta1.htm

It's just a general orthographic of the design.
Unfortunately we don't have exact profiles of many of the Delta Quadrant ships.
It's sad really.  Somewhere there is a hard drive with all these meshes from Voyager.
What I'd do to get my hands on them...

(MODIFIED FOR LINK)
Title: Re: Delta Quadrant Pack WIP
Post by: eclipse74569 on October 22, 2010, 02:14:45 PM
Not to be mean Saquist, but could you either upload the image to photobucket or just give us a link to the EAS page itself.  They don't allow links to photos.

JB, helluvajob!
Title: Re: Delta Quadrant Pack WIP - Update 22/10 - Think Tank
Post by: Jb06 on October 22, 2010, 06:00:27 PM
Time for a another ship update... a new ship thanks to Cordanilus. It's going to be mapped soon ish so stay tuned for updates on this, along with the Krenim and Devore Warships :D

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - Update 22/10 - Think Tank
Post by: eclipse74569 on October 22, 2010, 11:09:28 PM
NIIIIICE Think Tank!
Title: Re: Delta Quadrant Pack WIP - Update 22/10 - Think Tank
Post by: sovereign001 on October 23, 2010, 08:48:52 PM
looks great!
Title: Re: Delta Quadrant Pack WIP - Update 22/10 - Think Tank
Post by: Saquist on October 24, 2010, 07:33:28 PM
It's a good straight forward model but can the dome on the top to smoother?  The squares are a bit to obvious.
Title: Re: Delta Quadrant Pack WIP - Update 22/10 - Think Tank
Post by: Jb06 on October 24, 2010, 08:18:50 PM
It's a good straight forward model but can the dome on the top to smoother?  The squares are a bit to obvious.

Thats because the smoothing wasnt applied when the renders were quickly taken. The model is fine with it.

~Jb
Title: Re: Delta Quadrant Pack WIP - Update 22/10 - Think Tank
Post by: Saquist on October 24, 2010, 10:17:40 PM
You should be in customer service JB.
You guys even put the little guns on the ship.
I was going to add turrets like those on the Midway...but I thought it was feature that was too small and would lag the game either texture wise or model wise...

Should I go for it?
Title: Re: Delta Quadrant Pack WIP - Update 22/10 - Think Tank
Post by: Jb06 on October 25, 2010, 06:22:53 AM
You should be in customer service JB.
You guys even put the little guns on the ship.
I was going to add turrets like those on the Midway...but I thought it was feature that was too small and would lag the game either texture wise or model wise...

Should I go for it?

There's no harm in trying ;). Its mainly textures which cause lag anyways :D

~Jb
Title: Re: Delta Quadrant Pack WIP - Update 28/10 - Krenim Warship
Post by: Jb06 on October 28, 2010, 03:59:07 PM
Right I've received the Krenim Warship from bankruptstudios so ive begun putting the basic colour scheme together. Don't worry there is going to be a lot of detail to these textures, so stay tuned ;)

~Jb
Title: Re: Delta Quadrant Pack WIP - Update 28/10 - Krenim Warship
Post by: bankruptstudios on October 28, 2010, 04:14:15 PM
Going to look good :thumbsup:
Title: Re: Delta Quadrant Pack WIP - Update 28/10 - Krenim Warship
Post by: hobbs on October 28, 2010, 05:29:18 PM
looks pretty good even at this stage :) well done you guys  :dance
Title: Re: Delta Quadrant Pack WIP - Update 28/10 - Krenim Warship
Post by: Jb06 on October 28, 2010, 06:49:40 PM
Started on the mid section. It's looking it wont take as long as i thought.

~Jb
Title: Re: Delta Quadrant Pack WIP - Update 28/10 - Krenim Warship
Post by: GMunoz on October 28, 2010, 07:08:47 PM
Very nice jb.
Title: Re: Delta Quadrant Pack WIP - Update 28/10 - Krenim Warship
Post by: Saquist on October 28, 2010, 08:22:27 PM
Indeed.  You work fast.
Title: Re: Delta Quadrant Pack WIP - Update 28/10 - Krenim Warship
Post by: eclipse74569 on October 29, 2010, 01:58:44 PM
Indeed.  You work fast.

Now work faster! :P J/K, looks great JB :) As always!
Title: Re: Delta Quadrant Pack WIP - Update 28/10 - Krenim Warship
Post by: Meteorafallen on October 29, 2010, 04:44:13 PM
Very nice job you have done there JB.
Title: Re: Delta Quadrant Pack WIP - Update 28/10 - Krenim Warship
Post by: cordanilus on October 31, 2010, 03:16:28 PM
Hey, nice looking think tank.  :D he he
Title: Re: Delta Quadrant Pack WIP - Update 28/10 - Krenim Warship
Post by: Bones on October 31, 2010, 03:27:27 PM
Oh don't be so bashful Cord :P we can see the name on the pic :) nice details btw.... like always ;)
Title: Re: Delta Quadrant Pack WIP - Update 28/10 - Krenim Warship
Post by: JamesTiberiusKirk on November 01, 2010, 05:56:10 PM
nice work! but i found many voyager designs butt-ugly
Title: Re: Delta Quadrant Pack WIP - Update 28/10 - Krenim Warship
Post by: Saquist on November 03, 2010, 06:15:03 AM
Any chance that we'll see the Racing Buoys from the Delta Quadrant Trans Stellar Rally?
Title: Re: Delta Quadrant Pack WIP - Update 4/11 - Krenim Warship
Post by: Jb06 on November 04, 2010, 02:00:43 PM
Any chance that we'll see the Racing Buoys from the Delta Quadrant Trans Stellar Rally?

Probably not, as they aren't useful.

Right i havent been able to do a lot on the Krenim since the last update as i've been busy with work, but ive found some time to do a bit in the last few hours. Only got to finish off the back wings and engine, then this is complete :D

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - Update 4/11 - Krenim Warship
Post by: 007bashir on November 04, 2010, 03:07:28 PM
Wow just stunning. :eek :yay:
Title: Re: Delta Quadrant Pack WIP - Update 4/11 - Krenim Warship - Bottom of pg70
Post by: Saquist on November 04, 2010, 04:43:30 PM
I'm dreaming of Delta Quadrant Pictures of the Day for a full week to commemorate this Mod Pack.
Title: Re: Delta Quadrant Pack WIP - Update 4/11 - Krenim Warship - Bottom of pg70
Post by: MarkyD on November 05, 2010, 11:56:25 AM
Great work in here fellas.
Title: Re: Delta Quadrant Pack WIP - Update 4/11 - Krenim Warship - Bottom of pg70
Post by: vonfrank on November 08, 2010, 08:12:58 PM
I don't' know if this has been asked before (and I'm sorry if it has), but are you making the Borg-Enhanced Voyager that we see in Scorpion part II?
Title: Re: Delta Quadrant Pack WIP - Update 4/11 - Krenim Warship - Bottom of pg70
Post by: Saquist on November 09, 2010, 03:43:14 PM
That's an interesting idea but I don't think it's necessary. 
It would look good with the ship in fluidic space and I know that is map.
Title: Re: Delta Quadrant Pack WIP - Update 4/11 - Krenim Warship - Bottom of pg70
Post by: vonfrank on November 09, 2010, 04:07:30 PM
Well in my opinion its just as necessary as the Armoured Intrepid.
The Borg Enhanced version has a slightly different model, different textures and glows, and a different hardpoint than the regular Intrepid.
I think it would be really cool. To my knowledge, nobody has made the borg enhanced intrepid for BC yet.
Title: Re: Delta Quadrant Pack WIP - Update 4/11 - Krenim Warship - Bottom of pg70
Post by: AdmiralKathryn on November 09, 2010, 04:10:41 PM
I don't think it would add much time on if they are planning on doing a YoH Voyager?

That said it would be interesting to have a warship Voyager from Living Witness or a busted up Voyager from Timeless just for poops and giggles  :funny
Title: Re: Delta Quadrant Pack WIP - Update 4/11 - Krenim Warship - Bottom of pg70
Post by: limey BSc. on November 09, 2010, 04:16:12 PM
If I ever get around to making a new Intrepid, we almost certainly will have all versions seen. However, if I don't (which, if things continue the way they're going, is a distinct possibility), then it's not possible.
Title: Re: Delta Quadrant Pack WIP - Update 4/11 - Krenim Warship - Bottom of pg70
Post by: Saquist on November 09, 2010, 06:51:13 PM
That's not particularly encouraging, Limey.  I would help if I could, but my modeler abilities are intermediate and  I know nothing of textures and hardpointing.
Title: Re: Delta Quadrant Pack WIP - Update 4/11 - Krenim Warship - Bottom of pg70
Post by: AdmiralKathryn on November 10, 2010, 06:01:48 PM
If I ever get around to making a new Intrepid, we almost certainly will have all versions seen. However, if I don't (which, if things continue the way they're going, is a distinct possibility), then it's not possible.

Your Voyager Max tutorial was brilliant as well! If I could follow that through, I'd give it a bash but I'm crap at modelling XD
Title: Re: Delta Quadrant Pack WIP - Update 4/11 - Krenim Warship - Bottom of pg70
Post by: limey BSc. on November 10, 2010, 06:16:30 PM
That's not particularly encouraging, Limey.  I would help if I could, but my modeler abilities are intermediate and  I know nothing of textures and hardpointing.

I know, but unfortunately, real life takes over sometimes. I've been working pretty solidly for 2 years on my degree, and it's getting steadily busier. Plus I spent all summer working on stuff that will, hopefully, turn into a full time job after Uni.
Title: Re: Delta Quadrant Pack WIP - Update 4/11 - Krenim Warship - Bottom of pg70
Post by: JimmyB76 on November 10, 2010, 07:11:14 PM
real life is always more important and comes first of course...
personally, i have many many thanks to the JLS Team for all they have done thus far with this mega-awesomeness pack thus far :D
time is not of the essence, BC and the forums and the community arent going anywhere any time soon...  so no worries :)
if you cant do one or two things versus the several dozen (if not more) that you guys have done already with this megamod, i dont think people will hold it against you guys lol :P
Title: Re: Delta Quadrant Pack WIP - Update 4/11 - Krenim Warship - Bottom of pg70
Post by: JamesTiberiusKirk on November 11, 2010, 11:47:39 AM
I know, but unfortunately, real life takes over sometimes. I've been working pretty solidly for 2 years on my degree, and it's getting steadily busier. Plus I spent all summer working on stuff that will, hopefully, turn into a full time job after Uni.

and when the time comes, you will do a CG and come back even better!
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: Jb06 on November 22, 2010, 07:04:18 PM
Well I've been busy working away again, however I've had a few hours to finish off the Krenim Warship before I go away tomorrow. Just got to hp the warship then I'm compiling everything I've got and give it out to old and new testers.

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: FarShot on November 22, 2010, 07:16:33 PM
Beautiful!  I can't wait to ram my YoH Voyager down their Krenim throats! :thumbsup:

Cookie torpedo away!
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: Shadowknight1 on November 22, 2010, 07:28:31 PM
Looks nifty.
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: Saquist on November 22, 2010, 08:13:08 PM
Exceptional
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: WileyCoyote on November 22, 2010, 09:36:30 PM
Simply awesome.
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: Bren on November 22, 2010, 09:40:05 PM
Oh WOW! I was worried about the texturing there for a while, it was a bit bright, but WORRY NO MORE! That is picture-perfect! Exactly as I remember it from the show! Can't wait to drop some torpedo mines in it's face!
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: bankruptstudios on November 23, 2010, 01:02:14 AM
Great Job Buddy :thumbsup: :thumbsup: :thumbsup:
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: RifleMan80 on November 23, 2010, 06:24:06 AM
Red Forman in the Krenim Time ship  :yay:
"Hey...! Fire the time weapon.... dumb*ss!" lol I love Year of Hell and That 70s Show.

That Hirogen Hunter vessel looks classy too. I can't wait to get my hands on her. But the Krenim Time ship is a gotta have hehehe.
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: FekLeyr Targ on November 23, 2010, 12:41:25 PM
I'm looking forward to test this ship.  :thumbsup:
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: X_TheUnknown_X on November 23, 2010, 01:30:59 PM
The warship looks great   :dance ! Can't wait to try that out against Voyager...
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: JimmyB76 on November 23, 2010, 02:50:24 PM
indeed - there are a number of Voyager battlescenes i cant wait to recreate either when the pack is complete...    :)
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: moed on November 23, 2010, 04:41:04 PM
Beautiful job!

Side note - Jimmy... how in the heck did you get 5001 cookies!!
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: WileyCoyote on November 23, 2010, 04:46:16 PM
Quote
Jimmy... how in the heck did you get 5001 cookies!!
He went to the store and bought some cookies. How else?  :funny
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: JimmyB76 on November 23, 2010, 05:13:36 PM
someone who shall remain namess (let's just say his name rhymes with Hiper lol :P) likes to give me more than i deserve lol :P
so i changed it back...  i dont remember what it was, 200-something?  ah well, ill leave it at 420 for now hehe :smoke
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: TheConstable6 on November 25, 2010, 12:51:52 PM
Good ol' Voyager
The most powerful(*) ship this side of the galaxy.
Title: Re: Delta Quadrant Pack WIP - Update 23/11 - Krenim Warship Finished
Post by: Jb06 on November 25, 2010, 09:04:36 PM
Whats this? :P Jimmy not sticking to the topic? shame on you :P

Well Ive been able to finish off the Krenim Warship hp and fixed the Chroniton Torpedo so it works again, had know idea why it wasnt working...

Hopefully Limey's been able to map the Think Tank so I can get on with that.

~Jb
Title: Re: Delta Quadrant Pack WIP - Beta
Post by: crazyhid on March 18, 2011, 06:24:47 PM
Wow Working Chroniton torps? U are spoiling us !!!! :D So will they just be able to pass through voyagers shields ? or any ship? also i was wondering will we need any new Add ons for the Delta pack like a new advanced technologies pack so the above torps work ? or will you be able to work upon the ADV tech pack ?

This all Sounds Really amazing I love how u got the correct colour scheme for the Hirogen vessel, it was such a contrast against Voyagers beauty of a hull. Great work.

Haha Patrickace, I know - 8472, Krenium, Hirogen, Kazon( Although a great number of them could cause bother) and my faviourite The Borg Cube, Not a Normal one however but a class Four Tactical Cube. lol Voyager Rocks :)
Title: Re: Delta Quadrant Pack WIP - Beta
Post by: Jb06 on March 18, 2011, 07:30:20 PM
Wow Working Chroniton torps? U are spoiling us !!!! :D So will they just be able to pass through voyagers shields ? or any ship? also i was wondering will we need any new Add ons for the Delta pack like a new advanced technologies pack so the above torps work ? or will you be able to work upon the ADV tech pack ?

This all Sounds Really amazing I love how u got the correct colour scheme for the Hirogen vessel, it was such a contrast against Voyagers beauty of a hull. Great work.

Haha Patrickace, I know - 8472, Krenium, Hirogen, Kazon( Although a great number of them could cause bother) and my faviourite The Borg Cube, Not a Normal one however but a class Four Tactical Cube. lol Voyager Rocks :)

Hey thanks, The chroniton torps will pass through Voyagers shields or any ship unless they have the immunity in the ship plugin ;) Erm all you should need for the torp tech to work is ftech & Galaxy Charts V2.0 for the Travel methods to work hopefully.

Or if youve got the latest KM you should be fine. ;)

Whilst this thread has been revived, I have made the decision that the Think Tank will be the last ship which will be in the Delta Quadrant Pack. That means this is what the Pack will contain:

Fed Ships

1  Rhode Island            
2  SS Raven             
3  Maquis Raider        
4  Type 9          
5  Aeon              
6  U.S.S. Equinox Damaged

Delta Quadrant Ships/Stations
          
7  The Baxial          
8  Caretaker Array       
9  Suspiria Array       
10 Talaxian Fighter    
11 Dralian          
12 Bomar          
13 Hirogen Hunter       
14 Nygean Prison Transport      
15 Repto Humanoid       
16 Vidiian          
17 Vaadwaur          
18 Void Ship          
19 Dinaali Hospital Ship    
20 Think Tank       
21 Kazon Fighter       
22 Kazon Raider          
23 Kazon Predator       
24 U.S.S. Dauntless   

Borg Ships/Stations
    
25 Borg Cube          
26 Borg Sphere          
27 Borg Diamond          
28 Borg Tactical Cube       
29 Borg Transwarp Hub       
30 Borg Unicomplex

Year of Hell Ships
         
31 Krenim Warship         
32 Krenim Timeship          
33 Nihydron              
34 Mawasi          
35 Zahl   

Species 8472
       
36 Bioship    
37 Biodome




Star Systems

1 Borg Prime           
2 Caretaker          
3 Demon Class          
4 Ice Planet          
5 Avery III          
6 Krenim           
7 Malon             
8 Ocampa          
9 Sikaris          
10 Suspiria Array       
11 Talax          
12 Tarok          
13 Vaadwaur Homeworld        
14 Water Planet          
15 Transwarp Hub       
16 The Void          
17 Unicomplex          
18 Fluidic Space       
19 Graviton Catapult        
20 Veloce System         
21 Nekrit Expanse


Travel Methods

Quantum singularity
Catapult   

Possibly Transwarp   


I am now compiling all the ships + systems into one bundle so that i can start giving it out to testers. And thus far compressed it is just over 550mb.

Thanks

~Jb



Title: Re: Delta Quadrant Pack WIP - Beta
Post by: JimmyB76 on March 18, 2011, 08:03:18 PM
 :eek :yay: :dance :bow:
holy shizznit!

now that's what i call a superstar megapack :D
can't wait for it!  :)

Whats this? :P Jimmy not sticking to the topic? shame on you :P
er.. ummm...   :angel
ah well whatever, i spam because i can and im allowed - dont question me  :dontcare:
lol j/k :P :kiss:
Title: Re: Delta Quadrant Pack WIP - Beta
Post by: deadthunder2_0 on March 18, 2011, 08:16:33 PM
TESTER!????????
Yes, my destiny has arrived!
Title: Re: Delta Quadrant Pack WIP - Beta
Post by: Nihilus on March 18, 2011, 08:46:14 PM
WOW.  I would totally be interesting in trying that out  :dance
Title: Re: Delta Quadrant Pack WIP - Beta
Post by: Shadowknight1 on March 18, 2011, 08:47:56 PM
Though a new Voyager and Prometheus would've been nice...holy **** that's a lot of stuff.  Seriously.  Awesomeness abounds.

ps. I do know that Limey being busy is why there's no new Voy & Prommie.  RL comes first. :D  Definitely looking forward to the Raven, Dauntless, and the Maquis ship.
Title: Re: Delta Quadrant Pack WIP - Beta
Post by: crazyhid on March 18, 2011, 08:54:59 PM
Offfffttt Jeso Thats a Hell Of alotta Ships and Systems, Cant believe Youve done so many!!!! I must Admit this is what ive been waiting on, im a Big Voyager Fan and although KM and Ds9 ext Were Amazing, Its been Voyager For me All These Years :D

 I remember Waiting On The First Ships that were modded for BC, I think it was The P81 Sovereign Or the Connies. But i waited and waited for Voyager, And Now That this Pack is so near Completion Is just Great news.

This Will Bring New Life Into BC, And Believe it or Not everytime These EXpansions Come Out The ebay Price for BC goes higher :)

I would Like to Thank Jb and everyone that worked on the pack, i cant wait to play :) Thanks
Title: Re: Delta Quadrant Pack WIP - Beta
Post by: leemason on March 20, 2011, 06:03:33 AM
Watching this from the day the thread started, all thoose new systems and ships. What about the yoh voyager Jb.
Title: Re: Delta Quadrant Pack WIP - Beta
Post by: Jb06 on March 23, 2011, 09:07:52 AM
Watching this from the day the thread started, all thoose new systems and ships. What about the yoh voyager Jb.

Well with the news of the CGI Voyager V2.5, we will have the YOH Voyager which Wiley + Luiz did a few years ago with these updated textures ;)

Only started today, and most of that time ive been correctly positioning the windows. I can't believe how bad the V1 CGI Voyager was  :facepalm:

Ignore the secondary deflector, reg, + sensor array as they're all V1.

~Jb
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: mckinneyc on March 23, 2011, 12:36:49 PM
Great to see how devoted you are but I never noticed the V1's window placement. Keep up the good work
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: Jb06 on March 23, 2011, 12:59:22 PM
Cheers, well all of the V1 wasnt good at all :P

So... between messing around with the glows on the Nova, making a tutorial for it and having a few beers, here's some progress on Voyager. All the windows now have images of rooms, & something special for Janeways office and the briefing room. Before people say, the briefing is the wrong angle.... i couldnt find one the correct way, but that will do :P

~Jb
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: Nebula on March 23, 2011, 01:14:32 PM
hmmm... here is a thought... take a pic of the beefing room from EF and place it there? XD
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: eclipse74569 on March 23, 2011, 01:23:27 PM
hmmm... here is a thought... take a pic of the beefing room from EF and place it there? XD

OMG Neb with a good idea???  Where's Dante when you need him? :P

All kidding aside, That really IS a good idea Neb!  Otherwise it's looking excellent JB :)
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: Jb06 on March 23, 2011, 01:48:23 PM
hmmm... here is a thought... take a pic of the beefing room from EF and place it there? XD

Good idea, but I don't have EF :P But if anyone can that would be great ;)

~Jb
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: leemason on March 23, 2011, 04:05:43 PM
I thought the cgi voyager pack was a work of art JB. The type 8, type 9 and the delta flyer models. Forget it the whole pack is the first thing I always reinstall when I do fresh install of bc.
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: battlestartriton on March 23, 2011, 05:28:49 PM
The wait is almost over  :yay:

P.D.

Are u by any chance also updating the mesh of the VOY or just the textures?
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: Jb06 on March 23, 2011, 06:57:33 PM
As it was Luiz original mesh with a few tweaks to make it look like the Cgi version, we are unable to edit the mesh, but as they are my textures we can change them. So thanks again Luiz ;)
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: eclipse74569 on March 23, 2011, 11:26:15 PM
Hey JB, here's a good shot of the briefing room courtacy of EF and 3d printscreen (As I didn't like the screengrabs I made in EF...) probably all you need :D

Hopefully this helps!
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: Jb06 on March 24, 2011, 09:56:00 AM
Cheers eclipse ;) Cookie & added the briefing room.

Right I've added more details to the saucer, redone the sensor array from V1, bridge area, the pics say it all ;) Ive only got to add the escape pods then that's the top complete.


Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: Saquist on March 24, 2011, 01:05:32 PM
I don't think the window pictures are necessary.  It seems distracting because they're obviously aren't going to move approapriately to the angle you view them in game. 

I suppose you could actully make rectangular rooms on the interior and put the images on the floors and that might be an equivalent effect but I think the standard effect of glowing windows is just fine for me.
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: cordanilus on March 24, 2011, 01:43:03 PM
I think the pictured rooms are fantastic.  Now I know where to target when I don't like them that day.   :evil: he he he
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: Lurok91 on March 24, 2011, 01:51:14 PM
Saquist is right but I just consider them a bit of fun  :dance    Unless zooming in that close doubt will ever notice anyway...

What's more important is great to see you all fired up again  :)   Nice work so far on this and others...  Have another cookie
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: Jb06 on March 24, 2011, 02:02:55 PM
Cheers guys. Well Janeway in her readyroom was in the original V1.0, but quite blurry. So V2.0 I wanted to carry the theme on, but better :D

Escape pods on the saucer are done, sensor things on the sides done, RCS thrusters completed, and thats it for today ;)

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: ACES_HIGH on March 24, 2011, 03:18:20 PM
I don't think the window pictures are necessary.  It seems distracting because they're obviously aren't going to move approapriately to the angle you view them in game. 

I suppose you could actully make rectangular rooms on the interior and put the images on the floors and that might be an equivalent effect but I think the standard effect of glowing windows is just fine for me.

actually that's how the studio model was designed, IIRC, there are pieces of film in all the large windows
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: Tuskin38 on March 24, 2011, 03:35:04 PM
Hey JB, here's a good shot of the briefing room courtacy of EF and 3d printscreen (As I didn't like the screengrabs I made in EF...) probably all you need :D

Hopefully this helps!

3D printscreen....?
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: Bren on March 24, 2011, 06:58:41 PM
I think it's a screengrab app.
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: flarespire on March 24, 2011, 07:05:46 PM
3D printscreen....?

3D printscreen is a method of capturing all onscreen 3D data into a single file, for example, 3DviaPrintscreen, this saves all 3D screencaps as a .3DXML file, which can then be converted in max with the appropriate plugins.
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: Nihilus on March 24, 2011, 08:58:09 PM
She's looking really sweet.  I take it you're using these as a reference?

http://drexfiles.wordpress.com/2011/02/06/uss-voyager-cgi-pictorial/
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: eclipse74569 on March 24, 2011, 09:43:20 PM
3D printscreen is a method of capturing all onscreen 3D data into a single file, for example, 3DviaPrintscreen, this saves all 3D screencaps as a .3DXML file, which can then be converted in max with the appropriate plugins.

This!

Thanks JB OM NOM NOM!!!!
Title: Re: Delta Quadrant Pack WIP - Last 2 Ships...CGI Voyager + YOH V.25
Post by: Saquist on March 25, 2011, 12:13:54 AM
Cheers guys. Well Janeway in her readyroom was in the original V1.0, but quite blurry. So V2.0 I wanted to carry the theme on, but better :D

Escape pods on the saucer are done, sensor things on the sides done, RCS thrusters completed, and thats it for today ;)

Enjoy

~Jb

Shouldn't that phaser array be straight from the aft Side elevation? 
Rick Sternback was just saying that the CGI model Voyager on the show had this same problem with the front phasers because of how the texture was applied.
Title: Re: Delta Quadrant Pack WIP - CGI Voyager V2.5 + Think Tank
Post by: Jb06 on March 25, 2011, 07:38:12 AM
Well as I said before I cannot alter the mesh so don't look for errors in the mesh :P

Right Ive been doing both CGI Voy and the Think Tank, the Think Tank literally has taken 10 minutes to get up to this stage.

Cheers to Cord for building it & thanks to limey for finally mapping the mesh :P

Enojy

~Jb
Title: Re: Delta Quadrant Pack WIP - CGI Voyager V2.5 + Think Tank
Post by: cordanilus on March 25, 2011, 10:20:01 AM
Hey hey hey, looking good.  Me no nitpicky just yet, since I'm sure it'll just get more awesome.  Who would've thought eh, this model was built in Milkshape.
Title: Re: Delta Quadrant Pack WIP - CGI Voyager V2.5 + Think Tank
Post by: Saquist on March 25, 2011, 02:03:55 PM
Well as I said before I cannot alter the mesh so don't look for errors in the mesh :P

Right Ive been doing both CGI Voy and the Think Tank, the Think Tank literally has taken 10 minutes to get up to this stage.

Cheers to Cord for building it & thanks to limey for finally mapping the mesh :P

Enojy

~Jb

Oh, sorry, I didn't catch that
Title: Re: Delta Quadrant Pack WIP - CGI Voyager V2.5 + Think Tank
Post by: krattle on March 25, 2011, 03:19:02 PM
This pack is looking awesome!  I can't wait to play it and test out all these ships against each other.

Just one comment though, about the Maquis Raider model.  While the textures for it look amazing, something seems off about the proportions.  I can't quite put my finger on it but the primary hull looks...too fat.  If you look at some images of the model on Ex Astris Scientia, the hull looks more delicate than that.  And I think all the junk in the middle of the hull is too small and flat on the model; it's actually quite built up on the studio model.  Just my thoughts.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Jb06 on March 27, 2011, 11:46:18 AM
There isn't going to be any model alterations at this stage I'm afraid.

But I've got some good news.... About a week or 2 back I said that the Think Tank would be the last model in the DQP, however thanks to Kophjaeger over at Legacy, we've got 6 new models to add to the pack :D

So big thanks to Kophjaeger for: Devore Warship, Krenim Scout, Hirogen Holoship, Hirogen Holo Station, Hirogen Venatic, Hirogen Drone, Hirogen Comms Array.

These models already come with textures however I like to put my own stamp on thingsl, so I've already begun to texture the Devore Warship.

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Shadowknight1 on March 27, 2011, 12:27:33 PM
Nifty stuff!
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Saquist on March 27, 2011, 10:40:40 PM
Counterpoint is one of the smartest episodes in Trek....I would relish the opportunity to picture it in BC.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Aeries on March 29, 2011, 01:34:42 AM
And I would ketchup it. :]

I like that hirogen holoship.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Jb06 on March 29, 2011, 01:11:55 PM
Cheers guys ;)

Well I haven't had any time to work on the ships, but I've had half an hour to spare so got back on with the Devore warship.

~Jb
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: moed on March 29, 2011, 05:39:40 PM
Nice!
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: WileyCoyote on March 29, 2011, 10:41:42 PM
I really like that Devore warship. How did you create the patterned texture?
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Jb06 on March 30, 2011, 01:41:46 PM
I really like that Devore warship. How did you create the patterned texture?

Well i created one hexagon, then duplicated to make a line of them, then did the same vertically, didn't take long, about 5 mins or so.

So I've had time to finish off the Devore Warship so that's ready to be hp'd. The Hirogen Decoy was next on my list as it's the most simplest, I've used the original textures which Kophjaeger made and I just tweaked some of the colours slighty, but I'm happy with that so I'll start on the next ship.

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Jb06 on March 30, 2011, 04:05:17 PM
Well I hate to double post, but just finished another ship :P

The Think Tank ;)

C&C welcome

~Jb
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: AdmiralKathryn on March 30, 2011, 05:58:19 PM
Love it, love it, love it :D (Them, them, them)
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Jb06 on March 30, 2011, 09:22:22 PM
Well at least one person likes it :P

Anyways went back to Voyager for a bit and finished off the spine details.

Thanks

~Jb
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: kitkat27 on March 30, 2011, 09:26:32 PM
That looks amazing! As do all your ships  :bow:
Cookie!
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Nihilus on March 30, 2011, 09:36:35 PM
Well at least one person likes it :P

Anyways went back to Voyager for a bit and finished off the spine details.

Thanks

~Jb

Hey what I like it too lol.  That Voyager is looking really sweet.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: crazyhid on March 31, 2011, 10:49:47 AM
Lovin the new ships, and the textures are awesome too !!!! Did u ever start on a Malon vessel ? Im only asking because i think i remember seeing one on a list but i cannot remember ?
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: cordanilus on April 03, 2011, 07:07:44 PM
Lovin the Think Tank, looks sharp. :D
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Vedic on April 05, 2011, 09:16:48 AM
Well I hate to double post, but just finished another ship :P

The Think Tank ;)

C&C welcome

~Jb

Can't say I remember the Think Tank... being that Bright
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Jb06 on April 05, 2011, 06:41:10 PM
Can't say I remember the Think Tank... being that Bright

Yep its the correct colour. The only reason the second image is a bit bright was to show off the detailing.

Just to let you know, I havent come to a stop... Voyager's secondary hull is complete, I'm just busy with another project.

~Jb
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: dEjavU on April 05, 2011, 10:50:56 PM
Great work jb, lovin' the results.   :thumbsup:
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Billz on April 06, 2011, 08:07:21 PM
I've been away too long. Can't believe I've missed out on all the progress made. I'm an idiot. :(

Nice job as usual Jb06!  :dance
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Jb06 on April 06, 2011, 08:37:38 PM
Yep you've missed quite a bit :P

Well here's the update i mentioned. I realised the other day that something wasnt right with the hull lines and windows on the back of the spine on the CGI + LC V1.0, but i couldnt put my finger on what. Once i sobered up :P I figured out that there was an extra deck in there which threw the windows out of alignment.

So I've fixed that and now it looks much better + the new deflector just got installed. Still got a lot to go, but I'm juggling 8/9 ships at once :P

Im also going to try powered down versions of nacelles, deflectors and see if the new lighting technique can make them look powered up, but Ive no idea if this will work.

~Jb
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: JimmyB76 on April 06, 2011, 09:28:13 PM
 :eek :dance :yay: :bow:
methinks emoticons speak for themselves :)
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Shadowknight1 on April 06, 2011, 09:39:03 PM
Awesome details on the underside.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Saquist on April 07, 2011, 02:33:16 AM
Yep you've missed quite a bit :P

Well here's the update i mentioned. I realised the other day that something wasnt right with the hull lines and windows on the back of the spine on the CGI + LC V1.0, but i couldnt put my finger on what. Once i sobered up :P I figured out that there was an extra deck in there which threw the windows out of alignment.

So I've fixed that and now it looks much better + the new deflector just got installed. Still got a lot to go, but I'm juggling 8/9 ships at once :P

Im also going to try powered down versions of nacelles, deflectors and see if the new lighting technique can make them look powered up, but Ive no idea if this will work.

~Jb

looks like you got that thruster the exact color.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Jb06 on April 07, 2011, 03:07:11 PM
Got home from work & decided to do a bit more on Voyager. I've only got to do the pylons, nacelles and the ID maps then it's done.

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Bren on April 07, 2011, 03:22:31 PM

Im also going to try powered down versions of nacelles, deflectors and see if the new lighting technique can make them look powered up, but Ive no idea if this will work.

~Jb

Yeah! I've been wanting to try that, I wonder how it will come out? Could be super cool!
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Jb06 on April 07, 2011, 03:56:35 PM
Yeah! I've been wanting to try that, I wonder how it will come out? Could be super cool!

Nope doesn't work, just tried it :P

~Jb
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Nebula on April 07, 2011, 03:57:15 PM
well what kinda of odd does it look like?? :P
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Jb06 on April 07, 2011, 04:17:30 PM
well what kinda of odd does it look like?? :P

Well the problem is, that the engines are only powered in the dark, which is extremely pointless.

~Jb
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: cordanilus on April 07, 2011, 07:40:14 PM
Ooo a challange.  Me must see this model and texture in question.  Hmmm, right.  Forgot I don't have BC installed in this laptop.  I can check it in the nif, I have that installed.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: newhalo123 on April 07, 2011, 09:32:44 PM
So, I've been watching this project for a LONG time. I am going to ask, by a VERY rough estimate, will this project be done by Easter(an American celebrated holiday on April 24th, in case you do not live in U.S.)? or what IS your VERY ROUGH estimate? Also, please don't give me the  :whenitsdone stuff. K?
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Nebula on April 07, 2011, 09:35:28 PM
soz but that's all you're going to get for now.... when they say the project is close to release then maybe a date will be set... but atm that's up in the air.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: crazyhid on April 07, 2011, 09:56:41 PM
haha Im there with ya pal, ive waited so long too, but its not our place to ask that question. People Have other things on in thier lives and to actually do this without getting paid is a miracle. we should praise people like this and not ask an estimate. but i would say an april release would be too soon not with the newly added ships. Not Unless Jb released it in two parts like one in a month and then the next part in dec.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: WOOHP on April 08, 2011, 04:49:34 PM
Let me just say that I'm absolutely amazed by the high quality of this work. When i first got BC i was impressed with the quality for that time, but seeing work like this being done makes me realize just how far this game has come and how much further it'll go.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: JamesTiberiusKirk on April 08, 2011, 06:44:57 PM
Let me just say that I'm absolutely amazed by the high quality of this work. When i first got BC i was impressed with the quality for that time, but seeing work like this being done makes me realize just how far this game has come and how much further it'll go.

too sad that every engine has its limits.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Bren on April 09, 2011, 09:43:36 AM
Well the problem is, that the engines are only powered in the dark, which is extremely pointless.

~Jb

Oh well, at least it'll look awesome for registry flood lights and glows cast from the formation lights, and the like. :D
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: 086gf on April 11, 2011, 12:59:34 PM
Oh well, at least it'll look awesome for registry flood lights and glows cast from the formation lights, and the like. :D

So far thats a no. http://bc-central.net/forums/index.php/topic,8414.new.html#new Check my last two posts.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Jb06 on April 11, 2011, 07:04:58 PM
So far thats a no. http://bc-central.net/forums/index.php/topic,8414.new.html#new Check my last two posts.

That's because the glows aren't set up right for the new glow system. I didn't ave any problems with the Nova glows or did Cord with the Galaxy class....

Anyways there's enough topics concerning the glows, so please swamp this thread with it ;)

Well Voyager is nearly completion so expect images soon :)

~Jb
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: eclipse74569 on April 12, 2011, 10:51:59 AM
So, I've been watching this project for a LONG time. I am going to ask, by a VERY rough estimate, will this project be done by Easter(an American celebrated holiday on April 24th, in case you do not live in U.S.)? or what IS your VERY ROUGH estimate? Also, please don't give me the  :whenitsdone stuff. K?

Dude you've got a LOT of research to do if you think the US is the only country that celebrates Easter (to make it easier on you, it's a christian holiday celebrated worldwide)...sorry.

JB We can't wait post pics NOW!!! :P lol j/p, but seriously can't wait to see her :D
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: King Class Scout on April 12, 2011, 02:27:46 PM
he might be thinking of the SECULAR version of Easter, the one the Catholic church appropriated from the "Pagans" to make it palatable.  in this case, he probably means the "chocolate and eggs overload with ham" version of the holiday.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Bones on April 12, 2011, 02:57:38 PM
That is also present in other countries too ;)
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Bren on April 12, 2011, 04:39:57 PM
Yeah. Ireland does the Chocolate Eggs, not so much the ham. My mum says the traditional meal is Lamb.

Delta Quadrant lamb.

With glow maps.

Because we are totally on-topic.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: WOOHP on April 12, 2011, 05:10:44 PM
too sad that every engine has its limits.
That's true, but how many times have the limits on the BC engine been tested and the limits redefined?  I remember the KM Voyager with moving nacelles was a really big step and alternates to warp like slipstream was too.  Now we have a wormhole that activates whenever we fly close to it and brings us to a new map without any buttons needed.  I think we still have a few more years before the engine reaches its full potential and even then that wouldn't stop people from making mods with that limit in place.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: sovereign001 on April 13, 2011, 04:24:47 PM
Beautiful detail in this ship!

This is something i never understand by a lot of ships:

the phaser texture on the belly seems chopped out (i marked it, so you could view it better).

Perhaps make it even ?

Looks fantastic!
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Bones on April 13, 2011, 04:43:29 PM
I would guess it's the way how the model was made ;)
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Nebula on April 13, 2011, 05:20:42 PM
yeah you're not going to get a perfectly smooth surface... unless you want to add lots of polies.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Jb06 on April 14, 2011, 10:51:46 AM
Yeah it's the model & as ive stated from the start on CGI V2.5, there will be no model alterations :P

Right I promised images of the finished secondary hull, but i went one step further and completely finished her :D

Next step will be to set Voyager up with the new glows to get the deflector glow etc like the show ;)

Enjoy the pics

~Jb
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: Jb06 on April 14, 2011, 10:53:31 AM
More pics.
Title: Re: Delta Quadrant Pack WIP - More Ships :D
Post by: 007bashir on April 14, 2011, 11:00:03 AM
Boah. Great and amazing. Cookie :yay:
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: Jb06 on April 14, 2011, 06:03:19 PM
Right Ive been messing around with the deflector glow and I think Ive got the general shape, just might need to tone it down. What do you guys think? Its been a bit of a pain in the arse to match the glows because of the ID cuts into bits of the saucer, but i think ive matched it near enough.

I still need to fix the impulse engines, and may put some glows round the nacelles, but again opinions would be good ;)

Cheers

~Jb
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: newhalo123 on April 14, 2011, 07:55:02 PM
Glows around the nacells are a must for me! Also, lookin' good!
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: Jb06 on April 14, 2011, 08:20:18 PM
Right Im happy with the glows now, just might decrease the glow around the deflector, just depends what you guys think.

Cheers

~Jb
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: ChiefBrex on April 14, 2011, 08:22:38 PM
Can I say impressed? That Voyager model looks bloody fantastic. The level of detail is crazy. Now, if you'll excuse me, I need get a tissue. I've made a mess of myself.
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: Anew9 on April 14, 2011, 09:10:36 PM
Fantastic work JL!

The particle deflector glow is a BIT much... but not too much. Try and tone it down a TAD. The aft torpedo tubes have a more PINK/YELLOW red to them than the fore torpedo tubes.

Also, would it be possible to add a SLIGHT red glow to the port and starboard side of the secondary hull where the glows from the bussards go?

After that, all you need are blinkers and running lights and shes done.
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: serverandenforcer on April 14, 2011, 09:43:45 PM
I think the warp grills and the deflector dish need to be just a tad bit more blue.  Other than that, it's a phenomenal work!
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: eclipse74569 on April 14, 2011, 10:52:04 PM
Am definitely going to have to watch more Voyager with the CG Shots...did the deflector actually glow that much???
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: Jb06 on April 15, 2011, 02:37:23 AM
Cheers guys for the input, much appreciated.

Am definitely going to have to watch more Voyager with the CG Shots...did the deflector actually glow that much???

That's what I'm saying, does it need reducing, which i was going to do a little bit anyways :P
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: crazyhid on April 15, 2011, 05:55:50 AM
I think it depeneds on the look you are going for, as in the later seasons 6-7 they used a diffrent model or slightly altered. The glow is quite strong though in season 7 obv not the stock footage, there is one good pic of the deflecter in shattered, however the deflector explodes
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: crazyhid on April 15, 2011, 06:31:54 AM
These Are just before the deflector blows, but in my other post Its shows that it is am much wider arc, almost to the phasers and that the glow is actually much shorter it ends about half way on the aeroshuttle obv it is much fainter the further out it goes but i just thought id let u know as you can even sometimes see the glow from behind if it is the right angle, In My opinion the glow level is perfect if you are going for a Season 6-7 cgi Look however i believe the shape dhould be changed to above specs to make it cannon.

Also had to say - AMAZING WORK the only reason i know so much about Voyager is because i studied Hard to get the paints rite for my model and i gotta say you have everything SPOT ON. Even the Aft torpedo tubes it took me ages to find out that they were that colour as in some eps they look so gray, But finally watched a Cgi ep with them that kinda dark yellowy colour.
I think it is Gonna be the best Voyager ever !!! :) GRATS
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: crazyhid on April 15, 2011, 06:53:24 AM
Oh and Just so you know im not lieing about the model :)
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: moed on April 15, 2011, 01:07:27 PM
Looks fantastic JB!

Real nice work on your model too Crazyhid.
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: Jb06 on April 15, 2011, 01:45:25 PM
Thanks a lot for the deflector images, so looking at that, its similar to the V1 deflector glow, but this time it won't be baked on ;)

The spec are finihed, deflector glow has been altered, along with the colour of the nacelles + deflector to match. Pretty happy with it now :D

Next up YOH Voyager ;)

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: Phoenix Bondi on April 15, 2011, 01:57:50 PM
Oh and Just so you know im not lieing about the model :)

Impressed much ?? YES!
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: Morgan on April 15, 2011, 03:24:20 PM
Excellent work as always JB!  :bow:
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: AdmiralKathryn on April 15, 2011, 06:46:00 PM
I think I just replicated coffee beans, in my pants! XD

Excellent work! Those images above look like they've come straight from the show :D
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: Bowen on April 16, 2011, 09:28:33 AM
Wow - Wow - Wow

I'm looking the Show again at the Moment, and I'm stunning impressed.

Looking forward for the completed Delta Quadrant Pack - Ready to take a course to the Alpha Quadrant :-)

keep up the excellent work!
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: Billz on April 17, 2011, 04:38:32 PM
I'm in love with your now complete new Voyager!

 :yay:  :bow:
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: Saquist on April 20, 2011, 05:25:51 PM
Thanks a lot for the deflector images, so looking at that, its similar to the V1 deflector glow, but this time it won't be baked on ;)

The spec are finihed, deflector glow has been altered, along with the colour of the nacelles + deflector to match. Pretty happy with it now :D

Next up YOH Voyager ;)

Enjoy

~Jb

The glow of the deflector on the deflector housing is really over powering JB.
I've seen the reflection glow on the saucer before in the series but it looks like the housing is being lit from the opposite side and most often I've seen it really dark. (at least I recall)
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: WileyCoyote on April 20, 2011, 05:29:34 PM
Quote
Next up YOH Voyager
Need help with that?  :)
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: Jb06 on April 20, 2011, 07:09:43 PM
Need help with that?  :)

Well im using the YOH mesh which you and LC made agggess back, so im retexturing that ;)

I've only just started on it, so there's not much to look at.

~Jb
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: mckinneyc on April 21, 2011, 05:07:23 PM
Enough to get my mouth watering :)
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: Morgan on April 21, 2011, 06:02:51 PM
I can already see the attention to detail - the visible bridge interior is a nice touch.  :)
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: WindSong on April 24, 2011, 10:19:28 AM
Hi JB

Your pack is looking amazing!!!  So Good and the start on your YOH Voyager is looking good.  I know you get annoyed when people ask but do you have an approx date on when you will release this pack.  Ive just came back to BC and cannot wait to try this amazing pack out.  It will be like a new game. 
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: 007bashir on April 24, 2011, 10:36:59 AM
Please can i tell him?

NEVER ASK THAT QUESTION

+  :whenitsdone
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: eclipse74569 on April 24, 2011, 07:30:30 PM
Please can i tell him?

NEVER ASK THAT QUESTION

+  :whenitsdone

Well telling him like that would scare even me away if I were new to the scene.

Something along the lines of "It's considered an unwritten rule that when a modder wants to update and give us a time of release they will" would have been a better way to put it ;)

No offense Bashir I know your heart is in the right place!
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: WindSong on April 25, 2011, 02:50:35 PM
its ok I forgive.  :)
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: 007bashir on April 25, 2011, 03:19:43 PM
sorry. didnt want to be so harsh.
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: WindSong on April 28, 2011, 05:24:50 AM
any updates ?  :dance
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: JimmyB76 on April 28, 2011, 07:31:55 AM
any updates ?  :dance
please dont ask for updates, release dates, anything of the sort when it comes to a mod...
when and if there is something new happening, the project dev will post about it...
Title: Re: Delta Quadrant Pack WIP - Voyager Complete
Post by: Jb06 on April 28, 2011, 03:47:16 PM
please dont ask for updates, release dates, anything of the sort when it comes to a mod...
when and if there is something new happening, the project dev will post about it...

It's ok Jimmy, gives me that nudge anyways :P

As for a release date, it would of been very soon if it wasn't for the new ships :P

Right I've only had chance to work on the dqp in the last 10 minutes as I've been busy with work and another project.... so not much progress except the piping in the damaged sections :P

Cheers

~Jb
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: JimmyB76 on April 28, 2011, 03:56:13 PM
It's ok Jimmy
dont say it is ok, or else every other post will be someone asking for updates, as they would be under the impression thats ok to do for any project and any modder, when it isnt a cool thing to do lol :P
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Jb06 on April 28, 2011, 07:24:52 PM
dont say it is ok, or else every other post will be someone asking for updates, as they would be under the impression thats ok to do for any project and any modder, when it isnt a cool thing to do lol :P

Lol ok :P well I don't mind myself if it's my project, but as long as people know it's not appropriate for other modders :P

Well here's one final update before I go to bed.

Ive only just began the structural damage, so don't worry that isn't the final result :P

~Jb

Edit: couldn't sleep so here's a bit more. The regs done so it looks a lot better
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: eclipse74569 on April 28, 2011, 11:20:05 PM
SWEET!!! :D
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Locke on April 29, 2011, 03:05:53 AM
Other than the registry (obviously) I'd say that you're spot on!  Keep it coming . . .
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Jb06 on April 29, 2011, 06:37:03 AM
Right I've just finished the main damaged sections and I think it turned out pretty good :D It was really annoying as the main damage is separated across 3 maps, so matching them up was a pain, but it was definitely worth it ;)

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Darkthunder on April 29, 2011, 07:15:45 AM
Would be really awesome, if you could texture the "cut" in the saucer edge (port side, aft) so that you can see the decks, and possibly forcefields :)
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Jb06 on April 29, 2011, 07:21:24 AM
Would be really awesome, if you could texture the "cut" in the saucer edge (port side, aft) so that you can see the decks, and possibly forcefields :)

Hopefully it will be once I get to it along with the starboard rip;)

~Jb
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: eclipse74569 on April 29, 2011, 11:00:04 AM
 :bow:  Dude you're doing a heck of a better job than I on texturing LOL :D
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: 086gf on April 29, 2011, 05:17:36 PM
JB that is amazing!
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: FekLeyr Targ on April 30, 2011, 04:28:57 AM
Target Voyager, get Janeway out of her misery.
I'm looking forward to crash this baby into Annorax's ship.  :thumbsup:
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Bones on April 30, 2011, 04:35:46 AM
lookig really good there JB ;)

I'm not sure about the damage tho, I think those burns on hull should be a little bit darker
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: WindSong on April 30, 2011, 05:45:53 AM
OMGOSH!!!!!!!!!!!!!!!!!!!!!!!!
Completely speechless....  This is amazing work.  You need a reward JB  :bow: I bow to you Sir!  :bow:
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: ChiefBrex on April 30, 2011, 09:53:31 AM
zOMG! JB! You brokeded Voyager!

Looks great bro. Can't wait to see the final textures. They're gonna be HAWT.
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Jb06 on April 30, 2011, 12:31:07 PM
Cheers guys :D Glad you're liking her :P

lookig really good there JB ;)

I'm not sure about the damage tho, I think those burns on hull should be a little bit darker

Not too worry, I plan to make them look dark using the specs ;)

~Jb
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Jb06 on May 01, 2011, 02:11:25 PM
Right here's another before I go out ;) The first map is almost complete, just need to do a bit more dusting :P

I've also put Janeway in this version as well, except she's not in her ready room like the last one :P

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: ChiefBrex on May 01, 2011, 02:48:28 PM
ooooo, Janeway looks pissed. XD
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Vortex on May 01, 2011, 03:18:33 PM
I like how that huge chunk is missing on the top of the saucer... but the phaser strip is still there. :p

Great work, though. ;)
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: ChiefBrex on May 01, 2011, 03:27:47 PM
I like how that huge chunk is missing on the top of the saucer... but the phaser strip is still there. :p

Great work, though. ;)

That's because Jb glued the phaser strip back together. It's holding on for dear life XD
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Villain on May 02, 2011, 08:58:07 AM
That's because Jb glued the phaser strip back together. It's holding on for dear life XD

Pretty sure that's actually how it looked in the YOH eps, too.
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: 086gf on May 02, 2011, 04:46:36 PM
That is some insane detail.
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Jb06 on May 03, 2011, 01:19:17 PM
Lol just needed to alter the mapping on the phaser array :P

Right, the pylons and shuttle array are complete just starting on the nacelles now. It's definitely starting to look like the show now, should look awesome ingame :D

Enojy

~Jb
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: WindSong on May 04, 2011, 06:35:50 AM
I am genuinely speechless....... awesome work!!!
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Maxloef on May 04, 2011, 12:35:46 PM
id suggest darkening the scorth marks near the big holes (mesh cut outs) so they fit the color there, making it less of a hard edge :)
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Jb06 on May 04, 2011, 06:48:05 PM
Done what you've suggested, I'll let the speculars do the rest of the work ;)

Here's another update with hopefully a bit more responses considering the amount of viewings :P

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Nebula on May 04, 2011, 07:03:18 PM
o.o is all
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Darkthunder on May 04, 2011, 07:12:48 PM
Excellent work. Sadly no visible forcefields :P

The only versions i'm missing now, in high detail are:

- The Warship Voyager (Living Witness)
- Armored Voyager (Endgame)

Don't think the Armored version has been done in high detail yet, and I have yet to see a proper "deploy armor" animation.
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Jb06 on May 04, 2011, 07:17:48 PM
Excellent work. Sadly no visible forcefields :P

The only versions i'm missing now, in high detail are:

- The Warship Voyager (Living Witness)
- Armored Voyager (Endgame)

Don't think the Armored version has been done in high detail yet, and I have yet to see a proper "deploy armor" animation.

The side cuts aren't finished yet, so it's still possible :P

As for the other Voyager versions, I won't be doing them :P

~Jb
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: WileyCoyote on May 04, 2011, 07:17:56 PM
One thing that always bugged my about this YOH Voyager, is the damaged deck near the starboard phaser array, it should extend more aft a few more rooms, and a section that should have "warp speed torn plating" is the area just above the starboard escape pods aft of the bridge.
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Jb06 on May 05, 2011, 07:43:41 AM
Yeah I noticed about the damage on deck 5 wasn't long enough, but was going to fix it once I had completed the damage, but might as well now ;) Ive also done your other observation :)

~Jb
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: WindSong on May 05, 2011, 08:57:37 AM
This is awesome detail!!!

One question, on the port side, the cut out is it complete? the interior looks really weird to me.  Sorry if its not. I dont want to criticise your work because its awesome.

Ps.  Feel free to release that bad boy now so I can ram it down the Krenims throat hehe.
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Jb06 on May 05, 2011, 12:08:29 PM
This is awesome detail!!!

One question, on the port side, the cut out is it complete? the interior looks really weird to me.  Sorry if its not. I dont want to criticise your work because its awesome.

Ps.  Feel free to release that bad boy now so I can ram it down the Krenims throat hehe.

The circled parts of the ship haven't had the damaged completed like on the dorsal ;)

Little bit of an update for you, I've now started the ventral part of the ship and hopefully this won't take as long as the dorsal did as it didn't take as much damage ;)

~Jb
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: 086gf on May 05, 2011, 01:42:24 PM
That is some crazy damage right there. Very nice job.
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: WindSong on May 05, 2011, 02:39:08 PM
ok my bad :) but excellent work !!!
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Jb06 on May 08, 2011, 07:25:35 PM
Right no updates for you as I've been busy with another project, but I've compiled a new beta for the DQP ready for new testers whilst I continue working on it, so hopefully once I finish all the ships it will be close to release & by that time BCF will be up and running again. Just need to upload it :P

576MB compiled :P

I've got a few testers in mind, but people can apply by sending a pm saying why they should and what they have previously tested. I need good testers who will give it a thorough testing.

Thanks in advance

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta
Post by: Saquist on May 09, 2011, 05:59:29 PM
Federation ships seem to take more damage to the saucer section than anywhere else.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta
Post by: angryandorian on May 12, 2011, 09:49:15 AM
Well, the saucer is usually a pretty big target...
Title: Re: Delta Quadrant Pack WIP - Apply for Beta
Post by: Jb06 on May 13, 2011, 01:29:45 PM
Ok so in-between making corrections from the beta reports and general life, I've managed to sneak in an hours work on the YOH Voyager. The secondary hull is finally complete with a bit of artistic licence, just have to do the saucer and the rest of the sliced damage then it will be complete :D

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Update
Post by: WileyCoyote on May 13, 2011, 03:29:25 PM
Looks nice, but the lightly burnt areas look too spotty and evenly burnt.
Title: Re: Delta Quadrant Pack WIP - YOH Voyager
Post by: Maxloef on May 13, 2011, 06:22:21 PM
The side cuts aren't finished yet, so it's still possible :P

As for the other Voyager versions, I won't be doing them :P

~Jb

WHAT!? please tell me your doing the endgame armour!? this game desperatly needs a good one!
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Update
Post by: Jb06 on May 13, 2011, 06:27:34 PM
Nope I will not be doing any more Voyager variants.

You'll have to use Mr John's latest  :angel

Anyway's Ive taken into consideration what WC said and I've quickly refined the secondary hull.

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Update
Post by: crazyhid on May 13, 2011, 06:56:11 PM
I think this is a very Realistic Representation of how it would look, We never did get to see the undertow of the voyager aftermath. Brilliant Job. I Wish i coulda Applied for the beta but i have an exam on thursday.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Update
Post by: Jb06 on May 15, 2011, 03:33:21 PM
Right I'm having a quick break from the YOH Voyager, but I've got a bit of a guessing game for you all  :P which ship am I currently working on :P A few already who I've obviously spoke to already know so don't spoil it :P

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ New Ship Update
Post by: 007bashir on May 15, 2011, 04:17:58 PM
could be the aeroshuttle or deltaflyer. Awsome work on the YOH Voyager.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ New Ship Update
Post by: Shadowknight1 on May 15, 2011, 04:26:55 PM
Now that you bring it up, my guess is the same.  Either the aeroshuttle or the Flyer.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ New Ship Update
Post by: crazyhid on May 15, 2011, 06:08:01 PM
Its the right window of the delta flyer ;)
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ New Ship Update
Post by: Jb06 on May 15, 2011, 06:15:17 PM
Yeah you all got it ;) It's a brand new Delta Flyer made by TipTip, but a special thanks to yopyop for porting it for us and general negotiation :D So that should mean we will have all new shuttle crafts, Type 8 hopefully will be coming soon ;)

The top image shows the original Delta Flyer which was in the cgi voy pack, and the bottom is the new one. It a huge improvement :D

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ New Ship Update
Post by: crazyhid on May 15, 2011, 06:50:15 PM
JB u have to stop spoiling us !!!!! :)
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ New Ship Update
Post by: Shadowknight1 on May 15, 2011, 07:18:36 PM
That IS much better.  I was wondering why we needed one, I'd forgotten what the CGI pack's Flyer looked like. lol
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ New Ship Update
Post by: eclipse74569 on May 15, 2011, 09:07:33 PM
That IS much better.  I was wondering why we needed one, I'd forgotten what the CGI pack's Flyer looked like. lol

Amen to that!!! :D
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ New Ship Update
Post by: Shino Tenshi on May 16, 2011, 10:33:59 AM
Cheers to Titop for creating this awesome mesh and to JB for making it look even prettier.  :drink:
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ New Ship Update
Post by: JamesTiberiusKirk on May 16, 2011, 12:22:29 PM
Cheers to Titop for creating this awesome mesh and to JB for making it look even prettier.  :drink:

I second that!
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: Jb06 on May 16, 2011, 05:00:13 PM
Cheers Guys :D It's certainly a lot better than the V1.

Here's another update. It's coming along nicely, first azteching has been applied, just need to do other one ;)

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: Darkthunder on May 16, 2011, 08:45:26 PM
Don't know if you've realized this yet, but the forward window seems to be flipped left-to-right compared to the original.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: Jb06 on May 16, 2011, 08:59:54 PM
The original was wrong, newbie error, or flipped mapping. The new one is correct ;)

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: newhalo123 on May 16, 2011, 10:34:38 PM
Now, is that the first delta flyer? Or the second? Could you make both?
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: Nihilus on May 16, 2011, 10:41:51 PM
Now, is that the first delta flyer? Or the second? Could you make both?

As far as I can tell the Delta Flyer II didn't look any different from the first Delta Flyer.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: Shadowknight1 on May 16, 2011, 11:07:12 PM
As far as I can tell the Delta Flyer II didn't look any different from the first Delta Flyer.

None that I remember...I still hate that Tuvok suggested the removal of the fins. :P
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: WOOHP on May 17, 2011, 12:39:21 AM
The only difference I remember is that the Delta Flyer II had those pop-out thrusters so maybe you could make that into an MVAM feature.(http://www.ditl.org/gpaf/GDeltaFlyer6.jpg)
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: 007bashir on May 17, 2011, 02:00:04 AM
hey this flyer rocks.
i think the MVAM feature would mean to change the model.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: Saquist on May 17, 2011, 05:51:43 AM
all I can do is add to the adoration....nice...very nice.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: Jb06 on May 17, 2011, 06:36:59 AM
Cheers people, glad you all like it ;)

Unfortunately I won't be doing the extra impulse engines as the flyer in-game will be fast enough, shouldn't be doing any space races :P, nor ftech retractable nacelles like in the CGI Pack as when it went to warp, the ship was so small you could barely see the difference.

Little update then for you all. The top is complete apart from the borgified bits which I'll do last, so I've started on the bottom.

Cheers
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: Shino Tenshi on May 17, 2011, 10:38:44 AM
Awesome  :bow:
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: newhalo123 on May 17, 2011, 12:18:55 PM
Cheers people, glad you all like it ;)

shouldn't be doing any space races :P,
But, what if we want to do a space race? :P
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: leemason on May 17, 2011, 12:35:19 PM
Delta flyer one of my fave ships now given the JB treatment brilliant
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: moed on May 17, 2011, 01:39:07 PM
Excellent job on this as in all of this pack!

You know, I'm honestly overwhelmed at the size and scope of this pack when it will finally be released... it will be kind of like a "new" BC game in and of itself. IMO it's almost too big. As awesome as it is, what if some of us don't want every single new mod/feature in this giant pack? I'm not even going to request this as I'm sure it won't be honored as it would be a huge undertaking but I can wish anyway... Along with the whole pack as a stand-alone download, I wish that each piece of this entire pack could be set for individual download so then we could piece together what we wanted and not download what we don't want.

Once again, fantastic job and obviously if it only comes in one pack I will most certainly download it but... well let me put it this way, I have so many mods installed in 4 separate BC installs that in the 8+ years that I've had this game there are some ships that I've maybe played with once or twice. Now with this gigantic mod (when it comes out) I'll be an old man before I get to play with all the features in just this pack alone... not that that is a bad thing of course but... whew!  :P   
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: Saquist on May 19, 2011, 06:05:04 PM
It certainly is an epic undertaking with all the ships and planets.
(speaking of which)  which Sovereign001's Super Planet Resolution these planets likely won't look as good.  I'll ask Sov if he would consider undating the rez on the Delta Quad Pack.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: JamesTiberiusKirk on May 19, 2011, 07:31:53 PM
Increasing the resolution would only mean slowing the game down. too many big textures on an old game... nope. wouldnt be too wise IMO
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: Jb06 on May 20, 2011, 05:39:09 AM
Increasing the resolution would only mean slowing the game down. too many big textures on an old game... nope. wouldnt be too wise IMO

Indeed they used to be 4096 x 4096 but slowed down the game significantly, especially with these planet's having speculars as well.

Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: Nihilus on May 20, 2011, 06:54:35 AM
Indeed they used to be 4096 x 4096 but slowed down the game sigficantly, especially with these planet's having speculars as well.

Jb

The Delta Flyer is one good looking Boat.  I would assume that Starfleet adopted her as a new class of Runabout when Voyager got home.  I look forward to playing around with this one  :thumbsup:
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: 007bashir on May 20, 2011, 07:15:29 AM
The Delta Flyer is one good looking Boat.  I would assume that Starfleet adopted her as a new class of Runabout when Voyager got home.  I look forward to playing around with this one  :thumbsup:

Yes, ideed. In the Titan Novels Series they have the Flyer-Class Shuttle (Yes i know: non-canon).
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: Jb06 on May 21, 2011, 09:03:09 AM
Right the Delta Flyer is complete, just have to hp her. I've also converted the glows over to the new glow system ;)

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: tiqhud on May 21, 2011, 09:28:14 AM
Very nice DF, good details, I think I saw, maybe 2 episodes of Voyager, is that the way the Windows looked or was it Darker tint?

Oh and BTW, have a cookie too. [STAFF, those sure better be Low Cal- cookies]
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Update
Post by: Jb06 on May 21, 2011, 09:49:32 AM
Most CGI shots of the flyer showed the actual crew inside, so I made the colour the same as the Type 9.

Anyways I've also scaled all the shuttles properly so you get a proper feel ;)

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: Shadowknight1 on May 21, 2011, 10:56:03 AM
Looking very good!  I love the Flyer.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: Jb06 on May 21, 2011, 12:37:54 PM
Just a quick update on Voyager, with Doug Drexler posting high res images of the Intrepid Aeroshuttle, I've textured the detail on the bottom part of it ;)

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: Captain_D on May 22, 2011, 12:06:43 AM
Something great just got better. :D  Cookie for all the awesome details.

 Great job on all. :thumbsup:
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: Locke on May 22, 2011, 01:03:43 AM
What exactly is this "new glow system" you speak of?
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: Darkthunder on May 22, 2011, 02:28:28 AM
What exactly is this "new glow system" you speak of?

Essentially a faked "deferred lighting" system.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: leemason on May 22, 2011, 02:53:14 AM
I give JB my first cookie I love the delta flyer. :bow:
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: Nihilus on May 22, 2011, 04:35:31 AM
This entire pack is looking fantastic.  It will be amazing to finally get to play it  :D.  I can't help but stare at the Delta Flyer.  She's just so dang pretty.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: Jb06 on May 22, 2011, 07:10:42 AM
Essentially a faked "deferred lighting" system.

Yeah its a separate texture which we name "_LM" that holds all of the glows, so the normal texture does not need an alpha channel.


Cheers guys glad you like it ;)
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: Locke on May 22, 2011, 12:52:49 PM
And what is the advantage of using the LM texture over having the alpha channel?
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: Jb06 on May 22, 2011, 01:00:53 PM
simple answer... it's a better way to show off glows.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: King Class Scout on May 22, 2011, 03:53:15 PM
that reminds me, i gotta finish writing down the directions for that technique.  I screwed up on my kitbash, and that's the only way to get glows on to it.

btw, how big is this pack, so far?
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: Locke on May 23, 2011, 04:00:13 AM
simple answer... it's a better way to show off glows.

Okay, what's the long answer?  What's better about the glows?  Does it have to do with performance, or the actual glow itself?
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: 086gf on May 23, 2011, 04:09:41 PM
Locke;)

http://bc-central.net/forums/index.php/topic,8407.0.html
http://bc-central.net/forums/index.php/topic,8414.0.html
http://bc-central.net/forums/index.php/topic,8406.0.html (video)
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: deadthunder2_0 on May 23, 2011, 11:45:49 PM
Sorry its taking so long to test, but I'm at 65% complete, going to finish this weekend hopefully!
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: deadthunder2_0 on May 30, 2011, 12:13:08 PM
Beta done! Password is going to be PMed!!!!!!!!! :yay: :yay: :yay:
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: newhalo123 on May 30, 2011, 07:07:05 PM
Does you guys Beta testing mean that it will be released , and emphasis in, SOON? if so...... YAYYYYYY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!  :yay: :yay: :yay: if not.... wtf....... lol, jk...
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: deadthunder2_0 on May 30, 2011, 10:28:22 PM
Nah, its the pre-release version, another 5 years and it'll be done! JK, just need to get the new Voyager, and delta flyer, then will  be totally ready... I think
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ Delta Flyer Complete
Post by: Jb06 on June 01, 2011, 10:52:06 AM
Nope still got to finish off a few star systems then texture and hp the following:

37 Hirogen Venatic
38 Krenim Scout
39 Hirogen Holoship
40 Hirogen HoloStation
41 Hirogen Comms Array

;)

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: Jb06 on June 02, 2011, 12:26:31 PM
Right Ive finally completed the YOH Voyager, just a matter of tweaking the original hp and that's another one checked off the list ;)

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: eclipse74569 on June 02, 2011, 01:06:41 PM
YOu've destroyed the most beautiful ship in Starfleet.....

I like it! LOL
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: tiqhud on June 02, 2011, 01:59:49 PM
YOu've destroyed the most beautiful ship in Starfleet.....

I like it! LOL
he didn't, he's doing ship from show, blame Paramount.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: Lionus on June 02, 2011, 02:25:36 PM
Hey, is it totally out of question to suggest that you'd use the missile smoke trails for the burning sections?
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: eclipse74569 on June 02, 2011, 02:32:26 PM
he didn't, he's doing ship from show, blame Paramount.

*sighs* It was meant as a joke.....I've seen YOH too many times to count
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: 086gf on June 02, 2011, 02:48:42 PM
Wow, that is just crazy lol. The deflector damage alone would instantly destroy that ship.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: Darkthunder on June 02, 2011, 03:16:49 PM
Pity you can't make the fire animated, so that it looks like it's constantly burning :P
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: 007bashir on June 02, 2011, 04:15:55 PM
concerning the HP, is it possible to launch the torpedo like mines? (see YOH)
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: majormagna on June 02, 2011, 05:37:13 PM
I'm definitely no expert, but regarding the torpedo script, making the torpedos speed very low (not zero) and removing the tracking would make them act like mines wouldn't it?

As for the physical image of them, I dont think you could do anything other than a single image. But the fact that they're so small means they'd be almost invisible...

Perhaps something along the lines of the 'mines' launchable in KM (Not sure if they were ever seperate) Reducing the explosion radius and replacing the model with that of a 'Probe' would work?
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: newhalo123 on June 02, 2011, 05:48:19 PM
Pity you can't make the fire animated, so that it looks like it's constantly burning :P
Actually, i think you could! think about one of the sovvys that has "changing" bussard collectors. you could just make multiple textures for certain parts, script 'em to "rotate" and place em where the fire is most prominent!  
...
although, i am no scripter or modder, so i dont know if it would be possible...
But! if it is, one of "us" could mod that ship, and do it!
that, would be freakin' awesome.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: eclipse74569 on June 02, 2011, 06:16:38 PM
Actually, i think you could! think about one of the sovvys that has "changing" bussard collectors. you could just make multiple textures for certain parts, script 'em to "rotate" and place em where the fire is most prominent!  
...
although, i am no scripter or modder, so i dont know if it would be possible...
But! if it is, one of "us" could mod that ship, and do it!
that, would be freakin' awesome.

Yeah...the bussard animation is actually a part of the model itself...not a script.
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: Jb06 on June 02, 2011, 07:29:04 PM
Yeah...the bussard animation is actually a part of the model itself...not a script.

Its a bit of both actually, but considering the damage is spread over 4 separate texture files which would mean another 64 large files..... I Don't Think Sooooo :P

As for the the torpedoes, Ill take a look on what I can do ;)

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: limey BSc. on June 02, 2011, 07:43:50 PM
Its a bit of both actually, but considering the damage is spread over 4 separate texture files which would mean another 64 large files..... I Don't Think Sooooo :P

As for the the torpedoes, Ill take a look on what I can do ;)

~Jb

Unless of course the fiery bits were separated out to their own texture....... :P
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: Jb06 on June 03, 2011, 03:44:58 AM
Not allowed to alter the model though, so lets move on :P

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: Lionus on June 03, 2011, 04:25:45 AM
So, no smoke trails?
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: sovereign001 on June 03, 2011, 07:14:42 AM
Very nice jb! But what's wrong in your pictures no aa & af? Dear lord!
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: TheConstable6 on June 29, 2011, 03:16:05 PM
First of all, this pack is superb! I was drooling the whole time reading through the beta report...
...but no Voth city-ship?
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: Rumlicek on August 02, 2011, 07:02:11 AM
any information? I want beta version :((
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: TheConstable6 on August 02, 2011, 08:50:15 AM
We all want the ship pack (quite badly ;))...you probably don't know this yet but it's really bad form to ask a modder to do something for you, hurry it up, etc.

So just try to be patient, buddy :)
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: eclipse74569 on August 02, 2011, 12:03:03 PM
We all want the ship pack (quite badly ;))...you probably don't know this yet but it's really bad form to ask a modder to do something for you, hurry it up, etc.

So just try to be patient, buddy :)

To elaborate, It's against the rules to ask for updates of any form including dates of releases, if the modder has made any progress, and to bump a thread that's more than a month old.

You'll only get a response usually like this:

 :whenitsdone or HOLY THREAD RESURRECTION BATMAN!!!

Even if JB Doesn't mind the bumps here and there...Jimmy is usually the one who explains what I have said better :D


Oh and welcome to the boards!
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: JimmyB76 on August 02, 2011, 01:00:03 PM
its ok - it was his first post so we'll give him a little bit of leeway this time lol :P
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: Jb06 on August 02, 2011, 01:13:04 PM
Well I'm currently waiting for beta reports from the last update & I haven't done any work on it since I'm working on another project ;)

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: eclipse74569 on August 03, 2011, 01:02:26 AM
its ok - it was his first post so we'll give him a little bit of leeway this time lol :P

Always, but always be informative also ;) :P
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: TheConstable6 on August 03, 2011, 07:31:59 AM
its ok - it was his first post so we'll give him a little bit of leeway this time lol :P

So you forgive me for bumping this thread back in August?
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: JimmyB76 on August 03, 2011, 11:18:57 AM
that wasnt your first post, so no lol j/k :P

Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: deadthunder2_0 on August 03, 2011, 12:58:40 PM
So you forgive me for bumping this thread back in August?

It's August...
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/ YOH Voyager Complete
Post by: Dalek on August 03, 2011, 01:05:53 PM
It's August...

And in 18 days it'll be Constable's anniversary of bumping this thread. The date of that happens to be in August. :P
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/Krenim Scout Update
Post by: Jb06 on August 09, 2011, 06:26:37 PM
And we're walking :P

Well I've had time to start on the Krenim Scout whilst I wait to start on another project, so I'm hoping to have this done soon. The rear and engines are nearly there, just need to add some details and what not, so that it's similar to the warship, but in the episode, the scout was pretty knacked so I'm trying to replicate it. The front's just got the basic colour scheme so I've got a bit of work to do on that part ;)

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/Krenim Scout Update
Post by: CyAn1d3 on August 09, 2011, 06:43:40 PM
 :thumbsup:

that is all
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/Krenim Scout Update
Post by: TheConstable6 on August 09, 2011, 09:48:00 PM
Oh god yes!
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/Krenim Scout Update
Post by: Bones on August 10, 2011, 12:43:32 AM
Tthere's a BUMP ... on my head ... one hell of a battered Krenim I say ! cookie JB !
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/Krenim Scout Update
Post by: Morgan on August 10, 2011, 02:40:59 AM
Very nice, JB  :yay:
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/Krenim Scout Update
Post by: sovereign001 on August 10, 2011, 06:59:56 AM
The left side of the engine damage is the same as the right side? One texture for both sides?(but duplicated?)
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/Krenim Scout Update
Post by: Jb06 on August 10, 2011, 11:51:33 AM
The left side of the engine damage is the same as the right side? One texture for both sides?(but duplicated?)

That's because the mapping is duplicated or if it wasnt, the damage would be all different.

Ok so I've changed some of the damage to it's harder to tell its duplicated, but I think I have finished the Krenim Patrol Ship;) I just need to make sure that the scale is correct before I start hping so i'll leave that until I get back from holiday.

Enjoy :D

~Jb
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/Krenim Scout Update
Post by: MarkyD on August 10, 2011, 02:49:45 PM
Nicely done mate, she looks great  :thumbsup:
Title: Re: Delta Quadrant Pack WIP - Apply for Beta/Krenim Scout Update
Post by: CyAn1d3 on August 10, 2011, 10:35:14 PM
That's because the mapping is duplicated

..... cheater  :hide

she looks good in game  :thumbsup:
Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship & Krenim Patrol Complete
Post by: WileyCoyote on August 11, 2011, 01:05:28 PM
I think I was one of the testers, and I had no problems/issues with the ships. I believe I gave the same response many months ago.
Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship & Krenim Patrol Complete
Post by: Jb06 on August 11, 2011, 01:49:59 PM
Right I decided to get the Krenim Patrol ship hped, so that's now complete.... so I started on another ship :P

It's the Hirogen Holoship which was seen in "Flesh and Blood" were the Doc went rogue. The textures are complete on that, I just to get the HP done and that's another ship closer to finishing the pack :D Two more stations nearly finished as well ;)


Just wish the beta testers would get back to me :P O/J

Enjoy Folks :D


Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship & Krenim Patrol Complete
Post by: TheConstable6 on August 11, 2011, 08:42:34 PM
In the future I can beta for ya ;)
Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship & Krenim Patrol Complete
Post by: Morgan on August 12, 2011, 12:34:18 AM
Just wish the beta testers would get back to me :P O/J
Sorry I've been slow.  The fact that I jumped in on testing so late in the mods development combined with it's overall size is a little overwhelming...I'll have another report for you ASAP.  :doh:

Anyways new ships look wonderful.   :)
Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship & Krenim Patrol Complete
Post by: Bren on August 12, 2011, 06:04:11 AM
Man, that holoship looks amazing! Straight out of the episodes! That was one of Voyager's best stories - built on one of it's most eye-rolling.
Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship & Krenim Patrol Complete
Post by: Jb06 on August 12, 2011, 07:21:00 AM
Thanks guys, glad you like em :D

Sorry I've been slow.  The fact that I jumped in on testing so late in the mods development combined with it's overall size is a little overwhelming...I'll have another report for you ASAP.  :doh:

Anyways new ships look wonderful.   :)

No problem Nero, I've been busy with other things anyway ;) Are you still on for tweaking the star systems?

Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship/Krenim Patrol/Hirogen Comm Array
Post by: Jb06 on August 12, 2011, 12:41:03 PM
Double post :P

That's another station/array done :P

Its the Hirogen Communications Array which Voyager used to transfer the Doctor to the Alpha Quadrant + received messages from Starfleet ;)

The textures are done by Kophjaeger and I've tweaked them slightly ;)

Enjoy

~Jb
Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship & Krenim Patrol Complete
Post by: Morgan on August 12, 2011, 12:48:19 PM
No problem Nero, I've been busy with other things anyway ;) Are you still on for tweaking the star systems?
Yeah I'll try and have them to you before school starts on the 23rd.  :)
Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship/Krenim Patrol/Hirogen Comm Array
Post by: FekLeyr Targ on August 12, 2011, 02:52:14 PM
Nice one. :)
Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship/Krenim Patrol/Hirogen Comm Array
Post by: TheConstable6 on August 12, 2011, 11:38:45 PM
 :yeahthat:
Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship/Krenim Patrol/Hirogen Comm Array
Post by: Saquist on August 13, 2011, 04:46:30 PM
Voyager is going to be the best thing that happened to BC...
either that or JB...
Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship/Krenim Patrol/Hirogen Comm Array
Post by: sovereign001 on August 14, 2011, 12:49:59 PM
Damn my trekfu is getting low.. I was thinking that i saw the caretaker array :doh:
Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship/Krenim Patrol/Hirogen Comm Array
Post by: 1DeadlySAMURAI on August 16, 2011, 03:18:16 AM
Damn my trekfu is getting low.. I was thinking that i saw the caretaker array :doh:

You're not alone. I was thinking the same. ;)
Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship/Krenim Patrol/Hirogen Comm Array
Post by: CyAn1d3 on August 16, 2011, 03:51:35 AM
You're not alone. I was thinking the same. ;)

thats three in a row now, cuz so did i... the world is about to end..  :hithead:
Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship/Krenim Patrol/Hirogen Comm Array
Post by: tiqhud on August 16, 2011, 08:07:30 AM
Nope, different shape, arms are shaped differently tooo
Title: Re: Delta Quadrant Pack WIP - Hirogen Holoship/Krenim Patrol/Hirogen Comm Array
Post by: AdmiralKathryn on August 16, 2011, 05:51:54 PM
Plus the fact The Caretaker's array and Suspiria's array have already been done (if I'm not mistaken XD)
Title: DQP Closure - Goodbye
Post by: Jb06 on August 16, 2011, 08:50:40 PM
 Indeed they'd been straight away ;)

So it looks like the BC community it confused as a tad then ;)

Well I've been meaning to say this for a while though I didn't think it was the right moment, I've got two ships to texture unless Prime gets back to me then the DQP is complete. A few tweaks here and there and I'll get it released ;)

43 shipsish + 20ish star systems & more than 3 bloody years it's finally done ;)

Huge thanks to Limey, Frontier, Lint, Cordanilus, Kophjaeger, bankruptstudios, WC, Queball & shadowbuilder for all the FCUKing awesome work mesh wise + skill and every beta tester and beyond ;), without them this pack wouldn't be there ;) I'm so glad I've had the opportunity to work with very talented people :D


Unfortunately I'm retiring after this project to work on bigger better things, so as this will be the last project I work on, this will obviously mean JLS will be no more, & I don't mean the shit UK boyband :P Any WIP I've done and not released will be put on bcf, that means any bugs will be have to dealt with the support team.

Limey will still be here overseeing the forum, but I will be elsewhere. The BC community will last for a long while, and I'm "hoping" new modders will join and contribute to take over the original roles of MarkyD and baz ;)

All the best

~Jonny

Title: Re: DQP Closure - Goodbye
Post by: eclipse74569 on August 16, 2011, 09:43:36 PM
:cry:

Why is everyone leaving for bigger better things????  We need to lasso every modder up and glue them to a computer to keep on bringing mods :P.

In all seriousness, I understand JB, and wish you nothing but the best in what you do :)
Title: Re: DQP Closure - Goodbye
Post by: Shadowknight1 on August 16, 2011, 09:49:07 PM
Awwww :(

Best of luck out there Jb!  Can't wait for the DQP, I say it's a pretty good good-bye present.
Title: Re: DQP Closure - Goodbye
Post by: TheConstable6 on August 16, 2011, 09:51:53 PM
Happy trails, buddy. JLS was truly terrific...the DQP is a truly fitting send-off to four hard years.

Love every thing. Set no boundaries. And laugh  :D
Title: Re: DQP Closure - Goodbye
Post by: Dawg81 on August 16, 2011, 10:29:52 PM
JB you and your team have done wonders for BC and you will never be forgotten. I wish u the best of luck on your future endeavours and hope u pop up now and then to say hello. Peace and Long Life JB :bow: :drink2: SALUDE
Title: Re: DQP Closure - Goodbye
Post by: CyAn1d3 on August 16, 2011, 10:43:25 PM
JB, you have been an inspiration to myself as a modder to try my damnedest to produce quality work, for that i thank you. indeed it is a loss to the community to see such a good man leave, and i agree that the DQP is one hell of a send off, i look foreward to its release so that myself and the rest of us may bask in the glory of all the work you and the team has put into it.

farewell lad, may the wind be at your back, and lady luck at your side!  :drink: :drink2:
Title: Re: DQP Closure - Goodbye
Post by: WileyCoyote on August 16, 2011, 10:44:03 PM
Quote
JB you and your team have done wonders for BC and you will never be forgotten.
That just shows what a team of modders can do. I definitely look forward to the Delta Quadrant Pack. Good luck on your future endeavors and come back and say high once in a while- we'll still be here.

Q- "See you... out there."
Title: Re: DQP Closure - Goodbye
Post by: moed on August 16, 2011, 11:34:02 PM
The best of luck to you JB and thank you for this outstanding piece of work!

I really look forward to the DQP.

Cheers dude!!
Title: Re: DQP Closure - Goodbye
Post by: Bones on August 16, 2011, 11:36:35 PM
Best wishes mate ;) can't wait to see the DQP in action, I could bet all my money that this mod will make JLS team very very proud :)

Thank you for all the awesome work you've done and good luck :thumbsup:
Title: Re: DQP Closure - Goodbye
Post by: CyAn1d3 on August 17, 2011, 12:12:25 AM
(http://serve.mysmiley.net/sad/sad0004.gif) (http://www.mysmiley.net/free-aim-smileys.php)(http://serve.mysmiley.net/sad/sad0004.gif) (http://www.mysmiley.net/free-aim-smileys.php)(http://serve.mysmiley.net/sad/sad0004.gif) (http://www.mysmiley.net/free-aim-smileys.php)(http://serve.mysmiley.net/sad/sad0004.gif) (http://www.mysmiley.net/free-aim-smileys.php)(http://serve.mysmiley.net/sad/sad0004.gif) (http://www.mysmiley.net/free-aim-smileys.php)(http://serve.mysmiley.net/sad/sad0004.gif) (http://www.mysmiley.net/free-aim-smileys.php)
Title: Re: DQP Closure - Goodbye
Post by: EDD_7 on August 17, 2011, 05:33:46 AM
Good luck JB,  :yay:

It was JL Studios which inspired me to release my first mod back in 2009. And although its sad to see you go i'm sure you'll bless your new project (which by the way will be epic) with your great talent :D

See you out there  :thumbsup:
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: King Class Scout on August 17, 2011, 07:15:29 AM
i KNOW where everybody's going. Excalibur

fraid you guys will have to settle for people finishing old mods and making collections. I better get busy...

Title: Re: DQP Closure - Signing Off - One ship to go
Post by: Killallewoks on August 17, 2011, 07:40:02 AM
You can't go your contract says other wise. :readme: In all serious good luck to your new endeavor and i wish you all the best.
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: 086gf on August 17, 2011, 03:56:52 PM
This is no doubt one of the most epic mods thats been done for bc and will love every bit of it. Shame to see you go but good luck.
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: crazyhid on August 17, 2011, 05:06:40 PM
On Nearly Bridge Commanders 10th annv, February 27, 2012 (NA)
Probarely the last and greatest Expansion packs for BC will be released soon, This Community has had one hell of a decade !!!! i hope i can post on the next decade with some new awesome mod for it !!!! Thank you so much for all your hard work JB and to every single Bc Modder :D

I am looking forward to getting my hands on the DQP after all these years of looking afar, seeing the project blossom. AHHHHH Cant wait !!! Lets do this !!! Lets make this the Highest Downloaded Mod for BC for the month, Maybe even the year !!!!!!!
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: Jb06 on August 18, 2011, 12:35:14 PM
Thanks for all the comments guys really means a lot to me :D As some of you already know the other project I've been working on is in fact ST Excalibur, so I'll be around sort of ;) I've been there since the beginning of April and already on my fourth ship :)

Just to let you know the Akira, Nova and Utopia Planitia Station has been uploaded so it shouldn't be long for them to turn up :) The Utopia Planitia star system just needs to be double checked and I'll get that done ;)

And on another note, the Stargate X-303 and Ori Bridges are fully operational after tweaks from BR32 and Rob so they will be released soon ;)

Cheers again guys, it's been great working with you all

~Jb



Title: Re: DQP Closure - Signing Off - One ship to go
Post by: DMWalsh79 on August 18, 2011, 02:46:57 PM
The Akira is a great little ship JB.  However, what is the JLSPulse and why aren't there scripts for it or more then just the hardpoint for it?
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: masteraccount on August 18, 2011, 02:47:57 PM
what one more are you going to work on?
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: TheConstable6 on August 18, 2011, 10:50:16 PM
Ve must shower ze man weeth cookies!  :bow:
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: Jb06 on August 19, 2011, 02:38:06 AM
what one more are you going to work on?

Hirogen Venatic ;)
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: 007bashir on August 19, 2011, 03:43:45 AM
Hirogen Venatic ;)

thats one huge ship. good look with that.
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: shade_30 on August 19, 2011, 08:45:15 AM
Love the new Akira JB, got some questions though.
1. Why are the four upper front torpedo launchers not used? (I assume they are supposed to be launchers)
2. How does the hardpoint even work? The front torpedo launchers are listed as pulse weapons, and scripted as such, but still works with the torpedo master node, which doesn't make any sense :/

Would be nice if you could leave an answer, regardless, excellent job! cookies for you :)
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: Billz on August 19, 2011, 10:27:56 PM
Wait, you had time to work on DQP, ST Excalibur, and the X-303 an Ori bridges?

You are a saint.  :bow:

I just wish that I could have continued to test DQP for you. It's the first time in over a year that I have had any time to play BC again, and in all that time, I have only installed Karronades SGU Destiny and shuttle, which I love, despite their flaws. :D

But it's great to see that some of the stock piled projects have entered their final phase, and I was glad to be apart of the DQP testing team, even though it was only for a short while.

My apologies again by the way for sort of dropping off the radar. It was not intentional, and life just began to pile on. I'm sorry. :(

I hope that the BC-304 bridge (Daedalus, Odyssey, Korolev, Apollo, Sun Tzu, and General Hammond) are still on "the backburner" and not cancelled.

EDIT: I just read the previous page, and we as a community, can't thank you and Limey98 enough! I'm sad to see that you are leaving us, and I only wish that I had come back to BC long before I had done tonight. Like I said earlier, it has been an honor and a priviledge to have been apart of the beta team, even though it was only for a short while. Why do you have to leave for good though? If you're retiring from modding, then that is far enough, you've certainly earnt it, but please don't retire from BC completely! The BC community is a dying breed, and it'll be a damn shame to lose you. :(
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: MarkyD on August 21, 2011, 02:20:27 PM

 :thumbsup:

Best of luck mate, good luck at where ever your going

 ;) have a leaving cookie.
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: Saquist on August 22, 2011, 03:08:44 AM
You leave a great legacy.
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: moed on August 22, 2011, 01:09:10 PM
Love the new Akira JB, got some questions though.
1. Why are the four upper front torpedo launchers not used? (I assume they are supposed to be launchers)
2. How does the hardpoint even work? The front torpedo launchers are listed as pulse weapons, and scripted as such, but still works with the torpedo master node, which doesn't make any sense :/

Would be nice if you could leave an answer, regardless, excellent job! cookies for you :)

Any solutions to this?
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: Jb06 on August 22, 2011, 02:35:15 PM
Yeah the wrong hp was uploaded :P


~Jb
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: DMWalsh79 on August 22, 2011, 02:54:57 PM
Yeah the wrong hp was uploaded :P


~Jb


Ummm is there a script for the JLSAkiraPulse?
Title: Re: DQP Closure - Signing Off - One ship to go
Post by: Jb06 on August 22, 2011, 03:53:12 PM
Ummm is there a script for the JLSAkiraPulse?

Nope because they shouldn't have been pulses in the first place. Anymore questions put them in the downloads thread as this is the DQP.
Title: Re: DQP Closure - Hirogen Holostation
Post by: Jb06 on September 21, 2011, 11:31:18 AM
Right a quick update, I sort of forgot about the Hirogen Holostation, I fixed the structure and that was it... Until now,

The textures didn't take that long at all, so that means I've just got the Venatic to start on then that is it ;)

This station was seen in Flesh and Blood when the holograms turn on the Hirogen

Enjoy
Title: Re: DQP Closure - Hirogen Holostation
Post by: MarkyD on September 21, 2011, 11:55:15 AM
great job mate, it looks  :thumbsup:
Title: Re: DQP Closure - Hirogen Holostation
Post by: Captain_D on September 21, 2011, 02:00:13 PM
great job mate, it looks  :thumbsup:

Couldn't say it any better. A well deserved cookie.
Title: Re: DQP Closure - Hirogen Holostation
Post by: Killallewoks on September 21, 2011, 02:08:32 PM
This will be on of the greatest packs ever!
Title: Re: DQP Closure - Hirogen Holostation
Post by: admiral horton on September 22, 2011, 01:34:32 AM
it will be the greatest. any idea of when it will be released
Title: Re: DQP Closure - Hirogen Holostation
Post by: JimmyB76 on September 22, 2011, 11:48:11 AM
any idea of when it will be released
:whenitsdone
Title: Re: DQP Closure - Hirogen Holostation
Post by: Jb06 on September 22, 2011, 02:41:26 PM
Won't be that long, on the last ship now, then there's the last of the testing and hopefully some system tweaking by Nero.

Anyways I handed the hp for the Holostation over to Tiqud and he's done an awesome job on the lights :D

Enjoy

Cookie Tiq ;)
Title: Re: DQP Closure - Hirogen Holostation
Post by: JamesTiberiusKirk on September 23, 2011, 07:00:07 AM
ooooh, neat!
Title: Re: DQP Closure - Hirogen Holostation
Post by: Kophjaeger on September 24, 2011, 03:15:27 PM
You have really done them justice bringing them over. I wish I could've gotten them up in Legacy by now, but I am glad to see them along side your work which is phenomenal.
Title: Re: DQP Closure - Hirogen Holostation
Post by: eclipse74569 on September 24, 2011, 07:11:28 PM
Holy frakkin' isht!  Welcome Kophjaeger!

JB:  Fine job on bringing the holoship in game!  I cannot wait till DQP comes out!
Title: Re: DQP Closure - Hirogen Holostation
Post by: CDR_Daxian on September 24, 2011, 10:00:09 PM
Holy frakkin' isht!  Welcome Kophjaeger!

JB:  Fine job on bringing the holoship in game!  I cannot wait till DQP comes out!

Same Here JB06

Kophjaeger: Welcome to BC-Central
Title: Re: DQP Closure - Hirogen Holostation
Post by: Jb06 on September 25, 2011, 06:10:43 AM
You have really done them justice bringing them over. I wish I could've gotten them up in Legacy by now, but I am glad to see them along side your work which is phenomenal.

Well its was a pleasure to port your ships/stations over to bc for the DQP :D

Cheers guys
Title: Re: DQP Closure - Hirogen Holostation
Post by: Kophjaeger on September 26, 2011, 09:30:26 AM
TY guys for the most warm welcome.
Title: Re: DQP Closure - Hirogen Holostation
Post by: eclipse74569 on September 27, 2011, 01:32:21 PM
TY guys for the most warm welcome.

Anytime :).
Title: Re: DQP Closure - Hirogen Holostation
Post by: CDR_Daxian on September 27, 2011, 05:31:24 PM
you're welcome.
Title: Re: DQP Closure - Hirogen Holostation
Post by: Billz on October 11, 2011, 09:53:17 PM
Awesome! :D

Still going to miss you when you're gone though! :(
Title: Re: DQP Closure - Hirogen Holostation
Post by: Jb06 on October 12, 2011, 07:02:35 AM
Like I said I may still be floating around, but no modding work is to be done on BC ;)

Venatic is nearly there, in the meantime, here's one of the models I've already textured for Excalibur


Reman Rapier

http://www.facebook.com/photo.php?fbid=10150411532244810&set=a.10150411532194810.423026.349086809809&type=1&ref=nf
Title: Re: DQP Closure - Hirogen Holostation
Post by: CDR_Daxian on October 12, 2011, 08:39:22 AM
Pretty Sweet!

but, i think i can say that we'll all miss you.

great work JB06, both this DQP and Excalibur.
Title: Re: DQP Closure - Hirogen Holostation
Post by: CrimsonKitsune on November 02, 2011, 07:33:09 PM
ever since i first found out about this mod ive been searching for stuff on it. and here it is and i must say its is amazing. i, like everyone else am eagerly awaiting this mod. although i wont try to say or do anything to rush it. a rushed job usually has several large gaps in it. :drool: :bow: :dance
and yes im new to to the forum.
Title: Re: DQP Closure - Hirogen Holostation
Post by: CDR_Daxian on November 02, 2011, 09:37:32 PM
Welcome, CrimsonKitsune, To Bridge Commander Central.  :)

Title: Re: DQP Closure - Hirogen Holostation
Post by: TheConstable6 on November 05, 2011, 02:41:18 PM
Welcome indeed!  :D
Title: Re: DQP Closure - Hirogen Holostation
Post by: B5 on November 23, 2011, 11:25:08 AM
when will we be able to download the DQP?
Title: Re: DQP Closure - Hirogen Holostation
Post by: Morgan on November 23, 2011, 11:50:56 AM
when will we be able to download the DQP?
:whenitsdone
Title: Re: DQP Closure - Hirogen Holostation
Post by: sovereign001 on November 23, 2011, 12:19:28 PM
Cookie for Nero :funny
Title: Re: DQP Closure - Hirogen Holostation
Post by: eclipse74569 on November 23, 2011, 12:44:35 PM
when will we be able to download the DQP?

It's generally against the rules to ask for updates or release dates.  When the modder gives us a date generally that's when they will release it.  On top of that JB06 Hasn't posted anything on the DQP in a few months.  I'm sure he'll have updates when he has time to work on this (As I imagine real life has caught up with him)

Patience Young Padawan!!!
Title: Re: DQP Closure - Hirogen Holostation
Post by: sovereign001 on November 23, 2011, 12:46:45 PM
Patience Young Padawan!!!

Don't say that! Who knows he goes to the dark side!
Title: Re: DQP Closure - Hirogen Holostation
Post by: eclipse74569 on November 23, 2011, 12:48:00 PM
Don't say that! Who knows he goes to the dark side!

:funny
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Jb06 on January 11, 2012, 04:59:06 PM
As promised Im looking at getting this out soonish, Just need to do some final testing and tweak the star systems so they look shinny as I think Nero is too busy at the mo ;)

Though I won't be including the Hirogen Venatic
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Killallewoks on January 11, 2012, 05:02:29 PM
Ah well, glad to see it finally get a point well its nearly ready to be shipped. Can't wait to get my hands on some shiney new star systems.  :D
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: WileyCoyote on January 11, 2012, 05:19:59 PM
Quote
Ah well, glad to see it finally get a point well its nearly ready to be shipped. Can't wait to get my hands on some shiney new star systems.
:yeahthat: I do look forward to the new systems.
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: cordanilus on January 11, 2012, 06:18:57 PM
Wowie, awesome work guys.  Love the "New Glow" system.  lol :-P
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Dawg81 on January 11, 2012, 11:05:22 PM
YAY :yay: :yay: :yay: new ships
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Captain_D on January 12, 2012, 02:25:18 AM
Probably one of the most anticipated mods for BC ever,

 Been looking so forward to this.  :drool:
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: CDR_Daxian on January 12, 2012, 07:07:26 PM
though I've only been a BC member for a short time, I can tell that this is another historic mod, KobMaru Level Historic. Thanks for the time and effort you put into this project JB06, as well to all who contributed on this mod.

aside from that... AWESOME!
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: newhalo123 on January 13, 2012, 08:21:35 PM
SWEET! maybe now its only a few years away!  :dance :yay:  :funny
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: sovereign001 on January 14, 2012, 06:11:17 AM
SWEET! maybe now its only a few lightyears away!  :dance :yay:  :funny


corrected that for you.
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Vbeserk on January 14, 2012, 09:22:01 AM
Finally i will be able to play with the timeship(she is included, right?) just hope the hirogen vessels aren't too strong for Voyager :D.
Title: Re: DQP Closure - Hirogen Holostation
Post by: TheConstable6 on March 07, 2012, 12:12:34 AM
Anyways I handed the hp for the Holostation over to Tiqud and he's done an awesome job on the lights :D

Not trolling I promise  :P - wow he really has I just noticed the station for some reason, it is superb!
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: crazyhid on March 07, 2012, 11:36:23 AM
haha omg i just noticed this too, so many lights puuuuurty :D ohhhhhh
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: sovereign001 on March 08, 2012, 01:58:16 PM
Wasn't this pack going to be released in mid february? I hope there are no problems..
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Jb06 on March 08, 2012, 05:49:04 PM
Well I've had no time because of work, and there's been a death in the family this week, so haven't really been bothered about it.

It should be all ready to go, just need to upload ;) Compressed size is 606mb, 2.04gb unzipped :P

I'll let you test it sovvy seeing if there any last errors ;)
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: crazyhid on March 08, 2012, 11:06:40 PM
Sorry to hear that Jb, you never fully get over something like that but it does get better with time.

Great News to hear that it is so close !!!! and amazing how much you compressed that baby !!!
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: sovereign001 on March 09, 2012, 03:43:31 AM
Aah sorry to hear that mate. Yeah just send it to me ;) i'll have a look at it.
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: HiveshipCommander on April 03, 2012, 04:04:27 PM
Hi LJ Studios :facepalm: (it should be JL Studios idiot) :facepalm: I am a regular a the BCS Forums. But i want to ask will this go on game front cause if it does i wont be able to download it for some reason. please include with a later post so I can DL this awe-inspiring pack.
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: andyp on April 03, 2012, 05:18:37 PM
Hi LJ Studios :facepalm: (it should be JL Studios idiot) :facepalm: I am a regular a the BCS Forums. But i want to ask will this go on game front cause if it does i wont be able to download it for some reason. please include with a later post so I can DL this awe-inspiring pack.
:nono:  :newbie:
Hey a few things:

It is not nice to call anyone an idiot :readme:
posts that haven't had any replies in a few weeks - months should not be be replied to unless its from the thread started :die:
and it is not polite to ask when / where a mod will be released, when its done it will be posted.:whenitsdone
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Jb06 on April 03, 2012, 08:17:07 PM
In fact I've just uploaded the dqp, just letting sov test it and I'm letting it go.... I'd rather have more testing on it but I only got a few good testers out of the selection I got... so it will be up hopefully in the next week or so :D

After that, I'm off guys :)
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: newhalo123 on April 03, 2012, 09:44:36 PM
WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!   :yay: :yay: :yay: :yay: :yay: :yay: :yay: :dance :dance :dance :bow: :bow: :bow: :D :D

Sorry about the Smiley spam, but that is just how I feel!!!!!!!!!!! It will be sad to let you go, but I watch Excalibur closely, so I shall see you there!
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: leemason on April 04, 2012, 03:06:41 AM
JB are you still releasing the stargate bridge with this
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Lionus on April 04, 2012, 04:53:03 AM
JB are you still releasing the stargate bridge with this

*prays every single deity that has been, is, and will be that this would happen*  :bow:
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Killallewoks on April 04, 2012, 04:58:19 AM
Now the wait for download begins....  :evil:
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: sovereign001 on April 04, 2012, 05:57:39 AM
Same here. Testing will begin shortly!
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: crazyhid on April 04, 2012, 06:26:39 AM
Ahhhhhhhh hehe cant wait for the download !!!!! and i hope you are feeling better !!!
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: sovereign001 on April 04, 2012, 09:22:05 AM
Some pictures while testing.

Think Thank

(http://i37.photobucket.com/albums/e51/sovereign001/thinkthank.jpg)

Dragon's Teeth

(http://i37.photobucket.com/albums/e51/sovereign001/thevaadwaur.jpg)

Hope and Fear
(http://i37.photobucket.com/albums/e51/sovereign001/TheDauntless.jpg)

Year of Hell
(http://i37.photobucket.com/albums/e51/sovereign001/YearofHell.jpg)
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: mckinneyc on April 04, 2012, 09:25:31 AM
Sovie your best pics yet and stop teasing! :D

Great work JB on the pack! Can't wait to get fighting the entire Delta Quadrant  :evil:
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Aeries on April 04, 2012, 11:04:05 AM
About damn time this got finished! congratulations to all of you! :D
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Shadowknight1 on April 04, 2012, 12:33:46 PM
lol "Dragon's Teeth", just watched that episode last night.
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: newhalo123 on April 04, 2012, 03:49:58 PM
omg omg omg!!!! please please PLEASE just get done testing! We have all been waiting for years now!!! I just want it so bad!!!!!!! please tell us we can have it this week!

Btw, nice pics Sov!
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: mckinneyc on April 04, 2012, 03:57:50 PM
I am going to try and get all the living room redecoration done tomorrow and Friday. Just in case this is released over the weekend 
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Bones on April 04, 2012, 03:59:01 PM
omg omg omg!!!! please please PLEASE just get done testing! We have all been waiting for years now!!! I just want it so bad!!!!!!! please tell us we can have it this week!

Btw, nice pics Sov!

hold your pants toghether soldier ! It's coming !
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: DJ Curtis on April 04, 2012, 04:07:32 PM
^^ Gross.
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Killallewoks on April 04, 2012, 04:09:12 PM
Our cruisers can't repel firepower of that magintude!

Is the pack just awaiting auhorization?
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Jb06 on April 04, 2012, 04:13:20 PM
Our cruisers can't repel firepower of that magintude!

Is the pack just awaiting auhorization?

Sov's just testing it one last time, but if nothing goes wrong i'll give the link to BR to upload to bcf... I'm hoping nothing goes wrong because its annoying uploading a 610mb file lol
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Killallewoks on April 04, 2012, 04:15:36 PM
Yeah no doubt, like the DS9FX mod I assume.
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: TheConstable6 on April 04, 2012, 04:17:49 PM
Then again that one was re;leased 6 days early  :D

This...is a huge victory, for the good guys!
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: sovereign001 on April 04, 2012, 04:28:14 PM
Sov's just testing it one last time, but if nothing goes wrong i'll give the link to BR to upload to bcf... I'm hoping nothing goes wrong because its annoying uploading a 610mb file lol

Yeah testing here, only had some problems sometimes with loading maps like the unicomplex or the transwarp hub, but that's because my bc is quite corrupt (aftermath install on top of the kobaya stuff).

There are sometimes things that i would change in the hardpoint file: the kazon for example. Their weapons are mostly fast. We see the kazon raiders fire their twin beams rapidly (counts for the mother ship too) and in the mod, it just fires "normal". Those are the things i would change.

Tested voyager, equinox damaged, maquis raider, krenim battleship, cube, unicomplex, vaadwaur ship, think tank and the dauntless already. But i'm doing this on a hotel room (waiting sometimes etc) so have some patience here  :P
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: newhalo123 on April 04, 2012, 05:30:35 PM
Yeah testing here, only had some problems sometimes with loading maps like the unicomplex or the transwarp hub, but that's because my bc is quite corrupt (aftermath install on top of the kobaya stuff).

There are sometimes things that i would change in the hardpoint file: the kazon for example. Their weapons are mostly fast. We see the kazon raiders fire their twin beams rapidly (counts for the mother ship too) and in the mod, it just fires "normal". Those are the things i would change.

Tested voyager, equinox damaged, maquis raider, krenim battleship, cube, unicomplex, vaadwaur ship, think tank and the dauntless already. But i'm doing this on a hotel room (waiting sometimes etc) so have some patience here  :P

Patience? THERE IS NO SUCH THING!!!!!

Just hurry!

Ohh, this is going to rock!


Do you think you will be done testing by the end of the day? it is 4:29 in the afternoon right now. I also realize that it will take time to go up on BCfiles, but, the sooner the better!
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: sovereign001 on April 04, 2012, 05:43:27 PM
Perhaps patience was the wrong word, but this project is going on from 2008, so a few extra days won't be a problem. Better test it thorough and have a good result than a mod where everyone was waiting for and realize that things are missing...
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: TheConstable6 on April 04, 2012, 05:55:51 PM
I wholeheartedly agree with you Sov!
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Killallewoks on April 04, 2012, 05:58:11 PM
This.

Something which has taken years to do can be easily ruined by a minor fault, bugs need to be quashed no matter how small.  :dontcare:
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: moed on April 04, 2012, 06:30:28 PM
I not only also wholeheartedly agree with making sure it is ALL right but let me tell you a short story...

I'll never forget the anguish I felt years ago when I first installed the SNS Galaxy pack. Don't get me wrong, those Galaxies to this day are awesome but there were so many things wrong with the installation files that it ruined my BC install.

I was still a "rookie" then and failed to make a backup of my BC before I installed the SNS pack... after all, I had installed so many mods prior to that and never had any problems... why should this one be any different. I was lulled into a false sense of security. I had to, one by one, rebuild every single mod I had installed to get it back to where it was. And I didn't have any idea of how to "tweak" the mods at all at that time. I learned the "hard" way.

Bottom line, it's much, MUCH, better to work out the kinks FIRST. Then you'll be a lot happier. The saddest thing about the SNS pack was that it was supposedly beta tested before it was released, well from my perspective it - let's just say - wasn't tested at all. I realize that for some people it may have worked but I know for a fact that TONS of us have horror stories about the problems they faced getting that pack to work properly in-game. 
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: captain_obvious on April 04, 2012, 07:28:57 PM
There were problems with the SNS pack? Either I was lucky and never noticed or I've simply forgotten :/
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: limey BSc. on April 05, 2012, 04:57:14 PM
About damn time this got finished! congratulations to all of you! :D

ZOMGWTFBBQ?!

Someone actually remembers that more than just Jb worked on this pack?! :P
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: TheConstable6 on April 05, 2012, 05:03:58 PM
-Limey jealousy-

 :P Mustn't forget Lint either lol

But seriously all of you are wonderful
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Jb06 on April 05, 2012, 05:27:57 PM
ZOMGWTFBBQ?!

Someone actually remembers that more than just Jb worked on this pack?! :P

LOL you know limey without you 90% of the ships wouldn't have been built ;)

Cheers mate
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Shadowknight1 on April 05, 2012, 06:09:59 PM
I was looking forward to this before, but now more so.  Been running through Star Trek on Netflix, currently almost all the way through Voyager, so this stuff's going to feel very familiar.
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: sovereign001 on April 06, 2012, 02:49:37 PM
The testing is coming to an end, and i'm updating everytime JB as we speak about some improvements and tweaks ;)

Some boring but typical out of the show screenshots!

"Counterpoints"


(http://i37.photobucket.com/albums/e51/sovereign001/Counterpoint.jpg)

"Year of hell, day 4"

(http://i37.photobucket.com/albums/e51/sovereign001/yearofhell-1.jpg)
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: newhalo123 on April 08, 2012, 08:04:13 PM
Nuts, I thought you would get it out today, as an Easter gift. Oh well, I am still happy its around the corner (this time for real)

Btw, do you think you will upload it to a file sharing website too, so that we don't have to deal with the weeks and weeks of waiting for BCfiles to authorize it? This way, I was thinking, we could get it just a "bit" earlier. :D

'Tis up to you though. :P
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: sovereign001 on April 08, 2012, 08:16:30 PM
The reason that its not out, is because there were some things that needed to be adjusted. Strengths, speeds from ships, and even stations. You don't want a station that does loops around your ship  :D
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: TheConstable6 on April 08, 2012, 10:04:37 PM
The reason that its not out, is because there were some things that needed to be adjusted. Strengths, speeds from ships, and even stations. You don't want a station that does loops around your ship  :D

Sounds like something I'd like but then again I have a diabolical passion for god-shuttles  :P
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Jb06 on April 09, 2012, 06:30:15 AM
Nuts, I thought you would get it out today, as an Easter gift. Oh well, I am still happy its around the corner (this time for real)

Btw, do you think you will upload it to a file sharing website too, so that we don't have to deal with the weeks and weeks of waiting for BCfiles to authorize it? This way, I was thinking, we could get it just a "bit" earlier. :D

'Tis up to you though. :P

There won't be weeks and weeks of authorisingf, BR32 will upload it straight away for me :P
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Morgan on April 11, 2012, 05:07:11 PM
No, ass :argh: i was calling myself an idiot (hence the facepalms) but clearly i was talking about you
So now you're calling people asses?
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: TheConstable6 on April 11, 2012, 05:45:21 PM
He acknowledges his own assery and seeks to bestow the same title upon andyp - mindwarp  :hithead:
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Aeries on April 11, 2012, 06:26:38 PM
Ah, the assery. I'd like to see the look on jimbo's face when he (eventually) sees the pure childishness within this thread. Let it be, boys. (Or don't, and duke it out. See if I care. ;) )
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Bones on April 13, 2012, 06:22:23 PM
who's calling who an ass ??? mind if I join ? :D I love children fighting  :funny
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: JimmyB76 on April 13, 2012, 06:38:10 PM
No, ass :argh: i was calling myself an idiot (hence the facepalms) but clearly i was talking about you
insult another person again like that and youll be permanently banned from here...
that is completely unacceptable and a violation of forums rules if nothing else...  andyp was not being rude to you, in fact he is exactly correct in what he said...
this will be your last warning on this matter...

and on that note, this convo will please be dropped...  it is highly disrespectful to JLS and their thread...


for that matter, no one after me should post unless it is someone from the JLS team or their beta testers...
anyone chooses to ignore this will be banned for 30 days no matter who, no matter what, no matter why...  end this now please...
thx
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: sovereign001 on April 13, 2012, 06:47:22 PM
Last time i finished testing the pack and filled in all the text (plug-ins) for the planets and ships. There were a few errors in the plugs (i can't find it) so i guess JB is now looking for a few errors.

I tested and gave feedback and info how to improve the ships! Shouldn't take any more longer than a week!


euh i'm a betatester, so don't ban me..
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: HiveshipCommander on April 19, 2012, 11:46:16 AM
insult another person again like that and youll be permanently banned from here...
that is completely unacceptable and a violation of forums rules if nothing else...  andyp was not being rude to you, in fact he is exactly correct in what he said...
this will be your last warning on this matter...

and on that note, this convo will please be dropped...  it is highly disrespectful to JLS and their thread...


for that matter, no one after me should post unless it is someone from the JLS team or their beta testers...
anyone chooses to ignore this will be banned for 30 days no matter who, no matter what, no matter why...  end this now please...
thx
I'm sorry about that but he didnt read my post the way i intended. thus the reply
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: JimmyB76 on April 19, 2012, 03:20:13 PM
your reply was out of line no matter if the other patron read your post in whatever way you intended or not...
dont ever insult anyone here again or youll be banned...


moving on...
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: WindSong on April 26, 2012, 11:03:17 AM
hi just wondering whats happening with this since its been ages since an update. Sorry not wanting to be annoying Im just asking.
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Darkthunder on April 26, 2012, 11:46:08 AM
Without knowing the full details, i'll say that the release date is:

When it's done?
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Killallewoks on April 26, 2012, 11:49:23 AM
hi just wondering whats happening with this since its been ages since an update. Sorry not wanting to be annoying Im just asking.

Considering that Soveriegn is currently/finishing beta testing JB and Co' have to iron whats left of the bugs. Which i'm all for, patience is needed and with this project I have plenty of it as quality is paramount. 
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: JimmyB76 on April 26, 2012, 12:11:16 PM
patience is a virtue...
and never ask for an update of a mod, or a status update, or a release date, etc...
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Jb06 on April 26, 2012, 12:19:41 PM
hi just wondering whats happening with this since its been ages since an update. Sorry not wanting to be annoying Im just asking.

Yeah just been ironing out some bugs you missed Windsong :P Shouldn't be long now... probably going to be uploaded this week if I can't find any more faults ;)
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Tuskin38 on April 26, 2012, 12:28:06 PM
Will we be able to install this over the latest Kobyashi Maru?
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Jb06 on April 26, 2012, 01:16:12 PM
Yup
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: HiveshipCommander on April 26, 2012, 01:18:00 PM
Sweet :dance :bow: :thumbsup: :drool:
 








 :ot: I'm really sorry if i hurt anyone's feelings.
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: Tuskin38 on April 26, 2012, 06:36:43 PM
Yup
Sweet :D
Title: Re: Delta Quadrant Pack WIP - Final Stages
Post by: JimmyB76 on May 14, 2012, 02:29:57 PM
im locking this thread...
people clearly arent reading previous posts...

and never ask for an update of a mod, or a status update, or a release date, etc...

if anyone from JLS or their beta testing team needs this thread reopened, please send me a PM...