Bridge Commander Central

BC Forums => BC Modding => Topic started by: Starforce2 on November 05, 2007, 11:06:55 AM

Title: Master permissions thread-Attention modders
Post by: Starforce2 on November 05, 2007, 11:06:55 AM
A while back, people of the dynaverse forum made a sticky where every modeler who wanted to stated their permissions, since some required to be asked first, some like P81 have free use with credit policies, some just plain don't want to be bothered with all that email. Some only wish to be notified about what you're doing with their stuff so they can monitor it for their own enjoyment. I've decided to set up the same thing here. For an example of what I am talking about, look here:
http://www.dynaverse.net/forum/index.php/topic,163351890.0.html   (you may need to be registered, but since new models are being made here and people here like to port BC models, you may want to do it anyway)


Please post your model policies here, and if you wish to be contacted, post a means of contacting you. If you don't want it to be an email, say "PM at BCC" or something such as that.


Example:
Your username:
Your general policy here:
Your policy on conversions, if different than your general use policy
Your policy on modifications (other than ports) if different from above)


*Free use: This means you allow people to use your stuff so long as they give credit.

*Free use without modification: People can use your work but only in it's original condition. It is usualy implied that modifications nessecary for conversions to other games don't count. Things like kitbashing, model and texture alterations are prohibited.

Most other policies are self explanitory, such as "no conversions", or "ask first" for instance. If you have a complex policy, you should probably be in the "ask first" catagory.


Any posts which do not pertain directly to the topic at hand will be deleted. No exceptions.

I will edit the first post with a growing list as people participate. If you change your mind after you're on this list, simply make another post or PM me to be updated.





ASK FIRST (permission required to use):
Dj Curtis (no legacy ports)
Rob Archer (No legacy ports)
Nebula (some works involve permission from multiple parties)
cpthooker
Lint / Deadcities
F9thDawg (may require permission from other people in the readme as well)
limey98/jb06/JL Studios
LC Amaral / Legacy / Cpt. LC Amaral (includes anything listed as "dreamyards", all BC2 should be refered to Raven Night)
cordanilus
SBP07 = Ship Builders Project 2007 (finished product subject to approval by majority vote)
Nighthawk
BlackElm (Blackrook32/Elminster productions under the BlackElm banner)
Blackrook32
Elminster
Glenn/Cpt Elgy
Outlance Shipyards
Fallen_Warrior

CREDITS ONLY:
P81 (aka pneumonic81, knox1701 or 1171, rick knox ect)
Redragon
Khaliban
Fek'Leyr Targ/FekLeyr Targ/FekLeyrTarg

NO MODIFICATIONS:
Adonis (retetxures allowed with permission) Legacy ports by TLG team only.



To Complex to sumarize: Please Contact me directly, I'm confused!
Blaxxer
Raven Night/Nightsoft

Updated 3/4/08 - El.
Title: Re: Master permissions thread-Attention modelers
Post by: Adonis on November 05, 2007, 09:04:12 PM
Ok, you know my policies from Dyna, but I'll repeat here.
No modifications on model, bashing, I allow only retextures, and no Legacy porting! If there's a ship of mine that has been ported to Legacy, then it is only by the memebers of the TLG team, no one else has, or will have my OK in that community to do ports.
Title: Re: Master permissions thread-Attention modelers
Post by: DJ Curtis on November 05, 2007, 09:15:53 PM
USERNAME: DJ Curtis

GENERAL POLICY: I am not currently authorizing the release of derivative works.

CONVERSION POLICY: I am not currently authorizing the conversion of any of my work.



JB76 edit June 28 2013

I have just received an email from DJ Curtis, who would like to change the policies regarding his ships...

Quote
Would you alter my permission status to state that all modifications and ports are ok with me as long as original credit is given. I think it's probably about time.
Title: Re: Master permissions thread-Attention modelers
Post by: Rob Archer on November 05, 2007, 09:28:31 PM
UserName: Rob Archer

General Policy: New Frontier And Associated Ships and Technologies are the Property of New Frontier Productions and the original Modders, And Under No Circumstances will be ported Or used in another Mod Without the Express permission of Myself or the Original Creator.

Conversions: Same as above. Like Wise with DJ: New Frontier, Technologies, Planets, Ships, Stations or like wise are to be ported To Star Trek: Legacy, requests for conversion requests will simply be deleted or denied.


I assume you mean "are not to be ported" ?
Title: Re: Master permissions thread-Attention modelers
Post by: Nebula on November 06, 2007, 12:42:15 AM
USERNAME: Nebula

GENERAL POLICY: Anyone who has made changes to my ships, or used parts of them, should ask permission before any release.  Reach me through Private Message here at Bridge Commander Central or CA. You can also reach me through WLM(MSN Messenger).

CONVERSION POLICY: I will allow my ships to be ported to any game however I may make a few exceptions if I see fit.

CONVERSION POLICY Part 2: Some ships may need more than one permission to port from the CA team.
Title: Re: Master permissions thread-Attention modelers
Post by: cpthooker on November 06, 2007, 01:09:14 AM
Your username: cpthooker
Your general policy here: No one may modify/port any of my work to any computer game without my full permission or cooperation. I can be contacted by msn messenger (matthew_hooker@hotmail.com), email (same used for msn) or pm on bc central
Title: Re: Master permissions thread-Attention modelers
Post by: Nighthawk on November 06, 2007, 09:23:00 AM
USERNAME: Nighthawk/N1GH7H4WK

GENERAL POLICY: Only those ships/mods/retextures RELEASED ON BCFILES ONLY are allowed to be ported/converted/kitbashed, except given objection. I reserve the right to allow or deny conversions/third-party use/ports of my mods (either made by me or including third party mods/parts of mods), for that reason, I'm to be contacted before the release of a mod containing parts of mods of my authory. those modders listed in the third-party part of my mods are to be contacted as well either directly or through my mediation.

Any mods containing material listed under Bridge Commander Scripters's "The Armada Project" resource list are NOT to be ported/converted/released to/for any game without explicit given permission of Nighthawk/CaptainKeyes/Wowbagger of BCC/BCS. The members of The Armada Project reserve the right to remove their given permission without further notice.
Any releases of material belonging to The Armada Project is forbidden until the public release of the mod, and subject to approbation after the release of the mod.


CONVERSION POLICY: any release of ships in BCFILES are allowed to be ported with given credits as listed in the respective readme file.
Title: Re: Master permissions thread-Attention modelers
Post by: blaXXer on November 06, 2007, 10:15:03 AM
USERNAME: blaXXer

POLICY: Free use without modification


CONVERSION: You may convert my work to any game you like, I would, however like it to be informed on how my work is used.

MODIFICATION OF WORK: No modification whatsoever is permitted.

I can be contacted by MSN Messenger or PM on BC-Central

WEBLINK: www.blaxxer.de/files   


// edited.
Title: Re: Master permissions thread-Attention modelers
Post by: Dawg81 on November 06, 2007, 10:30:57 AM
Username: F9thDawg/9thDawg

General Policy: Any modifications/conversions of existing work must have permission by me. Ships that have been done by myself and F9thDaihak/F9thCenturus require approval from both of us. (Ships made by Daihak/Centurus require his approval only)
Contact: PM at BCC or Dynaverse.net, email: dawg81@verizon.net (I will ask Centurus/Daihak for ok personally)

Modifcation policy: as stated above

Conversion Policy: As stated above
Title: Re: Master permissions thread-Attention modelers
Post by: limey BSc. on November 06, 2007, 12:23:30 PM
Username: limey98/jb06/JL Studios

General Policy: Any changes to models and/or textures released by JL Studios or it's members MUST have permission before releasing. This includes conversions.

Contact: PM at BCC, BCS or FF. E-mail at jl_studios@hotmail.co.uk. MSN addresses on profile pages.
Title: Re: Master permissions thread-Attention modelers
Post by: Legacy on November 06, 2007, 12:50:35 PM
username: LC Amaral / Legacy / Cpt. LC Amaral
General policy: No derivative work will be further allowed.
Conversions: Not allowed for any model.
Retextures, modifications, kitbashes: Not allowed for any model.

Due to some of my work being once again stolen (this happend at deviant), i`m changing my permissions policy to a 100% NO.
From now on, NO portings, conversions, retextures, kitbashes, updates or anything related to my models will be allowed.


Permissions given prior to this date to stuff done but not released will still be maintained, but any more derivations from this specific permissions will be denied.


I can be found only by email these days: lcamaral@gmail.com
Ignore any other emails found at readme files.

Obs.:
I must be contact in case of Dreamyards port too.
For BC2 files, contact directly nightsoft, those models belong to Raven Night
Title: Re: Master permissions thread-Attention modelers
Post by: cordanilus on November 06, 2007, 01:24:35 PM
Definitions:
SBP07 = Ship Builders Project 2007
Item = Anything that is a model, texture, video, image, audio, HP, etc

Username: Cordanilus

General Policy:

Any porting, re-texture, editing the model or scripting of the model MUST be reviewed and approved by me before release.

Any other variancies will be in the readme.txt of the released "item" in question.


P.S.
I cannot speak for SBP07, I will post another one or edit this post once we have reached an agreement of what should be placed here.

Edit:

I can be reached in the following places...
Bridge Commander Central
Bridge Commander Scripters
SBP07
My new forum (Currently being worked on)
cordanilus@hotmail.com
Title: Re: Master permissions thread-Attention modelers
Post by: Starforce2 on November 06, 2007, 11:25:41 PM
Ok, folks. I've catagorised you all in the lists in the fist post. If someone can get Raven Night to post here that'd be great. I can maybe try and PM Mike Holt to see if we can rouse the bird. Anyways, 2 of you I was a bit confused by your post or not exactly sure what you require so please indicate which list you want to be put on.


Also, I removed 1 post that was not a model policy, and also, as edited above, if you produced something script related, or a torpedo or phaser texture and such, those things are incompatable with all other trek games as of now, (legacy, armada 1 and 2, all sfc's, and KA) so you're safe. Within BC, well, since BCfiles is really the only source, and run by modders, we can solve those problems very quickly and easily so for now lets concentrate on only the models and textures which are easily crossed to the other games. Thanks and please everyone keep adding yourselves to this thread!

(can someone find scotchy and CG? We need them as well.)
Title: Re: Master permissions thread-Attention modelers
Post by: Legacy on November 07, 2007, 05:02:49 AM
You can also Add Redragon as permission only too.
Title: Re: Master permissions thread-Attention modelers
Post by: Starforce2 on November 07, 2007, 06:41:36 AM
You can also Add Redragon as permission only too.

That's in conflict with his listing in SFC as credits only (last updated july 2007), and I also heard that someone was left in control of his work in his absence. I'll check into it.
Title: Re: Master permissions thread-Attention modelers
Post by: Legacy on November 07, 2007, 04:06:28 PM
That's in conflict with his listing in SFC as credits only (last updated july 2007), and I also heard that someone was left in control of his work in his absence. I'll check into it.

My total fault, i meant credits only.

Sorry.
Title: Re: Master permissions thread-Attention modelers
Post by: El on November 14, 2007, 08:38:59 AM
USERNAME: Elminster (re: BlackElm mods and ship packs)

POLICY: Alll work by Elminster that forms part of a BlackElm mod is free for use with credit (Specfically HP's).
            I can't speak for Blackrook so you should contact him directly to use any of his work.
            Please review details of all other parties in the readme to see their usage terms.

Note: Changes or modifications developed solely for use in a BlackElm mod, or that are unique to BlackElm mod may not be used in any way without explicit approval from Elminster, Blackrook32 and the original modder.

MODIFICATION OF WORK: No part of any BlackElm works should be modified, without the explicit permission
 & credit of Elminster, Blackrook32 and the relevant modeller/scripter/texturer etc, who produced the original works.

CONVERSION:  No part of any BlackElm works should be converted for use with other games/platforms, without the explicit permission & credit of Elminster, Blackrook32 and the relevant modeller/scripter/texturer etc, who produced the original works.

I can be contacted by PM on BC-Central if clarification is required.
Title: Re: Master permissions thread-Attention modelers
Post by: Glenn on November 14, 2007, 02:31:17 PM
USERNAME: Glenn, Captain Elgy.

GENERAL POLICY: Anyone who has made changes to my ships, or used parts of them, should ask permission before any release.  Also credit should be given with the released modification.

I can be reached through Private Message here at Bridge Commander Central.

CONVERSION POLICY: A permission request should be sent via email or PM, I will promptly inform you over my decision for any ports or conversions.
Title: Re: Master permissions thread-Attention modelers
Post by: Khaliban on December 26, 2007, 05:29:19 PM
USERNAME: Khaliban

GENERAL POLICY: As long as you give proper credit, you may do what you like.  I started out kitbashing, and I encourage it in others.  A note about proper credit, please be careful.  A file website once attributed a slip fighter to me that I didn't make.  I understand why.  They had my Andromeda up.  But I don't like stealing someone else's work.
Title: Re: Master permissions thread-Attention modelers
Post by: FekLeyr Targ on February 15, 2008, 05:21:12 PM
USERNAME: Fek'Leyr Targ/FekLeyr Targ/FekLeyrTarg

GENERAL POLICY: You have my permission do anything with my mods you like, but please give me proper credit if you want to release the result.

If you have Questions or anything else, you can find me nearly everywhere in the Internet or by E-Mail: fekleyrtarg@live.at
Title: Re: Master permissions thread-Attention modelers
Post by: Raven Night on February 19, 2008, 02:00:57 PM
Username: Raven Night
General policy: all non-profit use and modification allowed with proper credit, send me a copy of your work, or link to thereof. No contact needed beforehand.

ravennight@hotmail.com

Nightsoft can fend for itself. Ill own all the models soon myself anyway.
Title: Re: Master permissions thread-Attention modelers
Post by: Fallen_Warrior on April 01, 2008, 10:22:38 PM
As over in Dyna so shall it be Here

Name: Fallen_Warrior

General Release Policy:

They follow OutaLance's Creative Commons None commercial use, Please ask permission per use, (don't ask once and think you have the ok for all works unless you ask for a carpet permission) before release of any ports/retextures/redesigns/kitbashes/rebuilds to any and all games, I encourage cross porting and reuse/inclusion of my work in anything i just like to know and so i can possibly link it.
If any other names are mentioned in the credits please do seek them out and ask them i will supply contact info if needed. Also the Readme must remain with the file at all times, No modification of it, or Quotes from it used in a new Readme.


Contacts:
Outalance@gmail.com - Email
zerabubus@msn.com - MSN Messenger
F4lenwarrior - AIM

I also hold rights for brezgonne's work as he retired and gave his stuff to me as with Limited Release rights to 90% of DarkDrones models

I always respond within 3 days MAX
Title: Re: Master permissions thread-Attention modelers
Post by: MScott on April 27, 2008, 10:57:27 PM
USERNAME: MScott

GENERAL POLICY: Free use as long as credit is given. Original unmodified readme must be included.(only work released under MScott)

CONVERSION POLICY: Same as above. I would ask that you notify me of ports to other games so I can link to them on my sites.

As for SBP07 work. A request must be made to myself, or one of the following team leaders so we can decide as a collective.

Anazonda -Modeling team lead, Assistant project lead
Cordanilus -Video team lead, Global moderator
Saquist -Concept and developement team lead

They can all be contacted at SBP07 or Filefront Forums
Cordanilus and I can be contacted at the same as well as here, BCU, BC Scriptors, or Collective Alliance.

Title: Re: Master permissions thread-Attention modelers
Post by: Meteorafallen on April 28, 2008, 01:54:11 AM
Updated as of 12-28-2010:

USERNAME: Meteorafallen

 POLICY: All Mods and or Retextures created by myself MeteoraFallen, DarkFallen Shipyards, and now MeteorCreations are to be Use Only. No modifications are allowed to be made to the Textures, Hardpoints, or Scripts. Meshes are owned by other members of this forum, and I request that you obey by their wishes as well...


 MODIFICATION OF WORK: Any personally used modifcations are acceptable, but are not allowed to be released to the public without being reviewed by Darkthorne and Myself. (This now excludes the Excalibur Class Ship Pack.)

 Due to the restrictions that LC has put in place regarding any of his work being modified, I will have to ask for an immediate cease of all modification and/or porting of the Excalibur Class Ship Pack be placed on indefinite hold. Until his policy changes.


 CONVERSION: No conversion is to be done without my authorization and appoval. All Star Trek: Legacy ports are to be handeled by the Ultimate Universe Modding Team Only!

 If any ports to Legacy are done outside the Ultimate Universe Modding Team and without my knowledge and permission, I will request that the file be removed from STLegacyFiles

All conversions to the Starfleet Command series will be handled by 9th Fleet only.

All Armada 1 and 2 conversions are to be handled by MajorAPayne Only.


I can be contacted Via E-mail (Meteorafallen69@gmail.com / MeteorCreations@gmail.com) or Via Windows Live Messenger (Meteorafallen69@bellsouth.net) As well as BC-Central PM. And now on my website also MeteorCreations (http://meteorcreations.weebly.com/)

Title: Re: Master permissions thread-Attention modelers
Post by: baz1701 on July 02, 2008, 03:11:05 AM

USERNAME: baz1701

POLICY: All Models made by Barry Chapman (baz1701) remain his sole property and therefore gives no permission to anyone to use his work for financial gain. If anyone intends to use his work in any media (either games mods, fanfilms or art work) then permission must be obtained first. Though the author does give permission to any one wishing to use his work on Bridge Commander, but mod rules still apply.


MODIFICATION OF WORK: Free hand to re-texture, though any model mods please contact myself first for permission out of courtesy.
Any mods (including re-texture) should contain the credit "Original Model by Barry Chapman (barry_chapmanuk@yahoo.co.uk)


CONVERSION: No restriction on conversion though any re-release in other formats must contain credit above.


I can be contacted 
barry_chapmanuk@yahoo.co.uk or barrychapman@btinternet.com
Title: Re: Master permissions thread-Attention modelers
Post by: Villain on July 29, 2008, 11:20:12 AM
USERNAME: USS Prime

POLICY: Any works by me (No matter how small) may not be converted for any other game. If anybody is ever interested in doing so, they should contact me, and I will do it (Based upon whether I like the idea or not). Retextures are fine, but if you plan on releasing them, I'd like to be notified of it when the project is started along with a basic idea of the retexture. No re-hardpointing, if you have a problem with a hardpoint I have done, contact me about it. No modification of my works are permitted unless you have received permission from me personally.

CONTACT: dr.online@inbox.com, make sure to add "Bridge Commander" into the subject or it will be filtered into the spam folder. Or via PM at www.legacyuniverse.net or here at BCC.
Title: Re: Master permissions thread-Attention modelers
Post by: WileyCoyote on September 28, 2008, 08:51:53 PM
USERNAME: WileyCoyote

POLICY:  Any models/retextures/mods created by WileyCoyote will not be sold or distributed for financial gain.  If anyone uses my work for kitbashes, other mods, re-releases, conversions or anything other than gaming, I (WileyCoyote) must be contacted before any changes take place.  Always ask permission, and give credit. If anyone does a crappy texture modification or mesh conversion/kitbash I will deny their use of my models/textures.

CONTACT: dmctrek@yahoo.com or PM at BCC.
Title: Re: Master permissions thread-Attention modelers
Post by: Centurus on October 10, 2008, 06:00:38 PM
Since I plan to be making and releasing models that I can make in the foreseeable future, my policy is simple.

Request for any porting or use in any mod must be made to me, and permission must be given by me.

In the instance where credits are shared among other people, such as the case of kitbashes, their permission must also be given in addition to my own before anything can be done.  I am willing, however, to help procure the necessary permissions if asked.
Title: Re: Master permissions thread-Attention modelers
Post by: rengers on October 23, 2008, 08:12:15 AM
USERNAME: Rengers

GENERAL POLICY: Anyone who has made changes to my ships, or used parts of them, should ask permission before any release. In general i will not allow releases of simple texture changes or kitbashes witch include parts of my models.
For personal use you can do whatever you want with my mods, but when you have the intention to release your
work, please get in contact with me first

CONVERSION: No conversion to other games without permission

I can be contact via PM at BCC/Dynaverse or MSN Messenger: r.moesle@hotmail.de
 
Title: Re: Master permissions thread-Attention modelers
Post by: ChronowerX_GT on October 26, 2008, 02:13:19 PM
USERNAME: ChronowerX_GT or lukerobin

General Policy:
Contact me first before you release but feel free to mod for private use. I'd also like a copy of it before you release to make sure you've not made a mess of my work. If i've modded someone else's ship/mod and you want to modify the parts i've modified then contact me and the author of the ship/mod.

Also none of my work can be released for profit or personal gain.

Conversion: No conversion to other games without permission. That also means borrowing parts of my mods for other games.

If you convert or release work without contacting me first I will ask that the work is taken down and not allowed to EVER be released. But chances are that i'll say yes if you contact me first. Also appropiate credit must be given. I will personally inspect the file you send me before release and make any appropiate changes to the readme.



ChronowerX Productions:

Same rules apply here. However, you are free to add mods to Kobayashi Maru Remastered. Also you may want to contact the Kobayashi Maru team for further permissions of them.


Contact Details:
chronowerx_gt@yahoo.com

or pm me here or at:
www.chronowerxproductions.com (http://www.chronowerxproductions.com)
Title: Re: Master permissions thread-Attention modelers
Post by: Chronocidal Guy on November 02, 2008, 04:59:19 AM
USERNAME: Chronocidal Guy, CG (also Hawkeye once upon a yesteryear)
GENERAL POLICY: Free use as long as credit is given.  Inclusion of the original readme would be preferred, since it's probably a mod of the CG Sovereign, and can have some heavy system requirements (or did when it was released).

CONVERSION POLICY: Same as above.

I try to pop on the forum here occasionally, but I'm not around checking private messages very often.  If you want to try PMing me, go ahead, but I might take a long time answering.  I hate being the hermit type, but I just keep myself preoccupied with far too much (especially real life now :P) to keep track of all the variations people have made from the Sovereign.

Title: Re: Master permissions thread-Attention modelers
Post by: Bones on November 02, 2008, 05:38:01 AM
USERNAME : Dr McCoy, Bones (or BCFs Dr_McCoy11)
GENERAL POLICY : Contact me via my gmail/msn account or just PM me if you really need to, my mods are mainly retextures so as long as credit is given they're free (no permissions needed) also if you wish I can check/ test your mod before release ;)

CONVERSION : I don't mind my mods being converteted to SFC, A1,2, just be sure you include original readme (if it is single model cuz I know there is no place for additional readmes in mod packs ;) ) and give proper credits.

I hope these 'rules' are very simple to follow, I know most of my mods are retextures and parts of them are someones else work so I always permit everybody to modify them.
Of course I can only permit modification of my textures be sure you ask for permission original authors aswell (especially when you want to mess with model)
Title: Re: Master permissions thread-Attention modelers
Post by: Barihawk on November 02, 2008, 09:44:03 AM
USERNAME : Barihawk (It should be that way everywhere)
GENERAL POLICY : Retextures of bridges are fine to use as long as credit is given. The bridge models themselves are not my property so please contact Third Era before releasing any modifications. LCARS Panels unless stated to be someone else's are my intellectual property. I would love for others to use them in other releases, but ask that you contact me here before beginning ANY work involving them (ie no advertising my work before asking, even if credit is given). I also want you to contact me in case I have borrowed those panels from someone else like Doc McCoy.


CONVERSION : Once Excalibur is released and a conversion process is available for bridges, my work may be converted to that game. I may still be around and doing it myself but just in case ask. Putting my textures on a bridge and changing one thing and saying it is your retexture of mine will violate this policy.

Note: The bridge models found in my releases are not my property and may be modified with the express consent of Frontier Productions or the 3rd Era Team. All textures are likely to be originals by me. I don't mind you using them, but I would ask for your time to ask me first so we can make sure everything is going fine. All LCARS panels from the Late TMP (except for doc's) and MidTNG bridges forward are my own work and will not be shared unless they appear as-is in a work with my permission. No "re-colors" of my LCARS panels will be permitted as it compromises the visual quality and cheapens the work. I will be happy to help you get started on LCARS production if you ask, however.
Title: Re: Master permissions thread-Attention modelers
Post by: Banbury on December 02, 2008, 05:02:53 PM
USERNAME : Banbury
GENERAL POLICY : All my mods (models and scripts) are released under GNU General Public License (GPL), unless noted otherwise in the ReadMe. Essentially this means you can use these mods however you like, as long as you don't claim copyright for them and you release your derivative work under GPL, too.
If you do something nice with one of my mods, you may send me a note.
Title: Re: Master permissions thread-Attention modders
Post by: Phaser on May 12, 2009, 09:01:17 PM
USERNAME: Phaser

GENERAL POLICY: Permission MUST be obtained from me before releasing any modification to or redistribution of my mods (models, textures, scripts, sound effects, and anything else that I've created).

CONVERSION POLICY: Same as general policy.

CONTACT: I can be contacted over MSN Messenger at Phaser4@hotmail.com or by e-mail at Aaron_Gendler@msn.com.
Title: Re: Master permissions thread-Attention modders
Post by: CaptainRussell on June 25, 2009, 10:45:48 AM
Username: CaptainRussell

Policy: This is stated in all of the EXEs of all of my modifications - if you use any portion of any of my modifications, please give credit to me - porting, re-texturing, and editing and re-releasing of my modifications is fine as long as I (and anyone else involved if it was a kitbash or if other textures are included) receive credit.  Asking for permission is not required based on the above statement.

-CR
Title: Re: Master permissions thread-Attention modders
Post by: Furyofaseraph on June 25, 2009, 11:37:07 AM
Username: Furyofaseraph / "FoaS"

Policy: If you want to do something for your own personal consumption? have fun. If you decide to distribute it, please ask me first. This includes models, retextures and conversions. I DO NOT issue blanket permissions. I decide things on a ship-by-ship basis. Permission to mod the Abbe does not give you permission to mod anything other than the Abbe, for example.
Also, there are usually multiple artists who work on my releases (most of my works are retexturs). You must seek out the permissions of all those involved. If the model in question is a retexture of WickedZombie45's model, you must ask me, as well as fulfill any permission obligations that WickedZombie's policy outlines.
Do not distribute my models on public sites (like BCFiles) without my permission. If you mod anything of mine - send me a copy.
The original readme must be included.

A full view of my permission policy can be found here: http://www.robinomicon.com/c/articles.php?article_id=1
Title: Re: Master permissions thread-Attention modders
Post by: CyAn1d3 on June 27, 2009, 04:52:27 PM
Username: CyAn1d3

Permissions Policy
: any modifications for personal use is allowed. if you wish to distribute, please PM or email me with specifics of what you plan on doing and permission MAY be given.
refits and retextures (unless otherwise stated in readme) of my ships are allowed upon request as long as i am put down as original designer.


Porting: because as of now i do not know how to do porting or hardpointing, please PM me if you plan to HP or Port any of my work.
id just like to know whos doing it. all my work is STRICTLY for Bridge Commander.
any other questions should be handled through email or private message.

Contact:
Email: Cyanide1700@hotmail.com
AIM: Cyanide1700
or you can add me on myspace and communicate through there.
Myspace.com/Cyanide1700
Title: Re: Master permissions thread-Attention modders
Post by: Smiley2 on July 12, 2009, 08:30:56 AM
Smiley / Daniel Clarke

Ask (and get!) permission first (applies to model geometry and textures).
Most of the readme's that I included with my models said to use the following email address: daniel5042 AT yahoo.co.uk - but it's an address that one that I use regularly anymore, so use my googlemail.com one from my profile details instead please.
Title: Re: Master permissions thread-Attention modders
Post by: Starforce2 on September 14, 2009, 10:54:46 AM
Blackrook would like me to add that 3rd era work can be included in mods if proper crediting is done.
Title: Re: Master permissions thread-Attention modders
Post by: candle_86 on September 20, 2009, 12:54:03 AM
name: Candle_86

policy: Ask me first for all but conversion to BC, I am an SFC modder starting off, but given the abuse the SFC community as well as the BC communit gets from stolen work, any work besides a conversion to BC must be cleared with me. Also no retextures of my work allowed period the end, I spend hours per texture getting it as cannon as possible, and they are my pride, so please leave them alone. If you want to kitbash a model or use parts of it, also contact me, before and after your done, I want to know how my work is being used before you release it.
Title: Re: Master permissions thread-Attention modders
Post by: hobbs on September 24, 2009, 07:31:51 PM
Name: HOBBS
Name: USSGRIFFIN
Group: Starfleet R&D / SFRD / Starfleet Research & Development

Please contact me when looking into modelling any of my designs. (a simple "im looking to model ....." is fine :D )
Before release of any ship based whole or in part on my designs must be discussed with myself and i must be provided with the ship before release for "shake down" tests.

Also any modifications to my models must be discussed with me too

this includes SFRD ships though the members of SFRD will be consulted

Title: Re: Master permissions thread-Attention modders
Post by: eclipse74569 on May 04, 2010, 01:12:35 PM
I just wanted to throw my hat in here.

General Policy:  Any modifications to any retextures that I (Roger Smith) have made MUST have the expressed permission from me, and the original owner (with the exception of P81, who has a free use policy as long as credits are given, also please see Chronocidal Guy's terms of modifications).  You may reach me here or at the BCS Boards, I can also be reached at eclipse74569@yahoo.com for permissions.  Any modifications to any models made must have the expressed permission from me.

Conversions:  You may port my models/textures to any format that you wish as long as you also have expressed permission from me.
Title: Re: Master permissions thread-Attention modders
Post by: deadthunder2_0 on May 04, 2010, 05:35:17 PM
Deadthunder2_0, or Dead_Thunder

Policy- i don't care, free use

Conversions- same as former
Title: Re: Master permissions thread-Attention modders
Post by: Vladko1 on May 05, 2010, 01:35:55 PM
Name: Vladislav Goranov
Nicknames: Vladko1, Lt.Goranov, Lt-Cmd.Goranov
Policy: My models, textures (and don't know what else) before modding or on the time before releasing I should be asked about permissions and after that I MUST be credited. For now this is it.
Title: Re: Master permissions thread-Attention modders
Post by: Captain_Licard on June 28, 2010, 11:13:08 AM
USERNAME: Captain_Licard
POLICY:
   None of my work shall be used for financial gain. If you wish to convert any of my work to another game, please contact me before doing so. Any other modifications in BridgeCommander are permitted but credit must be given.

CONTACT:
   PM me here at BCC or send me an e-mail at captain_licard@live.com
Title: Re: Master permissions thread-Attention modders
Post by: Jerycho on September 14, 2010, 05:34:19 PM
Username: Jerycho
Name: Jericho

General Policy(unless otherwise stated by me):
Permissions for concepts and modifications including porting, retextures, remodels, editing the model and/or textures, in any way shape or form, are denied unless you contact me via Email or PM to ask for specific permission(s) and I then approve the permission(s), and then you must give credit to me and any other(s) who were given credit in the original product. You may not under any circumstances use my work for financial gain.
Title: Re: Master permissions thread-Attention modders
Post by: Raven Night on April 05, 2019, 12:34:19 AM
The exception, as LC Amaral indicated is Nightsoft work, all of the meshes for which I obtained full rights. My original modding rules (which I believe I posted in this thread, if not let me know) apply.

As far as my concepts, I actually enjoy it when folks use my concepts to inspire their own designs...which often are better than my originals. No public credit is required, I only ask that someone drop me a line to let know I inspired one of their designs.

Imitation is the most sincere form of flattery IMO.
Title: Re: Master permissions thread-Attention modders
Post by: Jb06 on July 02, 2023, 07:16:51 PM
Any mod made by Jl Studios, Jb06, limey98 or anyone affiliated with Jb06 has to obtain permission otherwise they will not be able to use in ANY modification.

Email address: jonnyburrows@hotmail.co.uk

Updated 2nd July 2023
Title: Re: Master permissions thread-Attention modders
Post by: Mario on July 11, 2023, 12:29:14 AM
Nobody can include my tools\mods into their mods.
Title: Re: Master permissions thread-Attention modelers
Post by: FekLeyr Targ on July 11, 2023, 06:51:51 AM
USERNAME: Fek'Leyr Targ/FekLeyr Targ/FekLeyrTarg

GENERAL POLICY: You have my permission do anything with my mods you like, but please give me proper credit if you want to release the result.

If you have Questions or anything else, you can find me nearly everywhere in the Internet or by E-Mail: fekleyrtarg@live.at

My more liberal stance has not been changed.
Title: Re: Master permissions thread-Attention modders
Post by: Blackrook32 on July 22, 2023, 05:41:14 PM
MASTER PERMISSIONS UPDATE


As of this date 07/22/2023,

Using a previous/original ship model, without expressed permission from the original Aother witll NO LONGER BE TOLERATED, if it does not follow their expressed wishes in this Master list.

For example. Using someone's ship model just to augment a hardpoint job is not permitted; that falls on the modding lines as "Hardpoints Only", which has been a staple category at BCFiles for over 20 years. That is where your Hardpoint/No Model works should be posted.

When submitting a Hardpoint rendition, just link your mod to what ship uses it.

There is absolutely NO reason for you to add someone eles model, that was not even modified. That takes away from the "original"mod author, and that is not fair.

BR32

Title: Re: Master permissions thread-Attention modders
Post by: JimmyB76 on July 22, 2023, 10:19:32 PM
It is a 20 year old game.
Most people are long gone.
There is nothing wrong with updating ships to work in KM and BCRe. Proper credits are always given. Many times in the past if a modder can't be reached after extensive trying, people have just given credits and that was never a problem.
Title: Re: Master permissions thread-Attention modders
Post by: Darkthunder on July 23, 2023, 12:14:24 AM
From my understanding, most modders tend to be okay with simple "give credit where credit is due". But others, if modders want them to specifically be asked permission first before using, then that's what you should do. If you can't contact them (maybe they died, maybe they changed email etc), the simplest answer is:

Don't use it !

To use a real world example: Should a person be allowed to take the Mona Lisa, modify it any way they see fit, and call it their own, just because they can't contact Leonardo da Vinci? Or should his work be respected to such an extent that you simply... don't use it?
Title: Re: Master permissions thread-Attention modders
Post by: Mario on July 23, 2023, 01:55:01 AM
Own gamefront rules (check attachment). This isn't about making stuff up as we go. Every modding site has similar rules. Some gaming companies follow similar rules (KSP, paradox interactive...). And "it's an old game" does not apply to either KOTOR, KOTOR2, Mass effect, Dragon Age Origins. BC cannot be an exception to the site(s) in question I'm pretty sure.

This is to prevent any future scenarios we had about 2 months back. The ticket in question which triggered this was done with the best of intentions. But it would appear that some have the wrong idea as in to believe that if a modder is not available it's okay to include all assets (repackage mods). It is not okay. People who build upon someone else's work should do the tracking of mod authors; not the other way around.

95% of mods published are I believe fine; it is where it is impossible to contact the mod author and the mod author in question did not post in this thread that is the issue.

You can of course if you are modding BC bypass this by:
1. Listing dependencies to your mod
2. Write an app which will download the dependencies either automatically or manually (depending if gamefront has an API for download)

EDIT: Added moddb own policy
Title: Re: Master permissions thread-Attention modders
Post by: JimmyB76 on July 23, 2023, 06:11:41 AM
Ok then, just a link to a ship instead of the ship itself.
We've been doing things wrong the whole time here on BCC , this has never been an issue.
It is just a small update in the hp and a plugin. Nothing major.
Title: Re: Master permissions thread-Attention modders
Post by: Mario on July 23, 2023, 01:34:39 PM
I've cleaned up the topic. Let's put it this way:

1. There's an entry in this topic and the author allows others to include stuff = Great go ahead and repackage or use their assets in your mod. Good luck and happy modding.
2. There's an entry in this topic and the author does not allow others to include their stuff = You can only link stuff as a dependency
3. Mod author has contact information and has allowed you to use their stuff =  Great go ahead and repackage or use their assets in your mod. Good luck and happy modding.
4. Mod author has contact information and has not allowed you to use their stuff = You can only link stuff as a dependency
5. Mod author cannot be contacted = Sorry but you are out of luck. You can only link stuff as a dependency.

Remember: Always give credit where due.
Title: Re: Master permissions thread-Attention modders
Post by: MSR1701 on September 07, 2023, 10:48:36 AM
MASTER PERMISSIONS UPDATE


As of this date 07/22/2023,

Using a previous/original ship model, without expressed permission from the original Aother witll NO LONGER BE TOLERATED, if it does not follow their expressed wishes in this Master list.

For example. Using someone's ship model just to augment a hardpoint job is not permitted; that falls on the modding lines as "Hardpoints Only", which has been a staple category at BCFiles for over 20 years. That is where your Hardpoint/No Model works should be posted.

When submitting a Hardpoint rendition, just link your mod to what ship uses it.

There is absolutely NO reason for you to add someone eles model, that was not even modified. That takes away from the "original"mod author, and that is not fair.

BR32

Hypothetical question - some mods (Captain Russell's is a good example) have file names in the Ship Scripts, HP Scripts *AND* the model/icon folder/file names that conflict and overwrite each other.  If one was doing a HP/Script update and the model/icon shared the name of another (Phoenix, Excelsior, and Sovereign are all good examples of instances, but are far from the only ones), would cloning the model folder name/icon name be permissible, if the original model file(s) are unaltered?

Also, for BC Remastered (VonFrank's work), there are times where shared textures and/or High Res textures need to be moved to the core model folder to load the textures; assuming the files are unaltered, is this permissible?
Title: Re: Master permissions thread-Attention modders
Post by: MSR1701 on September 07, 2023, 10:54:52 AM
Handle - MSR1701

As of 2023/09/07, 99% of my efforts are to update previous/older mods (within the requirements of the Master Permissions thread as noted) to run with BC Remastered (VonFrank) and/or to correct for KM (example, if the original archive file was packaged incorrectly and crashes the game on install (see the Mantis Class mod).  Whenever possible, I reach out to the original creators, and if anyone would like to contact me, please feel free, my intent is to honor the original creators as I learn how BC Modding works...

...so that I can eventually release and script PD models, with the intent to eventually learn modeling for all new BC Models (mainly TMP era, but time will tell, lol).

For any of my releases, provided the original author's wishes are honored (contacting, crediting, not altering files, etc.), you are free to do with my works as you will.  Note that I emphasize the following the Master Permissions thread, as these modders did the work that we all enjoy, I am making it available (within permissions noted) for newer users, and to learn BC Modding.

Thank you for your time, and here's to another 20 years of BC Modding!

MSR1701
Title: Re: Master permissions thread-Attention modders
Post by: hobbs on September 14, 2023, 04:56:49 PM
Hi there, Hobbs/ussgriffin here from SFRD.

I don't recall giving any permission for my ships to be altered.
And I'm a bit peeved that my ships are on game front under the creator name of MSR1701...

I made the ships, textured them, and hard pointed them.
I should be credited at least, and I should have been asked if it were ok to edit them.
Title: Re: Master permissions thread-Attention modders
Post by: MSR1701 on September 14, 2023, 09:13:49 PM
Hi there, Hobbs/ussgriffin here from SFRD.

I don't recall giving any permission for my ships to be altered.
And I'm a bit peeved that my ships are on game front under the creator name of MSR1701...

I made the ships, textured them, and hard pointed them.
I should be credited at least, and I should have been asked if it were ok to edit them.

Good Evening, Hobbes,

First I would like to apologize for lack of reaching out to you previously.  When checking with Jimmy and KCS previously, I understood that the method of posting that I was doing (including the original readmes as a master) was in keeping with the crediting of the original author.  Also, I understood that you were out of contact.

Second, I have tried to emphasize that I am *NOT* the author/creator of my updates, and that I only am updating to run in BC Remastered.  Aside from a few instances of cloning folder names to avoid incompatibility, the only texture changes I have ever made were to apply alternative textures to certain ships that were available with the mod or separately (usually SFP ships).

Third, if you would like me to I can take down a y uploads of your works from my profile from Gamefront.


I apologize again for any offense or action I took or made, as none was intended.

I would like to state that your works in BC are appreciated, and hope you have a wonderful evening.

If you would like to discuss privetly, you can reach me on the BCC Discord or if there is a PM/DM function on the BC-Net system.

Thank you for your time,

MSR1701
Title: Re: Master permissions thread-Attention modders
Post by: Blackrook32 on September 15, 2023, 03:20:23 PM
Good Evening, Hobbes,

First I would like to apologize for lack of reaching out to you previously.  When checking with Jimmy and KCS previously, I understood that the method of posting that I was doing (including the original readmes as a master) was in keeping with the crediting of the original author.  Also, I understood that you were out of contact.

Second, I have tried to emphasize that I am *NOT* the author/creator of my updates, and that I only am updating to run in BC Remastered.  Aside from a few instances of cloning folder names to avoid incompatibility, the only texture changes I have ever made were to apply alternative textures to certain ships that were available with the mod or separately (usually SFP ships).

Third, if you would like me to I can take down a y uploads of your works from my profile from Gamefront.


I apologize again for any offense or action I took or made, as none was intended.

I would like to state that your works in BC are appreciated, and hope you have a wonderful evening.

If you would like to discuss privetly, you can reach me on the BCC Discord or if there is a PM/DM function on the BC-Net system.

Thank you for your time,

MSR1701

Hi there, Hobbs/ussgriffin here from SFRD.

I don't recall giving any permission for my ships to be altered.
And I'm a bit peeved that my ships are on game front under the creator name of MSR1701...

I made the ships, textured them, and hard pointed them.
I should be credited at least, and I should have been asked if it were ok to edit them.


This is EXACTLY what I was warning you people about!

You are not making an effort to contact the Authors, or make simple inquiries. If you had done so, you would have known that Hobbs is the current active SFRD member. That was even shown in the BCC Discord's modding section, when I asked permission to use his works.

REMEMBER it is NOT the Author's  place to contact you about permissions after the fact. If you are using the works of a mod group, logic would tell you to see what individual group member worked on what, and give prominence accordingly.

@MSN1701:
I suggest you contact me in the future, if you are unsure about mod permissions. Because whoever is "advising" you don't know "Jack" about current or retired modders.

@Hobbs:
Please send me a private PM here, and let me know how you want to proceed.

BR32
Title: Re: Master permissions thread-Attention modders
Post by: MSR1701 on September 15, 2023, 05:21:30 PM
Thank you for the update, BR,

Please advise what action(s) you and Hobbes would like me to take and I will comply.

Again, apologies to all for the time and inconvenience this has caused to all involved,

MSR1701

(PS - is there a way to receive notifications when a new reply is posted on this Forum or from a PM?  I want to ensure that I receive any follow-ups so that I can respond and act accordingly in a timely manner to ensure that all is resolved as quickly and efficiently as able)
Title: Re: Master permissions thread-Attention modders
Post by: Blackrook32 on September 15, 2023, 07:38:08 PM
Thank you for the update, BR,

Please advise what action(s) you and Hobbes would like me to take and I will comply.

Again, apologies to all for the time and inconvenience this has caused to all involved,

MSR1701

(PS - is there a way to receive notifications when a new reply is posted on this Forum or from a PM?  I want to ensure that I receive any follow-ups so that I can respond and act accordingly in a timely manner to ensure that all is resolved as quickly and efficiently as able)

You will receive a notification, when anyone responds to this post.

This is one of the reasons most people are gravitating to Discord for faster communication.

As I see it, Hobbs told you what he expected. I suggest you iron this out with him.

BR32
Title: Re: Master permissions thread-Attention modders
Post by: MSR1701 on September 15, 2023, 08:56:27 PM
Thank you, Blackrook,

I have sent Hobbes PM and email thru the Forum channels to established contact and review and discuss what he wishes done, and I am more than happy to oblige his wishes.

As of this post, I have received no reply, though throughout tomorrow, 9/16 I will be combing thru the uploads under my Gamefront account to remove any ships that had Hobbes involvement, and will accordingly flag my personal backups with "Private" to avoid distribution in error (note that outside of the Discord for testing. Gamefront is the only site I post uploads to).

I would like to confirm if any further action is needed from my side, and would again like to apologize for this incident.  No offense was meant, and as I have said previously, I will abide by the modders wishes.

Also, as of this writing, if I was to receive a notification of update to this thread (via email?), I have yet to receive (neither in In ox or spam), and want to ensure a prompt response from my end to resolve this so that both yourself and Hobbes can enjoy your weekend/time.

Thank you again for assisting in this matter, and I look forward to hearing from both of you,

MSR1701
Title: Re: Master permissions thread-Attention modders
Post by: Darkthunder on September 15, 2023, 10:37:13 PM
I have sent Hobbes PM and email thru the Forum channels to established contact and review and discuss what he wishes done, and I am more than happy to oblige his wishes.

It's Hobbs (no e in his name). I feel like this situation could've been handled better, had you contacted SFRD/Hobbs before re-releasing a bunch of mods. Chances are Hobbs may have given you permission if you asked beforehand. Chances are Hobbs still might give you permission. But it certainly doesn't give off a good appearance, that the situation was handled in this manner.

Logically speaking, if you're unable to contact someone to use their work. Then you shouldn't use their work. Just my 2 cents on this.
Title: Re: Master permissions thread-Attention modders
Post by: MSR1701 on September 16, 2023, 09:49:05 AM
@Blackrook32 and @Hobbs (Apologies for the typos for your name), I have purged my GameFront listings of ships with Hobbs's works as noted previously.  Please advise if you would like any further action(s) taken on my side.

Thank you both for your time.

@Darkthunder, I agree.  I was told by several individuals that KCS was the only active SFRD team member in the community, and wires were crossed.  I know this is not an excuse, and this has been noted on my side to ensure that all Points of Contact(s) are attempted before proceeding going forward.