Bridge Commander Central

BC Forums => BC Bridge Modding => Topic started by: Lurok91 on December 15, 2010, 07:55:35 AM

Title: Nova Bridge WIP
Post by: Lurok91 on December 15, 2010, 07:55:35 AM
OK...so I admit have got bored and decided to try and finish this.  Biggest headache was adjusting/remaking the floor with the drops and stairs and making new helm console.  But looking quite nice now.  

Textures/look:  Never got to see Nova bridge in neutral state.  Always battered and/or dark, red alert.  Even the brief Rhode Island in Endgame was dark (coz at red alert).   Any thoughts on what the Nova's default color scheme would be?   I'll probably make it pretty dark for red alert as per series.  Similar to Intrepid.

Chairs:  using Intrepid command chairs and console which tweaked slightly.   Not sure can be arsed to make brand new ones but will gauge feedback.  Big query is wtf do the crew chairs look like?  Been through Equinox but I swear there's not one good clean shot of crew chairs.  And I'm doubtful about the ex-astris floorplan chairs.  If no-one can come up with the canon chairs I'll change for FoAS's chair.  
Title: Re: Nova Bridge WIP
Post by: leemason on December 15, 2010, 08:04:41 AM
Lurko is it your intention to do every bridge ever seen :funny. Seriously this looks great and the new SC4 bridge released is fantastic well done.
Title: Re: Nova Bridge WIP
Post by: baz1701 on December 15, 2010, 08:10:18 AM
If you need help with extras walking animation catch me on MSN tonight and I'll talk you through it.

Looks good so far.
Title: Re: Nova Bridge WIP
Post by: Lurok91 on December 15, 2010, 08:18:13 AM
If you need help with extras walking animation catch me on MSN tonight and I'll talk you through it.

Looks good so far.

Thanks Baz.  Not an issue with this one as it'll just use existing Prom anims.   But when get round to new bridge (e.g, Kelvin)  will def take you up on offer  :)
Title: Re: Nova Bridge WIP
Post by: Jb06 on December 15, 2010, 08:25:07 AM
Well if you're going for canon, might aswell change the captains chair :P

Id say the crew chairs are pretty close to that last image, however just change the colour scheme to a greyish colour.

Doing an awesome job on these new bridges!

Cookie

~Jb
Title: Re: Nova Bridge WIP
Post by: JimmyB76 on December 15, 2010, 09:51:03 AM
Textures/look:  Not sure we ever got to see Nova bridge in neutral state.  Either battered and/or dark, red alert.  Even the brief Rhode Island in Endgame was dark (guess coz at red alert).   Any thoughts on what the Nova's default color scheme would be?   I'll probably make it pretty dark for red alert.
i would think more greys and blues... perhaps base it off of the intrepid bridge?

drop redmaps and have all animated lcars.
yes absolutely please please please!!  :D
(or perhaps make 2 versions of the bridge, one with animated lcars and another with alert status-map-swapping lol
perhaps include both in the download?

personally, i am much more of a fan of animated lcars; it makes the bridge feel more "active" rather than having lcars look like pictures that are hanging on a wall lol
Title: Re: Nova Bridge WIP
Post by: Morgan on December 15, 2010, 12:22:35 PM
Textures/look:  Not sure we ever got to see Nova bridge in neutral state.  Either battered and/or dark, red alert.  Even the brief Rhode Island in Endgame was dark (guess coz at red alert).   Any thoughts on what the Nova's default color scheme would be?   I'll probably make it pretty dark for red alert.
I just grabbed this off of Excalibur's Facebook page, hope it helps. The command chair's look accurate and I agree with Jimmy on going with more grey's and blue's.
Title: Re: Nova Bridge WIP
Post by: Lurok91 on December 15, 2010, 12:51:23 PM
I just grabbed this off of Excalibur's Facebook page, hope it helps. The command chair's look accurate and I agree with Jimmy on going with more grey's and blue's.

Yeah, I saw that some time back...but still feeling lazy about making command chairs look canon like those  :D.   Give it a day or two and maybe will change mind.  

Title: Re: Nova Bridge WIP
Post by: Morgan on December 15, 2010, 12:59:01 PM
Looks great Lurok!  I won't cry if you decide to leave the command chair's as-is.
Title: Re: Nova Bridge WIP
Post by: Lurok91 on December 15, 2010, 01:01:59 PM
i would think more greys and blues... perhaps base it off of the intrepid bridge?

Figured intrepid would be obvious model though Nova I think predates it? (in canon timeline)

(or perhaps make 2 versions of the bridge, one with animated lcars and another with alert status-map-swapping lol
perhaps include both in the download?

personally, i am much more of a fan of animated lcars; it makes the bridge feel more "active" rather than having lcars look like pictures that are hanging on a wall lol

 Could try that.  Ideally would prefer  just one bridge (lazy me  :D)   but aim to please...
Title: Re: Nova Bridge WIP
Post by: Darkthunder on December 15, 2010, 01:30:01 PM
Both of the named ships

USS Equinox (NCC-72381)
USS Rhode Island (NCC-72701)

have registry numbers close to Voyager's NCC-74656, so it's pretty clear that the Nova Class would've been built around the same time as the Intrepid Class. The Nova "Pathfinder" was the origin for what eventually became the Defiant Class, while the Nova herself got redesigned for primarily scientific duties, to replace the aging Oberth Class.
Title: Re: Nova Bridge WIP
Post by: kitkat27 on December 15, 2010, 08:50:37 PM
Lurok this is AWESOME!!!  :yay:
I'm loving your bridge sets! GREAT JOB!
I would go with just animated lcars....and i like the alternate chairs (with a diff color however)
I loved the commanded chairs on the nova! If you decide to mod those it would be amazing!
Either way Cookie :D
Title: Re: Nova Bridge WIP
Post by: 007bashir on December 17, 2010, 04:59:00 AM
The Command Chair style looks, but the colour is a bit too green.  A bit more brown would be better (or my eyes are crazy, don't know)

More like the Galaxy Class seats
Title: Re: Nova Bridge WIP
Post by: kitkat27 on December 17, 2010, 11:48:21 AM
The new crew chairs look great!
I like the coloring on the captains chairs....the only thing i would do is just slice off the arms of the chairs! Then it'd look cannon! Amazing Job! I love your work!  :dance
Title: Re: Nova Bridge WIP
Post by: Lurok91 on December 17, 2010, 02:36:08 PM
The Command Chair style looks, but the colour is a bit too green.  A bit more brown would be better (or my eyes are crazy, don't know)

More like the Galaxy Class seats


they are actually that greeny/yellow  :).  Obviously set lighting affects how look...

The new crew chairs look great!
I like the coloring on the captains chairs....the only thing i would do is just slice off the arms of the chairs! Then it'd look cannon! Amazing Job! I love your work!  :dance

I can't slice arms off without buggering up mesh.  So unless I make new ones (or someone else, lol)  have to live with.

Changed all chairs to FoAS shorter ones.  Floor not ideal but fixed major vertex errors.  Each station has two screens so decided to animate ones with most interesting canon lcars, and keep others static for red map alert. Think it's reasonable compromise.  Probably 80 per cent animated to 20 per cent static/red.  

Damaged USS Equinox bridge had blue lights in red alert so decided to go with that.

Still few lightmapping/red state textures to fix, then chair animations and should be ready for testing...
Title: Re: Nova Bridge WIP
Post by: Bones on December 17, 2010, 03:14:01 PM
Floor is way to bland, chairs colour stands out way too much for my taste but other than that ... THIS IS SPARTAAAA !!!!  :funny couldn't resist lol  :funny

FANTASTIC job there mate  :bow: cookied

btw. shouldn't you change that title 'bridge apprentice' to 'bridge master' ??? after all you're a kind of Master of the New Bridge Order, both with Baz you're the only hope to get new bridges for BC ;)
Title: Re: Nova Bridge WIP
Post by: JimmyB76 on December 17, 2010, 04:26:38 PM
Floor is way to bland, chairs colour stands out way too much for my taste but other than that ...
i gotta agree to both points... 
id match the chairs to the Intreprid's command chairs, and perhaps the floor to match thee Intrepid's...
use creative licensing - it doesnt have to be exact to the show...  but as it is right now, it doesnt "feel" right...

Title: Re: Nova Bridge WIP
Post by: eclipse74569 on December 17, 2010, 04:29:54 PM
I'm guessing the floor looks bland because it isn't textured yet LOL At least that's what it looks like.

The chairs, I have to agree with bones and Jimmy...not my cup of tea but hey, it's your mod :)
Title: Re: Nova Bridge WIP
Post by: Morgan on December 17, 2010, 04:37:49 PM
id match the chairs to the Intreprid's command chairs, and perhaps the floor to match thee Intrepid's...
use creative licensing - it doesnt have to be exact to the show...  but as it is right now, it doesnt "feel" right...
As much as a canon hound I am, after looking at it I have to agree with the cat, maybe going back to the Intrepid command chairs would improve the set?
Title: Re: Nova Bridge WIP
Post by: flarespire on December 17, 2010, 05:42:51 PM
lurok, sign me up for any of your beta tests, i think after christmas ill be able to test anything you throw at me XD
Title: Re: Nova Bridge WIP
Post by: Lurok91 on December 17, 2010, 06:54:58 PM
I'm really at a loss to understand wtf the people are going about 'bland' floors and chair colors.  It's a FLOOR.  And the chairs are that color. It's a WIP.   Is this best everyone can do?   Come on, guys.   I can take constructive feedback but it's nice to get encouragement and feedback on other changes as well.   That's it.  No more mods.   Jimmy,  lock and/or delete this.  
Title: Re: Nova Bridge WIP
Post by: Bones on December 17, 2010, 07:04:49 PM
I'm really at a loss to understand wtf the people are going about 'bland' floors and chair colors.  It's a FLOOR.  And the chairs are that color. It's a WIP.   Is this best everyone can do?   Come on, guys.   I can take constructive feedback but it's nice to get encouragement and feedback on other changes as well.   That's it.  No more mods.   Jimmy,  lock and/or delete this. 
well... I can always whine about the walls instead of the floor if you like  :evil: j\k :funny

seriously, dunno what's wrong with the floor... it looks like there is no texture, just colour :P maybe add some grain to it or a pattern ;)

chairs... whole set is grey-blue, CO&XO chairs are olive... they look like a clown among the amish crowd, waving hands and shouting : 'oy ! I'm here ! look at me and I'll bang you into your head !'
grey or even that funky navy blue you have on walls would look much cooler ;)

Title: Re: Nova Bridge WIP
Post by: eclipse74569 on December 18, 2010, 02:37:41 AM
Dude we're not trying to knock your work.  Seriously!!!  This is why I said it's your mod.  You can do whatever you want with it, even if we don't like it.  I know people like me will probably go around and change things just for their own personal taste (like changing the chair color and giving the floor texture to their own liking).  It's nothing personal to you and we're definitely not saying you're not doing a great job at all.  And this IS constructive criticism.  We definitely think you're doing a HELL of a great job...I know I could NEVER create a bridge retexture even if I tried...
Title: Re: Nova Bridge WIP
Post by: JimmyB76 on December 18, 2010, 10:10:46 AM
We definitely think you're doing a HELL of a great job...
absolutely!!
please dont stop now! :(
youve gone further than just about everyone (outside of the 3rd era team and the elite-most bridge modders in all of bc's history)!

trust me when i say i dont permit, in any slightest bit, anyone to insult another person's work...  and i dont think anyone is being negative to you - and i totally understand where youre coming from (every modder, and i mean everyone, has had the moments youre having right now - ive seen it many times, and it is actually a good thing in the end as youll come to see)...  and if someone was trashing your work, you know id be like a hawk and zoom in on them and shut them up lol :)

please understand that no one thus far has been meaning ill will - even if someone only posts about 1 small thing not "perfect", they mean they are enjoying the other 100 so far - im sure i can speak for everyone in that department :)
and even if someone posted one small thing in a very rude way, id ax them lol :P
Title: Re: Nova Bridge WIP
Post by: eclipse74569 on December 18, 2010, 11:40:34 AM
absolutely!!
please dont stop now! :(
youve gone further than just about everyone (outside of the 3rd era team and the elite-most bridge modders in all of bc's history)!

trust me when i say i dont permit, in any slightest bit, anyone to insult another person's work...  and i dont think anyone is being negative to you - and i totally understand where youre coming from (every modder, and i mean everyone, has had the moments youre having right now - ive seen it many times, and it is actually a good thing in the end as youll come to see)...  and if someone was trashing your work, you know id be like a hawk and zoom in on them and shut them up lol :)

please understand that no one thus far has been meaning ill will - even if someone only posts about 1 small thing not "perfect", they mean they are enjoying the other 100 so far - im sure i can speak for everyone in that department :)
and even if someone posted one small thing in a very rude way, id ax them lol :P


This, and this is when we see Jimmy in Bitch Mode!  LOL :P  But seriously, it's the holidays man, everyone is stressed (modders and gift shoppers...and those like me who work in retail!)
Title: Re: Nova Bridge WIP
Post by: kitkat27 on December 18, 2010, 12:23:32 PM
Yeah dude!
Don't let a couple of comments bring you down! Your mods are AWESOME!!  :thumbsup:
Please don't quit! 
Title: Re: Nova Bridge WIP
Post by: Lurok91 on December 18, 2010, 12:52:04 PM
Thanks for kind words.  I think folks here do forget sometimes that while criticism/observations always welcome if helpful, needs to be tempered with alternatives/examples/positivity  :)   Anyways, spent too much time on bridges recently and need a break  :)

More or less done texturing bridge so ready for beta testers.  PM me (even regular testers if interested)  and I'll send link.  Will keep to four, and preference given to regulars.   Beta will not have lift and chairs anims  in case need to make changes.   If testers can make any texture changes (example: command chairs)  please post here.  

Update:  alternative commchair textured, Intrepid-style. Will release both chair textures and players can decide preference.
Title: Re: Nova Bridge WIP
Post by: Jason Archer on December 18, 2010, 03:49:29 PM
Wow my favourite Bridge of my favourite ship!

if you need a beta tester i can help!  :D
Title: Re: Nova Bridge WIP
Post by: leemason on December 18, 2010, 03:58:00 PM
Lurko tested worked fine on my install i have to say its nice to have a bridge to go along with my favourite ship nice one. And the computer voice is top mod my friend good concept.
Title: Re: Nova Bridge WIP
Post by: Lurok91 on December 18, 2010, 04:25:00 PM
Lurko tested worked fine on my install i have to say its nice to have a bridge to go along with my favourite ship nice one. And the computer voice is top mod my friend good concept.

Thanks, lee.  Once I'd made the shuttle bridges and problems of silent crew, and then AdmiralKathryn came up with that brainwave, all came together.  :)   Only wish could have used Majel's voice but until Roddenberry estate allow her to be synthesized,  mod next best thing.

As per Nova,  likewise a fave ship and popular on poll here.  Just trying to give BCers what they want,  and learn at same time  :)
Title: Re: Nova Bridge WIP
Post by: Bones on December 18, 2010, 09:01:47 PM
The Bones approves it  :arms: you may proceed with awesome work  :thumbsup:

Title: Re: Nova Bridge WIP
Post by: Lurok91 on December 19, 2010, 01:18:13 AM
The Bones approves it  :arms: you may proceed with awesome work  :thumbsup:

Thanks  :)  (ps: did you see your lcars in use over in my bridgeWIP thread?)
Title: Re: Nova Bridge WIP - BETA TESTING
Post by: Lurok91 on December 19, 2010, 02:00:41 PM
Had another major bridge breakthrough in that learnt how to do the gamme/normal thingy.  Actually quite simple and obvious in many ways:  the big pain was not knowing how to do it, but actually stumbled across something else on google that made me go 'ah...that's probably how it works'.   Obviously it makes the bridge very dark - I guess depending on lightmaps?  -  but I guess people prefer that?    Anyway, when will post pics when tweaked a bit more.
Title: Re: Nova Bridge WIP - BETA TESTING
Post by: Morgan on December 19, 2010, 02:07:21 PM
I'm assuming you mean making the bridge dark with using BP's map swapping correct?

P.S. alt. command chair looks much better :)
Title: Re: Nova Bridge WIP - BETA TESTING
Post by: kitkat27 on December 19, 2010, 02:30:42 PM
I tested the bridge and it works great! You did an awesome job with this Lurok, the Nova was always one of my favorite bridges!!   :bow:
I did find one thing: When you're at Green Alert and go to Yellow Alert, you get a sound but no change in light or any flashing Red alert blinkers. But when you're at Red Alert and go to Yellow Alert it stays dark and the red blinkers keep flashing. Its no biggie and it doesn't bother me but thought you should know. :) 
Title: Re: Nova Bridge WIP - BETA TESTING
Post by: Lurok91 on December 19, 2010, 02:59:38 PM
I'm assuming you mean making the bridge dark with using BP's map swapping correct?

P.S. alt. command chair looks much better :)

Yes. I think so.  :idk:  I mean,  not using darker lightmaps swapping (hooray!) but using BP's in-built gamma/normal swap as with the 3rd Era bridges.  Only thing haven't  figured is how to make walls pulse red but probably will soon.   :)

I tested the bridge and it works great! You did an awesome job with this Lurok, the Nova was always one of my favorite bridges!!   :bow:
I did find one thing: When you're at Green Alert and go to Yellow Alert, you get a sound but no change in light or any flashing Red alert blinkers. But when you're at Red Alert and go to Yellow Alert it stays dark and the red blinkers keep flashing. Its no biggie and it doesn't bother me but thought you should know. :)  


Yes, Nero pointed that out too.  Now using BP that should work ok in final release.  And I'll change map swaps in final autoload.

Pics aren't final, still WIP, but give you BP idea...   and Runabout pics just to show BP change on final bridge...

Title: Re: Nova Bridge WIP - BETA TESTING
Post by: Bones on December 19, 2010, 05:16:54 PM
Oh I love it now  :bow: awesome !
Title: Re: Nova Bridge WIP - BETA TESTING
Post by: eclipse74569 on December 19, 2010, 10:01:41 PM
DO WANT DO WANT GIVEITTOMEGIVEITTOMEGIVEITTOMEGIVEITTOME!!! :P

Good job Lurok, definitely looking forward to the release :D
Title: Re: Nova Bridge WIP - BETA TESTING
Post by: Joshmaul on December 19, 2010, 10:52:39 PM
The bridge on a Nova class is easily the largest single room on the entire ship. And I think this looks about what I would visualize (or rather, what I would have visualized) when I had my little Nova refit sim about a year ago. *chuckles*
Title: Re: Nova Bridge WIP - BETA TESTING
Post by: flarespire on December 20, 2010, 07:40:42 AM
wow this is loking awsome, only thing im saying is the bridge has a slightly beige-is hue to the walls andaneling, its not a massively noticeable hue, but very very slight, so its just noticeable, but doesnt interfere with the look your ging for.
Title: Re: Nova Bridge WIP - BETA TESTING
Post by: Morgan on December 20, 2010, 03:41:03 PM
Flarespire I think Lurok's past the point of implementing the kind of major changes you're suggesting (and frankly kind of nitpicking).

Lurok it looks great keep on going with it.  :)
Title: Re: Nova Bridge WIP - BETA TESTING
Post by: Picky on December 20, 2010, 03:55:11 PM
Really good work! I like a lot the blue lights in red-alert status. Would be nice also in other bridges, maybe the Sovereign's one?
Title: Re: Nova Bridge WIP - BETA TESTING
Post by: JimmyB76 on December 20, 2010, 03:59:02 PM
flarespire - please stop nitpicking and please dont change anything without being asked to...
i know youre trying to help and not meaning any negativity or harm, but lurok has already been made to feel stressed and aggravated with his projects as a result of such things...
this is his project...  dont overstep, or make your own instead ok?
Title: Re: Nova Bridge WIP - BETA TESTING
Post by: Lurok91 on December 20, 2010, 05:04:52 PM
Thanks for support, Jimmy and Nero  :)

flarespire - know you're keen and just trying to help.  And as I've always said, if people can provide evidence for canon I'll consider it.  As has already been pointed out, to best of my knowledge no-one knows what  nova bridge looks like - other than dark battered bridge in Equinox, and that's little use.   Unless someone shows me  a neutral-lit  on-set  picture of complete bridge,  this stays as is.   Once bridge is released - and this will be my last for a while  - people can retexture as they wish  :)    As long as it's clear I'm not responsible,  lol. 
Title: Re: Nova Bridge WIP - BETA TESTING
Post by: AdmiralKathryn on December 20, 2010, 05:20:20 PM
I think the Bridge is very well done and represents the Equinox Bridge well, which I love!

If this is a sign of things to come in the future, I can't wait! :D
Title: Re: Nova Bridge WIP - BETA TESTING
Post by: Lurok91 on December 21, 2010, 12:14:29 PM
Finished and up at BCF.