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BC Forums => BC General => Topic started by: alphapie on February 27, 2009, 01:54:37 PM

Title: Instant Torpedo Reload?
Post by: alphapie on February 27, 2009, 01:54:37 PM
I've searched the forum for this with no luck, if it is a repost please point me in the right direction! I am looking for a mod for instant torpedo reloads for the sovereign class. Or any ship. Is there such a mod? I've found 1 trainer that does not work. Any help here?
Title: Re: Instant Torpedo Reload?
Post by: Dalek on February 27, 2009, 02:03:14 PM
Unfortunately its not a seperate script you can download. It's a matter of the ship hardpoint. But it can be easily done if you know what you are doing.
Title: Re: Instant Torpedo Reload?
Post by: WileyCoyote on February 27, 2009, 02:03:40 PM
This thread should go to scripting, but I know how to do instant reloads for ships.  If you look into a ship's hardpoint, find your ship's torpedo tube properties.  You should find something like: ForwardTorp1.SetReloadDelay(40.000000).  Just set the reload delay to zero, and you'll never have to wait for torpedo loads again.  Hope this helps. :)
Title: Re: Instant Torpedo Reload?
Post by: alphapie on February 27, 2009, 02:13:16 PM
You mean go to scripts/ships/hardpoints and open the .pyc file of the ship in notepad and find that text line, correct? Thats what I did first before posting, but I must have missed it you say its there, I'll check again. Sorry about posting this in the wrong section.
Title: Re: Instant Torpedo Reload?
Post by: ACES_HIGH on February 27, 2009, 02:17:35 PM
you need to open the .py, you can't open .pyc
Title: Re: Instant Torpedo Reload?
Post by: alphapie on February 27, 2009, 02:22:13 PM
Hmm I don't mean to be a noob here, but I don't have any .py files in my scrip folder.
Title: Re: Instant Torpedo Reload?
Post by: PJCham on February 27, 2009, 02:31:52 PM
Check the "src" folder. That might help. Maybe.
Title: Re: Instant Torpedo Reload?
Post by: Adonis on February 27, 2009, 02:32:27 PM
Hmm I don't mean to be a noob here, but I don't have any .py files in my scrip folder.

Find the SDK on BCFiles (http://www.bcfiles.com). You have all the py's there. Mind you, BC is set up in a way that it makes pyc files out of py's, so make sure you delete the pyc before you go ingame. Pyc files are a way of "locking" the game contents.
Title: Re: Instant Torpedo Reload?
Post by: alphapie on February 27, 2009, 02:39:02 PM
I have no such folder "src". My game is completely unmodded maybe that's why? Though I've updated it.
Title: Re: Instant Torpedo Reload?
Post by: Dalek on February 27, 2009, 02:57:16 PM
Do you have KM 1.0?
Title: Re: Instant Torpedo Reload?
Post by: MLeo on February 27, 2009, 03:59:34 PM
Unmodded? Then it's the SDK you want to look at.