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BC Forums => BC Technical Support => Topic started by: cavilier210 on December 02, 2009, 12:05:27 PM

Title: problem switching weapons on mod ships added to game
Post by: cavilier210 on December 02, 2009, 12:05:27 PM
I installed a few ships that have multiple torpedo types, but i can't switch between them. anyone have an idea on how to fix the problem? the stock ships will still switch types. Is it maybe a mod i need to download that allows me to switch the type to one thats not in the game?
Title: Re: problem switching weapons on mod ships added to game
Post by: Morgan on December 02, 2009, 04:37:01 PM
How many torpedo types are you talking about?
Title: Re: problem switching weapons on mod ships added to game
Post by: Nebula on December 02, 2009, 04:40:59 PM
another question... what ships are you talking about... ??

if one is the CG sov... the quantum torps are fired with the g key.
Title: Re: problem switching weapons on mod ships added to game
Post by: cavilier210 on December 02, 2009, 08:38:25 PM
The Century Class Enterprise F and the new sovereign on filefront that fires photons and quantums. i couldn't figure out how to switch the torpedo type since the toggle won't work
Title: Re: problem switching weapons on mod ships added to game
Post by: deadthunder2_0 on December 02, 2009, 08:52:57 PM
they are pulse weapon scripts
Title: Re: problem switching weapons on mod ships added to game
Post by: Nebula on December 02, 2009, 08:56:54 PM
The Century Class Enterprise F and the new sovereign on filefront that fires photons and quantums. i couldn't figure out how to switch the torpedo type since the toggle won't work


X fires the photons
G fires the Quantums (they use the pulse weapon slot)
Title: Re: problem switching weapons on mod ships added to game
Post by: cavilier210 on December 03, 2009, 01:44:55 PM
k thanks. i guess they were pulse weapons and i can get them to work now