Bridge Commander Central

BC Forums => BC Bridge Modding => Topic started by: Lurok91 on March 25, 2010, 08:06:29 AM

Title: Lift door animations
Post by: Lurok91 on March 25, 2010, 08:06:29 AM
Not sure anyone but the 3E/Excalibur team can help with this, but...

I copied the keyframe controllers from FCExcelsior to Righteous model, and all loads ingame ok, but as soon as 'door opens' (which I think is triggered by common animations script),  game quits to desktop with 'encountered problem' message.   I'm pretty sure copied properly, and in right sequence in node, hence why loads ok.   
Title: Re: Lift door animations
Post by: Lurok91 on May 05, 2010, 03:27:09 PM
FIXED.

Mod can delete  :)
Title: Re: Lift door animations
Post by: JimmyB76 on May 05, 2010, 09:35:28 PM
awesome you fixed it!!!   :D :thumbsup:

any chance you could explain how you fixed it for future reference to others who may wonder?
unless it is too complex to explain?
Title: Re: Lift door animations
Post by: Lurok91 on May 06, 2010, 08:39:57 AM
Hmmm - in two minds whether just to post that door fix OR do a more general 'what I know about making bridges'  FAQ.

advice?  
Title: Re: Lift door animations
Post by: baz1701 on May 06, 2010, 08:46:04 AM
Hmmm - in two minds whether just to post that fix OR do a more general 'what I know about making bridges'  FAQ.

advice? 

I have been watching from afar and have the TMP bridge on hold to see if it can have walking extras.

So any FAQ's or tutorials would help me no end.
Title: Re: Lift door animations
Post by: Lurok91 on May 06, 2010, 08:54:15 AM
I have been watching from afar and have the TMP bridge on hold to see if it can have walking extras.

So any FAQ's or tutorials would help me no end.

Hi Baz. I've not managed to create brand new walk-on extras yet due to lack of Character Studio. But it may be poss to take some existing anims from another bridge.  If you want to send me latest version of bridge I could experiment for you and let you know results...

But if enough interest I will do a general bridge FAQ/tutorial at some point  :)