Bridge Commander Central
BC Forums => BC Modding => Topic started by: King Class Scout on June 03, 2010, 09:51:20 AM
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I've run into several problems like this both while installing and repairing ships, plus occurences with my own kitbashing. Besides what I've already learned from Baz, I need to know how to tell the MODEL to apply textures at certian points. I'd also like to reassign texture sets for simpler redecorating or repairs.
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How exactly do you mean? Do you mean assigning new textures not originally part of the original model?
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using a UV other than in the default configuration, which tends to overlay parts on top of each other. also, I have a model that includes an impulse texture, but they forgot to tell the model to USE the impulse texture :P
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You'll have to use a proper 3d modeling program such as Blender, Milkshape, or Max in order to change the way a ship is unwrapped. Also, this is not as easy as you think it is. Reassigning textures is easy, unwrapping models is not.
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I think I got him on the right path last night.