Bridge Commander Central

BC Forums => BC Bridge Modding => Topic started by: Maxloef on August 25, 2010, 05:33:46 AM

Title: can nifskope be used?
Post by: Maxloef on August 25, 2010, 05:33:46 AM
can the nifskope 3ds Max plugin be used to make bridges in later versions of 3ds Max?
Title: Re: can nifskope be used?
Post by: baz1701 on August 25, 2010, 05:37:56 AM
Short answer is no. You need max 3 and the plug in from the SDK for it to work.

Also if you want to model your own crew then you'll charactor studio, though Lurock has managed to use exsisting crew animations on the newer bridges.
Title: Re: can nifskope be used?
Post by: Bren on August 28, 2010, 06:43:09 PM
I managed to delete the XO and guest chairs from the Generations bridge last year. I did that with nifskope.

Perhaps if I had tried to add geometry it wouldn't have worked, I dunno, but certainly, that much worked.