Bridge Commander Central
BC Forums => BC Bridge Modding => Topic started by: Lurok91 on November 10, 2010, 05:47:07 AM
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Type 6 ready for release, but also have Type 9 and ST5 Shuttle on standby. Would it make more sense to release them all together as a shuttle bridge pack rather than separate?
EDIT: set beta-tested. Currently scheduled for DJs Organized Christmas release.
http://bc-central.net/forums/index.php/topic,7973.0.html (http://bc-central.net/forums/index.php/topic,7973.0.html)
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Personaly I think a pack would be better.
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Make a pack for x-mas.
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Release the type 6 as teaser for everyone then a pack for Chrimbo, that is unless your away before then. :dance
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I agree on the Xmas pack, though I think the arch in the type 6 needs attention.
I should add that the type6 cockpit makes me feel all tingly :D
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I agree on the Xmas pack, though I think the arch in the type 6 needs attention.
I should add that the type6 cockpit makes me feel all tingly :D
Yeah, I know the arch sucks but best I could do with current modelling skills. Did ask when it was WIP if anyone could do a better job but no takers, so will have to do :) But hope rest of it makes you feel tingly in good way :)
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Yes, it's a good way :D
I'm surprised it challenges you, the type9 consoles are a work of art!
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Bugs found so far:
Saffi is silent in the Type 6 cockpit
Loading screen is upside down
Don't Walk in the Type 9 cockpit
I'll let you know if I find more bugs.
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Bugs found so far:
Saffi is silent in the Type 6 cockpit
Loading screen is upside down
Don't Walk in the Type 9 cockpit
I'll let you know if I find more bugs.
Silent Saffi - not in mine. Has anyone else issue? Saffi was silent on original T11 bridge, but thought had rescripted her (T6Saffi) so no longer mute.
Loading screen - not sure which loading screen T11-variant bridge uses. Not mentioned in orig script. Maybe BR32 knows.
Type9 walk - did mention in readme for players not to use WalkFX. If could disable for this bridge I would. This is another compromise. Type9 bridge famously small (even joke about it in Voyager) and if made big enough to use walkfx wouldn't be true to form. Not much to see in back anyway :) - and what there is you can see in monitor reflection :D
ps: unless there's some way to rescript walkfx for this particular bridge so don't end up in ceiling :banghead: (see interior pic above)
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UPDATE:
Having made new anims for Runabout, have completely rescripted shuttle bridge set to use them. So positionings, viewscreens and gameplay slightly better.
ST5Shuttle - have adapted to Type9 style so player now in co-pilot seat rather than rear.
Type6 - player still in back with Saffi (due to sidewindow distortions). Saffi standing option has been dropped.
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Added one new bridge (after watching Voyager) : Type 8 - series redress of Type 6, with different seats, consoles, lcars and lighting. As always, matched as best as can to screencaps. No beta-test needed as just variant of Type 6 bridge.
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very cool!! :D
*cookeeez*
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:yeahthat: very cool!
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outstanding!
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Lurko thats just fantastic :thumbsup:
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Amazing dude!!! You've got skills :D
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final tweak on t9 interior after user feedback :)
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These really are a work of art! I can't wait to try these out!
I would love to see your take on the SC-4 shuttle from Endgame and also The Delta Flyer :D
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Yes the delta flyer would be great, I already have the type 6 bridge I had the privilage of getting to beta test this baby and scripted it to auto switch bridge when you launch it from a ship. after all theese years of playing bridge commander I never thought this would be so cool to launch a shuttle and then actually be in the shuttle bridge thanks again lurko genius. :)
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Hey man, sorry to keep bugging you about the Arch, but I know you can do it, it's a much simpler shape than you're trying for, take a look at these screencaps from Parallels:
(http://tng.trekcore.com/gallery/albums/s7/7x11/parallels362.jpg) (http://tng.trekcore.com/gallery/albums/s7/7x11/parallels362.jpg)
(http://tng.trekcore.com/gallery/albums/s7/7x11/parallels363.jpg) (http://tng.trekcore.com/gallery/albums/s7/7x11/parallels363.jpg)
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just one suggestion, make those reflections optional, no offense, but I just don't think they look right in BC.
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I'll make t9 reflection optional - no big deal.
@Bren - i already made it clear arch was best I could I do at present and no one else has offered (including you). I'm getting mighty sick of people who don't do anything nitpicking and posting pics when I make it clear I do best I can with current abilities and always base as closely as possible on screencaps. Obviously some can't read or have short memories.
I would love to see your take on the SC-4 shuttle from Endgame and also The Delta Flyer :D
SC-4 shoud be relatively easy and will try, but Delta Flyer tricker due to cockpit layout. Whole new intensive modelling shop. But now know how to do anims from scratch, a lot more feasible :)
Thread now locked due to egg-sucking.
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Well I'll have to apologize on that pic posting... I haven't been following this thread much and didn't see that request. *bows*
Still an outstanding job non the less!