Bridge Commander Central

BC Forums => BC Technical Support => Topic started by: Digital_Clarity on March 02, 2011, 11:21:37 AM

Title: Ships Don't Respond to Destroy Order
Post by: Digital_Clarity on March 02, 2011, 11:21:37 AM
Title says it all. When using Lint's Kvort or B'rel the ships will come stop after ordering to destroy under F2 Tactical.
However, the ships will proceed to disable or evade normally.

Console tracker traced the issue to \Scripts\Bridge\TacticalMenuHandlers.py. I've included the console report.
Title: Re: Ships Don't Respond to Destroy Order
Post by: ACES_HIGH on March 02, 2011, 03:30:47 PM
can you post the TacticalMenuHandlers.py file?  That seems to be where the problem lies.
Title: Re: Ships Don't Respond to Destroy Order
Post by: Digital_Clarity on March 02, 2011, 05:04:07 PM
I can but I don't see how it could be the problem since it's not causing issues for other ships.

Title: Re: Ships Don't Respond to Destroy Order
Post by: ACES_HIGH on March 02, 2011, 06:35:05 PM
ok, could you post the hardpoint of one of the effected ships?  Either will do.
Title: Re: Ships Don't Respond to Destroy Order
Post by: Digital_Clarity on March 02, 2011, 07:28:14 PM
Here's the hp for the B'Rel.


Title: Re: Ships Don't Respond to Destroy Order
Post by: ACES_HIGH on March 02, 2011, 11:34:42 PM
ok, I think this is beyond what I know about python, but it looks like it may have something to do with the torpedo systems on the ship.  Someone who knows more about python will have to take a look at it
Title: Re: Ships Don't Respond to Destroy Order
Post by: Digital_Clarity on March 03, 2011, 08:49:47 AM
Could you be more specific? What looks wrong with the torpedo system?
Title: Re: Ships Don't Respond to Destroy Order
Post by: Nebula on March 03, 2011, 10:29:07 AM
What ACES_HIGH is saying only happens if the ships don't have torpedo systems....
I think it's more of an issue with the AI itself.

did these ships come with their own?
Title: Re: Ships Don't Respond to Destroy Order
Post by: Digital_Clarity on March 03, 2011, 01:27:20 PM
No, just the model and the hardpoint.

I think Ace is right and it has to do something with the weapons systems as reported by the console tracker in line 1719.

Code: [Select]
File ".\Scripts\Bridge\TacticalMenuHandlers.py", line 1719, in CheckFiring
    if lScriptWeapons[iIndex].GetObjID() != lWeaponSystems[iIndex].GetObjID():
AttributeError: 'None' object has no attribute 'GetObjID'
Title: Re: Ships Don't Respond to Destroy Order
Post by: Digital_Clarity on March 04, 2011, 05:21:10 PM
Any other thoughts or comments on what could be wrong with the Tactical Menu?
Title: Re: Ships Don't Respond to Destroy Order
Post by: Defiant on March 05, 2011, 08:21:49 AM
Check what happens if you set to "Phasers only"

(Looks like this one is fixed in KM)
Title: Re: Ships Don't Respond to Destroy Order
Post by: Digital_Clarity on March 06, 2011, 10:11:46 AM
Sure, the ship will move when I check phasers only, but it won't fire disruptors or torps as you probably already know.
Title: Re: Ships Don't Respond to Destroy Order
Post by: Mario on March 06, 2011, 12:32:17 PM
Defiant will know more but have you tried obtaining TacticalMenuHandlers.py from KM and using it on your own installation...
Title: Re: Ships Don't Respond to Destroy Order
Post by: Digital_Clarity on March 06, 2011, 02:57:24 PM
Which KM are you referring to? I have KM 2010.02 installed.
Title: Re: Ships Don't Respond to Destroy Order
Post by: Mario on March 06, 2011, 03:10:52 PM
Well you never said that. Then copy the file from src folder and replace the one which you currently have.
Title: Re: Ships Don't Respond to Destroy Order
Post by: Digital_Clarity on March 06, 2011, 06:01:00 PM
Well you never asked  :funny. There's no TacticalMenuHandlers.py in the src folder of any KM install, so I just
took the original out of the scripts/bridge folder replaced TacticalMenuHandlers.py and it works for now TY. :yay:
Title: Re: Ships Don't Respond to Destroy Order
Post by: Mario on March 06, 2011, 06:26:45 PM
In all honesty I shouldn't be needing to ask such questions. This is a tech support forum and users should provide technical details on their own.
Title: Re: Ships Don't Respond to Destroy Order
Post by: Digital_Clarity on March 07, 2011, 06:12:55 PM
Yes, this is a tech support forum. Just as when you call for auto tech support or computer care the CSR normally asks you for information like make, model of car, operating system, version number, etc, etc. But, I'm sure there's more important things to focus on so lets not argue about it.  ;)
Title: Re: Ships Don't Respond to Destroy Order
Post by: JimmyB76 on March 07, 2011, 07:14:38 PM
right but you see there is a total difference - those CSR's youre describing are at their jobs working for the specific company and being paid for what they do...  as such, they are expected to ask customers for such things and make life as easy as possible for those customers with problems who are asking for help...  

the people here in this (and pretty much all) tech support forum, that help others in need, do it in their free time...  as such, it is sort of expected when someone asks for help that they provide all their own pertinent information while doing so; to make life as easy as possible for those who are offering the assistance and trying to help those in need...  hopefully you can now understand the difference...
just for future reference...  ;)

so lets not argue about it.  ;)
agreed...  so we'll leave it at that...  :)