Bridge Commander Central

BC Forums => BC Modding => Topic started by: PMCG99 on June 10, 2013, 12:05:57 PM

Title: Anybody else seen this?
Post by: PMCG99 on June 10, 2013, 12:05:57 PM
There's a .nif import/export script called "niftools" for 3DS max, Maya, and Blender. I've used it for months and can say it works pretty well.
Link to the Niftools webpage:
http://niftools.sourceforge.net/wiki/NifTools
Title: Re: Anybody else seen this?
Post by: Locke on June 10, 2013, 06:58:57 PM
Well, yeah . . . how else would we get our ships into the game? :lostit:
Title: Re: Anybody else seen this?
Post by: admiral horton on June 10, 2013, 07:29:57 PM
I wish you could import a Max file in to Nifscope itself
and export it as an obj file
Title: Re: Anybody else seen this?
Post by: Locke on June 11, 2013, 11:30:57 AM
I wish you could import a Max file in to Nifscope itself
and export it as an obj file

Why would that make any difference?