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BC Modding / Re: Master permissions thread-Attention modders
« Last post by MSR1701 on September 07, 2023, 10:48:36 AM »MASTER PERMISSIONS UPDATE
As of this date 07/22/2023,
Using a previous/original ship model, without expressed permission from the original Aother witll NO LONGER BE TOLERATED, if it does not follow their expressed wishes in this Master list.
For example. Using someone's ship model just to augment a hardpoint job is not permitted; that falls on the modding lines as "Hardpoints Only", which has been a staple category at BCFiles for over 20 years. That is where your Hardpoint/No Model works should be posted.
When submitting a Hardpoint rendition, just link your mod to what ship uses it.
There is absolutely NO reason for you to add someone eles model, that was not even modified. That takes away from the "original"mod author, and that is not fair.
BR32
Hypothetical question - some mods (Captain Russell's is a good example) have file names in the Ship Scripts, HP Scripts *AND* the model/icon folder/file names that conflict and overwrite each other. If one was doing a HP/Script update and the model/icon shared the name of another (Phoenix, Excelsior, and Sovereign are all good examples of instances, but are far from the only ones), would cloning the model folder name/icon name be permissible, if the original model file(s) are unaltered?
Also, for BC Remastered (VonFrank's work), there are times where shared textures and/or High Res textures need to be moved to the core model folder to load the textures; assuming the files are unaltered, is this permissible?