Recent Posts

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81
BC Modding / BCMM Romulan Campaign ship vote
« Last post by Mario on April 28, 2024, 02:50:28 PM »
What? Yes, we're porting the SFC3 campaign to BC, so cast your vote for the Romulan playable ship here: https://bcssov.github.io/bcmm_blog/bcmm-sfc3-romulan-campaign-ship-vote.html

Oh, Klingon campaign has been ported over the past 3 months completely.
82
BC Modding / Re: BCMM
« Last post by cordanilus on April 27, 2024, 09:40:38 AM »
Yahoo!!!!!

What did I do here? 🤣🤣
Just have to wait and see. 😎😎

And of course,

Hello. 🤠
83
BC Modding / Re: BCMM
« Last post by Blackrook32 on April 26, 2024, 10:03:52 PM »
You guys here browsing the forums know that BCMM is in development?

A simple tech demo


If you want to see what it the goal head over to https://bc-central.net/bcmm

Making Lurok's dream come true after a decade :)

Lots going on, under the Hood....  :D


84
BC Modding / Re: BCMM
« Last post by Lurok91 on April 26, 2024, 02:38:22 AM »
 :thumbsup:
85
BC Modding / BCMM
« Last post by Mario on April 26, 2024, 01:42:27 AM »
You guys here browsing the forums know that BCMM is in development?

A simple tech demo


If you want to see what it the goal head over to https://bcssov.github.io/bcmm_blog/

Making Lurok's dream come true after a decade :)
86
BC Modding / Re: Bridge Commander Platinum Edition Progress
« Last post by Haxxor1337 on April 22, 2024, 04:10:07 PM »
Counter:
https://countingdownto.com/?c=5323945

Is this counter still up to date  :readme:
87
BC Modding / Re: Bridge Commander Platinum Edition Progress
« Last post by MrSFX on March 06, 2024, 06:04:22 PM »
If ya want me onboard, I together with my dad (I use the account currently) used to be the go to SFX guy over here back in 2016-2018 and during/before the server wipe in 2017 so... until I retired but I unretired after that TBH.
My SFX 3.0, 4.0 and 5.0 used to be good back in the day.
Might give a try to revamping the sounds once again, so if ya need them for the Platinum Edition, let me know.

88
BC Scripting / Re: Starting campaing with other ship.-
« Last post by Tinchazo on February 27, 2024, 06:13:03 PM »
Better to upload your files here. These need to be py files.

Acknowledge, I´m sending the entire "Maelstrom" directory (with it´s files) so you can make your magic  :dance

I will apreciate if you tell me what do you did in those files and what part of them you replaced.-

Kind regards and thanks once again!.
89
BC Scripting / Re: Starting campaing with other ship.-
« Last post by Mario on February 26, 2024, 10:03:20 AM »
Better to upload your files here. These need to be py files.
90
BC Scripting / Re: Starting campaing with other ship.-
« Last post by Tinchazo on February 24, 2024, 01:22:10 PM »
Oh, you mean to replace starting ships? You'd need to rewrite the scripts to allow that, I've got a tool which automates it just need your maelstorm py scripts to run the tool so you can swap out with whatever you want.

Hello Mario and thanks for your reply.-

Can you send the tool to proceed or you need my files?. If it the second one, I suppose that the files are you refering are those from "C:\Program Files (x86)\Activision\Bridge Commander\scripts\Maelstrom" path, right?.-

Thanks once again!. Kind regards,

Tincho.-
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