Author Topic: Changing a disruptor cannon in an HP to be a phaser beam instead?  (Read 651 times)

Offline JimmyB76

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i am wondering if this can be done or is difficult to do?
it seems like it would be difficult and/or annoying to do...

i would like to have 2 Reman Scimitars in my install, one with Cannons and one with only disruptor beams...  there aren't any such HP Mods out there that would have a Scimitar with beams, which i would love to have ingame...

thoughts?

Offline King Class Scout

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Re: Changing a disruptor cannon in an HP to be a phaser beam instead?
« Reply #1 on: August 04, 2018, 05:42:53 AM »
of course.  it's complicated, of course.  the second Scimitar will have to have its own plugin entry and hardpoint unless someone managed to combine MVAM and weapon swapping (which sounds like A job for MLeo or another master scripter).  you'd have to replace the pulses with phasers in the hardpoint.
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Offline JimmyB76

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Re: Changing a disruptor cannon in an HP to be a phaser beam instead?
« Reply #2 on: August 04, 2018, 11:36:15 AM »
of course.  it's complicated, of course.
yeah i figured as much...
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the second Scimitar will have to have its own plugin entry and hardpoint
i do plan on having two Scimitars, they could actually be the same model, just different scripts...  that much is easy...
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unless someone managed to combine MVAM
i dont need MVAM, just a second Scimitar that fires disruptor beams instead...
i have never been good at creating things in MPE...

Offline King Class Scout

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Re: Changing a disruptor cannon in an HP to be a phaser beam instead?
« Reply #3 on: August 05, 2018, 06:18:26 AM »
don't worry, it'd be pie for a hardpointer.  the fun part is substituting a torpedo script for a pulse one, which is how wiley did it for a Soverign.
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best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline MrSFX

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Re: Changing a disruptor cannon in an HP to be a phaser beam instead?
« Reply #4 on: August 06, 2018, 05:26:17 AM »
And that sovereign is probably the best model (DJ also is good)

Offline JimmyB76

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Re: Changing a disruptor cannon in an HP to be a phaser beam instead?
« Reply #5 on: August 06, 2018, 09:42:08 PM »
the fun part is substituting a torpedo script for a pulse one, which is how wiley did it for a Soverign.
that i can do...