Author Topic: Smitherine Productions Works in Progress!  (Read 78856 times)

Offline eclipse74569

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Smitherine Productions Works in Progress!
« on: October 28, 2006, 12:07:12 AM »
I drew this up in good ol' Microsoft Paint about 6 or 7 years ago back when I was in high school.  I want to tweek it up a bit as now that I look back on it, I think the saucer section is too small for my own comfort, on top of the Secondary hull Impulse engine being I think too close to the battle bridge area (yes another concept I was thinking of druing high school because I always enjoyed the Saucer Seperation of the Galaxy Class...call me obsessed!).

Looking back now I see that I did take on similar designs.  For starters, the overal shape of the hull is that of a Sovereign class, save the saucer impulse and secondary hull shuttle bay (Which looks strangely similar to an intrepid class, and IMHO, is too small to fit about 6 shuttles).  I took the lower saucer idea from the Intrepid class as well (though I don't have a side view, because I never could get that darned thing proportionate). And made it a bit blockier, with two torpedo tubes on it. *slaps self*

On top of that, I got the idea of the Saucer going into warp from the Prometheus Class, although I put both nacelles on top of the saucer a little too close to the bridge (that's what the two ovals are near there with the blue and the red LOL).  The secondary hull where the Deflector is is in the shape of a Nova Class, it forks out and stops right where the bulge is that I took from the Intrepid Class (I neglected earlier to mention, I also made it a bit bulkier).  The nacelle pylons look that of a Constitution refit.  I originally thought of putting phasers on them, but dropped the idea because I realised that long ways wasn't the best idea....Now that i have seen Nemesis, I want to place them like they were on the Nemesis Sovereign Class.

It's an interesting design.  At least IMO

there are 16 phasers on the saucer section alone (8 dorsal, 6 Ventral, and 2 on the front {please don't ask})
as well as 3 torpedo tubes (two fore, and one aft).

The secondary hull has 10 phasers (5 ventral, 4 dorsal)
and 3 torpedo tubes (one fore, two aft)

I designed it well enough that it was maybe a little too heavy on armament (I might drop quite a few phasers), but still looked streamlined (save the lower saucer LOL I'm thinking of changing that).  I only have a photo of the top for now, but again I stress I intend to change it!  To me it just looks odd right now, and I believe it's due to the fact I think the saucer is much too small for this ship, it needs to be slightly bigger (slightly being an understatement right now but you be the judge LOL).  Constructive Criticism is welcome :).

P.S. this is the one I drew with Paint, it is by NO means perfect!

Oh and yeah, I might even make a model of this once I get the grasp of 3d Max
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline blaXXer

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Re: Smitherine Productions Works in Progress!
« Reply #1 on: October 28, 2006, 06:56:11 AM »
...reminds me a little of the aegian class.

I like it :)

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AndrewJ

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Re: Smitherine Productions Works in Progress!
« Reply #2 on: October 28, 2006, 10:54:57 AM »
Agreed with a hint of the Excelsior/Sov class aswell...a good middle range deep space rescue vessel?

Offline blaXXer

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Re: Smitherine Productions Works in Progress!
« Reply #3 on: October 28, 2006, 10:56:59 AM »
yeah, either that or a perimeter action vessel of some sorts^^

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Offline eclipse74569

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Re: Smitherine Productions Works in Progress!
« Reply #4 on: October 28, 2006, 04:57:59 PM »
Actually I was thinking more along the lines of combat vessel  :oops: She's about the size of the Sovereign class.
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline Starforce2

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Re: Smitherine Productions Works in Progress!
« Reply #5 on: October 28, 2006, 05:36:46 PM »
that vessel looks superior to the aegean (and the variants based off it) aside from the washboard stuff down the back.
I just realised something. I've released over 300 fully modded ships for bridge commander. Bow to your master :D
Read my mod blog!
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Re: Smitherine Productions Works in Progress!
« Reply #6 on: October 28, 2006, 05:43:17 PM »
Sort of like the Defiants starship version? a war ship for the federation something using standard fed tech but instead of aimed for exploration is a more of a warship for defending its borders.

Offline eclipse74569

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Re: Smitherine Productions Works in Progress!
« Reply #7 on: October 29, 2006, 09:33:15 PM »
Quote from: Starforce2
that vessel looks superior to the aegean (and the variants based off it) aside from the washboard stuff down the back.


Starforce:  Hehe, actually that's shield grid....but I drew it so poorly LOL, darned I wish I could go back in High School LOL, I'm sure once I get some good graph paper, I can sort all that stuff out and actually make her look a bit better than that :)

Andrew_J:  Kinda, designed around the time the Defiant was actually....shortly after the Wolf359.  This design was kept secret.

Roger
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline Nighthawk

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Re: Smitherine Productions Works in Progress!
« Reply #8 on: November 02, 2006, 01:45:58 PM »
reminds me of a Sovereign variant I saw elsewhere,.... I can't remember the web adress.
there were a lot of ships there: carriers, upgrades, transports, cruisers... like what they did with the Connie on the TOS, all ships were similar.
I'll put the link here if I can find it...

Offline eclipse74569

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Re: Smitherine Productions Works in Progress!
« Reply #9 on: November 02, 2006, 10:11:13 PM »
Looking back on it, I feel it's a mixture of several different classes all fused together LOL.  This was created back in 2000 (before i graduated YAY!!!)  I'm working on it to make it look a hell of a lot better :)  I know this is the class of ship my usernamesake is :D.  U.S.S. Eclipse, NCC-74569, then there is the USS Continental NCC-74500 (the shakedown cruise took down close to the initail construction of the USS Intrepid, hince the lower registry number, I am considering changing this)  I'm going to need a bit of help with this, as since I've drawn the top view, I can NOT make the side view proportionate to the top view :(.

Roger
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

SUB-ZERO

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Re: Smitherine Productions Works in Progress!
« Reply #10 on: November 02, 2006, 10:28:28 PM »
If I might ask, are the Necelles and their support struts elevated, lowered or kept even with this ship's secondary hull?

Offline eclipse74569

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Re: Smitherine Productions Works in Progress!
« Reply #11 on: November 02, 2006, 10:29:04 PM »
Elevated.
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

ChiefBrex

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Re: Smitherine Productions Works in Progress!
« Reply #12 on: November 03, 2006, 09:55:25 AM »
Eclipse - You know...with some adjustments to my Aegean Class, I could easily build your design. It's very interesting. If you could get me a starboard view of it, and a foward view of it, it'll be no problem to build.

Offline RCgothic

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Re: Smitherine Productions Works in Progress!
« Reply #13 on: November 03, 2006, 10:38:34 AM »
The armament isn't heavy if they're individually weak.

For example, 6 single shot torp launchers is fewer torps than a Galaxy, Sovereign or Akira. And if the phasers are weak but reload quickly, then it would nice complement a manouvreable ship that can't afford to keep the enemy in one arc for very long. (maybe weak-medium strength shields.)

Remember that in ST longer phaser arrays generally make them more powerful. Thus multiple ones would both recharge faster and be weaker anyway. It'd make a good escort, and would have a pretty defensive armament.

Offline eclipse74569

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Re: Smitherine Productions Works in Progress!
« Reply #14 on: November 03, 2006, 11:34:00 AM »
Quote from: ChiefBrex
Eclipse - You know...with some adjustments to my Aegean Class, I could easily build your design. It's very interesting. If you could get me a starboard view of it, and a foward view of it, it'll be no problem to build.


EDIT:  Brex, this is a ROUGH and Rough is an UNDERSTATEMENT of the side and fore view of the ship.  The nacelle pylon is very similar to the Constitution Class so it's as thin as that!  I'll let you have Artistic license of it all :D.


RCgothic:  I never thought of it that way...And it's not like the phaser arrays take up most of the hull either! (to me it still looked Starfleet-esk) I'm thinking of putting two of the phaser arrays on the Ventral secondary hull  closer to the traditional curve that goes downwards on the sec hull, i originally drew them closer together, but don't think it's wise now, I'll have to draw it up and see where that goes :)
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline eclipse74569

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Re: Smitherine Productions Works in Progress!
« Reply #15 on: November 06, 2006, 06:53:32 PM »
bump, I haven't had much time to edit the drawing much.  I've been busy at work, HOPEFULLY I can put this on a WIP status...That is once i learn how to Model.

Roger
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline eclipse74569

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Re: Smitherine Productions Works in Progress!
« Reply #16 on: November 12, 2006, 09:29:58 PM »
Nuther bump (southern comin out of me :D) No progress.  in fact I haven't even had time to do anything BC related other than my work on the Hawkeye Sovereign pack...and that's even progressing slowly!  You might ask why?  (Of course you won't cuz I'm about to tell ya :P) I'm working on getting a career in music started :)  Startin with some christmas music I'm about to put up on MySpace LOL I am such a dooorrrrk!

Well ttygs :D  SEEYA!

Roger
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline eclipse74569

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Re: Smitherine Productions Works in Progress!
« Reply #17 on: November 23, 2006, 01:46:24 PM »
Well, in a way I don't want to start another topic, but at the same time, this has some relavence.

I reported the Nemesis Sovereign from the Sovereign pack that I have available at BCFiles into .3ds file format using Milkshape and then in saved it Max format using Max3.1, and I'm curious to know how to go about correcting the shading errors from milkshape using Max 3.1 without doubling the file size LOL.  I want to know because I want to use this as the basis for my ship as well (i'm going to save a backup file)

If anyone can help me, could they contact me Via PM, or MSN@ eclipsencc74569@hotmail.com?

Thank you!
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline Creative Inc

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Re: Smitherine Productions Works in Progress!
« Reply #18 on: November 23, 2006, 03:52:48 PM »
Do you have version 7 of 3DSMax? If you do, I can give you my scene file for the CG Sovereign. I've decked the ship out with lights and supped up the material settings to make it look more realistic. It's using the High-Res textures though, so all you would have to do is point it to the directory with them.

Offline eclipse74569

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Re: Smitherine Productions Works in Progress!
« Reply #19 on: November 23, 2006, 06:33:42 PM »
Honestly?  I have Both the CG SOvereign Max file, AND Max 8, I just don't want to use the CG Sovereign as much as possible...Mainly because of the Saucer Shuttle Bay and how the Hawkeye Sovereign and the CG Sovereign differ.  Don't get me wrong CG did a hell of a job with both, but I just like to tinker, and try to get the hang of things!  (thank God for backups!)

Roger W.
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric