Well I dont know if its a BP related problem. But sometimes, when laying quickbattle, after blowing up the enemy ships, my ship gets stuck in red alert mode (kinda).
Explanation:
Blow up enemy ships, switch to green alert mode but the red alert mode textures stay on. When that happens I still get that 'lag for 1 second' thing I mentioned before. Happens often when playing DS9FX.
By the way, thanks for telling me how to fix that intrepid bridge thing only now when I look at the console between the chairs, it lags something awful.