Author Topic: Sovie/Saber Crossover  (Read 38950 times)

Offline Vedic

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Re: My first WIP
« Reply #80 on: February 07, 2011, 03:27:20 PM »
This is either a ship for tiny people, or a giant ship.

Offline 007bashir

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Re: My first WIP
« Reply #81 on: February 08, 2011, 06:55:35 AM »
and another try

Offline Joshmaul

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Re: My first WIP
« Reply #82 on: February 08, 2011, 07:06:07 AM »
This is either a ship for tiny people, or a giant ship.

"It could hold a crew of...tens of thousands."
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Offline 007bashir

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Re: My first WIP
« Reply #83 on: February 08, 2011, 08:06:33 AM »
It is my intension to let appear the ship to be in sovereign size (without the naccelles)

Offline 007bashir

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Re: My first WIP
« Reply #84 on: February 09, 2011, 07:47:29 AM »
i hate windows. What about this ones?

Offline Side 3

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Re: My first WIP
« Reply #85 on: February 09, 2011, 11:19:25 AM »
Getting close.

Take a look at the ones used on the Galaxy, Sovereign and such, they're a big part in starfleet design tng+ in my opinion. Can always mix it up with some square ones here and there, and portholes and such.

As of now though, those are simply way too big for that ship to be as long as the sovereigns hull.

Offline 007bashir

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Re: My first WIP
« Reply #86 on: February 09, 2011, 01:01:45 PM »
I know they are to big, but i think soveregin-size is overall to much for this ship. Added more windows and lifeboat hatches.

Offline Captain_D

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Re: My first WIP
« Reply #87 on: February 09, 2011, 01:13:40 PM »
A definite improvement, maybe a few less.

Looks a bit cluttered to me. alignment looks better now too.  :thumbsup:

Offline 007bashir

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Re: My first WIP
« Reply #88 on: February 09, 2011, 01:57:19 PM »
I rhink if i dont light every single window, there will not be to much windows. I believe i keep the windows as they are. maybe in another ship i would make the the other way, but for the moment...

Offline Vedic

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Re: My first WIP
« Reply #89 on: February 09, 2011, 05:20:00 PM »
To many Lifeboats, plus they don't really look Trekish Lifeboats.

Offline DJ Curtis

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Re: My first WIP
« Reply #90 on: February 09, 2011, 05:33:14 PM »
Well, you've got the windows looking much more window like now.  Next time If you round the corners of the windows slightly then you'll really be rockin.

Offline 007bashir

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Re: My first WIP
« Reply #91 on: February 10, 2011, 05:46:03 AM »
Okay guys, after some jogging i got inspired a bit by wileys lifeboats. Made mine not triangular, but like a diamont.

Offline Captain_D

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Re: My first WIP
« Reply #92 on: February 10, 2011, 11:30:29 PM »
Looks good, but not a fan of the dot in the middle.

Maybe either lines like in a grill pattern. or removing the dot and leave as is. Just a suggestion.

Offline King Class Scout

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Re: My first WIP
« Reply #93 on: February 12, 2011, 08:33:46 AM »
cap'n, your gonna give the poor bot a heart-attack!  i like the diamond idea.  i might just imitate it.
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Offline 007bashir

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Re: My first WIP
« Reply #94 on: February 12, 2011, 10:07:52 AM »
Made some progress. Also tried something on bottom.

Offline Psyco Diver

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Re: My first WIP
« Reply #95 on: February 12, 2011, 04:48:42 PM »
I really like how its turning out, good job. It still feels like a post TMP Pre TNG ship to me

Offline 007bashir

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My first WIP - Cooper Class
« Reply #96 on: February 12, 2011, 05:14:52 PM »
Maybe ill change the timeframe to around TNG/VOY since the saucer has an elipse form.

Edit:

 Made some progress with texturing.

Offline 007bashir

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Re: My first WIP
« Reply #97 on: February 13, 2011, 08:02:16 AM »
added some pics on upper post

Offline JamesTiberiusKirk

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Re: My first WIP
« Reply #98 on: February 13, 2011, 08:09:44 AM »
much better!

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Offline DJ Curtis

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Re: My first WIP
« Reply #99 on: February 13, 2011, 12:30:46 PM »
Yeah.  Now that you've got some hull lines, and the windows and escape pods are properly oriented, it's starting to shape up.

One thing you might consider... It's some advice I've given out before.  Keep working on the ship.  When you're finished, redo it.  I don't mean delete it, but create it again in an improved form.  A person learns a lot every time they make a new model, and you can apply what you've learned to the next one.  Do a search for Aeries' work on the Mithra.  It's never been released, but he sure came a long way in his modeling skill by redoing that ship three or four times.  The final version was light years ahead of the first.

Not saying that you have to, but it's a great way to improve.  You can take or leave it.