well erm, i have installed the FTech framework and tried the techs that where included in the download. i tried them on my steamrunner class. the multivectral shielding dont work i think cos i still can see the seperate vectors taking different amounts of dmg. also the ablative armor dont work i think. i also tried to add some of the immunities but if i try to load the game i just get a black screen with the game cursor. regen shields and reflector shielding work perfecly.
this is the code i used:
#######################################################################################
# Custom Ship Plugin #
# Created by BC - Mod Packager #
# Date: 10/25/02 #
#######################################################################################
# #
import Foundation
import App
# #
#######################################################################################
# #
abbrev = 'Steamrunner'
iconName = 'Steamrunner'
longName = 'Steamrunner'
shipFile = 'Steamrunner'
menuGroup = 'Fed Ships'
playerMenuGroup = 'Fed Ships'
species = App.SPECIES_GALAXY
# #
#######################################################################################
# #
# Mod Info. Use this as an opportunity to describe your work in brief. This may #
# have use later on for updates and such. #
# #
credits = {
'modName': 'Steamrunner',
'author': '',
'version': '1.0',
'sources': [ 'http://' ],
'comments': ''
}
# #
#######################################################################################
# #
# This is the ShipDef that adds the Ship to the game... BC-Mod Packager has #
# automatically generated the proper ShipDef Line for you. #
# #
Foundation.ShipDef.Steamrunner = Foundation.FedShipDef(abbrev, species, { 'name': longName, 'iconName': iconName, 'shipFile': shipFile })
Foundation.ShipDef.Steamrunner.dTechs = {'Ablative Armour': 6000,}
Foundation.ShipDef.Steamrunner.dTechs = {'Multivectral Shields': 100,}
Foundation.ShipDef.Steamrunner.dTechs = {'Regenerative Shields': 10,}
Foundation.ShipDef.Steamrunner.dTechs = {'Reflector Shields': 75,}
Foundation.ShipDef.Steamrunner.dTechs = {'Disable Immunity': 'Power': 0, 'Sensor': 0, 'Shield': 0, 'Warp': 0, 'Impulse': 0, 'Phaser': 0, 'Torpedo': 0}
# #
#######################################################################################
# #
# Uncomment these if you have TGL
#Foundation.ShipDef.Steamrunner.hasTGLName = 1
#Foundation.ShipDef.Steamrunner.hasTGLDesc = 1
# Otherwise, uncomment this and type something in:
# Foundation.ShipDef.Steamrunner.desc = 'No Description Available'
# #
#######################################################################################
# #
# These register the ship with the QuickBattle menus. Don't touch them!!! #
# #
if menuGroup: Foundation.ShipDef.Steamrunner.RegisterQBShipMenu(menuGroup)
if playerMenuGroup: Foundation.ShipDef.Steamrunner.RegisterQBPlayerShipMenu(playerMenuGroup)
if Foundation.shipList._keyList.has_key(longName):
Foundation.ShipDef.__dict__[longName].friendlyDetails[2] = Foundation.shipList[longName].friendlyDetails[2]
Foundation.ShipDef.__dict__[longName].enemyDetails[2] = Foundation.shipList[longName].enemyDetails[2]
# #
#######################################################################################
did i do something wrong in adding the code..? thanks in advance for ur help..
[MLeo EDIT] Use the code tags when posting code.