Author Topic: Kophjaeger WIP: K'tinga Class!  (Read 12553 times)

Offline Kophjaeger

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Re: Kophjaeger WIP: Battlestar Valkyrie & Osiris
« Reply #40 on: May 03, 2013, 07:29:34 AM »
Update: Osiris!


Offline mckinneyc

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Re: Kophjaeger WIP: Battlestar Valkyrie
« Reply #41 on: May 03, 2013, 09:38:25 AM »
They both look great :D

Offline tiqhud

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Re: Kophjaeger WIP: Battlestar Valkyrie
« Reply #42 on: May 03, 2013, 10:15:41 AM »
what are them spheres on the bottom?
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
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Offline Kophjaeger

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Re: Kophjaeger WIP: Battlestar Valkyrie
« Reply #43 on: May 03, 2013, 11:02:08 AM »
I'd guess the sensor array or the jamming gear. Probably the latter since they are omni-directional. This one is basically a special purpose ship, the equivalent of a littoral combat ship, and either it, it's sister ship (the catamaran Demeter) or both predate the Colonial government.

Offline hobbs

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Re: Kophjaeger WIP: Battlestar Valkyrie
« Reply #44 on: May 03, 2013, 04:07:03 PM »
I think i am wrapping up on the details. If there is anything glaring off or missing let me know. The Logo is set up for Legacy and BC, and if there are any requests, give me a holler. The BS Prometheus Wiki lists her as Odin class, which it totally made up, but since canon is always going to be limited I see no reason to contradict.

A few names to choose from: Triton, Yashuman, Poseidon, Valyrie, Indra, Argo, Uned, Night Flight...









my god that is awesome! wow dude....
...
i think my eyes widened too much as i scrolled through the pics!

kind of speechless
 :eek
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Offline starship

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Re: Kophjaeger WIP: Battlestar Valkyrie
« Reply #45 on: May 03, 2013, 07:30:25 PM »
Brilliant! :bow:

Offline hobbs

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Re: Kophjaeger WIP: Battlestar Valkyrie
« Reply #46 on: May 03, 2013, 09:39:29 PM »
i particularly like the engine glows
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Offline nxadam1701

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Re: Kophjaeger WIP: Battlestar Valkyrie
« Reply #47 on: May 04, 2013, 12:30:38 AM »
 :bow:

Offline AllotoniFan

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Re: Kophjaeger WIP: Battlestar Valkyrie
« Reply #48 on: May 06, 2013, 05:58:27 PM »
Nice model of the Osiris...if i hadn?t lost my 3ds Max a couple a months ago...i would finish my BSG pack and make the BAC Galactica....
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Offline Nighthawk

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Re: Kophjaeger WIP: Battlestar Valkyrie
« Reply #49 on: May 06, 2013, 06:39:26 PM »
I can almost picture those guns glowing behind the missiles' smoke trail.
 :bow:

such a pity those turrets will never actually turn  :(

Offline Kophjaeger

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Re: Kophjaeger WIP: Battlestar Valkyrie
« Reply #50 on: May 10, 2013, 10:06:28 AM »
Thanks everyone for the encouraging enthusiasm. Valkyrie will be done here very soon, meanwhile Osiris and Demeter are pressing along.


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Offline moed

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Re: Kophjaeger WIP: Battlestar Valkyrie
« Reply #51 on: May 10, 2013, 02:59:50 PM »
Great stuff dude!

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Offline Lionus

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Re: Kophjaeger WIP: Battlestar Valkyrie
« Reply #52 on: May 31, 2013, 02:32:03 AM »
Nice model of the Osiris...if i hadn?t lost my 3ds Max a couple a months ago...i would finish my BSG pack and make the BAC Galactica....

You mean this one?



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Offline Kophjaeger

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Re: Kophjaeger WIP: NST class
« Reply #53 on: January 08, 2014, 05:44:47 PM »
It's been a long long while, but the bug has bitten again. I am reviving an old WIP that deserved to be finished. The mesh is almost 100%, and the textures are at least 75%. Trying to find the right balance between lighting effects with bump mapping, like the old NX class pack. Anyone in the know I'd love to hear some pointers.


Offline nxadam1701

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Re: Kophjaeger WIP: NST class
« Reply #54 on: January 08, 2014, 05:59:26 PM »
In terms of classification what is it. Frigate?

Adam

Offline Kophjaeger

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Re: Kophjaeger WIP: NST class
« Reply #55 on: January 08, 2014, 06:25:30 PM »
I was thinking about two versions, one is a civilian people/cargo mover, and a militarized version. At the time, it probably would have been a cruiser, then relegated to a frigate/tender. Its slow, and as Starfleet developed the Delta and Intepid types, this one was probably quickly made obsolete. Warp 2 max I'd think.

Offline nxadam1701

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Re: Kophjaeger WIP: NST class
« Reply #56 on: January 08, 2014, 08:16:12 PM »
Sounds good. I don't think it would retire so quickly. They needed all the vessels they could muster after the attack on Earth. But I like your ideas. Can't wait to see more.
Adam

Offline Lurok91

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Re: Kophjaeger WIP: NST class
« Reply #57 on: January 09, 2014, 12:05:42 AM »
Can never have too many ENT era ships  :).

Offline mckinneyc

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Re: Kophjaeger WIP: NST class
« Reply #58 on: January 09, 2014, 05:53:38 AM »
Yay! She looks gorgeous!

Offline KrrKs

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Re: Kophjaeger WIP: NST class
« Reply #59 on: January 09, 2014, 06:31:47 AM »
The mesh is almost 100%, and the textures are at least 75%.
Ah, man - I'm too late again. Still, I would suggest adding a Bridge Module of some sort on top.
Or a docking port, similar to the one the shuttlepods have.

Anyway, It looks good otherwise. I think Enterprises Hull base colour is actually a bit darker, but i could be mistaken here.
-Are you also doing the more white / un-armoured variant?

Edit: Lost a verb somewhere, found it by now