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Ok, here are two new shots after some hue, saturation and lightness adjustments. I have tried to get the color as close to on screen as possible, covering both fully lit and dark representations, as well as the studio model by itself.I will work on the weathering once I get the hue down right. Let me know if this looks right to you.
Thanks, the more I want to leave the textures alone, the more I mess with them lol.I might end up just redoing the entire set. I upsized the textures to 2048s, so the current textures are a bit fuzzy.The problem is that most modern klingon textures have very few line details on panels, a kind of mellato sort of coloring (a slight hue mixture of forest green, a blueish hue and a sort of brown) as well as alot of weathering, so this redo will be a challenge. I want her to resemble the Neghvar, so the textures have to be as close to the Neghvar style as possible.
You just like the rear ends of things don't you, Kirk?