The thrust is vectored to compensate. ;)
what would that exactly entail? what would that even do? would it just make the ship able to turn and roll faster than normal? not to mention if it is thrust vectored like you say, would the impulse engines actually move around ingame?
also if you look at that schematic pic that you released a couple of pages back, the nacelle pylons, where they join the nacelles, there's that little support thing that juts down from the nacelle, i think it kinda breaks flow a little bit, i realize that it's something that just about every starship has but on this one it seems off. beautiful though, i came back from a weekend away and i am just amazed at how fast you had this thing out, keep it up!