Author Topic: WIP of TheUnknown - The Akula (mk II)  (Read 106641 times)

Offline TheConstable6

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #840 on: September 02, 2011, 05:48:39 PM »
I should probably say, at this point, I mean a pulse disruptor rather than the beams on your image (such as on TNG's 'The Defector' or 'Tin Man'). I would then add beams to cover the rest of the ship, and relegate the torpedo launchers further down the 'head' section.

Hmmmmm LC's had the high-power forward weapon as a beam disruptor and the pulses covering the rest of the ship...and you'd want to reverse it  :P lol come to think of it LC's shot the beam and the torpedoes out of the same place

My vote is phaser. I'm getting kinda tired of the Federation having phasers and EVERYONE else having disruptors.
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Offline ACES_HIGH

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #841 on: September 02, 2011, 09:06:41 PM »
I say a beam in the center of the nose and pulses in the blisters on the side of the head

Offline deadthunder2_0

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #842 on: September 02, 2011, 09:23:35 PM »
Personally, I think it Should be a pulse and a beam in the same place, to simulate it being able to fire that weapon in 2 functions- Pulse (Inaccurate but more powerful) and Beam (accurate, but weaker than the pulse)
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Offline Toa_Kaita

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #843 on: September 02, 2011, 10:00:53 PM »
Personally, I think it Should be a pulse and a beam in the same place, to simulate it being able to fire that weapon in 2 functions- Pulse (Inaccurate but more powerful) and Beam (accurate, but weaker than the pulse)

I myself am for this option.

Offline Captain_D

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #844 on: September 03, 2011, 04:27:19 PM »
I should probably say, at this point, I mean a pulse disruptor rather than the beams on your image (such as on TNG's 'The Defector' or 'Tin Man'). I would then add beams to cover the rest of the ship, and relegate the torpedo launchers further down the 'head' section.

I agree with that, loved that rapid fire sound effect when it was chasing down the scout in "Defector".

You may consider different variant hardpoints so it could have different weapon placements for that section. A ship pack using the same model, but different weapon configurations, Warbird type A,B,C, etc. Just a thought.

Offline deadthunder2_0

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #845 on: September 03, 2011, 05:05:37 PM »
I agree with that, loved that rapid fire sound effect when it was chasing down the scout in "Defector".

You may consider different variant hardpoints so it could have different weapon placements for that section. A ship pack using the same model, but different weapon configurations, Warbird type A,B,C, etc. Just a thought.

Well if you want to be technical, the D'Deridex class was the Warbird Type B
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Offline TheConstable6

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #846 on: September 03, 2011, 08:12:48 PM »
I agree with that, loved that rapid fire sound effect when it was chasing down the scout in "Defector".

You may consider different variant hardpoints so it could have different weapon placements for that section. A ship pack using the same model, but different weapon configurations, Warbird type A,B,C, etc. Just a thought.

This would be more work but more fun  :D
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 We are not now that strength which in old days
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 Made weak by time and fate, but strong in will
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Offline X_TheUnknown_X

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #847 on: September 04, 2011, 08:57:44 AM »
Personally, I think it Should be a pulse and a beam in the same place, to simulate it being able to fire that weapon in 2 functions- Pulse (Inaccurate but more powerful) and Beam (accurate, but weaker than the pulse)
I actually like this idea, it seems both sensible and realistic :thumbsup: . I think, now, I'm swayed towards doing this when it comes round to hardpointing.
As for multiple hardpoints: for the sake of brevity, I'll probably just stick to the one layout. However customising an existing hardpoint isn't too difficult, so the option's open to anyone after release.

Offline serverandenforcer

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #848 on: September 04, 2011, 12:19:07 PM »
I always thought this would have been the setup for that main weapon in order to fire an energy weapon and a torpedo....

Offline 086gf

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #849 on: September 05, 2011, 06:57:14 PM »
^The Rommies do have some fancy tech after all so I could definitly see that.^
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Offline X_TheUnknown_X

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #850 on: September 24, 2011, 04:03:10 PM »
Apologies for there being no updates this month, but things have suddenly become very busy for me recently. However, I've still been putting hours in on the Warbird. The texturing phase is coming to an end now, as I'm just putting in the windows and other minor details. As of now, the ship is as close to canon as I can make it (except for a few minor things), from here on in I'll be taking some artistic licence for the sake of realism, adding a shuttle bay and escape pods, for example.
Chances are, the Warbird's release should be before the year's out. Below, I'll post views of how the Warbird looks now (windows have yet to be randomised), inlcuding a size comparison with the Galaxy-class; the Galaxy's about 47% as big as the Warbird (ratio taken from 'canon' size measurements) making the D'Deridex a mammoth ship to face up against.

Offline Shadowknight1

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #851 on: September 24, 2011, 04:24:11 PM »
Why add shuttlebays?  It already has them doesn't it?

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Offline DMWalsh79

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #852 on: September 24, 2011, 04:31:23 PM »
Holy CRAP...she's BIG
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Offline tiqhud

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #853 on: September 24, 2011, 05:37:28 PM »
YEP
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
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Offline FekLeyr Targ

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #854 on: September 24, 2011, 06:04:38 PM »
Most definitely agreed.  :bow:
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Offline Captain_D

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #855 on: September 24, 2011, 08:51:25 PM »
Love that size comparison. I think you got the size down.

Looks wild with all the lights on. no wonder they darken some of them.  :D 

Don't forget that they're some windows scattered along the empty parts around the hull of the "head" as well. Sure you are on that, but mentioning it just in case.

She is coming along nice, great job so far. :thumbsup:

Offline MarkyD

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #856 on: September 25, 2011, 05:56:28 PM »
I agree with what has already been said, but what I really like is how those two large upper glowy areas behind the main head glow to the hull... nice work.  :thumbsup:

Offline starship

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #857 on: September 27, 2011, 08:01:05 AM »
Looks really good!  :bow:

Offline X_TheUnknown_X

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #858 on: October 07, 2011, 05:55:30 PM »
So close to finishing the textures, now. All that remains is to add in some final escape pods and set up the glows and speculars.
I've added in some extra details not found on the studio models, but ones which the designers would have liked to have included (as outlined in this thread from TrekBBS); which include an aft shuttle bay, impulse engines, and a bridge module.
Anyway, take a look at the new changes and feel free to comment:

Offline 007bashir

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Re: WIP of TheUnknown - Romulan Warbird (D'Deridex)
« Reply #859 on: October 07, 2011, 06:50:12 PM »
 :thumbsup: :thumbsup: :thumbsup: