oh, can yo do Cairo station, and please do the pelican.
I don't even know what Cairo Station is, as for the pelican, my initial reason was for a lack of weaponry, but as I realise that it carries gatlings and such (And the variable pods) it could be done.
your gonna get two kinds of responses to this Starfox pack. Flack for making "poser ships", and several thousand drooling furries. I warn you now.
I was never impressed with the starfox craft due to their crudeness, which I now know is due to the limitation of the 3d chip embedded in the original carts.
I'm sorry, why do I care, again? Whether you were impressed or not at the time is irrelevant, as that was damn impressive for such a limited console (Especially as it was one of the earliest games). Talking about the limitations now is completely pointless, because I can just as easily look back and say "Wow, HL1 looked terrible". Remaking ships that can be identified as from Lylat Wars means silouhettes are easier to recognize at distance.
The reason I made them as close to the originals as I could as A) Large, very large fleet battles can be envisioned B) People tend to enjoy reliving memories of old games as they were. While BC won't support Railshooting, it will support the look and feel, which I find is the most important part. With a pack like this, people can roleplay battles and other things that the original game never intended to support, while retaining the feel. Heck, all of the art for that era of Star Fox shows the crafts exactly the same. Venomian crafts are designed not for visual asthetic, much like the borg. The arwings of the current generation are much different, and when I have significant reference images of them, I'll take it up.
As for the furries comment, I make the models I choose for the entertainment and enjoyment of everybody, as I'm sure most do. If they're furries, so be it, if they aren't, so be it. What matters is that people enjoy them, is it not?
That said, I don't think I'll be doing a model of Andross, at least not yet...