Author Topic: Something BC lacks...  (Read 1749 times)

Offline Villain

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Something BC lacks...
« on: March 18, 2010, 05:40:06 AM »
Fighters. Trek ones. Here's something that'd go nicely with Starbase complements!


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Quote from: Rick Sternbach, on the topic of the Galor Class' length
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Offline baz1701

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Re: Something BC lacks...
« Reply #1 on: March 18, 2010, 05:42:36 AM »
cool design, how will it land/dock?

Will it hang in a cradle like a tie fighter
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Offline Villain

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Re: Something BC lacks...
« Reply #2 on: March 18, 2010, 05:51:42 AM »
I believe it was intended to hang in a semi-covered cradle, yeah. There are no actual visible entrances on the blueprints, so I'm assuming the cockpit glass would handle like any fighter and slide back after the nose is docked.


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline captain_obvious

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Re: Something BC lacks...
« Reply #3 on: March 20, 2010, 04:10:13 PM »
Are those torpedoes on the wings I see? will they be used like modern fighters use their missiles?
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Offline majormagna

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Re: Something BC lacks...
« Reply #4 on: March 20, 2010, 05:24:40 PM »
Maybe the torpedo mounts have a replicator system on them? A very weak, but infinite amount of torpedos? Or a small power supply (So the torp count acts the same as on other ships)

Either way, great job, I think I've only seen 2 fighters from Trek in BC.
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Offline deadthunder2_0

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Re: Something BC lacks...
« Reply #5 on: March 20, 2010, 05:37:04 PM »
or they are misslie pods, containing 3 in each, high guidance high speed, but limited amount
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Offline Kirk

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Offline captain_obvious

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Re: Something BC lacks...
« Reply #7 on: March 20, 2010, 06:42:58 PM »
Maybe the torpedo mounts have a replicator system on them? A very weak, but infinite amount of torpedos? Or a small power supply (So the torp count acts the same as on other ships)

Now that would be rather pointless imo.
What about holding and launching torps like an F22 Raptor holds and launches it's missiles?
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Offline Shadowknight1

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Re: Something BC lacks...
« Reply #8 on: March 20, 2010, 07:13:14 PM »
Either way, great job, I think I've only seen 2 fighters from Trek in BC.

I think someone's done the Peregrine and we've had a couple of Star Trek Invasion's Valkyries show up, but that's about it.  This is interesting looking though.

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Offline Villain

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Re: Something BC lacks...
« Reply #9 on: March 21, 2010, 06:35:21 AM »
They're actually phaser pods, it's too tiny to carry a complement IMO. Either way, model is pretty much done, just going to touch up the grille under the impulse trio, and then... Well... I dunno.  :funny


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline ACES_HIGH

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Re: Something BC lacks...
« Reply #10 on: March 22, 2010, 03:37:53 AM »
I've actually toyed with using a combination of MVAM and the DomRam ai script for launch-able missiles, but I could never get it to work right.