Author Topic: TMP Spacedock WIP (MESHSMOOTH PROBLEM fixed)  (Read 4448 times)

Offline Lurok91

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Re: TMP Spacedock WIP (MESHSMOOTH PROBLEM fixed)
« Reply #20 on: June 18, 2010, 06:22:23 PM »
Hang on, why would you want the doors to open upon red alert? They should close to prevent any ships from flying into the sensitive bay areas.

lol.  Good point.  The Ftech default is to trigger movement on red alert, but I guess there's no reason actions can't be swapped.

Offline Nexxus21

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Re: TMP Spacedock WIP (MESHSMOOTH PROBLEM fixed)
« Reply #21 on: June 20, 2010, 12:47:21 AM »
Wonder if it could be triggered by the docking function or hail function... I had this horrible vision of doors opening and closing like the automatic ones at the store when you walk by :P...
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Offline Hellsgate

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Re: TMP Spacedock WIP (MESHSMOOTH PROBLEM fixed)
« Reply #22 on: June 27, 2010, 12:24:48 AM »
I've always wanted to see a cutaway/MSD or floorplan for all the box-docks, especially the Nem-Era boxdock's upper habitat / office area.
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