I'm partly posting this so I have some continuous motivation to keep going to be honest.. I have so many versions of my Sovereign that change one little thing or another, that I figured it was time to start from scratch, and see what I can do if I'm not limited by the original model.
The original CG Sovereign is close to 10 years old now, at it's earliest form. It started as a mod for X-Wing Alliance, and was around 5k polys at that time. Since then, I've been revising it, but it has always held onto the original underlying structure I used way back then, and I think that limited how good it could get.
My most recent version topped out around 25k polys, after a buttload of chamfering and blending, and it looks awesome, but after finding the high res renders of the actual Nemesis CGI model recently, I thought maybe it was time for a new approach.

With a set of nice plans that are accurate finally in place, I can really go to town and lay out the model in a clean and smooth way I think. While the old model was originally built polygon by polygon in Rhinoceros, I'm making the most of Max9 this time.
The model so far is laid out entirely on the existing hull contour lines. I'm basically building it to where, if I wanted to, I could almost instantly just raise all the hull plates. I'm debating which surface details to add, and I might go a bit crazy after the main model is done, but I think I'm keeping the surface clean for now, except for a few things.
What this method will do though is make this thing a breeze to texture, even if it gets warped when unwrapping. Since all the natural panels will follow the mesh, it'll be easy to align things like windows, and keep the distortion to a minimum.
Anywho, I don't have much done yet, just the upper saucer surface. I modeled the escape pod areas into the saucer for now to see how it looks, but I'm thinking they will look too thick unless I actually build them into the saucer, and that's a lot more polygons than what I have now, since they're just sunk into the surface. I probably won't keep them in the end, but they look interesting for now.
Total so far is about 4k, or 2.5k without the escape pods.. so double that for the other half of the upper saucer.
